Ninja Gaiden III: More Brutal, Core Changes Scheduled
While Team Ninja claims the latest Ninja Gaiden installment will redefine "slicing and dicing," the game will also make some core gameplay changes...changes the fans may not like.
But first: studio head Yosuke Hayashi told IGN that fans would "experience something new regarding the feeling of cutting people," so in other words, you can expect another level of brutality and gore. The sounds of bones breaking will accompany our deadly assaults and it won't be so easy to dispatch of your foes. Your sword won't just cut through them like a knife through hot butter; the blade will actually encounter resistance as it cuts. Apparently, we'll have to "press buttons" to get our katana to slice through a hapless victim; they're going for authentic violence instead of "just going through entire armies of bad guys."
We'll be looking at a direct sequel in terms of story - the events take place after NGII - and it seeks to explore protagonist's Ryu Hayabusa's darker side. At the same time, they're going for more accessibility:
"We are trying to design the game so that anyone can take on the game and experience the action. You can expect it to be less demanding than Ninja Gaiden II, it won't be as hard as that. It might taste a bit different, but it will still stay Ninja Gaiden, and we don't think the difficulty is a big issue."
Hayashi also mentioned they'd be taking care of the camera issues that have affected past entries. Finally, he said that Team Ninja considers the structure from the first two titles to be "old," and they're "trying something new for the gameplay and starting over from scratch." Well, all right, but just don't lose that loyal fanbase...
Related Game(s): Ninja Gaiden III
Tags: ninja gaiden iii, ngiii, ninja gaiden ps3, team ninja
1/24/2011 8:59:59 PM Ben Dutka
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Comments (43 posts)
Shams
Monday, January 24, 2011 @ 10:10:27 PM
WorldEndsWithMe
Monday, January 24, 2011 @ 10:15:19 PM
GuyverLT
Monday, January 24, 2011 @ 10:57:24 PM
tes37
Monday, January 24, 2011 @ 11:28:38 PM
Last edited by tes37 on 1/24/2011 11:34:29 PM
BikerSaint
Tuesday, January 25, 2011 @ 1:42:23 AM
Shams
Monday, January 24, 2011 @ 10:11:20 PM
Reply
Gore was never the draw for me, but it was the life-like enemy AI, and the myriad ways to dispatch'em (strategically wise) that was the real excitement of the game for me. They keep that, and I'll be a happy ninja.
Red 5
Monday, January 24, 2011 @ 10:13:52 PM
Reply
Well, Ninja Gaiden (XBox) was one of my BEST Games of last generation. I just couldn't stop playing (like some kind of game addiction hehehe). I didn't enjoy Sigma series as I would like but, the two games are good. Let's see if this third episode make Me feel that "addictive" sensation while playing a game.
Red 5.
big6
Tuesday, January 25, 2011 @ 10:00:41 AM
I tried so many times to play Ninja Gaiden on the Xbox, but it was just too hard and I just couldn't get a feel of the game (and camera angles).
I didn't even consider Ninja Gaiden Sigma on the PS3. But then, someone bought it for me as a gift, so I decided to give it one more try. To my amazement, I actually enjoyed it.
But it wasn't until Ninja Gaiden 2 that I really had fun. The story and setting is *so* much better in NG2.
WorldEndsWithMe
Monday, January 24, 2011 @ 10:18:16 PM
Reply
I feel bad for Temjin and the others that might lose what they like due to more dumbing down, but I like the idea of this limb-hacking and it being more accessible. Steep Learning curves aren't at my high priority list anymore. I'll probably get this at some point if it's true.
Having Mad Skillz was more important when you didn't have so many games you wanted to play.
Temjin001
Monday, January 24, 2011 @ 11:39:10 PM
Bugzbunny109
Monday, January 24, 2011 @ 10:36:47 PM
Reply
GuyverLT
Monday, January 24, 2011 @ 10:59:57 PM
Lawless SXE
Tuesday, January 25, 2011 @ 1:19:35 AM
shadowpal2
Monday, January 24, 2011 @ 11:05:10 PM
GuyverLT
Monday, January 24, 2011 @ 11:29:39 PM
Although Rachel was in both Sigma 1 & 2.
they should like a crossover and bring that guy (Ken Ogawa) from Ninja Blade into the mix in wasn't as good NG but the character was really at least in my opinion & I like his ninja outfit too, of course you might not know who or what I'm talking about if you haven't played that game it was an 360 exclusive.
Last edited by GuyverLT on 1/24/2011 11:39:28 PM
sawao_yamanaka
Tuesday, January 25, 2011 @ 2:12:53 AM
GuyverLT
Tuesday, January 25, 2011 @ 11:56:08 AM
Temjin001
Monday, January 24, 2011 @ 11:33:49 PM
Reply
As for starting over from scratch.
Ugh, they'd better not ditch the momentum based play dynamic from the previous two games. I'd see this as being one of the first "accessible" components they'd ditch. I know few other competitors who take the time to try and implement such a fleshed out system in this regard. Basically, what Ryu does while he's running or while he's going straight up a wall or across it will change his attacking attributes.
But who knows? Maybe Haysashi can pull something off with this but I have some strong reservations.
Shams
Monday, January 24, 2011 @ 11:42:21 PM
Temjin001
Tuesday, January 25, 2011 @ 12:30:34 AM
Shams
Tuesday, January 25, 2011 @ 2:57:53 AM
Lawless SXE
Tuesday, January 25, 2011 @ 1:22:55 AM
Reply
___________
Tuesday, January 25, 2011 @ 2:01:07 AM
Reply
what if we want the same game we got in ninja gaiden 2?
this is exactly what is seriously pissing me off with todays games, its not bad enough that every game has to be a copy of another, every game has to be changed!
RE from survival horror to plain action.
LBP from platformer, to well everything but.
GOW from action, platformer, puzzle to just plain action.
for once can we just have a sequel that changes nothing but the story and levels?
a sequel that actually feels like a sequel, and not like a new IP?
i swear to god i can see this gen being my last for new games!
everything has to be a copy of whatevers popular, and everything has to be changed.
whats the point of sequels, if there going to be totally different?
if i want a platformer ill go buy a platformer, if i want a shooter ill go buy a shooter.
so why do developers have to turn games into things there not?
i always said the departure of the creator would destroy the studio, they did not have to prove it to me!
Last edited by ___________ on 1/25/2011 2:02:40 AM
Lawless SXE
Tuesday, January 25, 2011 @ 3:00:31 AM
So, you want every sequel to be exactly the same as its predecessor, with only a cosmetic change. A sequel needs to change in order for it to make it worth a second purchase. How would you feel about Assassin's Creed 2 if it offered the exact same gameplay options, story layout, weapons and abilities as the original, with the only difference being it set at a later period of time in Italy? Change is necessary for improvement. However, the roots must be maintained, and GoW3, I feel, did that for the most part. Same goes for LBP2. It is still a platformer, it just has a ton of new features.
And you want every series to differentiate itself from every other. How then do you propose we make every FPS distinctly different, or should we simply cut the options down to CoD, KZ, Bioshock and Deus Ex? There are only so many ways to change the formula of it. Racers are more diverse, as you've got sim, arcade, open-world, stunt, off-road, and any combination of them, but there are still only so many options. One 2D Platformer would suffice for almost all.
Peace.
MadPowerBomber
Tuesday, January 25, 2011 @ 4:40:58 AM
___________
Tuesday, January 25, 2011 @ 8:41:19 AM
stop taking a game and changing its genre.
LBP was a 2D platformer, LBP2 is a shooter.
if i wanted a shooter LBP2 would of been the last game on my list!
whats disappointed me most is we dont have any other 2D platformers, LBP was the last and only series still in the genre and now its left it.
the physics feel really weird in the game too, especially the swinging you loose your momentum so quickly it just feels like your sackboy weighs 1000000000 KGs!
not to mention, somehow my save file magically vanished!
i had 2 levels to finish last night so i went to bed, turned it on tonight and my save file was gone.
exited the game and went into the game saves folder and its not there.
no corrupted save or anything, its just gone, as if it was never there!
LBP2 = the biggest disappointment of the generation!
bigger than RE5, FFXIII, DMC4, KZ2, R2,GTAIV,mafia 2 and GT5 put together!
eh, i knew this would happen though.
go back to my comments about the trailers they showed at E3, i knew they would screw this up!!!
MadPowerBomber
Tuesday, January 25, 2011 @ 4:39:37 AM
Reply
big6
Tuesday, January 25, 2011 @ 10:02:57 AM
GuyverLT
Tuesday, January 25, 2011 @ 12:02:24 PM
WorldEndsWithMe
Tuesday, January 25, 2011 @ 10:12:25 AM
DemonNeno
Tuesday, January 25, 2011 @ 2:51:36 PM
It's just like the rpg world in genres beyond it. Some genius (sarcasm) thinks they can deliver something to the masses that everyone will want. When will they learn that their loyal franchise fanbase is their true bread and butter? When will they keep to what works best and just go from there? I'm not a huge gaiden fan but that doesn'tstop me from feeling sick to see more of what fans don't want - core changes.
GuyverLT
Wednesday, January 26, 2011 @ 11:15:07 AM
This is very true they're never gonna be able to appeal to everyone, but developers keep trying nonetheless *sigh* at the end of the day it almost always boils down to the money issue.
Still I'll try to keep an open mind.
Last edited by GuyverLT on 1/26/2011 11:15:51 AM
WorldEndsWithMe
Tuesday, January 25, 2011 @ 3:15:43 PM
ZShadowninja
Thursday, January 27, 2011 @ 6:21:52 PM
fdgtyr568
Wednesday, January 26, 2011 @ 7:31:10 AM
Reply
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Thursday, January 27, 2011 @ 6:17:46 PM
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BikerSaint
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Monday, January 24, 2011 @ 10:05:48 PM
So is the whole series "hack & slash"?
And do I have to buy them in the dated order they released to understand this new one, or is each one it's own self-contained story so far?