EA's Decision To Bench NBA Elite A "Tough One"
NBA Elite 11 is no more and it's because EA opted not to bring a sub-par product to market.
During an IndustryGamers interview with CEO John Riccitiello, the boss admitted to pushing the project hard early on, especially considering the ambitious scope of the NBA Live successor. He provided everyone with an inside look at what the game would've been like, had they managed to complete the process:
"The team set out a year and a half ago, with a very ambitious goal. They fundamentally changed the control scheme... double analog stick gameplay. You could bounce the ball back and forth between your hands, dribble independently… all sorts of tricky moves. To be honest with you, I spent significant amount of time with that interface, thinking this was revolutionary. Let’s be clear about this: I personally endorsed the game design a long time ago - way, way, way before we knew how the game was going to finish. We set a really ambitious target. We wanted to revolutionize the way simulation basketball was played."
Unfortunately, things didn't go as planned. The game suffered from serious animation issues and they determined they could ship a "high-80s game" by February. Things just weren't coming together and there was an added difficulty: basketball has a season. As Riccitiello said, unlike a GTA or a NFS title, fans of the NBA want to have a virtual incarnation ready to go for the pro season.
"The question is, 'would a simulation game after Christmas resonate in the market anyway, no matter how good it was?' It was a hard choice. Choice A: ship a product that our customers are going to be disappointed in, which every company has done from time to time, but ship one that we’re very certain they’re going to be disappointed with, or polish it up and give it to them after it’s no longer relevant, and impinge on the next season’s development process, or cancel it. That was not an easy decision. I don’t know that many companies would have made the same decision."
Well, even if we didn't get NBA Elite 11, we did get NBA Jam, which is a fair amount of arcade-y fun. And although EA couldn't capitalize, there's always NBA 2K11 for the sim lovers.
Tags: nba elite 11, ea, electronic arts, nba game
1/3/2011 8:48:39 PM Ben Dutka
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Comments (20 posts)
JakMan1997
Monday, January 03, 2011 @ 9:57:27 PM
Reply
WorldEndsWithMe
Monday, January 03, 2011 @ 10:15:06 PM
Reply
Snaaaake
Tuesday, January 04, 2011 @ 3:31:34 AM
spiderboi
Tuesday, January 04, 2011 @ 9:57:46 AM
On topic: yeah, good choice. If they released a sub-par game, it would give me more headache anyways.
Speaking of sub-par, I finally got around to finishing Black Ops. Man, this is the oddest most noticeable glitch I've ever encountered in all my PS3 games. In the final level, half the enemies were just standing there, and I could just go thru them. Tough part was that there were also real enemies. Pretty weird stuff..
Alienange
Monday, January 03, 2011 @ 11:26:01 PM
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WorldEndsWithMe
Tuesday, January 04, 2011 @ 2:19:44 AM
___________
Tuesday, January 04, 2011 @ 1:13:59 AM
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basketball is not like soccer, or NFL.
soccer is so famous and is famous in so many countries.
NFL is famous in one country, and that just happens to be the only country that matters.
basketball is really neither, theres not much of a market for a Bball game.
there much better of putting the time and money they would of put on this into popular series that would sell better.
like dantes inferno 2, or ME2.
but we all know thats never going to happen, so ill have to settle for DI2.
:(
FM23
Tuesday, January 04, 2011 @ 1:25:58 AM
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Anyway, I didn't think this game was going to be good anyway. Either way, it wasnt a purchase for me. And this after the season crap is dumb. They realized Nba2k11 was better so they didn't even try to compete.
slugga_status
Tuesday, January 04, 2011 @ 8:21:53 AM
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2K series gets better and is improved with each installment. EA might as well tap out when it comes to basketball games..
JakMan1997
Tuesday, January 04, 2011 @ 5:18:28 PM
The "NBA Live" Series was usually my basketball game of preference but after a while their controls got kind of stale.
I was still a fan of "NBA Live" but not like I used to be, which is why I was glad to hear that they made an overhaul on the controls.
Last edited by JakMan1997 on 1/4/2011 5:19:08 PM
hehateme
Tuesday, January 04, 2011 @ 10:30:54 AM
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GuyverLT
Tuesday, January 04, 2011 @ 11:25:01 AM
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Last edited by GuyverLT on 1/4/2011 11:29:05 AM
JDC80
Tuesday, January 04, 2011 @ 1:05:27 PM
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The only thing I didn't like in Live 10 the CPU were keeping in its starters for too long and that weird thing that happens when a player get sucks out of bounds when they get close to the side-lines or the baseline.
They should kept the controls and just fix some gameplay elements and beefed up dynasty mode. And bring back All-Star weekend.
slugga_status
Tuesday, January 04, 2011 @ 2:57:45 PM
The thing with Live to me was that it just didn't seem real anymore. Seemed like a souped up arcade baller with fatigue. The dribbling was simplistic and average ball handler could cross up a defender with ease. The game was descent and better then the previous ones but not even close to matching 2k
JDC80
Tuesday, January 04, 2011 @ 11:46:42 PM
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But thanks 2k fans for the thumbs down it's a honor.
Last edited by JDC80 on 1/4/2011 11:47:06 PM
slugga_status
Wednesday, January 05, 2011 @ 10:41:42 AM
If you're blowing teams off the court playing the computer as you say I'll play you online any day. PSN name is the same as you see here..

NBA Elite 11









PasteNuggs
Reply
Monday, January 03, 2011 @ 9:33:28 PM