Is Anyone Anywhere Ready For The PlayStation 4?
You know, maybe we've just forgotten: it's 2011. In looking at the history of this industry, especially the history of the PlayStation brand, shouldn't we be anticipating the fourth console...like, now?
We're only months away from the four and a half year mark in regards to the PS3. Looking back at the original PlayStation, which launched in 1995, going four and a half years would put us in the middle of 1999...a mere 15 months (or so) away from the release of the PS2 in 2000. It was a bit longer between the PS2 and PS3 - the PS3 launched in late 2006 - but let's not forget that we'd be hearing news and rumors for well over a year before the machine actually arrived. And thus far, we've heard next to nothing about a fourth PlayStation. So what's the deal? Why isn't everyone everywhere clamoring for information? Where are the headlines?
Well, it's probably because nobody wants it right now. These years seem to have gone by faster than ever before, and Sony has only recently started to look at the PS3 as a profit-turner. Furthermore, most developers are saying the same thing- "hell no, I don't want the PS4; the PS3 still poses plenty of challenges and it's still plenty expensive to make games for it!" Before, when Sony would say a games machine would be around for 10 years (as was the case with the PS2), that didn't mean they wouldn't release a new console in that time frame. But this generation, doesn't it seem like just about everyone - gamers and game makers alike - would be perfectly happy if we didn't see another PlayStation for a good three or four years? It feels like the general consensus.
Personally, I distinctly remember really looking forward to the PS2, and actually sorta getting tired of the first PlayStation. But really, with the PS3, I feel plenty satisfied, and I'm convinced developers can indeed do more. Besides, I get the sneaking suspicion that the PS4 will be extraordinarily different...so different, in fact, that it'll be unrecognizable to those who grew up during the dawn of gaming.
Tags: sony, ps3, playstation 3, ps4, playstation 4
3/6/2011 10:16:16 PM Ben Dutka
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Comments (130 posts)
maxpontiac
Monday, March 07, 2011 @ 8:02:48 AM
Cavan1
Monday, March 07, 2011 @ 9:30:34 AM
Where as the ps1 and ps2 are the same today as they was the day they released - the ps3 is alot different now than it was when released. all these things give the playstation extra legs, plus the recession didnt help.
Highlander
Monday, March 07, 2011 @ 1:02:03 PM
telly
Tuesday, March 08, 2011 @ 10:08:34 AM
Qwarktast1c
Sunday, March 06, 2011 @ 10:40:13 PM
Reply
shadowscorpio
Sunday, March 06, 2011 @ 11:41:39 PM
So yes I can wait as well. We still have to consider the fact that the beginning of this gen started out significantly different than the previous ones.
Godslim
Monday, March 07, 2011 @ 5:10:35 AM
Ultimadream
Monday, March 07, 2011 @ 5:31:25 AM
Temjin001
Sunday, March 06, 2011 @ 10:42:32 PM
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BTW: the alleged "self appointed gurus of game development" (even though they engineer proprietary hardware capturing technology and have business partners like Nintendo, Criterion and more while also being appointed by CvG to cover all of their neat'o stuff through their site) , The Digital Foundry, has scored an interview with GG revealing all kinds of juicy bits that guys like me go nuts over. Simply put, KZ3 just couldn't happen on any other hardware--as if there was ever any doubt.
Shams
Monday, March 07, 2011 @ 7:58:37 AM
Also, the same advances in tech that have allowed 3D directly helped with the implementations of split-screen.
And the curious use of Brink video encoding (which is why KZ3 is on a dual layered bluray 42gigs up from the 12gigs that KZ2 required) allowed quicker loading of larger levels and assets).
Aside from the phenomenal visuals (that are darn near next-gen many times), I was also blown away by the intensity of the sound. The depth of the bass, the frenetic number of layered sound effects, and riveting sound track kicked up the immersion additional notches, ensuring that the senses are bombarded at all times, which made occasional cutoff easily forgivable.
The game truly is amazing on so many levels, and how GG pushed it out in two years is really a mind-blowing feat, even with the 5 years invested in KZ2.
Highlander
Monday, March 07, 2011 @ 10:32:52 AM
I remember way back when CellBE was first announced and then it was announced as the CPU for the PS3. Back then most tech journalists dismissed the SPUs because they didn't understand the point of them. Those same journalists belittled the local store on the SPU and the speed of the internal bus that connects the SPUs. At the time a very few of us tagged the SPUs as something special. It's so nice to see that coming to full fruition now with the SPUs on the CellBE being seen as the real strength of the CellBE.
For those that don't know the architectures or remember the detail. Here are two things to chew on for you.
The configuration of the CellBE with the 8 SPUs is remarkably similar to the Cray YMP super computers. For those that don't know, Cray super computers were the be all and end all of super computers back in the day. The Cray super computers used a single service processor and multiple vector processors that could work individually, or together in whatever combination was needed. The SPUs in the Cell are essentially vector processing units, and just like the vector units that made up the Cray, they have local storage and hugely fast bus connecting them. The PPC core on the Cell BE mirrors the service or IO processor in the Cray. The SPUs can work individually or in concert, again just like the Cray. In fact an 8 SPU CellBE matches the configuration of an 8 vector unit Cray, but has a higher clock speed than the Cray could achieve. Considering that the CellBE has a theoretical maximum performance well in excess of 200GFlops, and the architecture reflects the supercomputer designs of only a few years prior to the Cell's own launch, you can see why the Cell BE and PS3 were billed as super computers for the home.
The other thing to consider is that the PS2 CPU architecture was a a single general purpose core with two vector processor units. Operating at a far lower clock speed than the PS3 of course, the original PS2 CPU architecture was actually very like that of the Cell BE. The vector units could be used individually, or together, and the system could run separate instructions on all the execution units (would be called 'cores' today) simultaneously. The PS2's CPU was essentially a 3 core system consisting of a single general purpose core and two co-processor cores. When PS3 first launched, I wondered whether PS2 programmers might have an advantage since they were used to using a multi-core architecture already. Considering the incredible results from Sony's in-house dev teams, I would say that was indeed the case.
It's been an interesting 6 years or so since CellBE was originally announced.
</geek>
Last edited by Highlander on 3/7/2011 10:36:04 AM
Temjin001
Monday, March 07, 2011 @ 11:48:00 AM
I never knew the SPU was actually better at doing shaders than the shader cores directly on the GPU could do them. THat's intense.
shadowscorpio
Monday, March 07, 2011 @ 11:49:35 AM
LittleBigMidget
Sunday, March 06, 2011 @ 10:42:51 PM
Reply
WorldEndsWithMe
Sunday, March 06, 2011 @ 10:45:36 PM
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There is tons more left to be done and third party devs have only begun to understand the thing. It would be counter-productive to start the hype machine now.
Edit: And I think the NGP needs a shot at success first. That thing is gonna be a huge investment for Sony and they can't get distracted now.
Last edited by WorldEndsWithMe on 3/6/2011 10:46:56 PM
Cesar_ser_4
Sunday, March 06, 2011 @ 11:14:50 PM
The Doom
Sunday, March 06, 2011 @ 11:49:17 PM
BikerSaint
Sunday, March 06, 2011 @ 10:59:37 PM
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Hell, a lot of developer's are just starting to hit their stride figuring out the PS3's mechanic's & it's full potential.
And I'm looking forward to quite a few more awesome games to be announced.
IMO, a PS4 certainly isn't needed yet for at least another 2 years.
But I also believe that Sony hasn't been sitting on their laurels either. I'm sure Sony's has a whole extra R&D team that's been planning the PS4 as soon as the PS3 released.
And I'm also sure this one will now be a hell of a lot more hacker proof too. Can you say Fort Knox??
Last edited by BikerSaint on 3/6/2011 11:02:23 PM
Cesar_ser_4
Sunday, March 06, 2011 @ 11:06:10 PM
Reply
Ben Dutka PSXE [Administrator]
Sunday, March 06, 2011 @ 11:58:16 PM
Cesar_ser_4
Sunday, March 06, 2011 @ 11:18:48 PM
kraygen
Sunday, March 06, 2011 @ 11:12:24 PM
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There are more and more great games coming out for ps3, once the devs aren't sure what else they can do, then we'll need a ps4, but that shouldn't be for at least 4 years.
Cesar_ser_4
Sunday, March 06, 2011 @ 11:20:11 PM
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frylock25
Sunday, March 06, 2011 @ 11:32:45 PM
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took sony to long and to much money to get where they are now just to move on to something else. that is not their style.
ps4 can wait 5 years as far as i am concerned
Last edited by frylock25 on 3/6/2011 11:37:00 PM
t4_robz
Monday, March 07, 2011 @ 6:40:18 AM
swapnilgyani
Sunday, March 06, 2011 @ 11:33:17 PM
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I'd probably buy it day 1, but only if that day is at least 4 years from now!
Just look at what we have for the PlayStation 3. Almost every new game that comes out from a major studio claims that they have pushed the system to its limits, but no one quite seems to be sure what those limits are, or if they have been pushed far enough.
PlayStatoin 2 started to get a bit boring when it was clear that there was no further innovation in terms of what could happen on the system. Most of the games were sequels, or had a similar gameplay mechanic to an existing title. That's clearly not the case with the PS3.
And then there's PSP2. Sony would not want its limelight to be shared with a new console. I think we will see at least 2-3 years of PSP2 enjoying the market as a flagship product before the PS4 takes charge.
sawao_yamanaka
Sunday, March 06, 2011 @ 11:35:40 PM
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Qubex
Monday, March 07, 2011 @ 12:17:23 AM
3D is a good example of where Sony are trying to use clever programming tricks to try and "bolt" on this effect on aging hardware, reality is we need a PS4 with x4 to x6 graphic horse power and at least x4 processing power to have a generation of hardware that will last the next 10 years. The PS3 is not doing a bad job, but I think developers who already know the architecture are being squeezed somewhat.
From a visualisation perspective, the two that stand out the most for me are engines that run at sub 720p, this shouldn't be the case, however we have seen with many multi-plats that developers have been forced to do this in order to get engines to run at a frame rate they feel happy with. Let's not mention the further downgrading of resolution when considering real stereoscopic 3D itself.
The second pet peeve are the terribly rendered shadow casting that effects consoles more than the PC. If you notice, many engines just cannot render decent shadows without them being blocky or low res. This is a trick they use to keep frame rates stable, by rendering shadows as a shadow map rather than actual shadows cast per light ray.
There is still a little more the PS3 can give, but I think the limits are close now. We should see the pinnacle of the console at work when Unchartered 3 is released. It will be mighty impressive, but for me that is peak...
Q!
"play.experience.enjoy"
Highlander
Monday, March 07, 2011 @ 2:55:02 AM
Or...
Alternately two quad CellBE equivalent's with the additional enhancements to the floating point units, add a basic 1080p capable GPU with 4GBof system RAM and 1GB of video RAM, and do everything using ray tracing.
Either way, stick to an architecture that existing PS3 developers are familiar with.
But even if Nintendo does a refresh, they won't exceed the capability of the current PS3, and whatever Microsoft does with their next console, the only major improvement will be sufficient hardware to render all games at 1080p without scaling. However for most people 1080p is still a goal to be reached on their TV at home, and although there is a difference from 720p, the difference going from 720p to 1080p is not the same as the difference going from SDTV to HDTV modes.
As long as there is still life left in the PS3's hardware, I don't think we'll see a possible PS4. When it eventually becomes generally accepted that the PS3 hardware is tapped out, and we see only the very best dev teams still capable of making improvements, that's when we'll see the PS4 being discussed. Frankly, I don't expect that will happen until 2012, because developers are still saying that they are making major improvements in the upcoming wave of games. Once that wave is complete, let's hear what they have to say, but until devs start running into the wall on improving PS3 games, Sony will sit tight.
Fane1024
Monday, March 07, 2011 @ 12:00:43 AM
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For instance, all PS4 games should render in native 1080p at 60 fps (or at least 30 if in 3D), rather than sacrificing pixel count for effects.
I would guess we'll get our first look at the PS4 next year, with a fall 2013 / spring 2014 launch (if the world doesn't end, of course).
The only reason I'd want it sooner rather than later is that I'd rather buy a PS4 instead of another PS3 should my 60 gigger go tits-up again.
Fane1024
Monday, March 07, 2011 @ 12:11:28 AM
NonProphet
Monday, March 07, 2011 @ 12:02:17 AM
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Its been almost five years since the PS3's release, which is an eternity in technology, so whenever the PS4 drops, its going to be incredible, and yes, I'm very excited.
xnonsuchx
Monday, March 07, 2011 @ 12:16:24 AM
Reply
Last edited by xnonsuchx on 3/7/2011 12:33:39 AM
A2K78
Monday, March 07, 2011 @ 12:29:46 AM
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The PS3 still have a good way to go before it can actually break even and turn profit. Other than that only reason why Sony turned was due to shrinking manufacturing cost and the bulk of sofware which was sold to cushion the loss they've.
In the end Sony is still taking a hit from from PS3, but lesser one due to the shrinking cost of manufacturing the PS3.
As for the PS3 or next Xbox, it doesn't make any sense economically for Microsoft or Sony release a new console anytime because 1)both still are taking hit from the current console and 2) for developers its getting more and more expensive for them to make games, this when games are moving in $70-80 million dollar production area.
Right on the benefactor is PC gaming given the fact it has now moved 5 years ahead due to shader model 5 and DX11 technologies.
Last edited by A2K78 on 3/7/2011 12:30:56 AM
Ben Dutka PSXE [Administrator]
Monday, March 07, 2011 @ 12:51:56 AM
Jawknee
Monday, March 07, 2011 @ 2:29:28 AM
kraygen
Monday, March 07, 2011 @ 3:00:22 AM
Eld
Monday, March 07, 2011 @ 12:37:47 AM
Reply
I can wait for ps4, but I would like it to be released around the same time as xbox so ps4 software development doesn't lag behind. Even when ps4 gets released we'll likely wait ~2 years before we see some really great games. Also I agree ps4 will likely be very different. Consoles are more like entertainment centers these days.
I still think crumbling RPG genre, especially JRPGs have a lot to thank to ps3 delay and early failures of ps3, but I'm not sure I can blame Sony. It was just a bad timing.
bigrailer19
Monday, March 07, 2011 @ 12:42:55 AM
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Anyways I read an article the other day stating that the PS3 graphics were dated. I think it was im relation to A new unreal engine maybe. Couldn't help but laugh at that... Some people... I don't wanna get into it too deep, but theirs so many things wrong with that statement I wouldn't know where to start.
Last edited by bigrailer19 on 3/7/2011 12:43:48 AM
GuernicaReborn
Monday, March 07, 2011 @ 12:57:45 AM
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PS3 is still gaining steam and has been on a roll the past three years with excellent software to compliment their excellent hardware. We don't need no stinkin PS4.
Lawless SXE
Monday, March 07, 2011 @ 1:04:59 AM
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The PS4 would probably take a couple of years to start to fire on all cylinders, so we could spend those playing catch-up on the PS3. But the truth is that the system still has potential, and that is aided by the PSMove. I mean, Uncharted 2 is still damn close to the pinnacle of what we've yet seen with the system, and that was released a year and a half ago. Until the majority of games reach that level of production value, and the rare game climbs above it, then we can usher in the next generation.
I'm ready for it, but there is no way in hell that I want it. Besides, we've only had one GTA game! We need at least two damnit!
Peace.
CHAOS THEORY X
Monday, March 07, 2011 @ 1:30:06 AM
Reply
___________
Monday, March 07, 2011 @ 1:35:40 AM
Reply
but no one is ready for it yet.
were in a recession, so people are not exactly sitting on piles of cash, the unemployment rate is the highest its been in a long time!
then theres the developers, there still strugling to get to grips with the ps3, so chucking a ps4 at them is just going to make things worse!
adding to that, engines are just starting to catch up now so if the ps4 released tomorrow we would have a repeat of the ps3 and see games not reaching their potential till 4 years time because thats how long it would take to ready a new engine designed for the new systems, instead of just a old tweaked ps3 engine.
then theres sony themselves, they have lost allot of customers in their piss poor attitude and customer service this gen.
i rang them god knows how many times with my ps1 and 2 and never got off the phone disappointed or with a issue not resolved.
with the ps3 though, its quite the opposite!
only new console ill be surprised to not see release by next year is a new ninty console.
the wii has 2 attractions.
1 its motion controls.
2 its nostalgic games.
its motion controls have been made look out of date, so its only got its nostalgic games to save it.
more and more people are buying HD TVs for the first time, and seeing how ugly wii games look.
so im not sure if nostalgic games are going to be enough to convince people to buy a wii, or even keep their one, let alone buy new games for it!
the wii seriously needs a update!
i remember reading a article last night saying the new ninty consoles going to actually have a projector in it so you dont even need a TV.
i doubt it, too expensive and would cause allot of headaches to solve.
but they seriously need a upgrade, and im not so sure a wii HD is going to do it.
they need to do more then that, introduce something new to gather peoples attention.
be it a new type of motion controls, glasses free 3D, projector, whatever, they need something they can call their own.
Highlander
Monday, March 07, 2011 @ 2:58:11 AM
___________
Monday, March 07, 2011 @ 8:09:34 AM
Cavan1
Monday, March 07, 2011 @ 9:31:34 AM
Highlander
Monday, March 07, 2011 @ 9:38:19 AM
for example, Nintendo might fit an LED projector into a home console (better have a wal to project on to, but the odds of them coming up with a viable full color, HD, fully 3D holographic projection system that can fit inside a Wii shaped box are essentially non existent. Much like the technology to project a color, HD hologram into thin air is essentially non-existent. I mean, should such technology exist, it would be a) expensive, b) prohibitively expensive, c) exclusive to the military, well resourced corporate buyers and the medical field, and d) we'd have heard of it bu now.
Snaaaake
Monday, March 07, 2011 @ 1:54:13 AM
Reply
Easy to say, it's because the difference between PS2 and PS3 is like jumping from the 10th floor to the 50th floor at once.
There's so much left to do with it, and we can say the 360 is just Xbox 1.5 considering there's hardly anything new aside from more graphic power.
It's just an updated console, not upgraded.
evilmunkie
Monday, March 07, 2011 @ 2:01:51 AM
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Ok, I have never read this anywhere before,I was thinking, and this will prob make everyone roll their eyes before I explain myself fully (especially with everything thats happened), but what if the next Playstations were like PCs? Put down your pitchforks for a second please. What I mean is what if Sony sold us the whole shebang that is the PS4. When 5-8 years go by after that and a PS5 comes out all you got to do is buy that machine's core and swap out (with the same ease as swaping a hard drive) the one you got on your PS4 turning it into a PS5 right in front of your eyes. That would be amazing, I would $#@*ing weep tears of joy if that were possible/ announced ever. People with no PS4 would pay more since they would buy a new machine, but the core alone would be less (as it should). I will most likey just weep from sorrow thanks to hackers making that seem like a stupid idea this generation, but a man can dream, can he not? Maybe construct it so the case can house two future Playstations (if it wouldn't impede on how powerful the systems would be) and after that its time for an all new system and repeat! That I think would make customers less hesitant to adopt a newer system if that could be done too, meaning more people picking up games come launch(s). Or just don't sell the core to the masses, ship your system to Sony, wait two weeks and then you get a suprise in the mail. Im sorry people, lost myself in my own perfect world thats in my head. A world where Playstations explode in the face of hackers when they screw with it, can I get a haleluyah (however its spelled)?
Last edited by evilmunkie on 3/7/2011 2:06:07 AM
Lawless SXE
Monday, March 07, 2011 @ 4:38:08 AM
That'd be a cool idea, but I see a problem. That is that the computer core isn't really only one device. You've got the CellBE, and then the GPU on top of that, so they would have to be upgraded separately. And what happens if the console manufacturers decide to change their optical drives. I think the reason that most people go with consoles over computers is so that they don't have to continually be rebuilding their rig, or buying a new one, in order to play the latest games. That reason is second only to the fact that PS3 exclusives aren't available on PCs in my mind. It wouldn't be cost prohibitive, but it would probably be slightly daunting to most tech-know-nothings like myself.
Peace.
evilmunkie
Monday, March 07, 2011 @ 9:55:33 AM
**Back on topic** SO........who is ready to see how much a PS4 game cost to buy? I hope Activision doesn't go to that meeting.
Highlander
Monday, March 07, 2011 @ 9:58:43 AM
evilmunkie
Monday, March 07, 2011 @ 11:00:49 AM
Lawless SXE
Monday, March 07, 2011 @ 12:18:07 PM
Anyway, with a single platform, as you suggest, with every piece interchangeable with a single, simple swap, it wouldn't be too bad. At the same time, I'm kind of wondering what the point would be. How is that ultimately any different than bringing home a new system (unless you happen to like the exterior design of the old one and not the new one)?
Peace.
evilmunkie
Monday, March 07, 2011 @ 1:23:28 PM
Last edited by evilmunkie on 3/7/2011 1:31:31 PM
Ultimadream
Monday, March 07, 2011 @ 2:23:50 AM
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Though i have to be honest, the PS3 line up this year is not stimulating. Not untill the end of the year with titles like Resistance 3, Uncharted 3 or Silent Hill: Downpour. But just think of 2012... Final Fantasy XIII-2 and Final Fantasy Versus XIII (It better be released next year...). That alone makes up for this drought in gaming this year.
kraygen
Monday, March 07, 2011 @ 3:09:41 AM
LBp2, DS2, TW2, MvsC3, Tactics ogre, Lego SW clone wars, Hyperdimension, Bulletstorm, Kz3, DA2, Homefront, Crysis 2, Fear3, NFS shift2, Nascar 2011, tiger woods 12, WWe allstars, Armored core 5, motogp10/11, undergarden, from dust, gothic 4, alice madness returns, and ar tonelico.
That's something for everyone and all from the first 3 months of the year.
Last edited by kraygen on 3/7/2011 3:19:35 AM
Ultimadream
Monday, March 07, 2011 @ 4:32:47 AM
Lawless SXE
Monday, March 07, 2011 @ 4:42:47 AM
And that's just a fraction! A drought you say? It's raining more games than water (and that's saying something, considering it's rained here almost every day for the last month... and I'm heartily sick of it).
Last edited by Lawless SXE on 3/7/2011 4:44:25 AM
Ultimadream
Monday, March 07, 2011 @ 4:51:58 AM
Lawless SXE
Monday, March 07, 2011 @ 4:57:22 AM
Ultimadream
Monday, March 07, 2011 @ 5:17:09 AM
I thought at first the sprites of the re-release would annoy me, but i picked up Final Fantasy 1 on the PSP which has the same looking sprites and it looks really good, So i can't wait for it.
Beamboom
Monday, March 07, 2011 @ 8:58:47 AM
FatherSun
Monday, March 07, 2011 @ 9:31:15 AM
Highlander
Monday, March 07, 2011 @ 9:43:49 AM
WKC2 does improve on the original in many ways, and include the original story (so it can be replayed if you want, or if someone never played the original, they can catch up on the story). It looks like there are some improvements to the online & questing bits. Most notable is that you apparently have the ability to take NPCs along on quests which removes a lot of the issue the game is currently faced with - lack of online players of your own level unless you have been playing since early 2010. The other big element is that there is now the ability of the player's Avatar to transform into a knight of some kind, but I am not sure if this is limited to the quests and online, or if it is part of the story.
There are graphical and other improvements too, and much of your online progress is carried over from the first game.
We don't have a date yet, and I've only been able to find hints of a western release with mention of WKC2 voice work by the voice actors that performed on the international version of WKC1. However, if you are having trouble getting into the first game, I would suggest awaiting the reviews from folks like Ben for a good overview of the game whenever it does arrive.
Jawknee
Monday, March 07, 2011 @ 11:05:46 AM
Fane1024
Tuesday, March 08, 2011 @ 12:51:34 AM
marcusfrommo
Monday, March 07, 2011 @ 3:05:34 AM
Reply
I'm thinking 2012 or 2013 it will be released. Cause they want everyone to purchase their handhelds i guess, i don't know. E3 in june! I almost can't wait.
Excelsior1
Monday, March 07, 2011 @ 6:54:43 AM
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it won't be easy, though. the live componet of ms will make it difficult.
D1g1tal5torm
Monday, March 07, 2011 @ 8:05:54 AM
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shadowscorpio
Monday, March 07, 2011 @ 11:53:51 AM
ace_boon_coon
Monday, March 07, 2011 @ 8:21:37 AM
Reply
airwedge1
Monday, March 07, 2011 @ 8:43:15 AM
Reply
Last edited by airwedge1 on 3/7/2011 8:45:40 AM
CrusaderForever
Monday, March 07, 2011 @ 8:54:13 AM
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FatherSun
Monday, March 07, 2011 @ 9:21:45 AM
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We are nowhere near a PS4 announcement unless legal battles drastically end in favor of Sonys opposition. Yes the PS3 has hit it's stride, but it has no yet peaked. People speak of how the tech has been fully utilized or tapped out. No developer has made this statement. Just because they are using all the SPUs does not mean that there are using them in an OPTIMUM capacity. They are still in discovery mode. There are more tricks to be found in the architecture. The PS2 and PSP did not show their greatest capabilities till years after they were created. The PS3 will be the same and will surpass the time frame in which these milestones occurred.
One more very important detail to me is this. Lets say that the technology is used to the fullest, that does not mean that any given game will be great. There are so many factors to a great game. How about a game that not only looks graphically phenomenal but immerses the player in unique ways and an actual story that just hooks into the soul. A game that makes you feel. That makes you truly think and question. Yes there are games that have accomplished these feats but there is so much more to be explored. Lately it seems like most are concerned with how pretty something looks while substance goes out the window. Yes, I want it all. Spectacular visuals, fantastic storytelling and perfect game play. No matter how many advances are made with technology it is the story and presentation that will make all that come together. I have yet to feel that my ideal game is any where near being created. maybe the PS4 will make this a reality. I will wait patiently. For now all I can say is that I Love my PS3.
Last edited by FatherSun on 3/7/2011 9:27:47 AM
Highlander
Monday, March 07, 2011 @ 9:53:47 AM
I just don't expect Sony to work on the NGP launch this year and early next, only to distract themselves and the entire market with talk of the PS4 immediately afterward. E3 immediately after the NGP launches will be all about the NGP. PS4 would be a distraction at that point. Later in the year - TGS in September 2012 might be the earliest you could start talking about PS4 without distracting from the NGP. IMHO of course.
Beamboom
Monday, March 07, 2011 @ 10:36:10 AM
I got Just Cause 2 last week and I gotta say, for a middle-of-the-road game like that it looks absolutely *stunning*. Add some rpg elements and an exciting story to that visual framework and I can imagine a game that I would be more than satisfied with for years to come...!
Lawless SXE
Monday, March 07, 2011 @ 12:21:43 PM
Jawknee
Monday, March 07, 2011 @ 11:07:56 AM
Nynja
Monday, March 07, 2011 @ 11:10:14 AM
Reply
Yes, because I love new technology and can't wait to see whats in store for us gamers come PS4.
No, because I feel like I still have a few years left with my PS3 before I feel my system is outdated...but with Battlefield 3 PC footage, I may change my mind after I see PS3 footage.
Financially, I absolutely am not ready for PS4.
daus26
Monday, March 07, 2011 @ 12:14:05 PM
Reply
Highlander
Monday, March 07, 2011 @ 12:33:39 PM
Excelsior1
Monday, March 07, 2011 @ 5:07:03 PM
Jawknee
Monday, March 07, 2011 @ 6:49:50 PM
Highlander
Monday, March 07, 2011 @ 9:39:50 PM
Yes, but is that really a good reason to put several hundred dollars/pounds/euro/whatever down for a new console? I mean, yes, at some point in the next 2-3 year I agree that a new console wave will come and it will be 1080p60 capable without blocky shadow effects and the like. But if that's the total justification to upgrade, I don't think you'll see a lot of upgrades.
Temjin001
Monday, March 07, 2011 @ 4:29:27 PM
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The rumblings are beginning to surface for the next Xbox. It would seem MS is already underway prepping up their next system.
Thank goodness, too, because Kinect is joke and a bigger gimmick than Wii ever was.
Excelsior1
Monday, March 07, 2011 @ 5:20:54 PM
Temjin001
Monday, March 07, 2011 @ 6:08:15 PM
Who views LIVE as a far superior multiplayer experience?
MS can keep their cross-game voice chat and I'll keep my $50
Highlander
Monday, March 07, 2011 @ 9:47:16 PM
MS claims to have shipped (and by implication, sold) more than 50 million Xbox 360s. However Xbox Live only has a total of 30 million subscribers (Gold and Silver both counted). According to Microsoft something like 56% of XBL members are Gold account holders, so if you take their figures at face value that means that full 40% of Xbox360 owners don't connect to the Internet at all, and only 34% of all Xbox 360 owners are 'hardcore' enough to play multi-player online games, because only 34% pay to play online.
If LIVE is so superior why are it's numbers so god-awful?
Fane1024
Tuesday, March 08, 2011 @ 1:00:09 AM
Highlander
Tuesday, March 08, 2011 @ 12:02:36 PM
Highlander
Tuesday, March 08, 2011 @ 12:27:12 PM
LanceNLT
Monday, March 07, 2011 @ 7:40:31 PM
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Last edited by LanceNLT on 3/7/2011 7:43:06 PM
Highlander
Monday, March 07, 2011 @ 9:44:01 PM
Oyashiro
Tuesday, March 08, 2011 @ 9:49:25 AM
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I think the industry needs to wait. Developers are still struggling with budgets for games this gen. Think how much it will cost to make games for a new generation of consoles.
BigBoss4ever
Tuesday, March 08, 2011 @ 10:39:50 PM
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sohio
Tuesday, March 29, 2011 @ 5:40:40 PM
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I'm not a tech geek, so this is a question for those who are...How close are we to TRUE fmv replacing graphics in games? Not the crappy Sega CD stuff but true FMV. I can picture a badass FPS using this in it's best way.

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Jawknee
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Sunday, March 06, 2011 @ 10:38:20 PM