EA: Microtransactions More Lucrative Than In-Game Ads
At one time, gamers were concerned that in-game ads would start to have a negative impact on the experience.
And while ads certainly exist, they aren't quite as prominent as one may have expected; maybe it's because, according to EA, such ads just don't pay off. In speaking to Edge, EA's general manager of their free-to-play program, Ben Cousins, said in-game advertising just hasn't generated the huge amount of income the publisher anticipated. Indeed, microtransactions is more of a revenue generator. Said Cousins:
"We actually aren’t getting much from ad revenue at all. The in-game advertising business hasn’t grown as fast as people expected it to."
Publishers of smaller apps for different platforms, such as Zynga (a company that produces Facebook games), have reaped big benefits from microtransactions. If you think about how fast the virtual goods business has grown in the last year or so, it’s been much quicker and become a much more reliable source of revenue," added Cousins.
Next year, EA will release Battlefield: Play4Free, which follows up on the free-to-play Battlefield Heroes. The latter featured both in-game ads and microtransactions and while one took off, the other didn't really do much for EA. Cousins isn't saying in-game ads are going the way of the dodo (money is money) but perhaps the wave of the future is microtransactions, rather than a few billboards here and there.
Tags: in game ads, ads in games, ea, electronic arts
12/21/2010 9:39:48 AM Ben Dutka
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Comments (18 posts)
Lawless SXE
Tuesday, December 21, 2010 @ 11:51:14 AM
Highlander
Tuesday, December 21, 2010 @ 10:24:16 AM
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maxpontiac
Tuesday, December 21, 2010 @ 12:02:15 PM
BikerSaint
Tuesday, December 21, 2010 @ 12:40:52 PM
WorldEndsWithMe
Tuesday, December 21, 2010 @ 1:19:49 PM
main_event05
Tuesday, December 21, 2010 @ 9:41:52 PM
Need4Speed11_11
Tuesday, December 21, 2010 @ 11:43:57 AM
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Lawless SXE
Tuesday, December 21, 2010 @ 11:56:03 AM
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Just another method of consumer price gouging, and here I was thinking that EA had put the Evil Empire phase behind them. Such a shame... Oh well, as long as they don't ask me to pay extra for the games of theirs I'm interested in, or get rid of the single player experience, we're cool.
Peace.
BikerSaint
Tuesday, December 21, 2010 @ 12:49:53 PM
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I've read numerous prior articles about how they've allegedly stolen games & ideas from others to get themselves at the position they are now.
Disclaimer: To all unscrupulous M$ & Zynga lawyers, this is only my opinion, so go "F*CK YOURSELVES! Don't even think of suing me, I have nothing & I "GUARANTEE" that you'll get NOTHING!!!!!!!!!!
End of disclaimer.
Last edited by BikerSaint on 12/21/2010 12:50:58 PM
WorldEndsWithMe
Tuesday, December 21, 2010 @ 1:22:37 PM
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I don't have any problem with microtransactions, they need to make more money to bring us high profile games and the content is optional. However, if it breaks the game because the other players didn't buy the stuff (as in unfairly powered weaponry, or you can't play because you can't see them) then that's a problem.
If a guy wants to spend a dollar on a pair of virtual Oakleys I don't care.
___________
Wednesday, December 22, 2010 @ 1:34:41 AM
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frylock25
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Tuesday, December 21, 2010 @ 10:19:09 AM