Gran Turismo Creator Talks Death And Mimesis Theory
The masters always want to see progression and advancement, and they also want to see their chosen industry break new ground in various ways.
Kazunori Yamauchi is best known for creating one of the most popular and critically acclaimed video game franchises of all time, Gran Turismo, but his hopes and dreams for the future of the industry extend well beyond the racetrack. In speaking at the DICE 11 event this past week, the Polyphony Digital CEO says he wants gamers to embrace the concept of death:
"It would make me happy to see a game that really makes you think about how a person should live and how they should come to terms with death. This theme is something that's already explored in other forms of entertainment, whether it be music, movies or literature. It's really a dream that I have, but obviously someone here can make it as well."
Yamauchi also spoke about "mimesis," which he defines as "a certain reaction when you meet something incredible, find something new, and are infected with feverish desire to do something." This is what he wants out of his series; he wants GT to "invoke this mimesis on the audience of players." Right now, he says the franchise exists on the edge of the game world and automobile industries and obviously, he has high hopes for the future.
But to consider the concept of death - to actually consider it - in an interactive format is awfully interesting. Perhaps the question is, "what can't games do...?"
2/11/2011 8:44:51 PM Ben Dutka