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Soul Calibur Will Rise Again

It's one of those legendary fighting franchises that just won't go away. And as far as the fans are concerned, it shouldn't go away.

According to Ripten, Namco producer Katsuhiro Harada and the new SC franchise director Daishi Odashima have confirmed that a new Soul Calibur is indeed in the works. The image you see here came along with a Tweet from Odashima saying simply, "SC is back!" Harada followed a day later with the same update so we just have to assume it's true; besides, there's a link to a picture of Odashima hard at work...in his casual flowery shirt. They haven't provided us with any further details at this time, but don't forget that besides a PSP installment, the last entry came in 2008. Therefore, we're sort of assuming we're in line for Soul Calibur V, which could very well be a super huge title for 2011. SCIV was certainly a lot of fun and even though it isn't exactly authentic or as crazy challenging as something like Street Fighter IV, SC is still a blast. What began on the Dreamcast back in 1999 has become quite the battling phenomenon, so it makes perfect sense to release another title.

What with all these character crossovers, though, we'd love to see some inspired roster selections. How's about Nathan Drake? Come on, they can do heroes with guns... Or maybe Dante...or Ezio...or...Sackboy.

Tags: soul calibur, soulcalibur, namco, soul caliber

12/26/2010 9:11:38 PM Ben Dutka

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Comments (72 posts)

WorldEndsWithMe
Sunday, December 26, 2010 @ 9:45:48 PM
Reply

I recently got Broken Destiny and it is really amazing what they accomplished on the PSP. The biggest fun for me in SCIV was fighting with characters that I used in the soul creator, which tended to come from the various Final Fantasies more than anywhere else.

SCV is a lock, but fighting games lose their luster quick so I'll probably wait on a lower price point. Don't think I will be able to do that with Mortal Kombat though.

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Vivi_Gamer
Monday, December 27, 2010 @ 5:00:45 AM

Was the character creation actually good in SCIV? it was awful in III.

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Drake_RB3
Monday, December 27, 2010 @ 12:47:45 PM

Tambourines FTW!

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WorldEndsWithMe
Monday, December 27, 2010 @ 2:14:07 PM

It's fantastic in IV, I've recreated everything from Tifa to Spiderman. Google it and look at some people's creations.

Last edited by WorldEndsWithMe on 12/27/2010 2:14:39 PM

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Highlander
Sunday, December 26, 2010 @ 9:49:14 PM
Reply

Ben, methinks you are forgetting that Soul Edge (aka Soul Blade)which preceded Soul Calibur began on the PlayStation in 1996.

Tsk, Tsk... <j/k>

Soul Calibur V is a must have D1P - assuming that they put some effort into the story mode this time.

As for Crossovers, I'm content with Sophitia fighting KOS-MOS...


Last edited by Highlander on 12/26/2010 9:50:44 PM

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FatherSun
Sunday, December 26, 2010 @ 10:08:29 PM

That is what has always been missing from fighters to me. An Epic story, something to go with all the skill and techniques involved with fighting games.

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Highlander
Sunday, December 26, 2010 @ 11:20:04 PM

Sophitia agrees, and KOSMOS allowed her to take the spotlight as avatar for a while.

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WorldEndsWithMe
Sunday, December 26, 2010 @ 11:51:24 PM

I wonder if I could fashion a character similar enough to KOS MOS in the soul creator, hmmm.

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Ben Dutka PSXE [Administrator]
Monday, December 27, 2010 @ 12:51:39 AM

I don't count Soul Edge. The series may have began with Soul Edge but the PHENOMENON began with Soul Calibur.

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Highlander
Monday, December 27, 2010 @ 2:22:12 AM

LOL! Well, I first played Soul Blade in 97/98 and loved it. to me personally, Soul Calibur is the continuation since so many of the fighters are the same. I hated Cervantes even back then, and Sophitia....well, she just had a certain something...still does. ;)

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Vivi_Gamer
Monday, December 27, 2010 @ 4:57:22 AM

I'm sorry but you cannot just dismiss Soulblade (Souledge) like that, it's a phenomial entry for the series, the only fighting game on the PSone that could even contend with the almighty Tekken.
If anything, Soul Calibur II over shadows SC1 as the best of the series, leaving it quite forgettable.

The thrid had no advancements over II and i never got IV, though i wouldnt mind now that it's under 10 pounds and i need a new game.

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PorkChopGamer
Monday, December 27, 2010 @ 6:25:51 AM

lol. Yeah I'm not sure how you can't count Soul Edge. It's like saying Final Fantasy didn't exist before VII because that's when it became a phenomenon. Oh well...

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Ben Dutka PSXE [Administrator]
Monday, December 27, 2010 @ 10:20:30 AM

I didn't say Soul Edge wasn't a good game. I'm saying no one has heard of it. I'm saying nobody would care or remember the game if it wasn't for Soul Calibur. I would and a few hardcore gamers would but without SC as a groundbreaking launch title on the Dreamcast, there would be no series today.

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main_event05
Monday, December 27, 2010 @ 10:28:45 AM

Soul Blade was one of my 1st PS1 games. I still have it but i never play it.

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Highlander
Monday, December 27, 2010 @ 10:50:27 AM

I do agree with Ben on this, I was poking him for a little fun because I played Soul Blade and remember it, but I also understand exactly what he's saying. Soul Blade (Soul Edge) was a primitive game compared to Soul Calibur. graphically speaking the DreamCast game was light years ahead, and although a few hardcore PlayStation enthusiasts like us may remember it, most gamers only know about SoulBlade (aka Soul Edge) if we mention it, or they stumble over it in the Soul Calibur Wiki. It's just not part of the modern day Soul Calibur awareness.

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AnonWTF
Monday, December 27, 2010 @ 1:14:32 PM

Ummm, who cares for a storyline in a darn fighting game? I can understand in a visual novel, but everyone have their own preferences and I can respect that.

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Highlander
Monday, December 27, 2010 @ 2:06:57 PM

Mr Anon.

Since SC 4 already creates the basis for the game, the controls, physics and online components. For SC 5 those things are all pretty much an enhancement of what already was done in SC4. This leaves time and resource to flesh out the rest of the game, which basically means the solo campaign mode which was about as basic as it could be in SC4, and the Create A Soul feature. Sure they can refine the characters and other graphics, but beyond repeating the existing moves, characters and weapons, the new elements in SC5 are limited to new guest characters and a campaign mode. So, while you may not care for a story mode, it's about all there is left to do. Personally, I'd love a good story mode to add on top of the already excellent arcade fighting game.

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Fane1024
Wednesday, December 29, 2010 @ 12:28:51 AM

Unfortunately, since fighting games are almost always built from the arcade cabinet versions, I doubt we'll ever see one with a credible story mode.

What I want from SC is a full-on adventure game / RPG-lite dealing with the quest for the blades, with fighting game combat against randomly-generated enemies (with the other main characters as bosses). Just like I want Tekken to feature a realistic Iron Fist Tournament.

Make the Arcade and Versus modes the extras (I'm not saying they should skimp on those modes).

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FatherSun
Sunday, December 26, 2010 @ 9:50:31 PM
Reply

I was just discussing this with someone when word first hit about this. Kratos' appearance in Mortal Kombat must have triggered it. I wonder If he would also grace this title as well. Blades of Chaos crossing with the Soul Blade in Hi Def would be sick.

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WorldEndsWithMe
Sunday, December 26, 2010 @ 11:52:02 PM

Kratos is in the PSP one, it's pretty cool, he dominates with his blades.

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FatherSun
Monday, December 27, 2010 @ 12:14:15 AM

That's it.. Kratos needs his own Movie! Ala 300!

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GuyverLT
Monday, December 27, 2010 @ 11:18:50 AM

No if it's one game series they should absolutely NOT let Hollywood get they're greedy little hands on is my precious GOW series, you know that that film will only serve to disappoint they almost never get those kinds of films right cause they don't take video games storyline seriously enough it wouldn't even be GOW. They would just take it and turn it into something else with GOW in the title.

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Zen_Zarab
Sunday, December 26, 2010 @ 10:01:14 PM
Reply

It is I, Yoshimitsu!

Naaaaaaaaaaaaaaaamuuuuuuuuuuu!

Best Character ever :P

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FatherSun
Monday, December 27, 2010 @ 12:19:00 AM

I always went into battle with Yoshimitsu in Tekken. He was cool in SC too. I wouldn't mind Kunimitsu as well.

Last edited by FatherSun on 12/27/2010 12:20:58 AM

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Vivi_Gamer
Monday, December 27, 2010 @ 4:59:20 AM

Yoshimitsu was by far the coolest in Tekken 3 with his 'punch' costume, the one with the Alien face, green sword, and metalic chest plate.

I always found him silly in SC. Though i wont object to Heihachi in SCII lol, that made me slaughter the game.

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Oxvial
Sunday, December 26, 2010 @ 11:19:29 PM
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Great! just this time a more longer history mode and let us put hard difficult on Arcade mode.

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Highlander
Sunday, December 26, 2010 @ 11:20:32 PM

*And* no more cheating, cheap AI.

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Alienange
Sunday, December 26, 2010 @ 11:46:53 PM
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I'm going to have a fit if they cover Taki's face with a mask again.

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WorldEndsWithMe
Sunday, December 26, 2010 @ 11:52:48 PM

The bigger issue is whether or not they can get her clothes any tighter.

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johnld
Sunday, December 26, 2010 @ 11:57:17 PM

sorry world, dont think they'll have it tighter. they probably still want them to bounce. hahaha.

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WorldEndsWithMe
Monday, December 27, 2010 @ 1:42:26 AM

That's the funny part, they are SO tight, that there seems to be individual slots for her breasts on the catsuit.

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Highlander
Monday, December 27, 2010 @ 2:27:42 AM

Worlds, did you not get the memo? She's not wearing clothing, it's sprayed on, colored latex.

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WorldEndsWithMe
Monday, December 27, 2010 @ 2:17:02 PM

I suspected it might've been painted on!

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johnld
Sunday, December 26, 2010 @ 11:56:16 PM
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i dont know if i'll buy this, fighting games are starting to loose its appeal to me. when i play fighting games, i prefer to have local instead of online. also, theres not much to fighting games other than fight after fight while story telling takes the back seat.......well, another car is more like it. and after the crap fest that was soul caliber 4 online with their reflex based moves, no thank you.

The only thing i'm thinking now is who's the character that they're keeping "exclusive". That empty spot in the character selection screen just pissed me off everytime i saw it. I did enjoy playing as star killer though.

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WorldEndsWithMe
Monday, December 27, 2010 @ 1:43:09 AM

Shoulda bought that character to calm your nerves.

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Highlander
Monday, December 27, 2010 @ 2:26:57 AM

Well since they spent so much time on the online code the last time, they should be able to spend more time on the actual *game* this time.

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A2K78
Monday, December 27, 2010 @ 12:40:41 AM
Reply

I love how Namco have single-handedly destroyed this franchise throughout the years. Still though its quite a shame how Namco have continually snubbed us arcade players by doing console-only releases.


"dont know if i'll buy this, fighting games are starting to loose its appeal to me. when i play fighting games, i prefer to have local instead of online. also, theres not much to fighting games other than fight after fight while story telling takes the back seat"

Thank for you realizing why all fighting games should be arcade-only released...console centric gamers just don't have attension span these types of games demand. At least seem to realize this by now keeping their VF game arcade-only.

"What began on the Dreamcast back in 1999 has become quite the battling phenomenon, so it makes perfect sense to release another title."

This is incorrect, but If you really understood the franchise, you would've known that SC is nothing but sequel to Soul Edge. To further add, Soul Calibur never begun on the Dreamcast, but started life on a P1-based system board(System 12):

http://www.system16.com/hardware.php?id=535

Secondly, Namco had to change title from "Soul Edge" to Soul Calibur for legal reasons e.g. Tim Langdell

Last edited by A2K78 on 12/27/2010 1:01:03 AM

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Highlander
Monday, December 27, 2010 @ 2:26:06 AM

Methinks you failed to read my reply above. No need to get all bent out of shape to prove your hardcore gamer status.

Ben indicated that he mentioned Soul Calibur on the DreamCast because in his opinion that's when the phenomenon began. Soul Calibur that it. You have to admit that he does had a bit of a point considering how primitive the graphics of Soul Blade/Edge are compared to the Dreamcast version. Rest assured though, no one is forgetting Soul Edge/Blade.

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MadPowerBomber
Tuesday, December 28, 2010 @ 6:29:48 AM

"I love how Namco have single-handedly destroyed this franchise throughout the years. Still though its quite a shame how Namco have continually snubbed us arcade players by doing console-only releases."

They haven't destroyed anything. SC is still a solid fighting game franchise, even though it's grown much more simplistic and easy to get into over the years. Reading these sorts of complaints about fighting games are an eyesore and almost always seem to come from folks that don't really know what they're talking about.

Namco doesn't snub the arcade market or arcade players. Soul Calibur III, at least, got an arcade edition released in Japan. There's no real market for arcades, or arcade fighting games, outside of Japan. Look at Super Street Fighter IV Arcade Edition. It's going nowhere really unless it becomes availale as DLC for the consoles. Namco does plenty of arcade releases.

"Thank for you realizing why all fighting games should be arcade-only released...console centric gamers just don't have attension span these types of games demand. At least seem to realize this by now keeping their VF game arcade-only"

I'm a console centric gamer with a near god-like attention span, sunshine. Don't make blanket statements you can't back up. Sega didn't make Virtua Fighter an arcade only game, they don't see a market for Virtua Fighter that's large enough to warrant bringing the game to the consoles. Virtua Fighter's last console effort was less than successful.

If all fighting games got arcade releases only, the genre or whatever you wish to call it, would be dead as dead can be.

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___________
Monday, December 27, 2010 @ 12:41:03 AM
Reply

never been a real SC fan, never really been a fighting game fan in fact the only fighting game i really enjoy is MK.
SC is to similar to all the other fighting games, its like the shooter genre you played one game you played them all!
maybe if they changed it up a bit, made it drastically different to the other games in the series than maybe then they would suck in a few more people.

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Scarecrow
Monday, December 27, 2010 @ 1:04:47 AM
Reply

Funny, I'm thinking of buying SCIV next month lol.

******* namco sucks these days, almost feel like not even supporting their games at all >:|

Anyway, great to see that they're coming back, Soul Calibur's the only true weapons fighter out there and therefor is a must get for me at some point.

I would love for someone to come up with some competition for SC though. A new weapons fighter who could defy and stand up to SC.

Dynasty Warriors actually was a fighter at first before going all out in a world map on ps2.

And to be honest Dynasty Warriors was better than SC imo. The characters were more fluid, the animations flowed better and the weapons were really different. Chinese lore for the win!

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AnonWTF
Monday, December 27, 2010 @ 1:07:02 PM

If you liked dynasty warriors, you would love Orochi Warriors Z and depending if you like robot games or your a fan of gundam. Dynasty Gundam 3 came out this month. But be warned if your a gundam fan, they still don't have all the gundams in there. Especially the popular ones in gundam wing and g gundam. The only have a few of them.

This series though does deal with more range attacks even though the main focus is still melee and orochi warriors is a crossover of 2 franchises with some of its own unique characters.

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Scarecrow
Monday, December 27, 2010 @ 4:34:54 PM

Thanks man, checked it out on youtbue. Looks really good and the fighting mode looks pretty authentic as well!

Sadly it seems it won't get a proper US/EU release...

I think the Dynasty Warriors game haven't been selling that well at all in the West so maybe that's why they're not bothering with releasing them here now.

I'll see if I import it, this game is so contextual though. Not being able to understand much of it will really make things hard in terms of advancing. I'll see.

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Ludicrous_Liam
Monday, December 27, 2010 @ 7:10:22 AM
Reply

I used to love dead or alive (come to think of thats a really stupid name LOL) on PS1. Hows that series holding up now?

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WolfCrimson
Monday, December 27, 2010 @ 7:45:56 AM
Reply

Pffft. 3D fighters. I've played Tekken back on the PS2 (and PS1, Tekken 3), and I bought Tekken 6 (played it for a week and now it's sitting there collecting dust),and I've played SC2 and 3. Now that my eyes have been opened to the world of 2D fighters, I don't think I want to play 3D fighters anymore. I think a month ago I played with Frostface some U2, and we decided to play Tekken 5: Dark Resurrection Online. I downloaded the game (bought it a looong time ago), played a little and deleted it straight away. Can't stand playing it anymore.

To those who can, good for you, hope you find supportive fighting communities for your 3D game of choice, but count me out. For good.

Last edited by WolfCrimson on 12/27/2010 7:48:15 AM

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Highlander
Monday, December 27, 2010 @ 10:57:07 AM

LOL! Soul Calibur may not be 2D, but with Sophitia, Taki, Seong Mina, Xianghua, Ivy and Cassandra bouncing around the arena, why would you want it to be 2D?

SC is to me the best fighter. I don't like hand to hand fighters whether boxing or martial arts based. Mortal Kombat never captured my attention. But the colorful, fast paced action ion Soul Calibur with no blood flying and lots of special effects just always captured my imagination. I know that most people laugh at my disliking for blood in games, but I really do find that games are more game like and fun - to me - when the amount of blood and gore is kept low or non existent.

Soul Calibur provides high speed, high octane action, huge special effects and special attacks, lots of techniques to learn and master, attractive graphics and fun characters all without blood. It's perfect.

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WolfCrimson
Monday, December 27, 2010 @ 12:35:18 PM

LOL Highlander, you really like all that "bouncing around", huh? Btw, I meant 3D movement, not 3D graphics, I didn't clarify in my earlier post.

Maybe you find Soul Calibur fast, but I find it slow. Well, slower than what I'm used to, anyway. And it's not demanding execution-wise at all, i.e., you don't need finger dexterity (mad fingah skillz) to pull off combos or moves. Although SC does require proper timing at times (forward+guard or back+guard to deflect, for example, don't remember what it's called), I'll give it that. Seriously, I KNOW FOR A FACT that if you try out 2D fighters that are fast-paced (Street Fighter doesn't count, KOF does though), you'll forget all about 3D.


You have your preferences in fighters, I acknowledge that (Official WolfCrimson Acknowledgment Seal lol). But with the criteria you just listed I'm surprised you didn't say Guilty Gear (incredibly fast, and very very hard to master, latest iteration is Guilty Gear XX Accent Core + on PS2 and PSP) or Blazblue (slower, easier than Guilty, but still hard to master, lastest iteration is BB: Continuum Shift on PS3). They're both 2D fighters though, air-dashers, but they're not hand-to-hand-martial-arts-based like Street Fighter. They both have cool special effects, the characters are VERY unique and interesting (character-wise & aesthetically), and the stories for both are really good. They have an actual plot that's not a joke/cliche premise for a fighting game (not that SC is like that, either). And not a single drop of blood. Oh, and the soundtracks for both games are amazing. And did I say not a single drop of blood? :P

Ok high-level play comparison vids (a bit poor quality):

SC4: http://www.youtube.com/watch?v=P6X9VU2Nkjw

GGXX AC: http://www.youtube.com/watch?v=CWFFFvpcb6Q

BBCS: http://www.youtube.com/watch?v=MQTM2iCSfHg

Last edited by WolfCrimson on 12/27/2010 12:55:53 PM

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Highlander
Monday, December 27, 2010 @ 12:56:57 PM

Guilty Gear is persistently on my "buy it when nothing else is on the list, list." It's one of those almost buys that I will get one day.

SC4 can be very fast, the finger gymnastics required to use some of the special attacks can be quite demanding, as can hitting the right sequence to pull off various attacks. It's not so much the bounce, as it is the overall aesthetic.

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WolfCrimson
Monday, December 27, 2010 @ 1:22:48 PM

Ok, but beware, you're gonna get friction burns (if you haven't already from SC). I did when I first played Blazblue, and GG is much more demanding.

Last edited by WolfCrimson on 12/27/2010 1:27:13 PM

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AnonWTF
Monday, December 27, 2010 @ 1:43:52 PM

You should give dbz tenk 3 a try. Those 2d games look slow in comparison to that game.

I just couldn't get into guilty gear. It just wasn't what I expected it was going to be.

The only 2d games I'm a fan of now in days is the snk vs capcom stuff. They need snk vs capcom 3 or I will have a temper tantrum slash BF!

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WolfCrimson
Monday, December 27, 2010 @ 2:29:30 PM

AnonWTF: Ummm... I saw a gameplay vid of DBZ budokai tenchi 3 after you recommended it... and I must say, I might as well be playing Naruto Ultimate Ninja Storm. DBZ does not look like a serious fighter, like, I wouldn't expect it to be played in major tournaments around the world like EVO or SBO. Sure, it's fast, but there's no point to that speed, the game's not something one would play competitively. And SNK vs Capcom games tend to have huge rosters, which means it's all unbalanced like crazy, and would be impossible to balance properly. Sorry to hear you can't get into GG, guess it's not to your taste.

Last edited by WolfCrimson on 12/27/2010 2:35:01 PM

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Scarecrow
Monday, December 27, 2010 @ 4:26:57 PM

fast =/ better

Never has that been true in any way shape or form.

What matters is skill. A game can be slow and still take extreme skill to play at high level play.

You could have a fast paced fighter where one move dominates the fight in almost all situations. So no matter how fast a game is skill is not bound to it. What truly determines skill is if the game has a deep battle system in where it takes years to actually get close to mastering it.

I do prefer 2D fighters to 3D fighters though. when it comes to a fighter based on weapons though there's no way it can be 2D... The whole point of fighting with weapons is evading, rolling, parrying, blocking, etc. Not getting hit is a big part.

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WolfCrimson
Tuesday, December 28, 2010 @ 1:11:27 AM

Scarecrow: Truth. You speak it. lol

But there's one thing about slower games: they're boring to some people (to play and to watch), and because the game pace is slow, there's none of that split-second decisions/reads, it doesn't require speed of the mind. A lot of people find that exhilarating (like Highlander... and me).

PS I thought "Weapons fighter" means that it's a fighter which has weapons? Aesthetically I mean. Like, not MK or VF or SF or Tekken, those are non-weapon hand-to-hand fighters.

Last edited by WolfCrimson on 12/28/2010 1:14:07 AM

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AnonWTF
Tuesday, December 28, 2010 @ 2:18:31 PM

I wasn't talking about competitive tournaments. I'm saying how dbz ten 3 is way more faster than the ones you listed. The comparison to it with naruto is bad. The only thing that is the same between them is that they are both based off of anime, but I think you were being sarcastic.

Btw, anything can either be fun or serious depending on how you take it. Some people might take something competitively while others don't. Basically, anything can be for fun or/and competitivism. If that is even a word xD

Large roster =/= unbalance

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WolfCrimson
Tuesday, December 28, 2010 @ 3:26:17 PM

I was comparing DBZ with Naruto in the way that both of them are not serious fighters. I wasn't being sarcastic, I didn't intend it to sound like that.

And "large" would be an understatement for Capcom VS SNK. The word you're looking for is "HUGE!". There is a correlation between size and balance, it's simple logic really, it becomes harder to keep characters balanced, or at least within acceptable levels of unbalance, the more the roster size grows. However, that being said, I must eat my previous words because I just blurbed without definite proof that CvS games were crazy unbalanced. I just don't know. But I guess it is. *shrug*

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GuyverLT
Monday, December 27, 2010 @ 11:27:42 AM
Reply

So were getting another Soul Calibur eh" well I would definitely like that. But I would also like to see a BRAND NEW 3d fighter, other then Tekken, Soul Calibur, MK, VF, or SF games. IDK something.....UNIQUE, something....FRESH.

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Scarecrow
Monday, December 27, 2010 @ 4:32:32 PM

I don't know, there are plenty of fighters.
There just aren't enough "weapons fighters" though.

Aside from Soul Calibur there really aren't any other noteworthy weapons fighters.

Like I said in my comment SC needs a competitor, a new weapons fighter that can challenge its dominance.

I'd like to see a weapons fighter that is more realistic in design and more customizable.

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GuyverLT
Monday, December 27, 2010 @ 11:00:06 PM

That's why they should bring back Bushido Blade, hell I'd even like to see another Bloody Roar.

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AnonWTF
Monday, December 27, 2010 @ 1:20:01 PM
Reply

This was the best news for me all month. It better have taki in there. It would be cool if they added dante and vergil. Main focus better be gameplay, 2nd graphics, 3rd sound effects, 4th online, and they can just throw in w/e they want for the storyline & background music.

Having a improved character creation is a must. They were all good, but this one just has to top the rest of them.

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RebelJD
Monday, December 27, 2010 @ 1:57:45 PM
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It looks like Kratos can become the ultimate special guest in a lot of awesome crossover fighting games. This can be one. Soul Calibur baby!

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dillonthebunny
Monday, December 27, 2010 @ 2:32:47 PM
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"What began on the Dreamcast back in 1999 has become quite the battling phenomenon"

"I don't count Soul Edge. The series may have began with Soul Edge but the PHENOMENON began with Soul Calibur"


you been sniffing sellotape again?

and no, no matter what anyone says... SoulEdge/ Blade is the first and will always be the first, even if people think that it was primitive, which is utterly ridiculous as for the time that it came out it was flipping ground breaking, and just because it was relabelled on the Dreamy does NOT make Soul Calibur the first in the series.

Back in 1996 there was nothing like it, Tekken was either out or coming out and was damn fine.. but SoulEdge was something no one had seen before, (playable) secret endings, characters and stages, weapon destruction, ring outs, counters.. etc etc it had it all.

SoulEdge back in 1996 was 'the' battling phenomenon you speak of Ben, Soul Calibur on the Dreamcast was just a shift for the series, but without what they did back in 96, there would be no Soul Calibur. its like discounting GT1 because GT5 is so good or MGS1 because MGS4 rocked and GTA because GTA4 was beyond what anyone thought the series could deliver back in 97.
The only difference in the SoulEdge series is the name change, SoulEdge will always be the originator

Soul Calibur 1 was just a shift from SoulEdge, yes it was amazing but it (imo) dumbed down so many core elements of what SoulEdge was about.. in fact the latest Soul Calibur was closer to the Original game than any other title..

ps.
and I will fight to the death anyone who disagree's because I am the Legend of the Unicorn.. death to everyone who is stupid.



pps.
Soul Calibur is a rubbish name anyway, always will be. lol.. SoulEdge was far better!


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Highlander
Monday, December 27, 2010 @ 3:36:26 PM

....put down the crack pipe son....just back away from it....

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Scarecrow
Monday, December 27, 2010 @ 4:29:05 PM

Wait wait

Dynasty Warriors 1 came out around the same time as Soul Edge/Blade.

So it wasn't the first one on the block per say. It's just that KOEI never followed it with a fighting sequel like namco did.

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MadPowerBomber
Tuesday, December 28, 2010 @ 6:35:29 AM

With the exception of Ring Outs and playable endings...

...almost everything you find in SoulBlade/SoulEdge can be found in Samurai Shodown.

SoulEdge wasn't the first of its kind, just like Tekken wasn't the first of its kind.

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AnonWTF
Tuesday, December 28, 2010 @ 2:00:30 PM

Actually, Battle Arena Toshinden was the first 3D weapon based fighter. Soul Edge was the 2nd 3D weapon based fighter. I have no clue who was the 1st 2D weapon based fighter, but I think it was Samurai Showdown.

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Fane1024
Wednesday, December 29, 2010 @ 12:40:05 AM

Dillon is right about the name, at least.

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Kall555
Wednesday, December 29, 2010 @ 12:58:57 AM
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Good to see Namco listenning to their fans & giving them what they want. First Tekken Tag 2 & now a new SC.

Sadly the same cannot be said of SEGA & VF, get your sh!t together & release Virtua Fighter 5 Final Showdown on consoles instead of alienating your VF fanbase.

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KNG201
Wednesday, December 29, 2010 @ 3:44:40 AM
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im really glad another SC is on the way. SC & VIRTUAL FIGHTER 4 are my favorite titles in the fighting genre. I think VF4 was great when you could create a character and train it to fight like you or better then you. I wouldnt mind another BLOODY ROAR either.

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KNG201
Wednesday, December 29, 2010 @ 3:59:32 AM
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oh yea I wouldnt mind seeing Kenpachi zaraki or ichigo in the new SC. heck make a Bleach fighter using the same ingine.

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berserk
Thursday, December 30, 2010 @ 11:09:15 AM
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Good news but i ll probably have my fix with Mortal kombat so it might end up a rent . At least until it get to 20-30 .

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Banky A
Thursday, December 30, 2010 @ 3:31:36 PM

I LOVE YOUR AVATAR (cries about episode 24)
Aw but SC is mint.

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Banky A
Thursday, December 30, 2010 @ 3:34:58 PM
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I want to get back into the charm of Soul Caliber again. I had really good times with SCII way back.

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