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Rockstar: Games Are "Moving Towards Creative Maturity"

L.A. Noire is the very first video game to be honored with an "Official Selection" at the Tribeca Film Festival; that presentation will take place on April 25.

And in speaking to the Hollywood Reporter, Rockstar vice president Dan Houser talked about both games and movies, and how the interactive entertainment venue has continued to advance. When asked if he considers games as an art form, Houser first shied away from a direct answer, saying "it tends to attract people with too much time on their hands." Then he elaborated by talking about "unique rewards:"

"...we obviously feel that games are an amazing creative medium that have unique rewards and unique challenges. Games today are moving towards creative maturity, as both people’s skill at designing them improves and the underlying technology to build them makes more and more possible. Production values have improved massively in games over the last five years. We have tried hard to ensure that in our games, an extra layer of gloss and polish is used to make the interactivity more interesting, the world more vibrant and the characters more nuanced. If we do that, we create an experience that is very engaging for people and entirely unique to the medium of games – the chance to live in a world that does not exist and experience life as someone you are not."

You should definitely read the rest of the interview; Houser also talks about movies that inspired the game (which is set in 1940s Los Angeles); films include "The Maltese Falcon," "Double Indemnity," "The Big Sleep," "Out of the Past," and more recent classics. He also mentions that Team Bondi used over 400 actors to pull off this production...yep, sounds like Hollywood to us. The expended effort is large.

Tags: la noire, l.a. noire, rockstar, team bondi, games industry

4/6/2011 10:36:52 AM Ben Dutka

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Comments (22 posts)

Lord carlos
Wednesday, April 06, 2011 @ 10:58:36 AM
Reply

Love me a good murder mystery,especially if i'm a hard a$$ murder police in the 1940's.
I wonder if we can beat the crap out of suspects if no one is watching the interrogation??

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WorldEndsWithMe
Wednesday, April 06, 2011 @ 1:31:16 PM

You can beat on them, but doing so may cause some suspects to clam up, so be judicious with your beatdowns.

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Lord carlos
Wednesday, April 06, 2011 @ 1:43:47 PM

Great
Never beat up a mob boss!
Junkies and bell boys = open season

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JSwayze
Wednesday, April 06, 2011 @ 11:34:22 AM
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I'm still "iffy" about this game for some reason

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frylock25
Wednesday, April 06, 2011 @ 12:01:46 PM
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while i already know that money will be to tight to pick this up day one, i will be getting it. this game looks amazing. it would have to really tank in the reviews for me to not get it. since i dont see that happening i look forward to playing the hell out of this game. with that many actors there will be a lot of crimes going on and many people to talk to and gather clues from.

i wonder if you work several cases at once or a case at a time.

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kraygen
Wednesday, April 06, 2011 @ 12:02:28 PM
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I'm hearing a lot of talk about this game and it has me worried. Too often big talk leads to small delivery.

I really want this game to be great, but I still have that nagging voice in the back of my head. I'll be thrilled when I can just read the review and know for sure.

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WorldEndsWithMe
Wednesday, April 06, 2011 @ 1:32:53 PM

Rockstar wouldn't publish if it sucked. And talking up a big innovative production is a little different than talking up yet another carbon copy FPS. Keep the faith man.

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Lawless SXE
Wednesday, April 06, 2011 @ 1:40:47 PM

I think RDR is a good indicator of this game. Sure, it isn't being developed by R* directly, but they tend not to overhype, no matter how much it may seem to be so.
Peace.

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kraygen
Wednesday, April 06, 2011 @ 8:25:14 PM

I hear ya, I just can't seem to get rid of that voice.

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FM23
Wednesday, April 06, 2011 @ 12:22:15 PM
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So is Rockstar going to make another game with a black protagonist as no other developers even cares to make one. And I don't want a wannabe gangbanger black protagonist like San Andreas...I see enough of that around my area. Anyway, Rockstar was the company that got me into gaming hard along with MGS, and Midnight Club. Rockstar has really matured evidenced by GTAIV and RDR. LA Noire should be another step, but if they are planing on making open world games in the future...they need to make them RPGish giving the world more interaction. GTAIV was entirely absent of this concept and RDR tried to fix that, but I don't think that was a strong effort either. Anyway, hope LA Noire doesn't suck. Already preorder it.

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maxpontiac
Wednesday, April 06, 2011 @ 12:54:38 PM
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If by creative maturity they mean soft core porn, I am disappointed. I don't want to have to see or experience video game sex.

If they mean I can get enjoyment from the story, dialogue and topics, I am all for it.

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WorldEndsWithMe
Wednesday, April 06, 2011 @ 1:33:36 PM

Sex in video games is usually very avoidable by the player.

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Lawless SXE
Wednesday, April 06, 2011 @ 1:46:00 PM

Sex yes, but innuendo and often nudity isn't considering it's often built into the level design or cutscenes.

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WorldEndsWithMe
Wednesday, April 06, 2011 @ 1:36:35 PM
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He might be jumping the gun, if this is as good as I think it will that means I'll still be able to count the number of creatively mature games available on one hand. We still have to get intellectual adventures to overtake plain shooters before the industry moves in that direction with any certainty.

But if this hits big and Rockstar and Bondi keep it up and we add Quantic Dream's new productions to the list it will be a real move in the right direction.

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FM23
Wednesday, April 06, 2011 @ 2:00:46 PM

And what games do you consider creatively mature? Bioshock, MGS 2-4, Heavy Rain, Fallout 3/New Vegas, GTAIV, RDR, Mass Effect 2, and Uncharted come to mind

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Lawless SXE
Wednesday, April 06, 2011 @ 1:44:45 PM
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As the good ideas become more common, they produce other, more risky ones, and I think this is what he means. They are becoming more inventive, and adding mechanics that really weren't available in the last generation. It'll be good to see how a large scale endeavour like L.A. Noire goes, and whether anyone else will choose to follow their example of melding older gameplay with entirely new aspects.

But 400 actors? That's madness.
Peace.

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PSTan
Wednesday, April 06, 2011 @ 3:27:02 PM
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Yes! Videogames are finally getting the respect they deserve from the media as an art form! Take that, Mr. Ebert!

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Lairfan
Wednesday, April 06, 2011 @ 3:47:54 PM
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This guy knows what he's talking about. And seeing that he's the VP of Rockstar, that doesn't surprise me in the slightest.

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hadouken
Wednesday, April 06, 2011 @ 8:03:16 PM
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Suddenly my wallet feels lighter.

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YashaZz
Wednesday, April 06, 2011 @ 10:05:21 PM
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I really think this will turn out good. (My mind tells me!)

I couldn't resist and pre-ordered it last week with the "Naked City" Vice case.

Can't wait.

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Gordo
Thursday, April 07, 2011 @ 2:29:10 AM
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Looking forward to this one.

Have Killzone 2, Crysis 2 and Mass Effect 2 to keep me going until May.

Will be a nice change of pace after that.

Anything that makes a person feel emotion is art in my opinion.

No one in their right mind could tell me the following aren't right up there as art forms:

1. Taking your crew through the Omega 9 Relay for the first time.

2. Deciding to drink the potion or not in Heavy Rain.

3. Fighting in the collapsing building in Uncharted 2.

I can't honestly think of a scene in a film that I have watched or a book that I have read in the last year that has elicited the same emotions in me as those three gaming moments.

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___________
Thursday, April 07, 2011 @ 4:34:13 AM
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and that is EXACTLY whats wrong with the industry!
everything has to be realistic and burst our imaginary bubble!
gone are the days where games were a place where you could let your imagination run wild!

sure theres a place for serious games like this and heavy rain, but at the same time you need something else to balance it out!
as the saying goes, a yin to every yang.
at the moment we have 1000000000 yins and 5 yangs!

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