Old Games Are Only For The Old
As much as the gaming veterans don't want to admit it, it has become plain that classics are only for those who played the classics when they first arrived.
Given the huge advancements in the interactive entertainment realm, it certainly seems silly to compare Super Mario Bros. to Uncharted 2: Among Thieves and indeed, it is. Logic and reasoning says we really can't compare those products; it's like comparing a Model T to a Bugatti. And no matter how special that ol' '55 Chevy may seem to a car collector, or to someone who was actually alive when such vehicles roamed the roads, there is no comparison in terms of performance, comfort and just about any other element. I suppose one could like the design of one over the other, but even that doesn't quite fly in the world of old vs. new video games. We can all appreciate how amazing SMB was at the time but of course, it doesn't have better graphics than Uncharted 2. Different universes.
The point is, it seems more and more obvious that if one wasn't around for the early days, they will never appreciate the early days. They will continue to mock those who give the golden age any credit whatsoever, and will wonder how any of us can go back and play something like Final Fantasy VII. It looks archaic, it has archaic gameplay mechanics, and oh dear lord, there aren't even any voices! The further back you go, the less appeal those classic titles have for anybody under the age of 20. Two things are chiefly to blame: first, nostalgia, which is often the bane of objectivity, and second, the aforementioned industry advancements. We've gone so far in such a short span of time, 30-year-olds have very different gaming experiences close to their hearts, when directly compared to 20-year-olds.
I will say this, though. It seems the purity and simplicity of the classics in question will never be replicated, nostalgia or no. It's why so many of those games can be replayed by just about anyone at any time, and they will enjoy themselves. Tetris is only one example. And I question if the new generation will create games the young'uns will want to go back and play in 10 years time. Thing is, I'm not sure I see any huge gameplay innovations on the horizon, and if the only difference between now and 10 years from now is visual, why bother with the inferior visuals? See, I don't go back to play old FFs or other games for the graphics (obviously); I do it because they boast gameplay we simply don't have, anymore.
So what do you think about all this?
Tags: video games, gaming industry, old games, classic games
1/17/2011 12:12:04 PM Ben Dutka
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Comments (132 posts)
archs13
Monday, January 17, 2011 @ 1:01:09 PM
Underdog15
Monday, January 17, 2011 @ 12:44:45 PM
Ben Dutka PSXE [Administrator]
Monday, January 17, 2011 @ 12:46:52 PM
Beamboom
Monday, January 17, 2011 @ 1:02:51 PM
Though I see now how I could be misunderstood. Oh well, it was just meant as a friendly leg-pulling anyways. Nothing serious. :)
Last edited by Beamboom on 1/17/2011 1:06:48 PM
cLoudou
Monday, January 17, 2011 @ 1:58:18 PM
ace_boon_coon
Monday, January 17, 2011 @ 3:40:29 PM
Underdog15
Monday, January 17, 2011 @ 12:40:28 PM
Reply
This quote pretty much sums the entire thing up. And it's a concept many younger folks might not be able to fully grasp yet, either.
We can all scream and holler til' the cows come home trying to prove which era had the best gameplay. Some hated FFXIII, for example, while many loved it. Perhaps nostalgia plays such a large role, that we can't accurately or fairly criticise such games. Not really, anyways.
But one thing is definitely true... whether it's for the best or for the worse is irrelevant... And that is this:
The reason we go back to the classics so often is because that style of gameplay we fell in love with simply does not exist anymore.
I don't care if anyone thinks it's a good or a bad thing. It's just the way it is.
SmokeyPSD
Monday, January 17, 2011 @ 12:42:09 PM
Underdog15
Monday, January 17, 2011 @ 12:46:36 PM
Highlander
Monday, January 17, 2011 @ 1:28:42 PM
Underdog15
Monday, January 17, 2011 @ 12:48:30 PM
StangMan80
Monday, January 17, 2011 @ 1:11:47 PM
Highlander
Monday, January 17, 2011 @ 1:25:28 PM
Ben Dutka PSXE [Administrator]
Monday, January 17, 2011 @ 3:01:56 PM
ace_boon_coon
Monday, January 17, 2011 @ 3:47:00 PM
totozero18
Monday, January 17, 2011 @ 4:54:22 PM
PasteNuggs
Monday, January 17, 2011 @ 8:01:13 PM
Highlander
Monday, January 17, 2011 @ 11:09:10 PM
Lawless SXE
Monday, January 17, 2011 @ 12:58:54 PM
Reply
Now, the story factors in, the games are easier, the graphics are better, they're more in your face to appeal to the adrenaline junkie youth. I don't believe it. I think that some people are receptive to these older games, regardless of their age. They want to experience the simplicity and joy of ages past, and the burgeoning time in their chosen hobby is as good a place as any.
Peace.
WorldEndsWithMe
Monday, January 17, 2011 @ 1:51:54 PM
Ludicrous_Liam
Monday, January 17, 2011 @ 1:02:20 PM
Reply
Now I can even read big books, books that are 1000 pages big & I feel tottaly engrossed (though only stephen king books..any other book I can never get into..probably his style of writing).
Though...I'll never know why you guys ever liked final fantasy..maybe it's just not my thing but even things that aren't I can usually see the reason behind people liking it, but not this time :P
But by far & large this generation is the best yet, excluding the obvious fact that it would be...if ya..know what I mean. :D
By the way Ben, wheres those PSHome/Gaming nights you (sorta) promised us! >:o
Last edited by Ludicrous_Liam on 1/17/2011 1:04:54 PM
WorldEndsWithMe
Monday, January 17, 2011 @ 1:58:40 PM
Ben Dutka PSXE [Administrator]
Monday, January 17, 2011 @ 3:17:21 PM
StangMan80
Monday, January 17, 2011 @ 1:03:44 PM
Reply
Highlander
Monday, January 17, 2011 @ 1:27:04 PM
Last edited by Highlander on 1/17/2011 1:27:22 PM
PorkChopGamer
Monday, January 17, 2011 @ 2:19:27 PM
Ben Dutka PSXE [Administrator]
Monday, January 17, 2011 @ 3:15:49 PM
Rather, the standard for Nintendo has been since the late N64 days- one great game a year, layered with a ton of shovelware. So apparently, all a business needs to do to make money is lure everyone with a gimmick, produce the first piece of hardware in the history of the industry that doesn't NEED good software to sell (due to said gimmick), hang on for a bunch of years while the rest of the competition catches up, and then...whatever.
ace_boon_coon
Monday, January 17, 2011 @ 3:56:18 PM
PorkChopGamer
Monday, January 17, 2011 @ 4:19:19 PM
And ,on a side note, if your Wii is collecting dust because you didn't buy into SMG2 hype, go pick up Fragile Dreams: Farewell Ruins Of The Moon. True, there may not be a plethora, but it's games like this that make the Wii worth owning.
Ben Dutka PSXE [Administrator]
Monday, January 17, 2011 @ 4:26:51 PM
But I will also add they did so by actually catering to the NON-gamers. Most of the hardcore didn't see much but the GameCube with motion sensing. However, as clearly seen in the advertisements for the Wii, Nintendo decided to hit everyone ELSE. Girls, senior citizens, those with families who normally don't have a lot of time, etc. It was ingenious. At the same time, I really don't consider those to be "games" as we know them; the titles are so far separated from the cutting edge games on other platforms, I'm more inclined to call the Wii a gadget rather than a legitimate competitor in the console market.
Sony and Microsoft see it the same way, in that they've never said they were in competition with Nintendo. Sony and Microsoft are going for a very different audience/demographic, and Nintendo freely admits that. It was the only way Nintendo could survive, really. But in the end, software is what matters. And that's why, despite my absolute respect for Nintendo as a company, I sort of resent the fact that they can succeed without that software.
PorkChopGamer
Monday, January 17, 2011 @ 5:47:21 PM
Ben Dutka PSXE [Administrator]
Monday, January 17, 2011 @ 7:00:50 PM
Highlander
Monday, January 17, 2011 @ 1:22:54 PM
Reply
I do agree that to a greater extent that I would like to admit, old games really are only appreciated by the older gamer who remembers them when they were new. But, this subject is far broader than that for me.
This kind of goes along with what I have been saying for a while now about the segmentation of the video games market. Older gamers do not like the same games as younger gamers. Yes, there are exceptions, and hardcore gamers tend to worry less about this kind of thing because a really hardcore gamers is looking for the gameplay more so than the visual.
However, If you go back to those 8-bit games, you realize just how incredibly primitive they look and sound. Blocky sprite driven graphics and synthesized sound that runs the gamut of the frequency spectrum just to be heard. Things have come a long way to be sure.
I do think that younger gamers are less tolerant of the shortcomings of these older games. that's not surprising, they are used to far higher production values. I mean you really can't compare Gran Turismo 5 against a racing game running on an 8-bit processor with a 2MHz clock in less than 20KB or RAM. In terms of production value, it's not even a comparison. One cost tens of millions to make took years and a whole team of artists, designers and programmers. The other was programmed by a couple of guys in a few months.
But, that old 8-bit racing game had the core gameplay down pat. I mean seriously, on the courses it included (all 5) the physics, track layout, rise and fall, and all the rest were spot on, and lap times were in line with what was really achievable. So the gameplay was there, even in that primitive game.
The same is true when you look at most game genre. But, some genre have undergone changes that others have not. Platform games have evolved, but still involve learning patterns, timing jumps, collecting things, and beating the bad guys. The core elements remain. Third person shooters are far more sophisticated now than back in the days of Commando but at the heart you are still watching your guy run around the screen shooting things. Operation Wolf may have been an 'on the rails' first person shooter, but a first person shooter it was. Things have come a long way, but still the core mechanics are the same.
Multi-player has added a whole new dimension to many of these games, but the core mechanics remain remarkably intact. But those production values are what have changed, hugely.
One genre that to me has changed considerably in the last 10 years is the RPG. We've discussed RPGs here so many times, but the fact of the matter is that the core game play *has* changed. Production values have gone up, but games like FFXIII are not remotely the same as games like FFVII. The game play is very, very different. If you remade FFVII today with modern production values, would that old game play survive the transition? If it did, would it really work for the current core market of gamers? Or would it be something that only nostalgia drenched older gamers would like?
See, that is one of the questions that market segmentation raises. I used FFVII as the example, but it's true of any game that favors older game play style. but, if the industry asks whether that game would work for younger gamers. May I ask why they do not equally wonder whether the new game play in FFXIII would work for the older gamers?
I have no problem recognizing that gamers over 30 like different things than gamers under 30. I have no problem segmenting the entire gaming market into age groups such as 10 and under, 11-16, 17-30, 30-45, 46+ - or whatever banding you wish to apply. I believe that is a very valid way to view the video game market. you could cut it up using genre and casual gaming vs non-casual gaming. I'm sure that gender has a big impact as well.
When you say old games are for the old, that is true - to a large extent. So does that mean that such games are irrelevant to the *whole* market, or that they are relevant only to specific market groups? Isn't that true of every game genre and type?
If we recognize that old games are not liked by younger gamers for various reasons. Should we not recognize that equally, new games may not be well liked by the older gamers because they abandon certain kinds of game play or aesthetic that they like?
Which brings me back to what I always say. Isn't it time for the industry which has grown so large to start looking at it's market as a group of overlapping market segments instead of a single homogeneous market? Can we start making games for older players, and games for younger players and accept that some gamers in either segment may enjoy both, but the majority do not? There's a lot of money to be made, if the right games are made for the right people.
Ludicrous_Liam
Monday, January 17, 2011 @ 1:55:12 PM
That was one long ass post. LOL.
I think that its just a matter of transition; That style of games were the rage back then, COD is the rage now. I'd even say each generation had a different style of game dominated: PS1 - RPG's, PS2 platformers & PS3 FPS. Gamers tastes just change. Sure age might have become a factor, but still I don't think it would have changed the way games are today.
It's like, in 20 years time when were on PS6, we will see the PS3 as we see the PS1 era now. We'll be like "Argh...what happend to them good ole' FPS's!? Those were the good days..." XD
(BTW sorry if I don't make such long winded, sophisticated post's such as yourself lol)
Ben Dutka PSXE [Administrator]
Monday, January 17, 2011 @ 3:12:48 PM
If it is true there are a lot of older, hardcore gamers out there, and it's true that we are a separate group - a separate, LARGE group - then why does it seem as if developers believe we don't exist? Or, that we do exist, but we're not big enough to matter, and only a certain demographic exists?
We often lament the loss of gameplay styles we loved but what I don't understand is why some game makers don't get this. It almost seems as if they think that anybody over the age of 30 either doesn't play games anymore, or has adapted their tastes to that of the younger demographics. If they didn't think that, multiple major franchises wouldn't have changed the way they have...
At least, that's how I see it.
DemonNeno
Monday, January 17, 2011 @ 3:38:00 PM
What I didn't like about games in the first "3d" generation was the controls and the layout took more work than fun to get the groove of it all. Fast forward about, what, 15 years and I'm still facing similar problems. My analog abilities are generally for crap and things are generally rushed on to me. I feel every second of a games learning curve, but at this point, d pads don't really help so I'm stuck in the middle.
M 64 was the beginning of the end of performers, to me. Pesky camera angles intruding on mt directional controls, annoying glitches in sensitivity when leaping and immediately stopping your character. The way it became was not fun. Repeating the same 8 jumps for an hour or more because everything spins and alters your directional inputs just pissed me off.
What bothers me the most is non turned based rpgs, for sure. It's not very strategic to just go in guns blazing, to me. It's not as well played when you can't soak in your next move, hoping to make it a quick kill with your well equipped crew. It's not as captivating when you feel dissected from practically all your characters...
Today, you feel like an narrator whereas yesteryear you felt like the legacy that was narrated.
Highlander
Monday, January 17, 2011 @ 4:32:08 PM
I think that the industry is focused on the core group of gamers who's ages range between about 16 and 30. I think that the industry has a blind spot when it comes to older gamers. It wants to acknowledge older gamers because they lend an air of adulthood to the games industry. But I think that the gamin industry focuses on the core demographic of male gamers between 16 and 30. Of course they have to also cater to younger gamers because in a few years they will be core demographic gamers and therefore they need to hook them in now. But once you are in that core demographic and get older, you leave their focus. Gaming wants to maintain a young image to continue to attract new consumers, so older gamers are not so welcome. their dollars are, but the industry would rather not pay too much attention to them, except when it's convenient to do so.
I think you are 100% correct when you wonder whether they think that older gamers will simply adapt to the newer games or move on to something else. I think that's exactly what the industry believes. the thing is, if the industry doesn't cater to older gamers, what choice to do they have but to adapt, or find something else to do?
I don't understand it either. Gamers who were in this core group when FFVII launched are now getting older and moving into that 'older gamer' category that the industry doesn't care to pay attention to. We have money, lots of money. I can afford many more games than my younger counterparts. So, why not pay attention to me as a consumer?
The thing is, I agree with you that the industry has made an assumption about older gamers, which is why certain franchises have changed. But I think that the industry's assumption is very wrong. People who grew up with books, continue reading books. People who grew up with radio and cinema, continue to use the Radio and cinema (or did until the movie industry did to them what the gaming industry is currently doing to older gamers). Many of us 'older' gamers have grown up with video games, it's a primary hobby for us, we wouldn't know what to do with out spare time if it weren't for a game console and controller. Even though I'm years past 40, I still game regularly, and will likely continue to do so, as long as there are games for me.
But, if the industry consistently fails to serve me as a consumer, what do I do about it? I can lament the turn of events here on the intenet, I can tweet about it, or email game companies, but nothing changes.
I imagine that for those used to the golden age of cinema and radio, the advent of modern TV and contemporary movies is quite a shocking and unwelcome change. Your average romantic comedy now has more f-bombs than just about anything short of a conversation on XBL. Drama is no longer about story and character so much as it is the action and inherent drama of whatever crisis is the basis of the dramatic story. What passes for 'drama' today in a movie was once called 'action'. So, the movie industry ceased to cater for older consumers. I'm certain those consumers felt displaced and complained bitterly, but in the end, no one listened or cared.
Sadly, I think that the gaming industry will not change, and us aging dinosaurs of gaming will either have to adapt or find something else to do. Complaining about it doesn't appear to work.
Ben Dutka PSXE [Administrator]
Monday, January 17, 2011 @ 4:57:04 PM
I'm afraid we're headed in a similar direction with games as time goes on and the industry becomes more mainstream. And to me, it almost seems as if developers have grabbed this concept of "mainstreaming" and just ran with it. Still, as you say, I don't understand why older gamers aren't part of that mainstream and furthermore, why game publishers haven't latched onto the fact that WE'RE the ones with the money. Well, at least in relation to the 16-25 demographic.
There was a time when that was the single biggest obstacle: when games really were for kids, the game producers had the same problem any maker of an expensive toy had. Which is to say, they needed to sell it to the PARENTS, not the kid. The kid doesn't have the money. Now, WE'RE the parents in this scenario and they don't seem to notice. Nor do they seem to notice that we still play games.
It's all a little disheartening.
Highlander
Monday, January 17, 2011 @ 5:10:32 PM
Ben Dutka PSXE [Administrator]
Monday, January 17, 2011 @ 6:57:21 PM
kraygen
Monday, January 17, 2011 @ 7:27:53 PM
Ben Dutka PSXE [Administrator]
Monday, January 17, 2011 @ 8:30:32 PM
Nick42
Monday, January 17, 2011 @ 1:31:01 PM
Reply
In our house we have:
Atari 2600 (With adventure, pacman, pong (we even have the rotational controllers for pong!)
NES (SMB + others)
SNES (Super Star Wars, tetris attacks etc)
N64 (Mariokart 64, Goldeneye, SW Ep 1 Podracer, SW Rogue squadron)
PS1 (All crash bandicoots, a good proportion of the FFs etc)
and you know what... as great as the games of today are... after the exams we have at the moment the best way to recover is still playing Pitfall on the Atari 2600
*bloop* *bleep* *bloop* *tarzan noise*
My housemate and I also recently sat down and did another 100% completion run of crash bandicoot 1. Hours well spent.
Last edited by Nick42 on 1/17/2011 1:31:42 PM
Highlander
Monday, January 17, 2011 @ 1:49:48 PM
Ben Dutka PSXE [Administrator]
Monday, January 17, 2011 @ 3:08:33 PM
WorldEndsWithMe
Monday, January 17, 2011 @ 2:02:19 PM
Ben Dutka PSXE [Administrator]
Monday, January 17, 2011 @ 3:07:51 PM
PasteNuggs
Monday, January 17, 2011 @ 8:16:03 PM
"That is dumbest thing I have ever seen"
I reply, "Why?"
His response, "It so boring, all you do is hit a button and move a stick, and it looks horrible."
I went on to tell him that he would not have his precious little COD without games like Space Invaders and Pong, and that without the innovative minds and pioneers of games we would all be up sh*t creek without a paddle.
BTW: It hasn't done any good. I forsee myself always trying to convince him of what he's missing out on because he won't stop playing COD, because "It has guns and helicopters and explosions."
NoOneSpecial
Monday, January 17, 2011 @ 1:46:29 PM
Reply
Newer kids who never had siblings who played the early systems think that the classics are old, but those who had older siblings have an appreciation of the "golden oldies." It basically depends on where you come from.
I also agree with your last paragraph. The industry should make games geared towards a specifc crowd, and I believe they have started making small steps. That step was Heavy Rain. It was an intelligent thriller aimed specifically towards the older crowd.
NoOneSpecial
Monday, January 17, 2011 @ 2:09:13 PM
Highlander
Monday, January 17, 2011 @ 4:34:16 PM
Alienange
Monday, January 17, 2011 @ 1:51:54 PM
Reply
WorldEndsWithMe
Monday, January 17, 2011 @ 2:03:21 PM
WorldEndsWithMe
Monday, January 17, 2011 @ 1:55:15 PM
Reply
Some kids appreciate the classics, but in general it has to be the biggest and the baddest and I understand that. I would probably be a CoD slave if I were 15 now, but I ain't.
I mean would you enjoy going back to playing paddleball and cup-and-ball game?
Ludicrous_Liam
Monday, January 17, 2011 @ 1:59:03 PM
WorldEndsWithMe
Monday, January 17, 2011 @ 2:04:36 PM
AcHiLLiA
Monday, January 17, 2011 @ 5:00:00 PM
WorldEndsWithMe
Monday, January 17, 2011 @ 2:09:26 PM
Reply
An FFVII remake would be bought by any gamer who loved it and still games, PLUS the younger gamers who can see what we oldsters won't stop talking about in their flashy graphics.
With most PS3 owners being adults, it bears thinking about specifically targeting old school gamers with products.
Fabi
Monday, January 17, 2011 @ 2:55:37 PM
Reply
My feeling is that games like Uncharted, Killzone, Little Big Planet and all the AAA titles of this generation with be playable FOREVER, or until VR exists. Of course, people will choose to play the newer games, but the further we get in the graphics department, the easier it will be for people to pick up games even years after their release.
I don't think the same rules apply to games anymore. I can see why kids wouldn't want to play a NES game, the graphics were just too FAR from resembling reality. But now games are really close to looking like real life, and the graphics allow for gameplay that mimics real life. No matter what you did, you couldn't make a FPS back in the NES to play like real life. Better graphics allow better gameplay, but of course you don't NEED graphics to have good gameplay.
But you just can't experience a lot of things without the level of graphics we have nowadays. Uncharted wasn't possible last generation. I'm sure it coulda been made, but it wouldn't have been as stunning and as great. The graphics just enhance the game so much and are very important in the whole feeling of the game. Just like that level where you don't do anything but walk around in the beautiful town, the graphics themselves are almost the gameplay in that level.
Even the games of the last generation still had a lot to catch up to real life graphics. I'm sure the next generation of consoles is gonna be superior graphically, but I don't see them being such a big leap. I think the big 3 are gonna focus more on digital content, controls and online more than graphics.
Hell, AAA games are already taking FOREVER to be made, I'm fine with games looking the way they do now for at least 3-4 more years.
I rambled way too much, but to sum things up, I feel that in the same way that Avatar will forever look amazing, because they already made everything in that movie look absolutely real, the same will apply to games soon, if it hasn't happened already.
Ben Dutka PSXE [Administrator]
Monday, January 17, 2011 @ 3:05:58 PM
If it's only a graphical difference, I don't see the motivation to go back and play the inferior games. Where's the motivation to do that if, as you say, we get more out of more realistic visuals?
Besides, I think you're just making the mistake all of us made dozens of times before. When we first saw SMB after the Atari and Colevision, everyone was like, "OMG, it can't get better than this." They said similar things with every new generation of technology. And you're saying it now, without knowing what games might actually be like in a decade or two.
For me, I have difficulty envisioning a time when I'd want to go back and play Killzone 2 after having played Killzone 4. And I think that's the long and short of it.
Fabi
Monday, January 17, 2011 @ 4:05:32 PM
I think that comparison about people who saw SMB after Atari doesn't apply, because you can clearly see that it could get better, because the characters were FAR from being realistic. I understand that those people never imagined something like Uncharted.
But how much more can you add to lets say a premium car in GT5.
It already looks like it's real life counterpart. You can't get more real than real. They can definitely work on the backgrounds, but the cars just can't get that much better looking, unless you add 3D.
Just like how special effects are pretty much giving us what a real alien spaceship would look like if it really existed, what more can you do?
I know there is still space in video games to grow graphically, but not that much. At least not in the same way they used to in leaps and bounds from generation to generation.
Senergized
Monday, January 17, 2011 @ 2:57:00 PM
Reply
WorldEndsWithMe
Monday, January 17, 2011 @ 3:16:42 PM
Reply
This is where I totally understand Ben, I still have the first Soul Calibur on my Dreamcast, but why play something so limited when I have the newest one on PS3? And if I do go back and play those old games, it's really just to see how things were. To kind of remind myself of the old days, and after a few minutes it goes back on the honor shelf where it belongs. I still play the PS1 and PS2 final fantasies, but you know I can't really be bothered to play through an entire game of the first FF, it just isn't compelling anymore.
Cloud to Sephiroth: "Stay where you belong, in my memories" ;)
Last edited by WorldEndsWithMe on 1/17/2011 3:18:55 PM
Highlander
Monday, January 17, 2011 @ 4:50:26 PM
I can totally see this, and understand why younger gamers without the benefit of nostalgia can't understand the charms of older games. Except where the older game really does offer something to a gamer that they cannot get from current games. That is the core of this - the game mechanics or game play.
I loved playing Elite way back on the Acorn BBC Micro. I played it for hundreds of hours. the next nearest thing I've played is Privateer 2 on the PC, which I also invested numerous hours in. But, there isn't anything like Elite currently available for me to play, so you know what, if I could get my old 8-bit BBC Micro computer to work, I'd boot that game up and play it today, or if Privateer 2 would work properly under XP, I'd replay that. Both offer a unique kind of gameplay that simply doesn't currently exist. But as much as I loved Elite, when I had Privateer 2, Elite got no time. If there was an equivalent game available to me today, I wouldn't even be thinking of Elite or Privateer 2.
Temjin001
Monday, January 17, 2011 @ 8:06:32 PM
Basically, I think motion in itself creates for much more believability.
As for Soul Calibur, I think that was one of it's greatest strengths when it landed on DC. It didn't just look great, but the movement was so much more fluid and interesting then anything from before. Those characters katas Mitsirugi and Taki would preform were fun to watch and impressive to see in motion. Nothing like that could be done with 2D at the time.
JDC80
Monday, January 17, 2011 @ 3:26:03 PM
Reply
556pineapple
Monday, January 17, 2011 @ 3:57:36 PM
Reply
Last edited by 556pineapple on 1/17/2011 3:58:31 PM
FlyingKickPunch
Monday, January 17, 2011 @ 4:08:42 PM
Reply
WorldEndsWithMe
Monday, January 17, 2011 @ 5:49:01 PM
TheAgingHipster
Monday, January 17, 2011 @ 4:13:52 PM
Reply
Culoslap
Monday, January 17, 2011 @ 6:02:24 PM
To this disembodied "Ben" nice job on the site.
Ben Dutka PSXE [Administrator]
Monday, January 17, 2011 @ 6:56:29 PM
AbsoluteZer0
Monday, January 17, 2011 @ 4:36:12 PM
Reply
Highlander
Monday, January 17, 2011 @ 4:51:24 PM
AbsoluteZer0
Monday, January 17, 2011 @ 4:36:14 PM
Reply
WorldEndsWithMe
Monday, January 17, 2011 @ 4:52:32 PM
Basically it comes down to whether or not a person will bother with a game that "looks like crap" and why that doesn't bother them.
For me, it's gameplay and of course a shot of nostalgia.
Last edited by WorldEndsWithMe on 1/17/2011 4:54:54 PM
WorldEndsWithMe
Monday, January 17, 2011 @ 4:51:24 PM
Reply
WorldEndsWithMe
Monday, January 17, 2011 @ 5:49:41 PM
BikerSaint
Monday, January 17, 2011 @ 9:41:59 PM
IMO, although it's a graphically challenged these days now compared to this gen's machines, the 3DO game, "Icebreaker" is still one of the best, & most "innovative" games out there.....
and with 600 levels played over 5 different difficulty settings.
Last edited by BikerSaint on 1/17/2011 9:44:40 PM
AcHiLLiA
Tuesday, January 18, 2011 @ 2:44:37 PM
NoOneSpecial
Monday, January 17, 2011 @ 5:22:43 PM
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In the past, with some of the older games, that might have been the case, but now with games like Heavy Rain, it's not the same. Video games are becoming like movies in that they can appeal to all ages. In the beginning of movies, no one took them seriously. They thought of it as a fad that would soon die out and everyone would get back to traditional theater. Now, movies are one of the most popular forms of entertainment and a staple of international culture.
Culoslap
Monday, January 17, 2011 @ 5:45:57 PM
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I have more respect for the kid that says "I guess those games were before my time. They must be something special if they're still talked about today." Sadly all you hear is "That game looks so gay. I have to actually read?! CoD is the best and first game ever made!"
Veterans know what it was like gaming BEFORE the internet. Having to find out everything on your own. Now games just seem to hold your hand every step of the way. Go to this dot on your radar. Push this button/do this when you get there. Blast the bad guys along the way. Repeat until the credits roll. /rant (sorry)
Rogueagent01
Friday, January 21, 2011 @ 12:46:15 PM
You just pointed out my main reason for not hating the kids of today. The games pre FFVII and SMB were mostly arcade type games. They never actually intended on us beating them, it was a completely different world of gaming. The piles of broken games/peripherals are a testament to us older gamers dislikes as well. And I can completely understand why they wouldn't like those types of games. Many of us have probably blocked at least a memory or two from that era of gaming.
But the kids that can't understand why games from say FFVII and up are great games mystifies me. That era of gaming was probably my favorite. Games like FFVII, VIII, Persona and 2, Star Ocean: The Second Story, Legend of Dragoon, Vagrant Story, Wild Arms 2, Colony Wars these were games that pushed the size of gaming to its limits. And though they were graphically inferior each and every one of these games surpass just about anything on the market today when it comes to immersion.
Squenix has made comments along the lines of, a free roaming world like FF's of the past are practically impossible(not an exact quote), plus the games made now a days rarely stretch past a 40 hour mark. Are the developers saying that the PS1 was superior to the PS3 or are they just making advances in the wrong areas of development?
Gone
Monday, January 17, 2011 @ 6:04:15 PM
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I am glad to see that PSN has some of the old games that I liked on the PS1. Just recently re bought Jet Moto 2 and punched in the cheat codes (gives you both Jet Moto 1 and 2 with the code).
The consoles back then were dead silent compared to the jet engines we have now (the BD on my PS3 Slim 160GB is louder than my computer's CD drive).
SolidFantasy
Monday, January 17, 2011 @ 6:42:03 PM
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Turns out those games are still incredibly difficult. Just as much as I remember them being when I was 7 or whatever. I'm only 23, but I was so late to the gaming world I still got in the classics. the original 8 bit Zelda, the first Kurby, and on towards FFVII and so so fourth.
What I wonder is what will the games of today feel like ten years down the road? Or 20 for that matter? We're playing future classics now!
man do I miss the 90s. What a grand decade :)
EvilKen
Monday, January 17, 2011 @ 7:17:06 PM
EvilKen
Monday, January 17, 2011 @ 7:15:42 PM
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kraygen
Monday, January 17, 2011 @ 7:31:52 PM
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I want them to get the full experience. I'm sorry, but I don't think you can fully appreciate the games we have today if you've never experienced the games of yesterday.
Temjin001
Monday, January 17, 2011 @ 7:57:25 PM
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I still value classics like the original Super Mario Bros.; though, Super Mario World is still my all time fav of the 2D Mario's.
I think going back and replaying old classics have a way of unlocking the emotions you felt way back when you first experienced them.
Just like grape Kool-Aid, when I was a kid I drank a ton of grape Kool-Aid at a friends house, and then got sick and puked it up all night...
To this day, I still don't want to drink grape Kool-Aid. =)
Geobaldi
Monday, January 17, 2011 @ 8:36:28 PM
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Everybody please appreciate and spend as much time with your parents as you can while you can. I don't wish this experience on anyone.
Talk to you all again in a few days or so I guess.
Last edited by Geobaldi on 1/17/2011 8:36:58 PM
BikerSaint
Monday, January 17, 2011 @ 9:48:21 PM
Highlander
Monday, January 17, 2011 @ 11:03:46 PM
Ben Dutka PSXE [Administrator]
Tuesday, January 18, 2011 @ 1:07:57 AM
Shams
Tuesday, January 18, 2011 @ 2:21:24 AM
Speaking of things that put things in perspective, I've also found in such situations, the most consoling advice is what Ben said. This is just a train stop. We all got a ticket. And just maybe, we'll all meet up soon enough. Don't despair. Hey, maybe we're all sleeping, and he's the one who's just waking up?
"We're in this world, as if we were never in it, and we are in the next world as if we were always in it".
Lawless SXE
Tuesday, January 18, 2011 @ 2:54:28 AM
It is good to listen to our parents and learn their lessons, for one day, only the memories will remain. My thoughts are with you.
Highlander
Tuesday, January 18, 2011 @ 3:01:45 AM
PharaohJR
Tuesday, January 18, 2011 @ 6:21:14 PM
wolfsinner
Monday, January 17, 2011 @ 9:24:05 PM
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I did like most FFs, and still gladly play FFVII and VIII, etc. I find it a bit harder to replay pre-FFVII FFs on a TV though.. I guess I got spoiled with the current generation.
Either way, yes! I think only people who were amazed at those games when they first released see the true value behind them. :)
BikerSaint
Monday, January 17, 2011 @ 10:11:24 PM
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Just try sitting a new young gamer down to play the Uncharted, or GOW, and then swap the console out on a 1977 "Telestar Alpha" to see what their expression & comments will be.
As for myself(even though I'm not into RPG's), after admittedly playing some of FFX, FFXI, FFXII, FFXII-2, & then popping in FFXII & FF Tactics once again, I couldn't play those two games again, even if I did like RPG's.
But don't get me wrong now, I still go back & play many old retro titles on almost all of my older system collections9.
Matter of fact, I just bought "Gubble" for my PSX(strategy puzzles)to try out.
And in the last 2 weeks, I've been on the hunt for another Intellivision, Colecovision & the other three other amigo's....the Atari 2600, 5200, & 7600, so I can get some nostalgic retro fixes on again.
But I haven't seen any low prices on them lately, & nobody's been selling a Colecvision or games lately either.....
*sigh*
Last edited by BikerSaint on 1/17/2011 10:11:43 PM
Lawless SXE
Tuesday, January 18, 2011 @ 2:46:59 AM
hehateme
Monday, January 17, 2011 @ 10:33:48 PM
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to me mario is timeless and id buy the next super mario bros 2 in a heart beat its just so much fun for all types of gamers it has alot going for it especially for competition.
johnld
Tuesday, January 18, 2011 @ 12:50:18 AM
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___________
Tuesday, January 18, 2011 @ 1:01:28 AM
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you dont have to be older to aprreciate them, hell my 8 year old nephew LOVES mario, the old crash games, pandemonium, oddworld, goldeneye, doom.
Im actually playing through the first oddworld now, im amazed how advanced and futuristic it was for its time!
i wish we could have a game exactly the same as that, its just so unique and fun.
no matter how long i play it i never get bored of it, very few games can do that to me.
same goes for pandemonium by one of the best platformer ever released, and definetly the best game crystal dynamics ever made!
why there wasting there time on tomb raider is beyond me, create a new pandemonium game and watch the cash come rolling in!!!!!
Kevin555
Tuesday, January 18, 2011 @ 2:18:35 AM
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Looking back the controls were pretty wonky & the voice acting was horrid but it didn't bother me as the game was pure class. I bought the game around late 1996 & still have it to this day.
"You were almost a Jill sandwich"
Pure. Win.
Last edited by Kevin555 on 1/18/2011 2:20:06 AM
PharaohJR
Tuesday, January 18, 2011 @ 6:50:04 PM
JoshBall
Tuesday, January 18, 2011 @ 4:58:25 AM
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YoMega
Tuesday, January 18, 2011 @ 5:52:40 AM
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I only wish others would play this game, its amazing.
Rogueagent01
Saturday, January 22, 2011 @ 11:33:58 AM
maxpontiac
Tuesday, January 18, 2011 @ 7:57:16 AM
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Bjorn77
Tuesday, January 18, 2011 @ 11:38:45 AM
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Somethings are better kept in the myth and praise them for the past glory, but leave them alone now... You kill the myth.
PharaohJR
Tuesday, January 18, 2011 @ 6:07:58 PM
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since im 22 & grew up in tha 90s era of VG games i loved mario & donkey kong but played megaman,kirby & others. i was basically raised on nintendo in 95 or 96 my sis had super nintendo. i never knew other systems were available til i made friends in canada & i discovered sega & sonic..... when i seen this i thought WOW theres another system that allows artist to create there dreams & share it with us to interact in....
i finally got my 1st system in 98 & i chose N64. still to this day i think mario 64 is the best mario.... my choice of games for N64 mario, donkey kong, cruisin usa, 007 golden eye, zelda, rush & the best was super smash bros.... something changed though when i was introduced to playstation. my cousin in canada had it & I remember playing twisted metal, NFS, crash bandicot, spyro & GT.... while playing these i realised this was the system i needed i could relate more to it cause it was mature & more detailed. i recieved my own playstation in 99 when i moved to TX.
from nintendo, super nintendo, sega genesis, sega saturn, N64,playstation,gameboy & sega handhel(cant remember the name), dreamcast PS2,xbox,gamecube,x360,wii,ps3,psp & ds i grew up with these & i enjoy all of them for making the opportunity of a artist to create there vision & allowing us to interact with them..... im a man of appreciation & even though i didnt get to participate in the atari & etc era that came out that time i still enjoy what atari produced cause i acknowledge this is what was available at the time. i can go bk & play the older generations of games cause the main foundation the 1st floor of gaming is FUN.
sha4dowknight05
Tuesday, January 18, 2011 @ 7:47:11 PM
BikerSaint
Tuesday, January 18, 2011 @ 9:01:59 PM
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<<<sega handheld(cant remember the name)>>>
Sega Game Gear
I just picked up a G.G. on eBay real cheap to add to all my other gaming collections.
These 8 games were also included....
5-In-1 Fun Pack
Bust-A-Move
Caesars Palace
Junction
Poker Face Paul's Gin
Sonic 2
Sonic Triple Trouble
Super Columns
PharaohJR
Thursday, January 20, 2011 @ 12:21:36 PM

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Oxvial
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Monday, January 17, 2011 @ 12:30:32 PM