GLaDOS Gets Chattier In Portal 2
Dialogue is often a key part of video games these days, but you might not have expected it to be a major element in the upcoming Portal 2.
The AI computer in the original, GLaDOS, had some funny things to say, but she didn't have quite this much to say. According to Tech Spotlight, the upcoming anticipated sequel will sport a ridiculous 13,000 lines of dialogue...and it's all jammed into a relatively short adventure/puzzle game with a protagonist who doesn't speak. Obviously, the number includes NPCs and what not (and separate dialogue for the co-op campaign) but even so, 13,000 lines is a lot and provided they're decent lines, we should appreciate the upgrade. It's too bad that Valve had to push back the original launch date from February 9 to mid-April but then again, we've got a ton of great titles hitting the shelves in the first few months of 2011 and in all honesty, we could use a delay or two. Besides, we're willing to wait for a few more GLaDOS gems, especially if they enhance the overall atmosphere.
If you haven't played the first Portal, we recommend it if you're in the mood for something a little different. Don't be fazed by screenshots; it's not a sci-fi FPS.
Related Game(s): Portal 2
1/15/2011 10:18:02 AM Ben Dutka