Countdown To "First In-Game Look" At Elder Scrolls V
If you're a hardcore role-playing fan, you remember the day The Elder Scrolls V: Skyrim was announced, because you had a party.
And yeah, I'm like you...I'm not the biggest fan of "announcements for announcements" and countdowns that mean nothing until that countdown is complete. But when it comes to a game like this, where gameplay is paramount - especially considering the number of hours some may spend with this particular gameplay - such an alert is necessary: they're counting down to the "first in-game look" at Bethesda's latest, and everyone should be excited. You remember Oblivion, certainly, but what we end up seeing might be a little different... The hope is that we get another wickedly in-depth RPG with an accessible gameplay mechanic, one that doesn't get tiring or tedious even after a hundred hours. We've seen a ton of of information thus far - just check Game Informer and all the details we've recently published - and that's cool and all, but now we gotta see it.
As I'm writing this story, the clock sits at just under 22 hours, so we don't have long to wait. RPG fans have been pretty happy recently. Dragon Age II looks great, Mass Effect 3 is on the way, and Skyrim should be awesome. And that's only a few...don't forget about Final Fantasy Versus XIII. No, really. Don't forget it.
Related Game(s): The Elder Scrolls V: Skyrim
Tags: elder scrolls v, skyrim, bethesda, skyrim gameplay
2/23/2011 10:54:37 AM Ben Dutka
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Comments (31 posts)
Kevin555
Wednesday, February 23, 2011 @ 11:15:01 AM
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It almost scares me what they're capable of with this game after what? 3-4 years since Oblivion?
Can't wait for the reveal, reminds me of the little hints Konami would put on their site regarding MGS Rising.
kraygen
Wednesday, February 23, 2011 @ 11:24:50 AM
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However, level scaling. Uber groan! What is the point of leveling if no matter what you do, no matter what level you are, what you're wearing, or where you go, everything is customized to be beatable.
With this system, the only way you should ever fail is if you put down your controller and get a sandwich. No point in getting stronger, no point in better equipment, hunt down the final boss and beat him at level 1.
If it's improved over oblivion, I'll buy it and I'll play it for a couple hundred hours most likely, I just wish they would stop with that one tiny little detail.
bigrailer19
Wednesday, February 23, 2011 @ 11:51:10 AM
I've got 3 characters in oblivion each with over 100 hours and personally I hvent had enough. I've been waiting for this game a long time and even if they fixed nothing and just made a new story, quests, weapons etc. It would still be a day one purchase for me! But it seems like issues have been addressed either way, which is a good thing.
kraygen
Wednesday, February 23, 2011 @ 1:12:18 PM
I'd also prefer that instead of it being a bunch of short stories it be more traditional in that there is an epic story with good side quests, oblivion's "main story" was not much longer than some of the add on content.
Oh, and one other request, please let me beat the game without catching vampirism.
WorldEndsWithMe
Wednesday, February 23, 2011 @ 1:52:40 PM
Anyway, I agree on the leveling, it needs some kind of middle ground added. Where's the fun in being a beast when you can't go back to where you started and smite those who made you feel bad before. Most people don't like to move the difficulty slider unless they get stuck beyond fixing some place (I was way too weak to be stuck in that painting-world)
kraygen
Wednesday, February 23, 2011 @ 7:46:53 PM
Because then hours later you can go back with more abilities, higher stats, and better gear. Just walk in, smile, and say, "Remember me?"
Zen_Zarab
Wednesday, February 23, 2011 @ 11:58:21 AM
kraygen
Wednesday, February 23, 2011 @ 1:13:33 PM
WorldEndsWithMe
Wednesday, February 23, 2011 @ 1:49:20 PM
Lawless SXE
Wednesday, February 23, 2011 @ 12:23:17 PM
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WorldEndsWithMe
Wednesday, February 23, 2011 @ 1:46:26 PM
WorldEndsWithMe
Wednesday, February 23, 2011 @ 1:48:30 PM
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WorldEndsWithMe
Wednesday, February 23, 2011 @ 3:24:35 PM
Alienange
Wednesday, February 23, 2011 @ 5:09:20 PM
WorldEndsWithMe
Wednesday, February 23, 2011 @ 6:24:46 PM
Excelsior1
Wednesday, February 23, 2011 @ 3:11:42 PM
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WorldEndsWithMe
Wednesday, February 23, 2011 @ 3:28:39 PM
Mr. New Vegas:
"Rumors persist about a Super Mutant village nestled around a ski lodge in the mountains. If you come across it do not, I repeat do NOT berate a super mutant for taking the bunny slope."
Last edited by WorldEndsWithMe on 2/23/2011 3:28:55 PM
NoSmokingBandit
Wednesday, February 23, 2011 @ 3:23:54 PM
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___________
Thursday, February 24, 2011 @ 1:23:46 AM
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Maiq The Liar
Thursday, February 24, 2011 @ 5:31:27 AM
___________
Thursday, February 24, 2011 @ 7:11:33 AM
you want to buy games that are broken as theres are thats your choice, but i dont have 110 bucks to trow away like that!
having a poor frame rate is one thing, but when the game freezes every freaking hour, i keep falling through the world, enemies can walk through walls thats just unacceptable!
SirLoin of Beef
Thursday, February 24, 2011 @ 9:51:16 AM
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My first "holy cow, that's awesome!" moment with this generation was in Oblivion when I was on my horse and, in-game it was early morning. I was atop of a mountain and looked down at the city which sits on a coastline (forgot its name). The way the sun was reflecting off the water and lit up the area was utterly incredible to me. I had never seen that done to that detail in a game and I was blown away.

The Elder Scrolls V: Skyrim









Ignitus
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Wednesday, February 23, 2011 @ 11:13:33 AM