Crysis 2: Proof That Exclusives Are In A Class Of Their Own
Crysis 2 is a great game.
Amidst all the platform controversy and Crytek's bragging, the aforementioned fact remains. While you can find any number of PS3/360/PC comparisons online in the form of screenshot and video compare-and-contrast scenarios, the general consensus is that PS3 owners did not get ripped off this time. Some may notice a very slight increase in sharpness on the 360 version, and a mammoth PC certainly has the edge, but after playing the PS3 version for quite some time, the following is obvious: it's one of the best-looking games out there, and it plays quite well on Sony's machine.
In fact, I dare say Crysis 2 features the best visuals of any shooter on the PS3...any multiplatform shooter, that is. While it's close to Killzone 3, especially in regards to animation, detail and choreography, the overall gameplay presentation in KZ3 is simply a bit sharper and more refined. Now, for the sake of argument, let's assume Crytek isn't just promoting themselves and their game, and their CryEngine really did produce the best looking game possible for the PS3. Of course, that means "best looking multiplatform game possible," as they didn't have the luxury of focusing on only one platform this time around. What does this say about the cream of the crop; i.e., the exclusives?
Essentially, it says what we've been saying all along- that when a developer simply pumps all its knowledge, talent, and resources into one platform without having to make a single solitary sacrifice for the sake of multiplatform, the game simply reaches another level. Crysis 2, Assassin's Creed: Brotherhood, Red Dead Redemption, Battlefield: Bad Company 2; these all look amazing and yet, they just don't have the added coat of polish, that extra glossy sheen we see in God of War III, Gran Turismo 5, Heavy Rain, Killzone 3, Metal Gear Solid 4: Guns of the Patriots, etc. And it's not only the PS3; in my eyes, exclusives are the best on any platform: Gears of War, Halo, and Alan Wake on the 360, Super Mario Galaxy and Zelda on the Wii, etc.
In other words, if Crysis 2 is the best we can do in the world of multiplatform shooters - and it's pretty damn good - and it still falls just a step shy of an exclusive production in terms of visual accomplishment (mind you, we're only talking about the PS3 version), doesn't that prove the superiority of the top exclusives? Doesn't this basically say, "the only way to get that extra 'oomph' is to focus?" Of course, for purposes of money, most designers can't afford to stick with one platform, especially for un-established games, but that's not the point. The point, it seems, is abundantly clear.
P.S. Watch for our Crysis 2 review later tonight.
Related Game(s): Crysis 2
Tags: crysis 2, crytek, killzone 3, ps3, playstation 3
3/23/2011 10:48:04 AM Ben Dutka
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Comments (156 posts)
maxpontiac
Wednesday, March 23, 2011 @ 1:15:34 PM
Agradegamer
Wednesday, March 23, 2011 @ 11:23:04 AM
Reply
Clamedeus
Wednesday, March 23, 2011 @ 11:31:51 AM
I think Crytek will need to step up the bar a bit more to compete with the exclusives. It looks good, but not PS3 exclusive quality good.
That's just my opinion.
bigrailer19
Wednesday, March 23, 2011 @ 11:40:22 AM
But this has nothing to do with a game on 360 looking as good or better than a game on PS3. Ben even stated in the article that he feels some 360 games still look better than Crysis 2. His point being exclusive titles will always be the best looking and running games on consoles.
With that said you cant take anything away from
Crytek and their achievement with Crysis 2. It is a good looking game that runs well!
Last edited by bigrailer19 on 3/23/2011 11:42:48 AM
Clamedeus
Wednesday, March 23, 2011 @ 11:56:09 AM
What i mean is it's probably the best looking multiplatform game i have seen so far. But when it comes to exclusives, it will always be better than a multiplatform game.
just to be clear though I'm not trying to take anything away and i understand what Ben is talking about. And the game does give exclusives a run for it's money even though it's not an exclusive game.
If what i said is to discredit what they achieved i didn't mean it in that way, or in any disrespectful manner.
slugga_status
Wednesday, March 23, 2011 @ 11:56:53 AM
Ben Dutka PSXE [Administrator]
Wednesday, March 23, 2011 @ 12:00:53 PM
Jawknee
Wednesday, March 23, 2011 @ 12:18:54 PM
Besides, Crysis is blurry as hell in motion. Something I noticed, Killzone stays in focus with all that action going on, there is no clipping or pop in. Crysis has it's fair share of both.
Last edited by Jawknee on 3/23/2011 12:19:38 PM
bigrailer19
Wednesday, March 23, 2011 @ 12:28:12 PM
Clamedeus
Wednesday, March 23, 2011 @ 12:42:59 PM
Excelsior1
Wednesday, March 23, 2011 @ 11:31:35 AM
Reply
Jawknee
Wednesday, March 23, 2011 @ 12:23:05 PM
jimmyhandsome
Wednesday, March 23, 2011 @ 11:34:41 AM
Reply
I'll probably pick this game up later on though, the game looks pretty sick but I'm still playing Killzone and I don't know if anyone else is like this, but I can't really go back and forth from FPS. I'll get out of sync with the button layout, or mechanics and end up sucking. Its like swinging a baseball bat then playing golf. Kinda.
Clamedeus
Wednesday, March 23, 2011 @ 11:37:32 AM
big6
Wednesday, March 23, 2011 @ 11:38:21 AM
jimmyhandsome
Wednesday, March 23, 2011 @ 11:57:49 AM
Jawknee
Wednesday, March 23, 2011 @ 12:41:17 PM
big6
Wednesday, March 23, 2011 @ 11:35:51 AM
Reply
The art style in games like Crysis, Killzone, Gears of War, Halo are all cool and awesome looking. I think this helps immensely in determining whether someone will say a game has "awesome graphics" or not.
(by technically advanced, I mean things like advanced shaders and lighting, volumetric smoke, etc)
SirLoin of Beef
Wednesday, March 23, 2011 @ 11:36:24 AM
Reply
HighOnFire
Wednesday, March 23, 2011 @ 11:49:41 AM
Reply
Kiryu
Wednesday, March 23, 2011 @ 11:53:26 AM
Reply
I saw the Batman Arkham City Trailer and the Graphics were not as good!Why in the hell can't Rock Steady make full use of the Cell Processor?!
Forget about equality for Every Platform!
Last edited by Kiryu on 3/23/2011 11:58:04 AM
Ludicrous_Liam
Wednesday, March 23, 2011 @ 12:19:24 PM
Kiryu
Wednesday, March 23, 2011 @ 1:12:14 PM
FatherSun
Wednesday, March 23, 2011 @ 11:55:14 AM
Reply
Graphics are not the only measure of a game. Gameplay, Story and Graphics are the makings of a great game. I await your review Ben and ultimately I will need to play it myself for my final decision.
All of this PS3/360 comparison crap is exhausting. I do not blame the machines. Ben hit it on the head. Exclusives will always trump multiplats. I know, I know, there may be some exceptions but if a developer such as Crytek focused on one machine (PS3, cause the Xbox has had it share of this already) I wonder what they would come up with. I believe that all multiplats could be equal if developers were not inhibited by budgets and deadlines.
Last edited by FatherSun on 3/23/2011 11:59:03 AM
slugga_status
Wednesday, March 23, 2011 @ 12:03:01 PM
Reply
It is however the best multiplat I've seen to date. there's some pretty good looking multiplats out there..Yet Crysis takes the cake easily
PANICinc
Wednesday, March 23, 2011 @ 12:04:12 PM
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The game looks great, plays good, and does some unique things other shooters didn't even attempt!
For all you shooter fans out there sick of buying a game, and crushing the campaign in 5-6 hours: BUY CRYSIS 2!
Heard it'll take 10-12 hours for the campaign!
bigrailer19
Wednesday, March 23, 2011 @ 12:34:33 PM
FatherSun
Wednesday, March 23, 2011 @ 12:58:19 PM
Excelsior1
Wednesday, March 23, 2011 @ 12:15:08 PM
Reply
bigrailer19
Wednesday, March 23, 2011 @ 12:31:27 PM
Jawknee
Wednesday, March 23, 2011 @ 12:34:02 PM
Reply
I decided to buy the game this morning and I must say it is pretty fun and I'll reserve my trash talk next time a crappy demo hits PSN. though I did notice the game is blurry as hell in motion and it makes it hard to see your enemies. Now I only played for a few minutes but when I popped Killzone 3 back in I immediately noticed how clear and focused Killzone 3 stays at all times. Has a better frame rate, more going on on screen, no clipping, pop in, or hang ups when loading the next section. Funny, Crysis 2 will freeze for a second or two like Killzone 2 did when it loaded the next section. Funny because all the hypocrites who complained about that in Killzone 2 failed to mention that in their Crysis 2 reviews. Crysis 2 looks good but I can't help get that "this really is a PC game" from he look and fell of it. Something about it, maybe the controls and movement animations doesn't feel as polished as Killzone 3.
Last edited by Jawknee on 3/23/2011 12:36:04 PM
bigrailer19
Wednesday, March 23, 2011 @ 12:38:50 PM
The blurriness I havnt noticed really. Although I'm not running a lot, because I try to preserve my suits energy. I'm playing the game pretty stealth like. I find myself playing it a lot like MGS4. If need be I can shoot my way through but for the most part I'm always creepin! That adds a lot to a game and it's made it that much better.
Last edited by bigrailer19 on 3/23/2011 12:39:52 PM
Jawknee
Wednesday, March 23, 2011 @ 12:47:43 PM
I especially notice the blur when objects on screen are moving. For example, early in the game right before you have to make your way through that base camp. You're looking down over it from a roof top and a truck pulls up in front of you on the street below. The truck looked blurred as hell as it was moving only to focus once it stopped. That's more or less where I noticed the blurry effect.
MadKatBebop
Wednesday, March 23, 2011 @ 12:49:04 PM
Jawknee
Wednesday, March 23, 2011 @ 12:53:37 PM
I'm happy to say I am relieved that the game is actually fun. My gut was telling me not to get it but I said screw it. Turned about to be the right choice. Usually when I take a chance and buy games that have had too much hype I am very disappointed.
*cough*medalofhonor*cough*!
Last edited by Jawknee on 3/23/2011 12:54:13 PM
MadKatBebop
Wednesday, March 23, 2011 @ 1:01:48 PM
bigrailer19
Wednesday, March 23, 2011 @ 3:45:12 PM
O yea your right! I noticed that same vehicle also and was wondering what the heck was going on... So if you flip into your visor mode, where it scans different vantage points, routes and ammo caches and what not and zoom in, it focused more. But yep I know exactly what your talking about now! Good point!
I also notice the delay when aiming. I notice it a lot when you pick somethig up like a bottle or something small by hitting square. You then have to hit R1 to throw it and oh boy does it react slow to the R1 being pressed to throw it. Not only that but the animation of your right arm is ugly while throwing objects like that, but looks fine when throwing grenades haha!
Anyways here I am praising the game, and now I'm finding little things to nit pick! Ahh anyways I am enjoying it though. I had hi hopes it would turn out better than expected and it did so...
Jawknee
Wednesday, March 23, 2011 @ 5:37:55 PM
bigrailer19
Wednesday, March 23, 2011 @ 5:48:24 PM
I also just want to point something out to you cus I know you'll notice it. I thought it was weird when I seen it yesterday. But back close to that spot with the blurry vehicle. Their is a ledge you have to drop down from onto the streets, I think it's right after you make it through the camp. Anyways their is a bunch of garbage bags and junk to the left when u drop down. I noticed that their was a blue or yellow outline around the garbage bags like in the development process the outline was never deleted or something. I don't know what kinds of programs they use but in CAD if I'm drawing something like that I either freeze or delete the outline if one is involved. Kind of funny you'll have to check it out if you see any full garbage bags lying around let me know if you see it!
EDIT: you know I'm playing right now and it must have been just that bunch or maybe a glare of some sort cus I'm not noticing any outlines anymore! Could have just been me also... But it was really really faint that I remember and kind of a gold not blue... Anyways no big...
Last edited by bigrailer19 on 3/23/2011 6:20:57 PM
MadKatBebop
Wednesday, March 23, 2011 @ 12:38:01 PM
Reply
Jawknee
Wednesday, March 23, 2011 @ 12:48:54 PM
MadKatBebop
Wednesday, March 23, 2011 @ 12:58:54 PM
Jawknee
Wednesday, March 23, 2011 @ 1:01:48 PM
I hear you about the ending. It fell flat and ended way too abruptly but it left a nice opening for Killzone 4. As for the cutscenes, I loved every minute of them. :)
MadKatBebop
Wednesday, March 23, 2011 @ 1:12:41 PM
jimmyhandsome
Wednesday, March 23, 2011 @ 1:39:42 PM
@ Bebop I don't know how you thought Rico was one of your favorite characters, he was by far my LEAST favorite characters in the game. He almost always provided all the cheesey one liners that would make the story as a whole worse for me haha. I was really hoping he'd get killed off!
Last edited by jimmyhandsome on 3/23/2011 1:41:08 PM
MadKatBebop
Wednesday, March 23, 2011 @ 1:52:01 PM
Lairfan
Wednesday, March 23, 2011 @ 4:59:27 PM
Also, the lack of Natko annoyed me as well. You don't just drop a character and expect people to not notice it.
FatherSun
Wednesday, March 23, 2011 @ 12:59:56 PM
kraygen
Wednesday, March 23, 2011 @ 2:16:49 PM
bigrailer19
Wednesday, March 23, 2011 @ 3:49:42 PM
Qubex
Thursday, March 24, 2011 @ 9:03:00 PM
MadKatBebop
Wednesday, March 23, 2011 @ 1:05:15 PM
Reply
DjEezzy
Wednesday, March 23, 2011 @ 1:23:28 PM
Reply
WorldEndsWithMe
Wednesday, March 23, 2011 @ 1:35:29 PM
Reply
tridon
Wednesday, March 23, 2011 @ 3:47:19 PM
SolidFantasy
Wednesday, March 23, 2011 @ 1:48:35 PM
Reply
FatherSun
Wednesday, March 23, 2011 @ 6:42:33 PM
RadioHeader
Wednesday, March 23, 2011 @ 2:05:43 PM
Reply
Jawknee
Wednesday, March 23, 2011 @ 2:12:03 PM
aaronisbla
Wednesday, March 23, 2011 @ 2:12:47 PM
Jawknee
Wednesday, March 23, 2011 @ 2:17:56 PM
RadioHeader
Wednesday, March 23, 2011 @ 2:42:46 PM
Jawknee, That's good to know. I've never tried a Battlefield game, but would be more inclined to check it out if it's one of only few that supports Move. Developers should realise this.
I can't be the only one who's fallen in love with this new contol scheme. What I'm thinking is Sony should come up with a 'one size fits all' patch, which would allow Move with all shooters - even if it's just the simplest form whereby the Move takes the place of the Right stick.
aaronisbla
Wednesday, March 23, 2011 @ 7:33:11 PM
Snorge
Thursday, March 24, 2011 @ 3:58:08 PM
You need to man, its a great alternative to playing FPSs....it might take a bit to get used to at first, but keep a steady hand, dont panic when you see someone and wave your hand everywhere and you'll be good.
Everyone is tired of playing FPSs? Well then try the Move, breath of fresh air!
BengiePR23
Wednesday, March 23, 2011 @ 2:11:06 PM
Reply
aaronisbla
Wednesday, March 23, 2011 @ 2:12:02 PM
Reply
kraygen
Wednesday, March 23, 2011 @ 2:19:46 PM
Reply
I'm all for good graphics, but there has to be a balance, either everything is awesome, or the gameplay has to be amazing and the graphics decent, otherwise why waste my money.
I look forward to the review, Crysis 2 isn't my thing, but I am very curious to see how well it does as far as gameplay and well everything besides the graphics.
bigrailer19
Wednesday, March 23, 2011 @ 4:04:04 PM
On top of that you can upgrade your suit to your personal liking as you gain unlockables by killing aliens. On top of that your weapons are also completely upgradeable to your liking. Like I equip silencers and sights on my weapons cus I like stealth. But if your a tank type player then the upgrades are their to help u fend off large amounts of enemies at once. On top of all that your suit can still do anything as far as special abilities go. But obviously you upgrade each of those abilities to your playstyle.
Theirs a lot more to the game than just the graphics and so far the story is pretty decent. I've noticed finding the intel helps fill in a lot of missing pieces though. And I cnt forget about the mp which in a lot of ways is like the sp as ar as upgrades to your suit and weapons go. The game modes are fun, and fresh as well because of the different ways people will use their suits. Theirs a lot of
little detail in this game that can only be appreciated by playing it, likethe menus for instance... If your an FPS fan I'd look into it!
kraygen
Wednesday, March 23, 2011 @ 10:14:08 PM
Stealthing in fps is usually so annoying because you have to constantly be looking in every direction, I almost get dizzy, not really just saying, lot of spinning around.
After the review and hearing what you've said though, now I'll probably actually play it at some point.
bigrailer19
Thursday, March 24, 2011 @ 12:42:08 AM
And you know, I completely understand being dizzy or what trying to keep up with an FPS. I have a buddy who can't even play them!
But really if your an FPS fan I'd definitely say it's worth a buy! If your not but are looking at some good shooters to play I'd definitely say put it on your list right behind KZ3 to play. It's worth trying at the least!
Wissam
Wednesday, March 23, 2011 @ 2:34:36 PM
Reply
back in the xbox and ps2 days games
like ninja gaiden and others looked better than anything on the ps2 why. was that because developers were so talent ? errr no. because xbox was a powerful machine than the ps2.
now the ps3 is more powerful than the x360. ps3 exclusives can speaks of that. yet we get
BS from IGN like this. the entire gaming media has something against the ps3 in general. the last fiasco was the ps3 hacking issue. the entire media as well as ubisoft drm designer said: sony can't do anything against that hack.
and the ps3 is doomed articles were everywhere.
they believed a punch of nerds over the console manufacturers themselves. yet Sony owned them hard. I really laughed when a famous hacker said himself Sony re secured the ps3 again. at the end gameplay what matters the most. have fun everyone.
BIGRED15
Wednesday, March 23, 2011 @ 2:39:07 PM
Reply
CoolBLKguy
Wednesday, March 23, 2011 @ 2:40:57 PM
Reply
Jawknee
Wednesday, March 23, 2011 @ 2:55:06 PM
Excelsior1
Wednesday, March 23, 2011 @ 4:31:19 PM
Lairfan
Wednesday, March 23, 2011 @ 5:05:59 PM
SirLoin of Beef
Wednesday, March 23, 2011 @ 6:52:53 PM
I'm playing the 360 version and agree with what's been said about it not being on par visually with PS3 exclusives. As I've said earlier, it's one of the best looking 360 games out there and from what I've read about the PS3 version, it's probably the best looking multiplat game as well.
Beamboom
Wednesday, March 23, 2011 @ 7:24:01 PM
But to claim that I have ever told others what they should like is absurd, it goes against everything I believe in.
I'm not a cod advocate at all, but even if I was that would be totally irrelevant for this topic.
Last edited by Beamboom on 3/23/2011 7:28:05 PM
madmike
Wednesday, March 23, 2011 @ 3:09:53 PM
Reply
MadKatBebop
Wednesday, March 23, 2011 @ 3:18:33 PM
Bloodysilence19
Wednesday, March 23, 2011 @ 3:23:35 PM
Jawknee
Wednesday, March 23, 2011 @ 5:19:53 PM
Bloodysilence19
Wednesday, March 23, 2011 @ 3:21:21 PM
Reply
DjEezzy
Wednesday, March 23, 2011 @ 4:10:43 PM
Reply
Wissam
Wednesday, March 23, 2011 @ 4:31:48 PM
leatherface
Wednesday, March 23, 2011 @ 4:35:18 PM
Jawknee
Wednesday, March 23, 2011 @ 5:24:51 PM
Last edited by Jawknee on 3/23/2011 5:25:12 PM
FM23
Wednesday, March 23, 2011 @ 6:57:45 PM
Excelsior1
Wednesday, March 23, 2011 @ 4:20:14 PM
Reply
jimmyhandsome
Wednesday, March 23, 2011 @ 4:23:14 PM
Ben Dutka PSXE [Administrator]
Wednesday, March 23, 2011 @ 5:08:10 PM
Jawknee
Wednesday, March 23, 2011 @ 5:20:43 PM
big6
Wednesday, March 23, 2011 @ 6:04:16 PM
SirLoin of Beef
Wednesday, March 23, 2011 @ 6:55:05 PM
Lord carlos
Wednesday, March 23, 2011 @ 4:40:03 PM
Reply
A2K78
Wednesday, March 23, 2011 @ 4:41:17 PM
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This is the typical answer for those who don't really want to admit the obvious.
Aside from that, I'm somewhat shocked that after the all the bad-mouthing and anti-Crytek/Crysis rhetoric I see in these discussions people are finally coming to their senses.
Wissam
Wednesday, March 23, 2011 @ 5:01:49 PM
bigrailer19
Wednesday, March 23, 2011 @ 5:10:34 PM
Lairfan
Wednesday, March 23, 2011 @ 5:15:10 PM
Are you sure you're not the one who doesn't want to see the obvious here? I mean come on, I've seen the game in action at a friend's house on a good TV, and its pretty obvious to me (and anyone else with eyes, hopefully) that this game is not up to the likes of KZ3, GoW3, or Uncharted 2. Its quite the good-looking multiplat, but better-looking than the exclusives I just mentioned...?
Jawknee
Wednesday, March 23, 2011 @ 5:21:28 PM
Jawknee
Wednesday, March 23, 2011 @ 5:38:57 PM
Bloodysilence19
Wednesday, March 23, 2011 @ 6:34:47 PM
Lairfan
Wednesday, March 23, 2011 @ 5:11:41 PM
Reply
Well, I've also heard that it has some pretty strategic and fun gameplay (and some cool customization for weapons and your suit), so its worth a rental at the least.
bigrailer19
Wednesday, March 23, 2011 @ 5:38:55 PM
FM23
Wednesday, March 23, 2011 @ 6:56:11 PM
Reply
Excelsior1
Wednesday, March 23, 2011 @ 8:42:00 PM
Scarecrow
Thursday, March 24, 2011 @ 12:48:44 AM
Ultimate_Balla
Wednesday, March 23, 2011 @ 7:35:38 PM
Reply
Jawknee
Wednesday, March 23, 2011 @ 7:50:49 PM
Snorge
Friday, March 25, 2011 @ 1:24:31 PM
Ultimate_Balla
Wednesday, March 23, 2011 @ 7:39:16 PM
Reply
Beamboom
Wednesday, March 23, 2011 @ 8:17:17 PM
Reply
First off, a very few words about my opinion on this subject. I believe it's illogical to claim that multiplats per definition is of lesser quality than exclusive titles. Now please read on before hitting that thumb.
WHAT IS A GAME?
If you all claimed that "the GRAPHICS on an exclusive title is in a class of it's own" then there would be no discussion. But you do not say that. You say that the games, the entire GAMES, are of it's own league. That means the graphics, game mechanics, artificial intelligence, controls, art direction, complexity, playfield designs, the entire production of the game is superior on a platform exclusive.
I'd say the contrary.
And before I continue let me just add that my professional background is from computer programming, mainly developing in java, c(++) and web programming (perl, php, stuff like that). Fairly simple stuff, I'm no "wiz", and I'm not saying this to brag or act elitist, nor do I know development on xbox or ps3. I just want to put into perspective that I have *some* understanding of development in general and cross platform in particular (both through web compatibility and client development mainly for linux and windows, but also for mac).
And to put it simple: Any logarithm *except* code written for the graphics chipsets is pretty much transparent. There may be platform differences in basic stuff like file systems, character encoding and the factual communication with the os to access various hardware/chipsets, also load balancing is a topic, but believe me when I say they are practically transparent. Practically, and no matter what it's *not* a big challenge for an experienced developer. This is simply not a too big issue. Everything that goes on behind the visuals are pure, non platform related number crunching.
It's only when pushing the data onto your screen in a steady, good looking manner that platform focus comes to play. Only then.
EVERY PROJECT HAS A BUDGET
What is a HUUUUUGE, stellar! issue though, is the development budget. I doubt this planet has yet seen a project where the developers found a "big enough" development budget.
And to cut a long story short (I can elaborate on this if necessary): A larger potential market equals potentially larger development budget. And a larger budget equals potentially better AI, better storyline, better game mechanics, better actors, larger campaigns and better level design. Or to put it even simpler:
if ((X-box + PS3) > PS3){
myGame = new betterGame(budget);
} else {
die();
}
WHAT IS A GOOD GAME?
With this in mind it all boils down to one very central question: What makes one game better than the other?
In order for your claim about exclusive titles to hold any truth we *must* rate graphics exceptionally high. *Much* higher than any other factor.
And please note: Some do rate graphics this high! And to those who do I do *not* say they are wrong in doing so. Whatever floats your boat, have fun with your games, enjoy and relax!
What I do say however, is that this then becomes a matter of personal preferences, personal taste, personal opinion, personal valuation.
Therefore, to claim that multiplat productions are universally inferior is plain old WRONG. You simply can't say so.
Last edited by Beamboom on 3/23/2011 8:31:20 PM
Temjin001
Wednesday, March 23, 2011 @ 9:08:15 PM
I do, btw, like the budget point you made. I'd say many of PS3's top-notch exclusives spared little expense to produce the highest production quality product possible.
As for 360 vs PS3 performance capabilities.it's been confirmed by many game devs in that when the PS3's hardware is harnessed well it can have no equal in terms of processing.
And remember it's Ben's job to critique the "quality" of a game. The best quality shouldn't be translated to a person's most enjoyable game. There's a difference. I played Tomb Raider Underworld last night and enjoyed myself even though I could spot many quality related problems.
Ben Dutka PSXE [Administrator]
Wednesday, March 23, 2011 @ 9:19:01 PM
No, we don't have to rate graphics higher. Baloney we do. There is no multiplatform game that has the OVERALL solidarity and level of polish that games like Uncharted 2, God of War III, MGS4, and Killzone 3 have.
It's about everything. The voice acting in Uncharted 2 is unparalleled, as is the animations and voice syncing during cut-scenes. The third-person control is the best in the business. The AI, balance, and pacing of Killzone 3 is the best in shooters; this has nothing to do with graphics. The storylines in Heavy Rain and MGS4 vastly outstrip most any multiplatform I've seen (although I don't know why; these elements don't have anything to do with hardware power or limitation).
Killzone 3 is better than Crysis 2 for a few reasons, and only one of them is based on graphics. Uncharted 3 will once again set the bar in this industry, and it won't be entirely due to visuals. I'm sorry, but you're dead flat wrong in your assumption.
Beamboom
Wednesday, March 23, 2011 @ 9:19:13 PM
As for the ps3 hardware I do not want to claim more insight than I do have. I am however pretty confident that with power they *mainly* talk about it's ability to churn out graphics. That is the most continious demanding task for modern game machines, being it pc or consoles.
Last edited by Beamboom on 3/23/2011 9:20:08 PM
Beamboom
Wednesday, March 23, 2011 @ 9:27:02 PM
It does not make your job as a reviewer less important, nor do it make your experience lesser relevant. But to say that a platform exclusive title is *better*, the universially label BETTER, than software developed for several platforms, to establish that as a rule, well I think that lack a technical, rational explanation.
But just to be crystal clear on this: Of COURSE there are piles of pure TRASH released as multi plat. Where there is a huge market there will be those who try to pull an "easy money" stunt. The bigger the market, the more bandidos. What we talk about here, is the theoretical potential of a title.
Last edited by Beamboom on 3/23/2011 9:38:01 PM
Ben Dutka PSXE [Administrator]
Wednesday, March 23, 2011 @ 9:31:40 PM
I will say, without any hesitation, that exclusives have far less in the way of glitches or other technical problems. It's not that the games I listed are better in other ways, it's also that they're completely 100% solid. Crysis 2 has well-documented glitches, as does just about EVERY big multiplatform game. The exclusives everyone talks about? I've never had one freeze; I've never had one do silly things we see in other games.
The bottom line is that I've played more games than most any gamer alive this generation, and I've seen it all. I can easily make the comparison, and I can tell you for a fact - opinion aside - that, at least in terms of technical elements (and I also believe the artistic elements in exclusives are better, too), there's a completeness, polish, and solidarity to exclusive projects that is UNIQUE to those projects.
But believe what you want. Seems to me you're hell-bent on refusing to accept obvious facts just so you can appear unbiased. There IS black and white in this industry, you know. It's not necessary to always live in a gray area and think "opinion" rules all.
Last edited by Ben Dutka PSXE on 3/23/2011 9:33:00 PM
Beamboom
Wednesday, March 23, 2011 @ 9:59:20 PM
But I'm not hell-bent on anything. I have been confused by this from the moment I entered the playstation sphere, struggling to make any sense of it, both from a personal and technical perspective.
When I look back on these years and browse through my games collection I simply do not find this apparent difference. My best co-op game has been multi. My FOUR best RPGs has been multi. My best fps has been multi. My best LOOKING game has been exclusive.
My most memorable gaming moments are evenly spread over a mix of multi and exclusives.
Jawknee
Wednesday, March 23, 2011 @ 10:11:49 PM
Beamboom
Wednesday, March 23, 2011 @ 10:14:09 PM
Amongst last years 30 highest ranked games, 4 of them are exclusives, the remaining 26 are multiplats. #1 Top rated is multiplat.
Of 30 highest rated ps3 games of all time, 6 are exclusives, the remaining 24 are multiplats. #1 Top rated is multiplat.
(source: gamerankings com)
Of course, there are much more multiplats released than exclusives, but these are the closest to objective ranking we can get of the BEST of them all.
And still I see no *obvious* sign that exclusives are in a league of their own.
(hehe I wrote this while you posted yours, Jawk. But I do not really think I have any chance of "winning" anything at all, I just want to explain myself, cause I'm slightly tired of the namecalling and downthumbs and partially respectless treatment I think that I receive because of expressing these opinions. I'm not a complete jerk. I just see things differently, and now I explain how.)
Last edited by Beamboom on 3/23/2011 10:25:03 PM
Jawknee
Wednesday, March 23, 2011 @ 10:26:45 PM
Ben Dutka PSXE [Administrator]
Wednesday, March 23, 2011 @ 11:33:19 PM
If you want anecdotal evidence, fine: if I were to name the best games of the generation, most of them would be exclusives.
Uncharted: Drake's Fortune
Uncharted 2: Among Thieves
Metal Gear Solid 4: Guns of the Patriots
inFamous
Gears of War
Gears of War 2
Halo: Reach
Heavy Rain
Alan Wake
Gran Turismo 5
Killzone 2
Killzone 3
LittleBigPlanet
LittleBigPlanet 2
MLB (most any year): The Show
Super Mario Galaxy
Super Mario Galaxy 2
Demon's Souls
God of War III
Now, I fail to see how that's not the cream of the crop. I fail to see how even the best multiplats - GTAIV, Assassin's Creed, Battlfield, Crysis 2, Red Dead Redemption, Dead Space, etc. - can compete with that. Let's try to be logical.
Beamboom
Wednesday, March 23, 2011 @ 11:54:19 PM
It's not *meaningless* when the TOP rated game is multiplat, both for last year, for all years, if you go to 2010, the list for 2009...
We are not talking about mass/majority here, there can be one million other titles behind it, we talk about the single best titles. The best productions.
If we limit the scope to top-5, there were at least 5 exclusives any year and the bottom line is that of the top 5 titles, across the entire time line, typically at least THREE of them are multiplat. Create a top ten list (there are 10 exclusives any year, right?) you'll find that typically seven of them are multiplats. These are stats that simply can not be denied!
There could be just ONE exclusive any given year. As long as there are multiplats above it, those multiplat games are better (according to these stats).
You can't just dismiss these facts and replace it with your personal top ten list...! ("I reject your reality, and substitute my own.":p)
We can start talking math and stats and totally get lost in the finer details here, but there can not be any other conclusion than from a statistical point of view, taking the entire worlds (well, not really but a lot of them) reviewers validations into account we can not detect any conclusive facts amongst this source material that go in the exclusives advantage.
We can agree on not agreeing, but at least you have to admit that these stats do *not* show the exclusives to be such a league of their own.
Last edited by Beamboom on 3/24/2011 12:04:00 AM
Ben Dutka PSXE [Administrator]
Thursday, March 24, 2011 @ 12:42:37 AM
Makes perfect sense. Really. Or, you can take the top 10 exclusives from all platforms and the top 10 multiplats, and ask just about any critic or developer or insider to pick one group or the other.
No matter how you slice this, you're wrong. It's not a difference of opinion. You can accept that or not. I really don't care anymore.
Last edited by Ben Dutka PSXE on 3/24/2011 12:43:49 AM
Beamboom
Thursday, March 24, 2011 @ 12:55:53 AM
I just don't understand you. You are saying that the collective scores ranked like on these sites means nothing, and that if I had taken the mentioned games, sorted them in two groups and gone to every reviewer individually that has delivered ratings to metacritic & co, then the outcome would be different?
If so, what do that say about reviews and ratings in general?
Last edited by Beamboom on 3/24/2011 12:58:53 AM
Temjin001
Thursday, March 24, 2011 @ 1:55:59 AM
BUt like I stated already, the majority of what I play are exclusives so I don't have enough experience to really know or observe a clear difference in quality control. Tekken 6 plays great. I know that =)
Beamboom
Thursday, March 24, 2011 @ 2:06:28 AM
My collection of ps3 titles consist of a total of approx 60-70 titles or thereabouts. The exclusives, obviously, are in a minority. I do however have many of the "usual suspects", Heavy Rain, Uncharted 1&2, a couple of Ratchet&Clank, MGS, KZ2 (not 3), LBP, FFXIII, inFamous, Heavenly Sword... That I can think of right now (not close to my ps3 atm).
It's not like I really *want* one or the other to be "better", this is not a football match. I just find a mismatch between my personal observations based on my own gaming experience, and the widely accepted opinion on this site. It fascinates me. Makes me wonder.
The odds are against me and my impressions. You all have at *least* as many games as me and played just as many titles. Therefore, all logic tells me that you have realized something I have not.
However, being as fact oriented as I am, I just find no objective evidence that support that there is this major difference. Not when all is taken into account.
And if there are no technical, logical reason for why the actors should be any better on exclusive titles, the stories should be better, the campaigns longer, the game mechanics cooler, the art works more stunning, the audio be crisper, the arrangements more creative, the atmospheres be more intense... If there are no technical, economical or other reason why all these multiple little parts that makes a game should be any better... If they are, then why? What mechanics are at work here?
Last edited by Beamboom on 3/24/2011 2:27:15 AM
Temjin001
Thursday, March 24, 2011 @ 2:24:55 AM
Last edited by Temjin001 on 3/24/2011 2:26:06 AM
Beamboom
Thursday, March 24, 2011 @ 6:10:06 AM
Ben Dutka PSXE [Administrator]
Thursday, March 24, 2011 @ 10:17:04 AM
YOU are the one that didn't even bother to respond to my last post, but instead decided to get personal. You couldn't address what I said because you and your statistics-loving theory was proven crucially flawed. Then you ADMIT this is all based on YOUR personal preference, ADMIT it doesn't jive with anyone's outlook, desperately try to back it up with stats that can't be used for STATISTICAL reasons I noted above, and continue to think you're the "unbiased" one? ...right.
You also made implications about me, when you know nothing about me at all. "Decades-long follower?" You know that how? Do you have any clue about my gaming history? No? None? Then shut it. Did I make any such personal assumption about you? And who made a post as long as a book, loaded with the ego the size of California, telling everyone they're wrong, when NOBODY agrees with you?
So knock it off. You seem to think you're the arbiter of "unbiased" views and you also seem to think you know more about everything than everyone else. You're going to lecture everyone on how multiplats are just as good as exclusives, which of course makes absolutely no sense. No more lecturing. Got it?
Last edited by Ben Dutka PSXE on 3/24/2011 10:21:56 AM
jimmyhandsome
Thursday, March 24, 2011 @ 11:25:54 AM
Beamboom
Thursday, March 24, 2011 @ 2:52:15 PM
Shams
Wednesday, March 23, 2011 @ 9:17:53 PM
Tip: Turn off 1080p in your PS3 settings when playing C2. Unlike other games, it will automatically upscale to 1080p which hurts the response time.
Also, pop in KZ3 if one has it. It's clear that Crysis 2 is more comparable to something like DeadSpace 2 than to KZ3, U2, or even R2, once one checks out the aforementioned titles in action.
Jawknee
Wednesday, March 23, 2011 @ 10:16:41 PM
BIGRED15
Wednesday, March 23, 2011 @ 9:33:27 PM
Reply
Ben Dutka PSXE [Administrator]
Wednesday, March 23, 2011 @ 11:27:37 PM
___________
Thursday, March 24, 2011 @ 3:03:22 AM
Reply
of course ps3 exclusives are going to be better then multiplatform games!
1 they normally have a larger budget.
2 they normally have more experienced teams.
3 they have tools other developers do not have.
4 no one knows the ps3 better then sony, they only lend there engineers to first party studios so they get help others dont.
5 if your first party you dont have to worry about will this work on other platforms?
as crytek said a while ago if its not going to scale down for consoles its not going into the PC version.
if your focusing on only one platform if it works it works you dont have to worry about anything else!
6 first party studios are generally much larger then multiplatform studios.
7 more time.
if your first party most games get say 3 years of development time so that means 3 years to get 1 copy of the game working.
if your MP either your teams smaller because you split it up one for PC one for ps3 and one for 360.
or you dedicate same amounts of time to one version then move onto another then move onto the last.
you get allot more polishing time if your exclusive appose to multi because you only have one product to perfect appose to 2 or 3.
8 they normally get a much larger development time.
sonys allot more relaxed in time frames, budget, and how risky a game is.
sonys allot more relaxed in how long it takes to get games out, you really think EA would of given the guys doing shift 2 5 years if they asked for it?
even if they DEMANDED it?
allot of publishers wont do a game if its risky or if they cant see a market for it.
sony on the other hand are much more likely to take the plunge then others.
in other news the sky is blue, water is wet, and cows go moo!
i doubt will ever get a MP game that runs with the best ps3 exclusives simply because of what i stated above, they just dont have the tools, engines, equipment, budget and time first party studios get.
Last edited by ___________ on 3/24/2011 3:11:29 AM
Jawknee
Thursday, March 24, 2011 @ 11:26:43 AM

Crysis 2









bigrailer19
Reply
Wednesday, March 23, 2011 @ 11:20:56 AM
But I'm with you Ben. IGN, CVG are just a few that say Crysis is the best looking console game. And on 360 I agree. But KZ2 looks better, and obviously that puts KZ3 ahead of it. In some cases as you pointed out Ben KZ3 is sharper. Objects seem more prominent, and well realistic. The environments, and characters especially. And with out doubt Uncharted 2 is still tops. So I don't think anyone has much room to say Crysis 2 is the best looking console game, when clearly it's not. But it is damn good looking and I challenge any one to say it's not. It's up there with some of the best looking games for sure.
All in all though Crysis has turned out to be a very good looking game, that runs very well on the PS3, and the mp is actually a lot of fun! If your a shooter fan, it's a game to have in your library. No questions asked!
Last edited by bigrailer19 on 3/23/2011 11:24:07 AM