Dark Souls Director: The Most Difficult Game Possible
You know how everyone was complaining about the difficulty in Demon's Souls?
Well, as far as developer From Software is concerned, those complaints fell on deaf ears. In fact, director Hidetaka Miyazaki says that rather than making the follow-up title easier, he plans to make Dark Souls even harder. This is enough to make even the most hardcore of gamers shiver and shudder, but it's true; he told Edge his diabolical plans:
"I have no intention to make the game any easier. In fact, I want it to be more difficult. The way I put it to my team is that we are trying to make the most difficult game it is possible to make, which at the same time can be conquered by those who persevere. It has to be firm, but fair."
We want any player to be able to clear any obstacle simply by learning from mistakes and paying close attention. Then, the reasons for failure must always be clear and understandable. Every problem must have multiple solutions, so players can tackle it in whichever way they want."
He goes on to say the controls can never be a difficulty generator, and that's something every critic knows: a challenge is one thing, a cheap challenge is something else altogether. And we have plenty of faith in these guys; they'll undoubtedly deliver a polished product. The only question is whether or not you can handle it...
Related Game(s): Dark Souls
3/10/2011 9:08:34 PM Ben Dutka