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Uncharted 3 "More Open," But Focus Remains On Story

Don't tamper with a winning formula. Upgrade the cosmetic stuff but don't you dare touch the foundation; that which makes it the memorable piece of entertainment it is.

So say the hardcore gamers, and unsurprisingly, Naughty Dog understands. They seem to understand everything the gamer wants. While the industry loves to embrace open-world scenarios that, if done correctly, are often wonderfully received (any new GTA, Red Dead Redemption, Assassin's Creed, etc.), this doesn't necessarily mean that every game would be better if it utilized such a theme. While Uncharted is quite linear, many enjoy that aspect, as it directly contributes to the story-driven, cinematic feel. And don't worry, because Naughty Dog isn't about to alter the formula: in speaking to Eurogamer, studio boss Justin Richmond first said Uncharted 3: Drake's Deception will feel "more open," but then clarified that position:

"We’re not an open-world game…We’re never going to be an open-world game – just because that’s not what we’re interested in making…It’s still up in the air how much gameplay we’re going to let you wander around…It will probably feel more open than the other games have. For sure."

Naughty Dog will keep the focus on the story and character progression, which is exactly what they should do, right? Having a bit more room to maneuver is fine, provided they don't lose sight of their goal...and we seriously doubt this team is about to "lose" anything. If anything, they're only going to become more secure in their vision and continue to fine-tune and hone. November can't get here fast enough.

Related Game(s): Uncharted 3

Tags: uncharted 3, drakes deception, naughty dog, uncharted 3 info

1/2/2011 8:51:36 PM John Shepard

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Comments (66 posts)

Highlander
Sunday, January 02, 2011 @ 10:12:33 PM

Why do some people have to sign up with names that border on being just plain offensive?

Last edited by Highlander on 1/2/2011 10:13:09 PM

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Bugzbunny109
Sunday, January 02, 2011 @ 10:13:12 PM

Interesting name.... Been raping anyone lately? Seriously, you really need to change your name and maybe that picture ;). It's not so easy on the eyes.

Last edited by Bugzbunny109 on 1/2/2011 10:17:43 PM

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Dancemachine55
Sunday, January 02, 2011 @ 10:47:44 PM

I'd change your name before Ben gets on your back. This is a mature site, nothing like IGN or Kotaku. Take your terrible name and pic elsewhere. Quite offensive round these parts.

You will be more than welcomed with a better or more sensible name and pic, and some interesting comments to go along with it.

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Lawless SXE
Sunday, January 02, 2011 @ 10:51:46 PM

Pretty much what the others said. This site is not a big supporter of the kind of immaturity you display with such a name.

Last edited by Lawless SXE on 1/2/2011 10:52:32 PM

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BikerSaint
Sunday, January 02, 2011 @ 11:15:29 PM

Only a certified scumbag would pick a username like that.

Take that crap somewhere else, like your local prison cellblock & see how many seconds that type of sh*t will last.

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FatherSun
Sunday, January 02, 2011 @ 11:21:10 PM

Didn't I mention once a "Your Voted off the island" type feature for the site once. This is a prime example of my reasoning behind the idea.

Mr YP, I dont know you and with A name like that 99% of people may not want to know based on the name alone. For all I know you may just be a deeply misguided child if not then you need help. To me if your can articulate enough to create a profile then you should be held accountable for your actions.

This site is a class act. We wish to keep it that way.

Go on... change the name. We will wait.

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tes37
Sunday, January 02, 2011 @ 11:42:37 PM

A lot of us have children and see crimes against them as no laughing matter.

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Ben Dutka PSXE [Administrator]
Sunday, January 02, 2011 @ 11:58:07 PM

That name has to go. No more posts until it's changed.

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Qubex
Monday, January 03, 2011 @ 2:45:52 AM

That's pretty nasty stuff... why do people even come up with names like that. Incredible!

Q!

"play.experience.enjoy"

Last edited by Qubex on 1/3/2011 2:46:35 AM

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maxpontiac
Monday, January 03, 2011 @ 8:24:26 AM

Thank you Ben.

Certain people's kids... sigh

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Dancemachine55
Sunday, January 02, 2011 @ 10:12:25 PM
Reply

And let the horde of praise comments begin!!!

I'll kick it off by saying that this can only improve the game. Offering branching paths or multiple ways to tackle an enemy (guns blazing or stealthily) can only make the game even better.

They had better give us an early access demo!!! Around March would be nice, just one little polished level, it's not too much to ask, is it?

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WorldEndsWithMe
Sunday, January 02, 2011 @ 10:28:25 PM

Uncharted 2 had a multiplayer beta, this might as well.

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Bjorn77
Monday, January 03, 2011 @ 6:35:23 AM

They should fix the sky... the clouds don't move! It makes the scenery dead. It is strange standing on a mountain looking down, you see birds fly and hear amazonian sounds but the clouds remain the same.

I know it would make a hell of a job to code, but walking around in an environment were the clouds could block the sun, would make the world 'alive'.

Small point but, my 2 cents.

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maxpontiac
Monday, January 03, 2011 @ 8:25:47 AM

Bjorn77..

Come to Arizona. The clouds sometimes stay motionless for hours.

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Bjorn77
Monday, January 03, 2011 @ 8:55:08 AM

Sorry I criticized the holy Uncharted... I am on my knees now and praying to the almighty Naught Dog God.

Serious? Are you really that biased, that you give a negative because someone makes a valid point about the sky.

Drake at that time is in Borneo, their are mountains and the climate is changing often. The sky in Borneo changes most definatly... end of discussion. If you give me a dollar every time the sky horizon changes, you are broke in less then 1 day.

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wiiplay
Monday, January 03, 2011 @ 11:27:39 AM

@Bjorn77:
Unless you have a million dollars. :)

Although I see the point you are trying to make.
I know I'll get some negative votes for saying this, but I have never played a single Uncharted game.

I know Uncharted is supposed to be a very realistic video game, but in my opinion, who'd want to look up at the clouds, when there's so much action going on right in front of you?

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Bjorn77
Monday, January 03, 2011 @ 12:08:41 PM

I often just look around in games to look at the beautiful surrounding or items. And then you notice those small but significant flaws.

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Highlander
Sunday, January 02, 2011 @ 10:13:25 PM
Reply

As long as they don't force open-worldness on us, but they better be careful, they captured lightning in a bottle twice. The third time will be difficult, and upsetting the balance would be a disaster.

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Bugzbunny109
Sunday, January 02, 2011 @ 10:15:12 PM
Reply

Anyone knows if Elena is going to be in Deception? She was certainly one of the best characters in Among Thieves.

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Lawless SXE
Sunday, January 02, 2011 @ 11:28:45 PM

If Elena's not in it, I riot. She was an integral part of both of the first two games, so if they get rid of her, I'm going to want a damned good reason.
Peace.

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NoSmokingBandit
Monday, January 03, 2011 @ 10:10:23 AM

I was sad that she wasnt in the first few chapters of UC2. The other chick was ok (i cant remember her name...), but Elena is just a perfect character to pair up with Nate.

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Zorigo
Monday, January 03, 2011 @ 3:37:43 PM

then they should kill elena... i wouldn't miss her all too much... i mean i would miss and her and it would be emotional but i would be REALLY upset if they got rid of sully or drake. so get rid of elena instead, make it reeeeaaaally emotional :)

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White_Mocha
Thursday, January 06, 2011 @ 10:09:52 PM

Elena might be in it. we only started seeing gameplay and stuff. they don't wanna destroy the entire experience before they hit the shelves do they?

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White_Mocha
Thursday, January 06, 2011 @ 10:10:04 PM

Elena might be in it. we only started seeing gameplay and stuff. they don't wanna destroy the entire experience before they hit the shelves do they?

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White_Mocha
Thursday, January 06, 2011 @ 10:10:04 PM

Elena might be in it. we only started seeing gameplay and stuff. they don't wanna destroy the entire experience before they hit the shelves do they?

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White_Mocha
Thursday, January 06, 2011 @ 10:10:07 PM

Elena might be in it. we only started seeing gameplay and stuff. they don't wanna destroy the entire experience before they hit the shelves do they?

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White_Mocha
Thursday, January 06, 2011 @ 10:10:10 PM

Elena might be in it. we only started seeing gameplay and stuff. they don't wanna destroy the entire experience before they hit the shelves do they?

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TheShadow
Sunday, January 02, 2011 @ 10:22:13 PM
Reply

I want this game soooooooooo badly

Last edited by TheShadow on 1/2/2011 10:22:40 PM

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WorldEndsWithMe
Sunday, January 02, 2011 @ 10:32:45 PM
Reply

Yeah i noticed some wacky controversy over U3 being open world but I never lost faith in ND. Funny thing is, Uncharted is a linear series, but there is still ten times more available exploration than in the supposed RPG FFXIII. You can run around, scale things and look for treasure. Can't complain about more of that.

Uncharted 2 is a huge bar to scale, but since it is arguably the greatest video game ever made, I fully expect 3 to take that slot.

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tes37
Sunday, January 02, 2011 @ 10:36:59 PM
Reply

I trust Naughty Dog to take the game in the right direction and while being more open is fine with me, I have no problem with the limited freedom of the previous titles. I'm trying not to think about this game too much, November is a long wait.

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Lawless SXE
Sunday, January 02, 2011 @ 10:50:10 PM
Reply

Did ND not make the Jak games lean more towards open-world style with each iteration? I might be thinking of the wrong series, I never played them you see.

Of course Drake's Deception won't be anything like GTA, but I'm envisioning larger, more open environments, similar to that wide open space in the second one where you had the firefight in snowstorm. Perhaps even every level in the game being in scale with the hidden city of Among Thieves. If done right, it could be a marvellous achievement, and a great addition to the series, if they make it too open though, it will detract from the linearity of the experience, causing less of a player focus on the story and could wind up unbalancing the game completely... AHHH NEGATIVITY!
Peace.

P.S. I just remembered the original rumoured subtitle for the game: World of Deceit. Now am I reaching here, or might ND have changed it after it was leaked and they were unwilling to admit that they were working on it early? If that made any sense.

Last edited by Lawless SXE on 1/2/2011 10:56:44 PM

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GuernicaReborn
Sunday, January 02, 2011 @ 11:03:13 PM
Reply

Ya know, even though both Uncharted games are linear, I never felt confined or restricted. The layout of the levels and the paths you have to take is brilliantly done.

It never feels like they just stuck a wall or a burning vehicle somewhere to stop you from going down an alley. Everything looked natural, like it was supposed to be there.

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KNG201
Sunday, January 02, 2011 @ 11:15:16 PM
Reply

i think lara and drake should get married and have kids!!! tomb uncharted

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FatherSun
Sunday, January 02, 2011 @ 11:32:49 PM

Lara and Nate would be an extremely interesting dynamic. His devil may care attitude versus her skill and charm would be an excellent collaboration.

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WorldEndsWithMe
Sunday, January 02, 2011 @ 11:40:19 PM

Since Square Enix owns her, I don't see that happening. However, it would be funny to see a character spoof on Lara Croft in Uncharted.

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tes37
Sunday, January 02, 2011 @ 11:54:57 PM

Elena may not like the idea of Lara being around after the ending to U2.

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NoOneSpecial
Sunday, January 02, 2011 @ 11:24:48 PM
Reply

That statement seems a bit dangerous to me. It's a grey area (more exploration but not necessarily open-world). While I have total confidence in ND, I think they should tread lightly. This game could be a disaster, or it could be amazing. I'm fairly confident it will be the latter. :)

Last edited by NoOneSpecial on 1/2/2011 11:25:08 PM

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FatherSun
Sunday, January 02, 2011 @ 11:35:26 PM

Naughty Dog would need to seriously drop the ball for this game to be a disaster. They have to drop all the balls to do so. So much so that I would think it was actually deliberate of them to mess this up.

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FatherSun
Sunday, January 02, 2011 @ 11:30:04 PM
Reply

Im thinking that the DOGS will create a better sense of freedom to handle a situation. Nate may be able to tackle an objective in many different ways. Im all for it.

I trust Naughty Dog. I have no doubt that they will deliver. I only wish that this new sense of openness does not shorten the game. I only make this statement because when it is over I always want more. If they can improve on there winning formula and also lengthen the campaign I almost be in gaming heaven.

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BikerSaint
Sunday, January 02, 2011 @ 11:34:34 PM
Reply

After giving this "more open" theme some thought ....

I wouldn't minded being able to stop the storyline for a bit, and just wander around slightly, just taking in all the majestic surroundings & other scenery.

But I'm thinking maybe no more than about one block's worth in any direction other than where you're supposed to be at in order to forward the original storyline. Plus this could be done through-out numerous areas during the game.

Then when you're all done with your sightseeing journey, you just go back to where you were initially, and continue on to resume the actual storyline gameplay.

I think in that way, it could certainly work out well.

Last edited by BikerSaint on 1/2/2011 11:37:52 PM

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Lawless SXE
Monday, January 03, 2011 @ 12:32:55 AM

An extremely limited freedom, filled with beautiful scenes to see, and perhaps hidden unlockables, such as minigames could work wonders, provided theydon't go overboard with it.
Peace.

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DazeOfWar
Sunday, January 02, 2011 @ 11:45:32 PM
Reply

I just can't wait to play this. I just went through Uncharted 1 again on hard and now only need 2 other trophies to get the platinum. The game was so much more fun this time around. After 1 is done I'll be doing 2 again so they are 100% before 3 comes out.

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TheShadow
Monday, January 03, 2011 @ 12:29:21 AM
Reply

this might sound dumb and all but:

How long does it take for a new profile picture to ber uploaded.

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BikerSaint
Monday, January 03, 2011 @ 1:37:18 AM

The Shadow.

Right away.

But to see it once you've done it, just hit the page "refresh" button to be able to see it yourself.

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TheShadow
Monday, January 03, 2011 @ 10:29:50 AM

I got it thank you.

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___________
Monday, January 03, 2011 @ 12:30:30 AM
Reply

remains?
it never was around the story in the first place!
im sorry but the uncharted series has as good a storyline as freaking halo!
ND are in one of the best genres to whip up a really engaging storyline, especially with uncharted 2.
Marco polo and the lost fleet were and still are one of histories most infamous and unknown mysteries.
they could of really ridden that and given there version on what happened to his fleet, and what happened to the lost 13.
shamballa is one of the worlds most infamous mysterious places, that and the Bermuda triangle so you would of thought they would of tried to flesh that out a little better.
they had the perfect setting, the perfect background to do the best story.
the best way to make a interesting story is to root it in real life situations, and what situation is more interesting and shrouded in mystery than the lost fleet!?

the one thing i thought uncharted 2 did perfectly was level design.
there are always multiple ways to approach each situation, which is really important in games.
one thing i really want to see in KZ3, instead of that corridor BS they had in KZ2.
thats one thing i really enjoyed about uncharted 2, instead of having the battles take place in rooms where you can only fight the enemy from the front AKA KZ2.
instead of doing that, ND let you sneak behind, above, more or less wherever you want!
now thats what shooters today seriously need, none of this just take cover in front of your opponent and pop and shoot till there all dead!
BBBBBBBBBBBBBBOOOOOOOOOOOOOORRRRRRRRRRRRIIIIIIIIIIIIIINNNNNNNNNNNNNNGGGGGGGGGGGGGGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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sawao_yamanaka
Monday, January 03, 2011 @ 12:39:57 AM

Wow...Halo's storyline is pretty weak. Uncharted 1 and 2 have movie cinema stories. Reminds me of an action packed Indiana Jones.

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Lawless SXE
Monday, January 03, 2011 @ 12:46:51 AM

Some might say that your argument is flawed from the get-go as the story for Halo is better than a good portion of games. I won't say that, as I haven't had the privilege to play those titles.

Sure, the lost fleet of Marco Polo is one of the greatest mysteries of history, but if they had focussed too heavily on it, then it would have resulted in a whole lot of pointless conjecture. It was safer for them to play it in the way that they did. And Shambhala, unless I'm mistaken, is the mythical kingdom of Buddhism. If they'd've taken that route, it would have required some sort of explanation of that religion, and you've already extolled your thoughts on my idea of using the Garden of Eden, which would have resulted in a similar outcome.

The story is based on historical fiction with supernatural overtones. A realistic mystery is not only not necessary, but if you think about it, not really possible. The focus of Uncharted is, and has always been, more about the characters than the events, and this is one of the reasons that I love it.

As for your other point, clearly off-topic, but Killzone is an FPS. It is not in the vein of Deus Ex, or Bioshock. It is not about formulating a specific strategy to acheive your goals. The intense action is what FPS players want. Sure, some variation on this is required, but this usually comes in the form of vehicular combat, or boss battles. Not stealth. Genre limitations are a fact.
Peace.

P.S. Next time, please try not to break the page. It makes everything a royal P.I.T.A. :D

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Qubex
Monday, January 03, 2011 @ 2:51:27 AM

Yip, epic fail, it looks so nasty when the page breaks like that!

Q!

"play.experience.enjoy"

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___________
Monday, January 03, 2011 @ 6:47:13 AM

its got nothing to do with genre differences, they could easily open up the levels in KZ3.
i hate corridor shooters, thats why i hated KZ2 because you do the same sh*t over and over and over again.
just take cover, pop, shoot, dodge the occasional grenade rinse and repeat till the room is clear.
i thought this was suppose to be a military shooter.
so wheres the tactics?
people in the military just sit behind cover and shoot from there do they?
they dont try to flank, or lure there enemies into traps?
they just sit in front of them the whole time do they?
also, your a Sargent so why cant you order around your squad?
im not saying turn it into socom, but some openness and some basic team instructions would really help open up the game and make it much more enjoyable and less repetitive.

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slugga_status
Monday, January 03, 2011 @ 10:34:31 AM

While you are extremely off subject I have to disagree with you in regards to Killzone 2. Killzone is not a strictly "corridor shooter"..makes believe that you haven't played the entire game. What you describe is no different then any other FPS. " take cover, pop, shoot, dodge the occasional grenade rinse" happens in every single one.

Furthermore, enemies in KZ 2 DO flank you. Once again..leads me to believe you haven't gotten too far in the campaign..KZ 2 is the best FPS on the PS3..play the game..your assessment is way off

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Lawless SXE
Monday, January 03, 2011 @ 12:44:25 PM

What you've described in your original post is a desire for stealth elements to be incorporated, but most hardcore FPS players (the real audience for the game) will largely ignore the option. This being the case, why even bother with it?

Also, I clearly remember one segment of KZ2 in which the enemies were shooting from above and I could not hit them, forcing me to come out of cover for that purpose, and numerous times when they spread out across the map in order to have me focus on one side, leaving my back open. Flanking. Your tactics must be a reflection of this, rather than executing a plan that you've come up with to deal with a certain attack position.

And for team orders... It would be good, but largely unnecessary, as I found the friendly AI usually quite competent, if not always doing as I wanted them to. They can be persuaded to attack a certain subset of enemies if you are fast enough on the trigger I found.
Peace.

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sirbob6
Monday, January 03, 2011 @ 2:42:02 PM

@_________
Just a heads up, one of the first things that GG said about KZ3 was that maps were 10x the size so it is probably safe to assume that it will have more options this time. Plus you have jet packs and the like which takes the wait and shoot out of the equation.

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sawao_yamanaka
Monday, January 03, 2011 @ 12:35:50 AM
Reply

They might be referring to the desert areas. I know people would want to wander and get lost playing 'Dune' or something lol.

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Alienange
Monday, January 03, 2011 @ 2:44:55 AM
Reply

The more I read the more fantastic it sounds. If they've managed to open up the levels a bit then they've managed some real technical feats. We're in for some pleasant surprises.

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Qubex
Monday, January 03, 2011 @ 2:49:59 AM
Reply

I did read about this as well... I think if Naughty Dog want to keep the current triple ace formula that has worked so well, it shouldn't try to be or ever become a "Red Dead Redemption" wanna be.

I think the formula works because there is some Hollywood glitz to the production, it feels like you are playing a movie in some ways, moving the main character through a great adventure story... looking for the next thrill and spill...

If the levels are a bit "more" open, it may lend itself to more exploration of the environment, but I think been able to go back to any part of the map, as one can do in "Red Dead", is not an option in the way Uncharted is currently structured...

I think they need to just make it better and better as they go along, but stick with the current formula.

Q!

"play.experience.enjoy"

Last edited by Qubex on 1/3/2011 2:52:55 AM

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Bjorn77
Monday, January 03, 2011 @ 5:02:00 AM
Reply

Darksiders did an excellent job at making you feel like you where wandering in a vast world, but still remaining linear.

Giving you multiple options to explore but only 1 exit to new territory is great. The trick is to make the other options not "optional.

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SoulController
Monday, January 03, 2011 @ 7:59:23 AM
Reply

I want upgraded weapons. Something similar maybe to MGS 4.

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Bjorn77
Monday, January 03, 2011 @ 8:56:09 AM

I want Drake to carry 2 handguns and 1 Rifle. I love having the option to shoot with 2 guns.

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Jawknee
Monday, January 03, 2011 @ 12:12:22 PM

Meh, it seemed necessary in MGS4 as it's focus is military and espionage. Uncharted...not so much.

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SoulController
Tuesday, January 04, 2011 @ 9:16:32 AM

Meh all you want, but you can't deny uncharted needs something to keep it fresh. We all know the story will be there but I'm hoping Naughty Dog surprises us with some sort of tweek to the gameplay.

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Robochic
Monday, January 03, 2011 @ 8:51:51 AM
Reply

UC3 is going to be amazing, I need to stop reading things on this game or i'm going to commit myself due to going insane while waiting LOL.

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spiderboi
Monday, January 03, 2011 @ 12:07:40 PM
Reply

This is one game I may even pay to get before the launch date (store sellers *nudge nudge*)

Seriously, this will be more than legendary. This will be epic-endary!

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Vivi_Gamer
Monday, January 03, 2011 @ 12:57:37 PM
Reply

I'm glad to hear it, If Uncharted became open world, it would be pandamonium. It's not like uncharted 1 and 2's enviroments we small, i never felt constaint nor did any enviroment outstay its welcome.

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sunspider13
Monday, January 03, 2011 @ 2:01:55 PM
Reply

The more I hear about U3 the more I want it to be out sooner rather than later, but I can wait for the polish and shine that they'll give it.

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StangMan80
Tuesday, January 04, 2011 @ 10:31:46 PM
Reply

Theirs nothing wrong with being more open world based but as long as they dont interferer with what we all no and love.
U3 is sounding better every week, and it ant going to be here until November. oh man, the wait is going to kill. Im going to be proud of every day that pasts because I know that these guys are making the GOTY, so take your time ND, give us the best experience any game has ever gave us before.

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