Two More Fighters Headed To Mortal Kombat Via DLC
As if you won't have enough fighters to tool around with when the game releases next month.
Following the new trend of announcing downloadable content before the actual game hits store shelves, developer NetherRealm Studios has revealed the first extra characters for their upcoming reboot. They don't want to stick to the easy expansions (costumes, stage additions, etc.); they want the new fighters to "have all the good stuff." So in other words, they'll be entirely new characters from top to bottom. Said producer Han Lo:
"They won't be copy and pasted from characters already in the game - they're going to have their own unique fighting styles, moves, fatalities and x-rays - all the good stuff. [The two we're adding] are Kenshi, who players will recognise from previous MK games, and more excitingly we're adding Scarlet.
Anyone who knows the history of Mortal Kombat will tell you that back in the days of the arcade - when they did just palette swap characters to come up with multiple fighters in the game - there was a glitch in one of the old arcade machines that caused the Jade/Katana/Milena female ninja to glitch and turn red.
People always thought it was a hidden unlockable character and it wasn't, it was purely a programming glitch. They've always speculated and in fact it was the fans who named her Scarlet to begin with. She's no longer a glitch - she's an actual character, and she'll be coming pretty soon post-launch."
HA! Now that's hardcore. We always knew NetherRealm was designing this reboot for the die-hard fans, and they just keep proving that approach with every new piece of news. Turning a glitch only encountered by the MK faithful into a real playable character is worthy of praise, don't you think?
Related Game(s): Mortal Kombat
3/27/2011 8:45:35 PM John Shepard