Treyarch: Bugs Are A Part Of Games
Oh, stop complaining about glitches in Call of Duty: Black Ops. There's no such thing as the "glitch-less" game.
In speaking to VideoGamer, Treyarch community manager Josh Olin said that regardless of developer, all games can - and do - have bugs. There just isn't any way to get rid of them all, either. Technically, what he's saying is true, but perhaps his words will be misinterpreted by some:
"It is unfortunate that those [bugs] have to exist at all. In an ideal world, we would love to ship a completely bug-proof game. I can't think of a single developer in the world, though, that could achieve that."
Activision has tried to release updates that address the many issues facing the PlayStation 3 and PC versions of Black Ops, but complaints still continue to trickle in. But Treyarch isn't ignoring them; they spend two weeks collecting a "comprehensive list" of bugs, and then spend the time to fix 'em. We also have to remember how much work is required by the developer: just one hour of online gameplay is more than the team "could put into quality assurance in a lifetime." It also doesn't help that gamers are doing things the devs "could never predict or think of."
Perhaps it's inevitable that the most popular game in the world will have lots of online-related issues, but let's not forget there were some issues with the single-player campaign, too. ...we'd add something about multiplatform titles versus exclusive titles (for all platforms), but we figure that's well known by now.
Tags: games industry, treyarch, call of duty, black ops
2/8/2011 9:16:59 PM Ben Dutka
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Comments (44 posts)
Victor321
Tuesday, February 08, 2011 @ 9:49:44 PM
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What's important is to make it polished to the point where bugs would not be considered a major concern. A great example was Killzone 2. Despite it said to be extremely polished from the gamers and press alike, Guerrila Games still released patches to iron out anything that appeared on the horizon. I know this because I regularly checked killzone.com for any new and updates on the game.
To conclude, although there is truth to what he is saying, he, along with every other gaming developer, can't take the easy way out and just say that.
Last edited by Victor321 on 2/8/2011 9:50:27 PM
NoSmokingBandit
Tuesday, February 08, 2011 @ 9:51:51 PM
johnld
Wednesday, February 09, 2011 @ 1:33:49 AM
spiderboi
Wednesday, February 09, 2011 @ 10:38:40 AM
Hey, I said MAG :)
Underdog15
Wednesday, February 09, 2011 @ 2:14:25 PM
FYI, yeah it's stupid about running down the stairs and being slow, but you can avoid that if you just don't run down the stairs. Stay to the right or left of them and you'll go fast.
johnld
Wednesday, February 09, 2011 @ 9:15:51 PM
Last edited by johnld on 2/9/2011 9:17:18 PM
Veitsknight
Thursday, February 10, 2011 @ 9:33:30 AM
Temjin001
Tuesday, February 08, 2011 @ 9:55:24 PM
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I don't think I could name more than MK: Trilogy and FF (NES-Battery failure) problems from gens past.
WorldEndsWithMe
Tuesday, February 08, 2011 @ 10:03:36 PM
WorldEndsWithMe
Tuesday, February 08, 2011 @ 9:57:59 PM
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Anyway, just having glitches shouldn't ruin a game, but sometimes the glitches are just hard to ignore. I have trouble with them being ignored in reviews though. Somehow all the reviewers glossed over a lot in games they wanted to score high.
Online can cause lots of problems, but what is supposedly the best online experience and biggest phenomenon should be able to predict what players can do and get ahead of it.
In the end it's just proof positive some still can't work well with the PS3.
Highlander
Tuesday, February 08, 2011 @ 10:05:57 PM
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What matters is how the application (in this case a game) deals with the error. What bugs me is that game developers sometimes seem to be incapable of writing their code to trap and handle errors. Bugs happen, and if you code appropriately you drastically reduce their impact.
Nynja
Wednesday, February 09, 2011 @ 10:03:09 AM
As for Treyarch, the fact they continue to lie to the public by claiming the PS3 version was not a port only makes the current situation worse. Had they simply admitted the truth from the beginning, PS3 gamers would probably be very upset but be more willing to accept that their version of the game really is from the second hand shop and the backlash Activision and Treyarch are receiving would have died long time ago.
Face the music Treyarch... Either you lied to the public and really just ported the game over to PS3 or you are just lazy or dumb coders.
For your sake, I'm betting on lazy.
Bugzbunny109
Tuesday, February 08, 2011 @ 10:08:48 PM
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Underdog15
Tuesday, February 08, 2011 @ 11:18:24 PM
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What bothers me are game ending glitches, exploits, and broken mechanics that literally halt you from getting the experience you are supposed to have been provided with.
AntDC
Wednesday, February 09, 2011 @ 4:37:05 AM
evilmunkie
Wednesday, February 09, 2011 @ 5:24:08 AM
Underdog15
Wednesday, February 09, 2011 @ 10:46:53 AM
evilmunkie
Thursday, February 10, 2011 @ 7:56:18 AM
i was talking about CODs in general not just black ops, but aren't the two just the same thing at this point? can we not call COD a prostitute that just whores itself out year after year. this comming from me, a guy that got the "hardened" edition XD ...... no seriously, i did, i needed to experience the updated nazi zombie levels, not disappointed one bit on that part. what i am disappointed in is reading this
"a new standalone Call of Duty title was in development for the Chinese market. It is to be a free-to-play, micro-transaction based game, and while he didn’t say if Beachhead had any input in it, (Eric) Hirshberg did mention that it would not be released this year."
only a matter of time till that ugly prostitute comes to the states, and i bet thats an ugly yet expensive prostitute if you spend enough time with it. Black ops will officially be my second and last COD i get new, dont care how many of my friends get the new one anymore. i realized its just not worth it to PROMOTE & REWARD corporate greed, while other companies look on. before we know it there will be no such thing as quality or freebies to be found anywhere and as consumers will be treated like crap.
Last edited by evilmunkie on 2/10/2011 8:04:56 AM
Underdog15
Thursday, February 10, 2011 @ 8:39:53 AM
yeah, I was talkin' to Booze. lol And I was only thrown off by the "eh..." at the start... When I made the mention of "prostitutes" I was referring to the guy who wrote the word "prostitutes".
It's pretty obvious you're joking. But thanks for the sarcasm.
P.s. You should check out "Virginia's" if you're interested....... *wink*
Last edited by Underdog15 on 2/10/2011 8:43:45 AM
StangMan80
Wednesday, February 09, 2011 @ 12:15:54 AM
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___________
Wednesday, February 09, 2011 @ 1:46:36 AM
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but that does not make it any better, if someone chopped your head off does that make it ok for a family member of yours to chop their head off?
last time i checked 2 wrongs dont make a right, so just because other developers have released buggy games does not excuse you from doing so.
i have not played this online, for obvious reasons so i have not experienced many problems with it.
on the PC though, thats a whole other kettle of fish!
its like the games still in alpha!
i mean come on, when you have a I7 CPU and dual GTX 570s in SLI and you cant get above 18 FPS you know you have a serious problem!
this just reiterates why everyone hates antivision, they could not give a f*ck if fans are happy with the game!
as long as it brings in the $$$$$$$$$$$$$$$ thats all that matters!
f*ck the fans!
Underdog15
Wednesday, February 09, 2011 @ 10:47:54 AM
crunchy_nut_kid
Wednesday, February 09, 2011 @ 5:43:03 AM
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kraygen
Wednesday, February 09, 2011 @ 5:57:44 AM
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I'm sorry, but the amount of glitches and the severeness of glitches will ultimately show the care and quality of the game.
I have played games that were glitch free and I have played games with glitches so severe the game in nigh impossible to play. I call foul upon the devs. Have some pride and fix your game before you release it.
Nynja
Wednesday, February 09, 2011 @ 10:38:52 AM
Any developer and QA technician knows this, but we also still strive for that perfection. The difficult thing to do is decide whether or not certain known issues are large enough of a problem to prevent release.
I'm sure that the big guys at Activision did not give a damn what state the PS3 version was in and wanted it released day and date with the 360 version. They have the Microsoft mind set - release it broken, fix it later.
That said, it still does not excuse the publisher for allowing such a bug ridden product to be released nor the developer for taking a risk with the "new" game engine optimized for the 360 without providing the proper resources to the PS3 development team.
So, I still agree with you... Activision and Treyarch f'd up.
kraygen
Wednesday, February 09, 2011 @ 5:07:57 PM
This goes to show it's possible and like you said, it's just the mindset of the dev. If they want it to be quality, then they will take the time to make it so.
Nynja
Wednesday, February 09, 2011 @ 9:54:50 AM
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What is pathetic is only after a few months of release there have already been 6 plus patches, each containing 10 or more fixes with more incoming. That hardly classifies as "a few bugs".
Lesson Learned: When developing a new engine, make sure it works on all supported platforms before you start carving stone.
Someone needs to shut Josh Olin the hell up. Every comment he makes is only throwing more salt on the wound.
I've learned my lesson, I will never buy a Treyarch PS3 game again.
BattleFox21
Wednesday, February 09, 2011 @ 12:28:53 PM
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Underdog15
Wednesday, February 09, 2011 @ 12:48:55 PM
Believe it or not, that response 3-arc had will make many people happy and put more trust in them. *rolls eyes with Battlefox21*
Thinker
Wednesday, February 09, 2011 @ 7:19:28 PM
A dedicated Developer can still achieve near-perfection though, e.g. Naughty Dog, Insomniac, Guerrilla, Ubisoft, 2K, etc.
BeezleDrop
Wednesday, February 09, 2011 @ 1:10:00 PM
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Stang
Wednesday, February 09, 2011 @ 1:31:23 PM
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Three words Joshie boy - "Frames Per Second" - Black Ops - is coded so badly for the PS3 that a napalm strike turns the game into a slide show .... minor bug I guess ?
What a douche.
Treyarch is defintely the COD "B" Team for a reason.
Lairfan
Wednesday, February 09, 2011 @ 6:11:09 PM
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Its probably only going to get worse from here with CoD coming out once every year now. Too bad the CoD fanboys and general public will continue to eat it up until the end of time, just like they've done with Halo. Sad, but true.
ae86takumi
Sunday, February 13, 2011 @ 11:32:27 AM
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Call of Duty: Black Ops









NoSmokingBandit
Reply
Tuesday, February 08, 2011 @ 9:47:54 PM