EA Boss On Dead Space 3, Benefit Of Annual Franchises
EA has been on the update path lately and now, CEO John Riccitiello talks about everything from the new Dead Space to the benefit of annual franchises.
In speaking at the 2011 Goldman Sachs Technology and Internet Conference, Riccitiello first confirmed that the publisher had shipped 2 million units as of February 1, but that number doesn't tell the whole story. He says the best measure of the title's success "is what the sell-through has been and Dead Space 2 compared to Dead Space 1 in a like number of weeks, has been about double, a little more than 100% growth." He went on to mention the company's "strong, growing franchises:" Madden, FIFA, Need for Speed, Medal of Honor, Battlefield, Mass Effect, and Dragon Age. He is currently excluding Dead Space because they need to wait until the third entry before the series enters that magical 5 million-unit realm.
After reconfirming EA's license extension with the NFL, Riccitiello expressed his high hopes for Battlefield 3 and added that he makes no bones about it- he wants EA to have "market leadership i n the first-person shooter business." Then, he talked about a hot topic recently: the annual franchise concept.
"There's a great thing about an annual franchise, whether it's us or our competition. When you've got that annual franchise, it's a meal ticket. You can generate a great deal of income. One of the problems with an annual franchise is you don't take the time to reengineer the underlying code base, so it is, if you will, as next generation as it can be. So we think there's a window of opportunity here. We've been investing for three years to build this next Battlefield 3 game, [and] I think it will stand up as the best product in the industry this year. And we're going to get at 'em."
From a business standpoint, that certainly makes a lot of sense. And let's not forget that, based on the evidence, EA really does strive to put out a quality product. Just look at that list of "strong" franchises; it's pretty impressive, no?
Tags: ea, dead space, battlefield, dice, ea nfl
2/16/2011 8:52:19 PM John Shepard
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Comments (49 posts)
Gordo
Wednesday, February 16, 2011 @ 10:10:18 PM
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Assassins Creed 2: Loved it. Not bought Brotherhood.
COD/MW: You've got to be kidding! Once bitten twice shy...
Dead Space. No way am I buying annual installments! How many times can one guy get trapped by the same aliens? It's not Die Hard...
When they start doing that to Mass Effect then thats it for me.
Killzone3/Uncharted3. Looking forward to those since there has been a nice gap which means I have played the last ones to death and it has given them enough time to do some meaty development.
18months or two years is the sweet spot in my opinion.
WorldEndsWithMe
Wednesday, February 16, 2011 @ 10:45:47 PM
Beamboom
Thursday, February 17, 2011 @ 5:19:39 AM
Lawless SXE
Thursday, February 17, 2011 @ 5:27:37 AM
You've hit the nail on the head. An annual franchise will inevitably stagnate. A series must improve on its predecessors, and annualisation doesn't really allow the jumps one needs to not only stay ahead of what you've done, but also the competition.
I'm sure that if a yearly series could continually improve, and make changes significant enough to make it seem as more than a reskin, then no-one here would have any objections. But, what are the odds of that? Besides, regardless of quality, everyone needs a break every now and again. People will always skip certain iterations if they don't feel that they will live up to expectations (or at least sane people will).
Peace.
P.S. Sorry if this is a bit garbled, I'm about to go to sleep and am not feeling particularly coherent ATM. Perhaps I shouldn't 'net before bed.
Lord carlos
Wednesday, February 16, 2011 @ 10:25:43 PM
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"Ok there lads and ladies thats a wrap on PGA Tiger Woods 2012!!" (Cheers)
"Right so...lets get started on 2013....Any ideas???
SvenMD
Thursday, February 17, 2011 @ 9:26:23 AM
DS2 was perfectly timed and it turned out to be a freakin' great game.....Keep it that way!
playSTATION
Wednesday, February 16, 2011 @ 10:41:14 PM
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WorldEndsWithMe
Wednesday, February 16, 2011 @ 10:44:33 PM
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Whatever, at least I don't see Bioware being forced into this with Dragon Age or Mass Effect, those games take time. And Visceral is a pretty small studio so an annual Dead Space is out of the question.
Starting DS2 tonight, can't wait!
Dancemachine55
Wednesday, February 16, 2011 @ 11:06:02 PM
Shams
Wednesday, February 16, 2011 @ 11:15:22 PM
EA's done good with Visceral. Amongst their franchises, Deadspace is easily my favorite.
I'm on chapter 8, and I must also say, DS2 has a fairly, challenging, normal, difficulty level, relatively speaking. You WILL have to conserve ammo, med and stasis packs, pick and choose your shots carefully, reset to your checkpoints/save-points etc...
Tip: Stasis is amongst the first things you should fully upgrade. You'll be using it a lot, especially later in the game, which will save you ammo, and life. It replenishes with time, unlike other things.
Boost your hp on your rig some which will help, too. People recommend upgrading the line gun first, and while it is beast, I've used plasma gun, javelin gun, and the mine deployer more often. But using stasis, and dropping a couple of line gun mines will destroy just about any enemy. I had three enemies jump at me, after getting off a lift, I froze them just in time, set a Line gun mine, scurried out of the way, and watch them splatter from a safe distance away. Good stuff. Still nearly scared the sh*t out of me.
WorldEndsWithMe
Wednesday, February 16, 2011 @ 11:52:45 PM
MadPowerBomber
Thursday, February 17, 2011 @ 12:28:50 AM
SvenMD
Thursday, February 17, 2011 @ 9:33:20 AM
@Shams - You're getting to one of the best parts in the game...and I guarantee you will walk slower in Chapter 10 than you've ever walked in a game before....it will scare the hell out of you the first time.
I'm currently on Ch 13 of Hard Core, using just the Plasma Cutter and Contact Gun...currently have 200,000 credits, so I dont think the end should be too tough.
Good luck guys - hope you have as much fun as I did. :)
WorldEndsWithMe
Thursday, February 17, 2011 @ 11:10:18 AM
Shams
Thursday, February 17, 2011 @ 3:32:46 PM
I came in thinking the story would be weaker, but I've been pleasantly surprised (and not-so-pleasantly frightened) so far.
Shams
Thursday, February 17, 2011 @ 3:38:31 PM
Kiryu
Thursday, February 17, 2011 @ 1:07:06 AM
I think this is the first time i will like zombies in a game!These guys will make even zombies more cool.
Gabriel013
Thursday, February 17, 2011 @ 12:49:17 AM
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I hope he's right.
Like a number of other posters, I am not a fan of the annual installment model. I just dislike copy-paste games.
WorldEndsWithMe
Thursday, February 17, 2011 @ 11:11:52 AM
main_event05
Thursday, February 17, 2011 @ 1:00:33 AM
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WorldEndsWithMe
Thursday, February 17, 2011 @ 11:12:25 AM
main_event05
Thursday, February 17, 2011 @ 12:20:30 PM
Excelsior1
Thursday, February 17, 2011 @ 1:06:29 AM
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___________
Thursday, February 17, 2011 @ 1:15:50 AM
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CH1N00K
Thursday, February 17, 2011 @ 10:41:38 AM
Lairfan
Thursday, February 17, 2011 @ 6:40:47 PM
Lawless SXE
Thursday, February 17, 2011 @ 1:31:06 AM
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Even if Battlefield 3 is the best FPS of the year, managing to topple KZ3 and Crysis 2 in critical acclaim, I don't see it topping CoD in sales. For some reason, that series is a phenomenon that isn't going to be taken down easily. I'm not saying there's no chance, but I don't think it'll happen. While I'm on the topic, I suddenly get the feeling that CoD actually won't sell all that well this year. I mean there are a lot of top notch FPSs that just might cut into its market share.
And what he says about annual franchises is right on the money. Doing so means that the devs don't have time to make the core changes to the engine that they need to keep up with the competition. Sometimes it isn't needed, as the gameplay mechanics are relatively unique. I'm not sure that anyone here would be averse to an annual Uncharted, because the mechanics of the game don't saturate the market (maybe that's just me). And also, yes, an annual franchise, if you are able to keep up the quality and ensure that it is high on the 'buyer's agenda' will net you a lot of money. It's just a shame that it reduces the chances of true innovation.
Peace.
P.S. John, there's a couple of small grammatical errors in the article that you might want to clean up.
SvenMD
Thursday, February 17, 2011 @ 9:37:36 AM
Amazing franchise....just keep the dev cycle where it needs to be.
EDIT: I don't think I want ANY game yearly....there are just too many good games, and not enough time. I would definitely start missing out on some AAA titles if they did that. Also, I don't think even Naughty Dog (as good as they are) could have made Uncharted 2 half as good if it was on a yearly cycle....
Last edited by SvenMD on 2/17/2011 9:40:42 AM
Lord carlos
Thursday, February 17, 2011 @ 6:57:51 AM
Snorge
Thursday, February 17, 2011 @ 9:28:09 AM
CrusaderForever
Thursday, February 17, 2011 @ 9:39:05 AM
CrusaderForever
Thursday, February 17, 2011 @ 9:41:11 AM
SvenMD
Thursday, February 17, 2011 @ 9:42:58 AM
CrusaderForever
Thursday, February 17, 2011 @ 9:48:19 AM
daizycutter
Thursday, February 17, 2011 @ 6:55:15 AM
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Ultimadream
Thursday, February 17, 2011 @ 6:57:36 AM
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It's just like Kingdom Hearts, how they have seperated their games on multiple Sony and Nintendo platforms, It completely put me off as now I feel I am missing aspects from the story i just don't want to continue. It's one of the main reasons I'm not buying Dead Space 2 untill i see it for half price.
CrusaderForever
Thursday, February 17, 2011 @ 9:04:54 AM
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Last edited by CrusaderForever on 2/17/2011 9:05:24 AM
Snorge
Thursday, February 17, 2011 @ 9:34:50 AM
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(I do prefer at least 2 years for games to "mature" ala Killzone, Uncharted, and even God of War)
CrusaderForever
Thursday, February 17, 2011 @ 9:45:13 AM
CH1N00K
Thursday, February 17, 2011 @ 10:45:03 AM
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It's tough being me...lol
Beamboom
Thursday, February 17, 2011 @ 3:50:55 PM
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There's a stockpile of shitty NEW games being released every single month of the year, I'd much rather get rid of those than good games that are released on a yearly basis. If there is a market for that then good for them, I say.
As for me I look forward to Skate 4 (if that happen) even though I know it brings little new. There will be a bunch of new coop challenges and new surroundings and that's good enough for me, and why should anyone not grant me the pleasure I find in that?
No, go hunt the new bad IPs instead, they are only an annoyance for everyone.
Lairfan
Thursday, February 17, 2011 @ 6:56:17 PM
No game's gameplay is endlessly fun if you make it into a series and don't change it, no matter how much you seem to want to make it so. Even if Uncharted were made into an annual series, it would quickly become as stagnant as CoD. Most gamers need fresh new things in a game to keep coming back to, otherwise its like we already played that game and we've already experienced the experience that it re-offers.
Also, how many bad new IPs have you seen in the past year? If anything, most new IPs are good, and the ones that are bad aren't talked about really. Btw, I'm sure everyone wants to get rid of all bad IPs, but the only way we could get rid of all of them is if we stopped making IPs altogether (since you really can't tell if an IP is good until you've played it). If we were to do this and stop making IPs period, where would we get the next big series from? Even CoD started out as a new IP you know.
Lairfan
Thursday, February 17, 2011 @ 6:58:56 PM
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Dead Space 2









BIGRED15
Reply
Wednesday, February 16, 2011 @ 9:45:41 PM