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Do Enough Gamers Have The Patience For L.A. Noire?

In just about every facet of entertainment, we see evidence of a depressing decline in attention spans and overall patience. It's one of the reasons we believe the Call of Duty phenomenon is both sustained and widespread.

But when it comes to a game like Team Bondi's L.A. Noire, which very clearly requires a player to step into the shoes of a detective - a position that demands the utmost in regards to patience and diligence - we're a little concerned: does the current "satisfy me now" gaming culture have room for such an intellectual title? We have more confidence than we had last year, when we asked if Heavy Rain was simply too smart for most gamers; as it turned out, the game went on to be a huge success. With over 1.5 million units sold, that greatly eclipsed the original expectation of only a few hundred thousand. So it proved there is an audience for such an interactive experience...at least so far as the PlayStation 3 is concerned.

Therefore, we'd hope to see L.A. Noire succeed in much the same way. In fact, we hope it's even bigger. Based on all the footage we've seen thus far, it appears to feature a combination of slower-paced sleuthing (i.e., exploring a crime scene, following up on clues, interrogating suspects, etc.) and action mechanics that remind us of Red Dead Redemption in terms of execution. This could very well be one of the best productions of 2011; there's no doubt it's already one of the most ambitious of the generation. But as CoD grows and the casual gamers become a bigger and bigger part of the gaming demographic, we still worry that certain intellectual pursuits will be ignored. We know a lot of you are looking forward to it, certainly, but then again, we have an older-than-average readership.

So we have our concerns but hopefully, later this year, we'll find that L.A. Noire was yet another rip-roaring success for Rockstar...well, provided the game turns out as well as we think it will. Review scores still push software, remember.

Related Game(s): L.A. Noire

Tags: l.a. noire, la noire, games industry, game culture

3/13/2011 9:27:46 PM Ben Dutka

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Comments (71 posts)

AshT
Sunday, March 13, 2011 @ 9:50:19 PM
Reply

If it is anything like heavy rain I'm so buying it

Agree with this comment 3 up, 1 down Disagree with this comment

Kiryu
Monday, March 14, 2011 @ 2:42:17 AM

Don't Worry it won't be like Heavy Rain.

Agree with this comment 2 up, 0 down Disagree with this comment

WorldEndsWithMe
Sunday, March 13, 2011 @ 9:56:49 PM
Reply

I'm definitely getting it, I love being able to use my brain in a game instead of just my thumbs.

Will it sell like CoD? no, but since so many people still think Rockstar is making it that name alone carries enough cache to bring it the kind of success it deserves. I hope it opens a few minds too, not only with gamers but with developers who don't necessarily have to doom themselves to making a bunch of FPS games.

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Qubex
Sunday, March 13, 2011 @ 10:46:33 PM

I think L.A. Noire is an interesting proposition, and is on my day 1 purchase list. I have heard some reports (from recent showings at GDC) that the character modeling, texturing and some of the environmentals where not as good as previously thought. Aside from the polygon loaded character faces and great lip animation movement it will be very interesting to see how the production values hold up.

Needless to say, Heavy Rain has its quirks, I am sure L.A. Noire will have its quirks as well. Shouldn't detract from the overall game... but time will tell. From what I can see, read and heard is seems like it will be a quality title worth the $60 outlay.

I will await the review first though...

Q!

"play.experience.enjoy"

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Killa Tequilla
Sunday, March 13, 2011 @ 11:59:12 PM

Yet you compare it with CoD...

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Jawknee
Monday, March 14, 2011 @ 12:29:10 AM

Qubex, the texture work does looks a bit disappointing. Even my wife thought it looked poor when she watched the trailer with me. I wonder if going multiplat forced some concessions.

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WorldEndsWithMe
Monday, March 14, 2011 @ 3:18:58 AM

In considering the success of a game, unfortunately we all have to consider CoD. As gaming becomes more of a business and less of an art, the commercialization of the product overtakes the original vision.

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Qubex
Monday, March 14, 2011 @ 4:04:07 AM

Yes Jawknee, I also remember your comments on this specifically. What a pity if going multi-platform has devalued the game somewhat!

Q!

"play.experience.enjoy"

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Lord carlos
Sunday, March 13, 2011 @ 10:10:37 PM
Reply

Come the end of may this year i'll be a detective in the 1940's
Well at least untill june when i change my profession to that of an electrifying superhero.
AHAHAHA

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WorldEndsWithMe
Sunday, March 13, 2011 @ 10:11:47 PM

Hey you can't be copying my career path like that.

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Beamboom
Monday, March 14, 2011 @ 1:35:37 AM

Looks like a familiar path indeed :)

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kraygen
Monday, March 14, 2011 @ 12:08:08 PM

My path as well, except I'm hoping that somewhere in there will be a huge chunk of giant knight careering.

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BikerSaint
Sunday, March 13, 2011 @ 10:24:00 PM
Reply

I have prior experience as a house detective for 2 hotels, plus I've also worked crime cases in the security dept of two different major casino's, so this is my kind of game & I'm going be all over it.

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THEVERDIN
Sunday, March 13, 2011 @ 10:47:25 PM

I knew you were in Vegas when all hell broke loose. I'm with you this is my kind of game . I would be interested to see the sales between XBOX & PS3 on this. It should have been an exclusive for PS3, cause I think this is a mature gamers game.

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Jawknee
Sunday, March 13, 2011 @ 11:21:27 PM

It will probably still see decent sales on the 360. Many of those who bought Red Dead probably have their eye on this one. Though I agree that it should have stayed exclusive. We would have gotten better textures. ;)

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BikerSaint
Monday, March 14, 2011 @ 3:16:43 PM

Techy,
Actually, I've never been to Vegas, & no desire to do there either. I'm up on the East Coast, up in the Atlantic City casino area.

And the closest I'll ever get to Vegas is while playing Fallout:New Vegas(once I get it),LOL



Last edited by BikerSaint on 3/14/2011 3:17:39 PM

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BikerSaint
Monday, March 14, 2011 @ 3:37:33 PM

BTW, I left you a reply on my collections in that other GameStop thread.

Last edited by BikerSaint on 3/14/2011 3:37:57 PM

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SixSpeedKing
Sunday, March 13, 2011 @ 10:30:31 PM
Reply

As someone previously said, if it is anything like Heavy Rain it is an instant purchase for me.

I loved Heavy Rain and this game sort of looks like the same type of deal, where you investigate and piece the story together as you go along. I definitely have patience for games like this, I just wish more people did as well.

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Beamboom
Monday, March 14, 2011 @ 1:31:43 AM

I sincerely hope, and also believe, this is more of a *game* than Heavy Rain ever was.
The investigator-interface in Heavy Rain were pretty cool though.

Last edited by Beamboom on 3/14/2011 1:33:22 AM

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FxTales
Sunday, March 13, 2011 @ 10:43:17 PM
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The gaming world are an eclectic bunch and I've seen that through the success of titles like ICO and Heavy Rain as an example. I'd like to think that even the past-paced action junkies like a change in rhythm.

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D1g1tal5torm
Monday, March 14, 2011 @ 6:37:32 AM

Excellent comment.

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JSwayze
Sunday, March 13, 2011 @ 11:03:40 PM
Reply

I won't have the patience because I'll be to busy with SOCOM 4 & Yakuza 4

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Kiryu
Monday, March 14, 2011 @ 9:17:46 AM

Yes fellow anime fan,in the Yakuza series every game takes me months to complete!
Japanese Voices Rock!

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Ricochet
Sunday, March 13, 2011 @ 11:08:26 PM
Reply

Despite being a short game in itself, the pacing is slow and does require a lot of patience the fact is after seeing the sales on Heavy Rain WITH a 75% completion rate, I'm very hopeful with the community on similar based games (at least from the PS3 camp).

LA Noire looks to be great and unique. I'd bet anything Quantic Dream wishes it has similar MO-CAP tech. So far, most of the games for me are basically for the thrills and storyline (DS2 for instance. This game may be something good as breathing space between awesome exclusives.

But I'm gonna get YAKUZA 4 first. HHAAHAHAHAHAHAH!

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Jawknee
Sunday, March 13, 2011 @ 11:12:57 PM
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I think you have a good point. This reminds me of a poll or what ever it was that Lawless linked about how only 30% or so only finish the campaign of any given game. Also reminds of what Ubisoft said about how a very small number of people who actually bought Assassin's Creed 2 completed the game. While a great majority of them left it unfinished. Gamers attention spans are declining and the quick shot in the arm Call of Duty provides isn't helping in my opinion.

Ooops...I'm not supposed to talk about Call of Duty. The Sensitive Suzi's might be watching. =P

Anyway, I am thrilled to play this game. Like Red Dead Redemption, this one seems to be another breath of fresh air in a drowning sea of shooters and 5 hour campaigns.

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SayWord
Sunday, March 13, 2011 @ 11:41:01 PM

I am also really excited to play this game. Something different is always fun.

Ps. Jawknee can you add my new psn, sayword01 hah

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WorldEndsWithMe
Sunday, March 13, 2011 @ 11:44:44 PM

I'm all for a long campaign, but to some people's credit certain games like that just get to be the same thing over and over and over. More long campaigns need to mix it up and stay fresh like Castlevania.

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Jawknee
Sunday, March 13, 2011 @ 11:53:58 PM

Haha, for sure Sayword.

Indeed World. I liked Red Dead's campaign though it started to drag at the end. Castlevania just got better and better and I want more!

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Ricochet
Monday, March 14, 2011 @ 12:01:42 AM

I heard this game is a bit linear compared to other R* releases. However, after viewing the gameplay trailers, I'm not to keen with GPS technology existing at that time. Not to mention the RAGE engine which always ends up being sub-HD on the PS3.

I think they should ditch the GPS map function that is prevalent in the GTA series. It takes away the "investigative" mechanic they're trying to promote here in this game. If they expect us to note the finer details on the suspect(s)/evidence(s) in the game yet they can't expect us to read from the map traditionally? I have no problem doing this with Silent Hill. It makes us discover the world within LA Noire making us recognize "landmarks" and such.

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Jawknee
Monday, March 14, 2011 @ 12:21:39 AM

Well, this game started development as a PS3 exclusive so hopefully we don't get screwed out of a full HD presentation this time around.

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Jawknee
Monday, March 14, 2011 @ 12:33:06 AM

Just did some Googling. GameInformer said L.A. Noire isn't running on the Rage engine.

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Lawless SXE
Monday, March 14, 2011 @ 2:14:56 AM

I assure you that RAGE isn't being used. The game was in development for about two years before R* picked it up, and I doubt Team Bondi would change all the work they'd already done. It certainly does explain the patchy texture work compared to what we saw in GTA IV. It uses a lighting engine that I don't think has been used in a game, and nor do I think that it uses Euphoria.

Also, has it been confirmed that the minimap has GPS functionality?
Peace.

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Ricochet
Monday, March 14, 2011 @ 6:31:20 AM

Is that so? Well, silly me. The graphics and game aesthetic is just too similar to RDR and GTAIV. However, this new info makes me feel more hopeful. Hopefully we'd get a decent port this time 'round.

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kraygen
Monday, March 14, 2011 @ 12:11:43 PM

It's not a port so you shouldn't have to worry about a good or bad one at all.

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Jawknee
Monday, March 14, 2011 @ 12:28:45 PM

What Kraygen said. This used to be a PS3 exclusive. The 360 is getting the port.

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WorldEndsWithMe
Monday, March 14, 2011 @ 2:10:16 PM

The map will need some kind of GPS function or you'll just get lost driving. Most games have objective markers of some kind, its nothing to get bend out of shape about.

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DazeOfWar
Monday, March 14, 2011 @ 12:12:45 AM
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I've got it preordered. I have a feeling it's going to be great anyways.

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SmokeyPSD
Monday, March 14, 2011 @ 12:27:22 AM
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F yes?

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Excelsior1
Monday, March 14, 2011 @ 1:51:31 AM
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what is it with all of r* games taking a resolution hit on the ps3? i do no like that. as for this game, i'm not the biggest fan of time period. the heavy rain comparisons alone do have me interested, though.

i don't buy the 360 is holding back the textures. the overall size and scope of the game maybe. textures really come down to video ram, and the 360 has just as much as the ps3.

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Jawknee
Monday, March 14, 2011 @ 2:08:41 AM

Less storage can translate into lower res textures. Especially since they have to fit a game this size on a single DVD.

Blu Ray makes a difference. Only need to look at God of War III, Uncharted and Killzone. No game on the 360 seems to sport texture resolutions that high. If it just came down to video ram we wouldn't have games on the PS3 that look that good.

Last edited by Jawknee on 3/14/2011 2:13:46 AM

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Excelsior1
Monday, March 14, 2011 @ 3:25:56 AM

gears of war had great textures. i don't own a 360, but going by what my eyes have seen i've seen nothing that indicates the 360 is a vastly inferior machine. i've seen dozens of games that somehow look better on the 360. i don't like it, but it is what it is.

btw, this is off topic, but does anybody know know if there is voice chat in re5?

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Jawknee
Monday, March 14, 2011 @ 12:22:39 PM

Gears of War also has a lot of texture pop in and texture loading. There's a comparison on the net some where of Uncharted Drakes Fortune and Gears 2. Drakes Fortune, a 2007 game, has far superior texture work. there isn't any game on the 360 with the level of graphic fidelity as the three I mentioned above. That's a fact.

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Beamboom
Monday, March 14, 2011 @ 6:01:23 PM

There is voice chat in re5 coop.

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___________
Monday, March 14, 2011 @ 2:17:28 AM
Reply

its not about patience its about how they handle the game.
ive said this a million times about this game, im just worried there going to punish people too much for making the wrong choices and thus put them off playing the game.
ive seen a few trailers of your character been promoted, and ive seen a few trailers of your character being threatened of being fired.
now im making a assumption here, but if those are linked to how well you read interrogations then thats really going to hurt the games sales.
if you got someone on your back because you keep misinterpreting a suspect, then its not really fun is it?
if your constantly missing out on a promo, or a new car, or weapons, or levels or whatever because you cant tell if a person is lying or telling the truth then thats going to get really frustrating real fast.
i just hope they dont doom the player that is not a lie detector too much.
obviously you cant reward people if they dont get the right answer, so they need to try balance it out properly to have a reward and non reward but not to make people feel cheated out of it.
R* bondi have done themselves a real disservice, because, well they have not made things easy because its not exactly simple to tell if someones lying or not.
if it was why does the FBI and co spend millions in R&C on polygraphs and such?
this games got the potential to be heavy rain of 2011, so unique, so ambitious, i just hope they dont destroy that by making the game frustrating as hell because you keep getting sh*t flung at you because you cant tell if someones telling porkies or not.

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Lawless SXE
Monday, March 14, 2011 @ 2:30:03 AM

Well, from what I've heard, as long as you've got the evidence to back up your choices in the questioning, it shouldn't be too difficult to tell. You must remember that, while the MotionScan tech is capable of getting every reaction, Bondi has gone for a slightly exaggerated tact with their actors. That much is evident from the videos that I've seen, and it should make the overall experience slightly easier for the average player.

Besides, it's a linear experience. They've already said that your performance in catching the crims will have an effect, but you'll still be promoted, as long as you come to a conclusion. Remember, it is possible to put the wrong person behind bars.
Peace.

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___________
Monday, March 14, 2011 @ 7:53:24 AM

i have no doubt in the tech, it could be as good as real life it still is not going to make telling the porkies from the truth much easier.
a eagle eyed friend pointed out to me the ask the community option in the diary towards the end of the latest vid.
looks like will be able to ask others what they think, maybe they would have evidence we dont have.
i hope they just dont make the game too obscure.
everything you do can really stuff up the game, so i hope they dont make it too hard to stay on the straight and narrow.

thats what i liked about heavy rain, they could of made it that if you dont find certain bits of evidence you never catch the killer.
but they did not, if you dont find enough evidence they throw you several lifelines to compensate it.
i just hope LA Noire is like that.
as they say, shame on you if you fool me once, shame on me if you fool me twice.
i just hope the actions wont be too drastic.

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Gabriel013
Monday, March 14, 2011 @ 2:18:47 AM
Reply

The sleuthing I can cope with as I like the slower paced games but the way any type of combat is played out will help me determine whether I ant this title or not.

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Lawless SXE
Monday, March 14, 2011 @ 2:24:07 AM
Reply

Well, considering the low completion rate of games, it isn't a matter of patience, but of reward. Are enough people going to buy this to make it worth the while of Team Bondi? Of course, the natural patience of people plays into it, as that will influence their decision on whether or not to pick it up, but it isn't really the main factor.

I read a few commenters on IGN saying that they're going to go GTA on the game as soon as they can and set about shooting people and driving like a maniac. As always, I can see the appeal of that, but why would you want to when this game is so, SO much more than that?

I'm definitely buying this because I legitimately think it is a GotY contender. Because it seems like a genuinely interesting, innovative and rewarding game. And because it's one way of supporting the local economy. Heavy Rain was one major step towards maturity and new concepts in gaming and this is right beside it, or perhaps leaping off from it.
Peace.

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Jalex
Monday, March 14, 2011 @ 2:37:06 AM
Reply

I think the Rockstar brand will definitely lead to the game selling more than it would otherwise, but I'm unsure what percentage of people who play it will 'get' it.

The false notion that Rockstar is just one development team seems to continue leading people to believe that all the games they publish are going to be ''Grand Theft Auto' in the '????'' And I continue reading comments on the videos of the game, pondering when they're going to show more "real gameplay", i.e. more shooting. This expectation will likely frustrate many, who will either criticize the game's perceived lack of "real gameplay", or who will simply refuse to buy the title at all.

That's all guesswork, of course. The gaming world may surprise me, making this game a huge hit and showering it with accolades (which it appears to deserve).

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Snaaaake
Monday, March 14, 2011 @ 4:25:29 AM
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The facial of this game is comparable to UC.
Can't say which one is better but UC obviously has better texture.

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D1g1tal5torm
Monday, March 14, 2011 @ 6:20:36 AM
Reply

Ben, I'm not really sure the evaluation of decline in attention spans is actually true, or whether the point is being shoe-horned in order to account for the massive popularity of games of a certain ilk.

I see huge variety in levels on patience required in many forms of entertainment. A quick example, I enjoyed watching The Cove as much as inception, and that is what makes entertainment interesting and enjoyable – the variation.

The main point is that the form of entertainment actually needs to be good. If it is good enough, OR enjoyable enough, it will do well.

If a good or enjoyable game is out there – it'll get my money for sure. That's why my expectations for this game are high.

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Ben Dutka PSXE [Administrator]
Monday, March 14, 2011 @ 10:19:52 AM

Trust me, it's true.

It's also well documented.

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kraygen
Monday, March 14, 2011 @ 12:13:43 PM

Ben's right it's very true, I read the other . . . .

Hey look a bunny!

;)

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Excelsior1
Monday, March 14, 2011 @ 12:43:13 PM

i would be interested in knowing the cuase of this documented erosion in attention spans. a byproduct of the digital age, perhaps? the rise of twitch gaming seems to be based on people needing an instant gratification fix. is that really becuase of low attention spans, or is it simply a preference?

me2 had a strong emphasis on story. and had a ton of dialogue. gamers had enough patience for that so there seems to be room in the market for thoughtful games. i really enjoyed the dialogue options in me2 a lot.

playing detective sounds like a lot of fun. it will be really interesting to see if they can pull it off.

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D1g1tal5torm
Monday, March 14, 2011 @ 3:21:24 PM

It seems to have escaped me - can you point me in the general direction?

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YashaZz
Monday, March 14, 2011 @ 8:38:53 AM
Reply

Can't wait to experience this.

I will have lot's of fun with this before Ico/Shadow Collection and The Last Guardian drops by.

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slugga_status
Monday, March 14, 2011 @ 9:21:13 AM
Reply

Personally I like games that offer a challenge and the use of your brain. There are some out there that this will be too slow for them.

I think this isn't only due to short attention spans..I also believe multiplayer has a lot to do with it as well. There are tons of people who bypass campaign/story mode and go straight to the multiplayer aspect of a game. A lot of people want to shoot at something now and if possible with their friends.

I think the true gamers will pick this up and enjoy as it was meant to be played. Too much complaining about minimal things that you really won't notice once you're "into" the game.

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dork02840
Monday, March 14, 2011 @ 9:26:33 AM
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in my opinion, rockstar games are greatly overrated. GTA IV for all its DLC and fanfare and for all of its supposed luster and prowess...absolutely bored the pants off me. the story mode drags on a tad too long, and i find myself wanting the cops to chase me. red dead revolver(havent played redemption) seemed to be going good, but the first one i tried had massive glitches. if you didnt stand in precisely the right spot at the right moment at the right time, you were caught in a bug. rockstar IMO tends to rush out their titles. while they may be high quality i find they get 9s and 9.5's based on hype/gratification as opposed to actual content. i know thats true for every game but rockstar seems to have gamer collateral and grace because i find their games to be very buggy. not to mention their story mode quickly burns out and becomes tedious. plus i find alot of their games use similar graphics engines...their the only company i can think of who blankets their brands with the same basic(yet modded and molded) engine to all their franchise titles. as for online, i cant seem to get my ps3 online so thats not important to me at this time. overall though i find rockstar to be very overrated.

i think LA noire will scratch an itch gaming wise. much like how mobster movies never go out of style. hopefully itll be the gaming equivalent of the godfather and itll do well. i just see rockstars name on the marquis and its more of the same from where i sit. in fact, while writing about LA Noire and convincing myself that its something id D1P i realized that the over saturation of crime drama in tv and gaming as well as movies makes me hesitant to spend the money on it, time piece or not. it actually made me consider getting red dead redemption used for like 30 if i can find it.

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Jawknee
Monday, March 14, 2011 @ 12:26:05 PM

L.A. Noire isn't rushed. This game has been in development for years.

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WorldEndsWithMe
Monday, March 14, 2011 @ 2:16:52 PM

Noir (the genre) is something that you barely ever see in gaming. The way Max Payne was told, the mood in Heavy Rain, but not much else. I don't see LA Noire as just another crime drama. Just sayin.

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Ben Dutka PSXE [Administrator]
Monday, March 14, 2011 @ 4:12:32 PM

Red Dead Revolver and Red Dead Redemption should never be included in the same sentence. And GTAIV wasn't overrated in the slightest.

I'll just leave it at that.

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Beamboom
Monday, March 14, 2011 @ 5:47:35 PM

According to GameRankings GTAIV is rated the best ever release on PS3. THE top game, no better game is ever released for this platform. In that respect it's overrated, quite literary. In retrospect it's fair to say the world press went a tad too bananas when it was released, but it's still a good game.

And you can't say the Rockstar games are buggy. There has been bugs, yes, but one have to realize that creating an open world environment like they do is a lot more complicated than creating a linear, pre-scripted small mapped game. The two can almost not be compared.
I've played GTA:Vice City and San Andreas for hours and hours continuously without one single hiccup, that's how *stable* Rockstar games are, now how buggy.


Last edited by Beamboom on 3/14/2011 5:49:45 PM

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kraygen
Monday, March 14, 2011 @ 12:16:49 PM
Reply

This is definitely my kind of game, I always prefer the slow, thoughtful, strategic, gameplay over fast paced hectic button bonanza any day.

I'm just hoping with all hope that it is a very well done system, I can't get rid of this nagging feeling that it's going to be gimmicky and hold my hand. I want to have to think to solve these crimes and in the back of my mind a voice keeps screaming that it's going to be like most games where it tells you what to do next without any thinking being required.

Hey I hope that little voice is wrong, but I still can't get it to stop nagging at the back of my mind.

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WorldEndsWithMe
Monday, March 14, 2011 @ 2:13:22 PM

I have more confidence in it, the air about this game just doesn't feel cheap to me because everything has careful consideration given to its development. I assume it will have to be a bit linear since you progress from beat cop to detective but the way you solve cases and press suspects appears to be rather open. My two cents.

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kraygen
Monday, March 14, 2011 @ 5:13:34 PM

I'm hoping you are correct, I really am. I don't think the game looks cheap at all, seems like a typical rockstar production, I am just afraid that when it comes to questioning a witness we'll end up just calling everyone a lier until we get the info.

I don't know why, it just keeps nagging at me, something keeps saying it's going to be more of a gimmick than a useful and fun game mechanic.

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WorldEndsWithMe
Monday, March 14, 2011 @ 6:23:34 PM

I don't think that'll be the case, if you enrage all the witnesses I think they can just decide to stop cooperating. So if you are better at reading them your investigation should go over better. That was my impression anyway.

Last edited by WorldEndsWithMe on 3/14/2011 6:23:49 PM

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kraygen
Monday, March 14, 2011 @ 10:13:51 PM

Still though, in order to make it playable, even if you anger everyone, you still have to be able to solve the case to go forward in the game. So even if you fail to succeed in any interrogation you have to be able to solve the crime, so how will that work?

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duomaxwell007
Monday, March 14, 2011 @ 2:38:06 PM
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If ppl played heavy rain which was "slower paced" I see no reason why people wouldnt be able to like teh slower paces stuff in Noire either

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WorldEndsWithMe
Monday, March 14, 2011 @ 6:26:26 PM

"People" can and do play slower paced games, but the question is are there enough people to make this game a success worthy of sequels. Every thinking man's game that fails or gets dumbed down in its sequel for the masses is a loss to the community in my book.

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Danny007
Monday, March 14, 2011 @ 2:58:54 PM
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I know that a few of my friends would never finish a game like this that requires the gamer to think and just sit back and watch. Some gamers just can't go 10 seconds without shooting someone. Maybe they would try this game out if it has multiplayer, but if there is no multiplayer I don't think it will sell as well as past Rockstar games such as Red Dead Redemption.

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Lairfan
Monday, March 14, 2011 @ 8:20:17 PM
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Dude, this is Rockstar we're talking about here. That assures this game will get at least a couple million sales from the loyal Rockstar fanboys.

I mean, look at RDR. All these articles posted about how the game might not do well, and look what happened there. Word of mouth got around that the guys who made GTA also made RDR, and with the crapload of advertising and promotions they put out there, it was a shoe-in to get millions in sales (no matter if it was a Western or not). I have no doubt L.A. Noire will probably be the same way.

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