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Quantic Dream: Sony Has "The Best Studios In The World"

It's no surprise that Quantic Dream boss David Cage thinks highly of Sony, and it's encouraging to know he has no plans to sever that partnership.

After the tremendous success of Heavy Rain, many have asked if Cage and Co. will start developing games for the Xbox 360 and other platforms, but the answer is clear: no. In speaking to CVG, Cage said Sony "trusted" his team from the start and thus far, the global electronics corporation has never let them down:

"Being a part of a company with what are probably the best studios in the world is something really pleasant for us. We're happy to continue this relationship and create content for the PlayStation brand. But they fund our projects, so we're staying exclusive to PlayStation.

I am very loyal in general - or I try to be. I know that trusting me is always a big risk and when people do, I feel like I owe them something. It's not just because I want to thank them, though. We have a relationship that works, we're excited by the platform - we think it's the best platform out there. We're glad to continue to work this way."

He also said they routinely talk to other Sony-exclusive studios like Naughty Dog, Santa Monica, Guerrilla, and Media Molecule. "We talk about technology, best practice, how we do things - we share experience and expertise. I think that's of real value for everybody." For our part, we're fairly certain Quantic Dream can utilize their talents best on the PS3, so we're fine with this decision.

Tags: quantic dream, david cage, sony, ps3, playstation 3

3/23/2011 12:01:58 PM Ben Dutka

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Comments (36 posts)

KOLDKUTT
Wednesday, March 23, 2011 @ 12:36:17 PM
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I Bet this really chapped some hides. Ps3 exclusives r the best games out there. Why would any body want to play anything else but a ps3.

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Bonampak
Wednesday, March 23, 2011 @ 1:53:52 PM

I agree.

However, the ideal scenario would be that every game console had top AAA quality exclusives. As well as having it's core base actively supporting such games.

Since this will only help the home console market remain as the MAIN market in the gaming world.

Because at present, a lot of the attacks are not merely a result of in-fighting between fanboys from the console market. But instead they're coming mostly from the mobile gaming world and the industry/media that is in bed with Apple and Facebook.

During the last Game Developers Conference, the point was made that mobile/social gaming was currently dominating the scene.

And some even hinted at the possibility that the home console market was becoming irrelevant. Since devs had a better chance at making a profit on mobile devices and Facebook.

Thus why the point was made that cheap disposable social games were the 'IN' thing now.

So we gotta be careful about who we consider enemies in a war that not only involves consoles. The days were the fight involved only 3 sides are def over.

Agree with this comment 7 up, 0 down Disagree with this comment

Underdog15
Wednesday, March 23, 2011 @ 7:30:31 PM

Bonampak makes a fantastic point. Consoles in general should be supported beyond specific platforms. Facebook games rake in tons of cash as do iphone aps and such. Handhelds are taking over my favorite genre as well.

Perhaps the biggest war is not between the 360, ps3, and wii like many believe to be so. Maybe the handheld market and casual market are the greater competition.

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bigrailer19
Wednesday, March 23, 2011 @ 12:46:33 PM
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Good... I only expect great experiences from them. I'd hate anything to be hindered by that. Can't wait for the next project!

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slugga_status
Wednesday, March 23, 2011 @ 12:49:48 PM
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Well Mr. Cage didn't tell us anything we didn't already know. With those studios bouncing things off of each other, great things are bound to happen. I have immense faith in Quantic Dream

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Jawknee
Wednesday, March 23, 2011 @ 12:57:41 PM
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Indeed they do! But don't let people at Gametrailers or Kotaku hear you say this David. They'll just call you a fanboy. :)

Seriously, what happened this gen that we can't even declare exclusives to be the cream of the crop without a bunch of rabid exclusive haters jumping down your throat accusing you of insulting their great and almighty Xbox. Xbox has some okay games. They just seem a bit generic to me when compared to Sony's and Nintendo's top notch projects.

Anyway, looking forward to their next game. What ever they make is a day one buy for me.

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FatherSun
Wednesday, March 23, 2011 @ 1:57:26 PM

MS is some slick bastards. They saw the market and just came in and now they command a large share of it. I will not down them on that. Everything else MS is questionable. I wonder what things would be like if the initial failure rate was not a 3rd of the units sold. Scary!

To me its all in the marketing. Flash enough lights in peoples eyes and they are yours to control. What I find strange is the level of loyalty the Xbots have. It is like a drug. I own both and clearly see which is the better product.

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Excelsior1
Wednesday, March 23, 2011 @ 4:44:54 PM

that loyalty of the xbox fans scares me. makes me wonder if sony will ever get back on top. by all means the 360 should have been in serious trouble after the rrod disaster, but they somehow walked away the console of choice for hardcore gamers. at least here in america.

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Kiryu
Wednesday, March 23, 2011 @ 1:06:53 PM
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Naughty Dog
Insomniac Games
Sucker Punch!
Amusement Vision (Yakuza Series)
Kojima Productions
Sony Santa Monica
Quantic Dream

Best Developers in the World!
Cage thank god u guys are Exclusive to Playstation!

Last edited by Kiryu on 3/23/2011 1:07:23 PM

Agree with this comment 8 up, 1 down Disagree with this comment

nilos95
Wednesday, March 23, 2011 @ 2:36:32 PM

And here I though the Yakuza studio was SEGA's property and are not necessarily exclusive....Well, you got to know more about that.

Last edited by nilos95 on 3/23/2011 2:37:09 PM

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Teddie9
Wednesday, March 23, 2011 @ 4:11:21 PM

I'm pretty sure Insomniac is planning on some multiplat titles too. Also Kojima productions isn't either.
Not gonna argue that they aren't the best though :).

Last edited by Teddie9 on 3/23/2011 4:12:51 PM

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OxyFenix
Wednesday, March 23, 2011 @ 8:02:06 PM

You forgot

Team Ico
Guerrilla games
Polyphony digital
Media Molecule
Zipper Interactive
Q-Games (Pixeljunk)
ThatGameCompany (Flower)
EatSleepPlay (David Jaffe)

Did I forget any?

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Kiryu
Wednesday, March 23, 2011 @ 8:33:32 PM

Oh my gosh i forgot Team Ico!

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Underdog15
Wednesday, March 23, 2011 @ 1:24:45 PM
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See what positive, non-competitive relationships between developers fosters? The best and most diverse experiences in gaming! Why compete with other devs when you can help each other become stronger?

This is the a positive indicator about where gaming is heading, in my opinion.

Agree with this comment 4 up, 0 down Disagree with this comment

WorldEndsWithMe
Wednesday, March 23, 2011 @ 1:25:34 PM

Gaming development under Sony anyway.

Agree with this comment 9 up, 1 down Disagree with this comment

Jawknee
Wednesday, March 23, 2011 @ 1:30:12 PM

They are like a big happy family. :)

Agree with this comment 2 up, 2 down Disagree with this comment

Lairfan
Wednesday, March 23, 2011 @ 5:20:10 PM

Yeah, maybe someone should show this story to Treyarch and IW. Teach them how real devs do things.

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WorldEndsWithMe
Wednesday, March 23, 2011 @ 1:24:50 PM
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Good news, I'd hate to see them take their upcoming projects multiplat for the simple reason that they would have to degrade significantly in quality to make that move. It comes down to a trade off hoping for more sales but sacrificing your vision. I like devs that won't sacrifice their vision. And in the end you are still liable to succeed if you have a good game, look at what happened to Ninja Theory by going multiplat.

That said, I have no ill will towards Insomniac for starting a new multiplat IP, but if they took Resistance multiplat I might not be so happy ya know.

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FatherSun
Wednesday, March 23, 2011 @ 1:47:57 PM
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DUH!

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Nynja
Wednesday, March 23, 2011 @ 1:50:33 PM
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Honestly it wouldn't bother me if they went multiplatform so long as the PS3 remained the lead console.

That said, I'm happy to hear QD's focus will remain on the PS3.

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kraygen
Wednesday, March 23, 2011 @ 2:26:09 PM
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This is something we hear often from devs working for sony and I find it interesting that you never hear anything like this from a M$ studio.

I wish all the studio's had this mindset, I'd rather every dev wanted to make the best game possible regardless of console. I just want my games to be the best they can be and there seem to be so many devs who just don't care about quality. They just want to shove their games out so they can make a quick and easy profit.

I'll be looking forward to QD's next game and I know there is a very good chance I'll buy it quick.

Agree with this comment 3 up, 1 down Disagree with this comment

Cesar_ser_4
Wednesday, March 23, 2011 @ 4:01:54 PM

MS has studios?

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kraygen
Wednesday, March 23, 2011 @ 10:15:23 PM

Ok, well I guess I meant those studios who often make 360 exclusives.

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sirbob6
Wednesday, March 23, 2011 @ 2:52:37 PM
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Sounds good,can't wait to see what they can pull off now that they know the PS3. I will be happy so long as they don't include another trophy like Pride Saved, Hardest Trophy EVER!

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BikerSaint
Wednesday, March 23, 2011 @ 4:16:23 PM
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You go, Cage!!!

"Sony Style"

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Wissam
Wednesday, March 23, 2011 @ 4:26:53 PM
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This is a truth since the ps2. well said mr.cage.
Looking forward for you next game.

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jimmyhandsome
Wednesday, March 23, 2011 @ 4:31:35 PM
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Does Sony own Quantic Dream? Obviously they fund most of the project but I was wondering how that relationship works and/or the difference if they do own a development studio?

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BikerSaint
Wednesday, March 23, 2011 @ 5:22:33 PM

jimmyhandsome,

Hope this helps.....

Sony: We Have a Duty to Push Boundaries
Share And Ray McGuire talks about Heavy Rain

There's been a lot of talk about the disappearance of the “middle-class” of games of late, with AAA titles becoming increasingly safe and less innovative. Ray Maguire, head of Sony Computer Entertainment U.K. acknowledged the issues facing current console games.

Read full story here:

http://www.thealistdaily.com/news/sony-we-have-a-duty-to-push-boundaries/

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jimmyhandsome
Thursday, March 24, 2011 @ 12:05:37 PM

Thanks!

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Lairfan
Wednesday, March 23, 2011 @ 5:24:33 PM
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Good to know Mr. Cage won't be sacrificing his vision to a certain company for profit any time soon.

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BikerSaint
Wednesday, March 23, 2011 @ 6:07:42 PM
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Yeah, if they had HR too, I can just see the users on the other console trying to button-mash their way through it.

And not even know there is over 20 different ways to play HR.

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Lawless SXE
Wednesday, March 23, 2011 @ 6:39:40 PM
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Good to know that the QD team thinks that as well as the fans. Even better to know that they're staying exclusive.
Peace.

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BikerSaint
Wednesday, March 23, 2011 @ 8:36:09 PM
Reply

On a interactive games related note, Timothy Leary once envisioned his own interactive game, called "Mind Mirror"....


Radical Dreamers

Timothy Leary isn't remembered for his contributions to video games. The controversial pop theorist's body of work consists of exactly one game and a handful of prototypes.

For Leary, the trouble with making finished products was a matter of self-restraint. Leary had lofty ideas about the role and function of games. He wanted them to be intimate experiences. He thought they could exhibit the ultimate potential of the mind. As a result, overambitious ideas sunk most of his projects before they ever got started.

Once, during a seminar on Mind Mirror, Leary's one and only finished game, which was published by Electronic Arts in 1985, an attendee expressed disappointment with the outcome. Leary promptly apologized, explaining that "the next version will feature such dimensions as psychic sensitivity, telepathy, psychedelic excellence, mastery of your own brain, the ability to jump levels, inter-neurological gymnastic skills, and, oh yeah, the erotic."

Read the full story here:
(BTW, there's also another link there to play the 1985 "Mind Mirror" game)

http://killscreenmagazine.com/articles/radical-dreamers


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___________
Thursday, March 24, 2011 @ 2:58:23 AM
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david, PLEASE dont waste your tallent on another stupid boring PFS!
do something different, a crime thriller would be nice.
maybe something like LA Noire or condemned 2.
or a supernatural psychological thriller like alan wake.
i love games that play with the insanity card, have events happen then question there reality.
thats one part i felt DS2 fell well short of, they could of really pushed it allot further!

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jimmyhandsome
Thursday, March 24, 2011 @ 12:08:49 PM
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Speaking of Heavy Rain, I just picked it up and its amazing! However has anyone experienced problems with the load screens? I'm talking about when you get a close up of the character you're about to play as. Sometimes it just doesn't load the next chapter and I'm stuck looking at fat-boy's face for minutes. It didn't happen at first, but started to after I saved the game and went back into it via the "continue option". now its doing it more frequently and I'm forced to turn off my PS3 then attempt to jump back in the game by trying again.

Anyway, is this something that has happened to anyone else? Or did I just get a faulty disc? Help? Thanks!

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Kai200X
Thursday, March 24, 2011 @ 9:33:08 PM
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Tell me something I dont know :)

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