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Rumor: Heavenly Sword Survives With Another Developer

Heavenly Sword was one of the first quality PlayStation 3 exclusives but evidently, 1.5 million sales wasn't enough to warrant a sequel.

Now, though, it seems the IP survives...only with another developer. Unfortunately, according to HipHopGamer, that developer remains unknown, despite the supposed fact that the idea of a trilogy remains intact. Ninja Theory handled the first and have since gone on to deliver Enslaved: Odyssey to the West, a multiplatform effort that went over well with critics, but sort of bombed out on the sales charts. The fall competition and lack of promotion likely hurt its potential, and we know Ninja Theory is currently cranking on the new Devil May Cry. So who has Heavenly Sword? Our vote would go to Sony Santa Monica; the same team that handles the stellar God of War series. Anybody else have good ideas for a competent developer...?

Of course, until we see a more official source, we're not saying this is confirmed. We just love the idea of a new HS title, that's all.

Tags: heavenly sword, heavenly sword 2, heavenly sword sequel

4/10/2011 9:24:13 PM Ben Dutka

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Comments (90 posts)

PasteNuggs
Sunday, April 10, 2011 @ 9:36:13 PM
Reply

I've been waiting for this for a long while. Ninja Theory should have just continued working on this series and right about now we would be hearing about part 3.

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WorldEndsWithMe
Sunday, April 10, 2011 @ 10:13:55 PM

And each game would double the sales of the last easy.

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mastiffchild
Monday, April 11, 2011 @ 6:49:04 PM

The obvious vote is NOT Sony Santa Monica to my mind but one much closer to my UK home-Sony Cambridge. Cambridge helped extensively when NT ere making the original game, know the IP, haven't been making big games as such but HAVE announced a "AAA franchise" game for PS3 and job listings confirm this to be the case.

A lot of folk assumed the game would be a new MediEvil but I fear not enough of today's gamers would have a clue about Sir Dan-I definitely wouldn't think they'd have called the series AAA at any point since PS1 and the PSP game was a stinker so that doesn't help the cause. No, I always felt HS was a better fit for Sony Cambridge and with SM helping Lightbox and DJ on the follow up(we think) to Warhawk AND GOW4 seemingly confirmed by sources close to them(and you'd think they'd be right on it as a PS4 launch title or leg stretching follow up to the PS3 pushing GOW3)SSM have well enough on their big plate already.

The only other game I considered for the "AAA" franchise at SC was possibly Syphon Filter 5PS3 but the rumours on that supposed Bend and Cambridge game went cold a while ago(sadly). So, given their history(helping rescue the first game with amazing animation work and mo-cap)is it not a fair bet that Cambridge are the one most likely to emerge from this doing HS2?

Then again, this IS a HHG story so I know we have to get the salt ready-he's a rumour hound God bless him-but I can't see a better fit for Cambridge than HS2 would be. The Englsih studios have too long been left to casual stuff like Singstar at London and being hawked round to help with other devs working with Move or just helping with other games(Cambridge AND London)in general while the promising .looking likes of TheGetaway PS3 and 8Days went down the crapper. A big game for PS3 exists at Cambridge and HS2 just suits too well for me to think it'[s anyone else IF, indeed, the sequel is being made at all. Can't think of many other "AAA series" floating around(and even so it's a stretch unless Sony mean how much they're spending on the games)bar HS and SF that haven't already got sequels out or announced anyway.

All the other stuff people crave like LoD etc is unlikely to be made outside Japan as well just making this seem more than likely to me.

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whosthedoc
Sunday, April 10, 2011 @ 9:50:53 PM
Reply

This is some of the best news I've heard in quite a while. I know it isn't as big as other announcements, we all knew there would be an Uncharted sequel and KZ3 didn' come out of left field either, but this is a game that really deserves a follow up. I love it when a game sits the bench for a while, and then gets another shot at the big leagues. We keep seeing sequels for games that don't need them, and then games that show real ingenuity or creativity end up being one offs. I still think this game has one of the better stories of this generation, and the heroine was HAWT beyond belief, but what really set this game apart were the cut sceens. They are better in some ways than anything in Uncharted. The ammount of emotion they achieved with their facial capture was unbelievable. If you missed out on this game then you owe it to yourself to grab it out of the bargin bin.

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SmokeyPSD
Sunday, April 10, 2011 @ 9:55:04 PM
Reply

guess I need to play the first sometime. Probably cheap enough now. Heard it was short.

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kraygen
Sunday, April 10, 2011 @ 10:02:32 PM

actually the last time I tried to buy it, it was so hard to find that it was pretty expensive. Things change though so ya never know.

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WorldEndsWithMe
Sunday, April 10, 2011 @ 10:15:45 PM

6 hours approx. But fully self contained, when its over you don't feel like any opportunities were missed. Just be forewarned it had technical issues since it tries to have like a thousand enemies on screen at once... literally.

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Clamedeus
Monday, April 11, 2011 @ 12:19:09 AM

@World I never had any issues with it at all, it should be fine.

Last edited by Clamedeus on 4/11/2011 12:19:33 AM

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Qubex
Monday, April 11, 2011 @ 12:36:31 AM

I have Heavenly Sword... it is a great game, but I haven't been able to complete it... I am stuck somewhere, I can't remember where now, it was that long since I played it. I remember World tried to help me with some tips, but I just couldn't do it and gave up...

Q!

"play.experience.enjoy"

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bigrailer19
Monday, April 11, 2011 @ 12:42:50 AM

I think it finally hit the greatest hits. Could be wrong, probably am. But try glyde dot com, they are my trusty website I go to when I cant find a game cheap enough. Picked up Bioshock 1&2 for $20 total between the two, got R&C: ACiT for $10, got burnout paradise for $7, you get my point...

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WorldEndsWithMe
Monday, April 11, 2011 @ 12:49:01 AM

framerate tanks when that whole army is on screen

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Clamedeus
Monday, April 11, 2011 @ 1:45:53 AM

It never happened to me, but i don't know maybe for others but i never experienced any frame rate drop when the army was coming at me, it was solid on my end.

Last edited by Clamedeus on 4/11/2011 1:46:11 AM

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kraygen
Monday, April 11, 2011 @ 7:34:12 AM

My biggest issue was that I found it annoying that your character was incredibly fast, but you had to input your combo's incredibly slowly. Was difficult to convince my brain to slow down while everything on screen was happening so fast.

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kraygen
Sunday, April 10, 2011 @ 10:04:54 PM
Reply

If sony santa monica had it, the sequel might actually turn out better than the original. This may sound a little off the wall, but I'd like to see what media molecule could do with a game like this.

Might sound a little out there, but I'm not a fan of side scrolling games, but MM got me to spend over 80 hours with a side swinging sackboy.

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Scarecrow
Sunday, April 10, 2011 @ 10:26:08 PM

I actually suggested this at the Ninja Theory forums. Media Molecule know how to handle the ps3 and they bring out the console's color/textures perfectly. I can definitely see them making a very animated and fun sequel to HS. They also know how to handle animations well which is something HS did extremely well.

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wolf3ax
Tuesday, April 12, 2011 @ 2:59:00 PM

I think that Ready at Dawn is actually a better candidate to be working on this game than any of the other devs mentioned. Looking at their track record with working with already existing franchises, doing HS would be right up their alley, not to mention after Ghost of Sparta they announced they were moving to the console side of things. My money is on them.

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oONewcloudOo
Sunday, April 10, 2011 @ 10:07:55 PM
Reply

hip hop gamer? is he really a relieable source?

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leatherface
Sunday, April 10, 2011 @ 10:13:08 PM

fo shizzle

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WorldEndsWithMe
Sunday, April 10, 2011 @ 10:17:00 PM

Well, actually it would be a question of whether or not their source is legit.... 2 legit 2 quit.

Last edited by WorldEndsWithMe on 4/10/2011 10:17:14 PM

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Bugzbunny109
Sunday, April 10, 2011 @ 10:08:36 PM
Reply

I don't think I can beg God enough for it to be Santa Monica. Santa Monica + Heavenly Sword= Game of The Year.

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WorldEndsWithMe
Sunday, April 10, 2011 @ 10:19:01 PM
Reply

Santa Monica is the only one that makes sense if it's to stay exclusive. Since I was the only one who liked Dante's Inferno then Visceral could do it too but then it'd be multiplat.

In any case I'd love to see it, and I will relish in tasting the bitter tears of Ninja Theory as they watch the sales skyrocket off the charts. Oh how they will rue the day.

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Scarecrow
Sunday, April 10, 2011 @ 10:28:51 PM

I've been waiting for that very moment for a long time. The moment Heavenly Sword 2 comes out and sells millions and Ninja Theory's all teary eyed in pain.

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just2skillf00l
Monday, April 11, 2011 @ 12:26:01 AM

Don't forget about me! I stood with Dante til the bitter end.

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jlch777
Monday, April 11, 2011 @ 1:40:48 AM

It has to be Santa Monica!!!

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WorldEndsWithMe
Monday, April 11, 2011 @ 9:20:59 AM

Then you have taste Just2skill, and a sequel still isn't out of the question since that job posting at visceral a few months back looks promising.

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bebestorm
Sunday, April 10, 2011 @ 10:24:11 PM
Reply

I liked Heavenly Sword but its not a favorite of mine. I say put it in Platinums hands. Bayonetta was awesome.

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Scarecrow
Sunday, April 10, 2011 @ 10:30:02 PM

Different type of game. It's like wanting Prince of Persia or GOW to be similar to DMC.

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WorldEndsWithMe
Sunday, April 10, 2011 @ 10:30:50 PM

The shooting combat was good but I didn't find the melee combat especially useful or effective, and HS is all about that sort of thing.

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Scarecrow
Sunday, April 10, 2011 @ 10:41:50 PM

I found it useful and effective. Very straight forward. Blue for light (enemies), orange for power (enemies), and air/area of effect moves.

Just a matter of varying your attacks and not being predictable, kind of like a fighting game actually.

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WorldEndsWithMe
Sunday, April 10, 2011 @ 11:12:41 PM

I just shot people.

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kraygen
Monday, April 11, 2011 @ 7:36:09 AM

World that would make a great line in a book about simple minded serial killers. lol

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bebestorm
Monday, April 11, 2011 @ 8:55:22 AM

I don't want HS2 to be like Bayo,Im just saying Platinum is a good choice.

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WorldEndsWithMe
Monday, April 11, 2011 @ 9:23:24 AM

The Iceman in an interview: "Did you think of yourself as an assassin?"

"Assassin? Sounds so exotic. I was just a murderer."

That guy was hilarious for a killer.

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Mornelithe
Sunday, April 10, 2011 @ 10:34:42 PM
Reply

I'll buy it just to spite Ninja Theory. I know this sounds petty, but I wrote them off as soon as they went multi. Cash grab or no, that's all it smelled of, and that's as far as I was willing to look into it.

Heavenly Sword 2, on the other hand...that's a whole different story. I preordered the first, would certainly enjoy a sequel.

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Scarecrow
Sunday, April 10, 2011 @ 10:38:14 PM

And they did it in such a nasty way, saying "1 million isn't enough" even though those were rough times for ps3.

Naughty Dog didn't complain that Uncharted 1 sold around 1-2 million.

Anyway, I laugh that Ninja Theory, they're basically doing DMC for Capcom now. What a fall from grace.

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Scarecrow
Sunday, April 10, 2011 @ 10:36:16 PM
Reply

Dude! The best news are coming back to back! First White Knight 2, now Heavenly Sword 2? Man ps3 has it good! lol

Well if this is true I'll be keeping my eyes glued to any news/images.

Hoping it's Sony Santa Monica, Ready At Dawn, or Media Molecule. Any of those 3 will do an amazing job with it.

I do hope it's true, come on Sony the first one was one of the best games for ps3. Still one of the best well told storylines this gen. All that's needed is more playtime and you've nailed it!

Oh yes, Kai ftw!

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WorldEndsWithMe
Sunday, April 10, 2011 @ 10:40:14 PM

What'd she say all the time? Twang twang?

Edit: oh yeah Ready At Dawn did say they wanna do console games, hmmmmm.

Last edited by WorldEndsWithMe on 4/10/2011 10:43:16 PM

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Scarecrow
Sunday, April 10, 2011 @ 10:43:38 PM

Twing Wang!

Which basically means hitting you for massive damage! :D

Seriously she was so freaking funny and cute!

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kraygen
Monday, April 11, 2011 @ 7:37:34 AM

I found her more fun to use than the main chick, except her repetitive speech patterns sometimes grated the nerves.

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Lord carlos
Sunday, April 10, 2011 @ 11:02:41 PM
Reply

I really enjoyed guiding arrows into bad guys faces along the lengthy bridge when protecting some old dude as he crawled back towards me :)
Yes i think i'd like to play another HS game.
Santa monica? l'd like to see a different genre from them for their next game!
What about team soho?
Have'nt heard anything from them since the getaway 3 has scrapped,unless its been them doing all the HOME and singstar crap???

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Oxvial
Sunday, April 10, 2011 @ 11:15:50 PM
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Santa Monica would do the series justice.

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Temjin001
Sunday, April 10, 2011 @ 11:21:42 PM
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Well, I haven't really valued any of Ninja Theory's stuff, so getting a new dev might make the HS series more compelling to me.

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gangan19
Sunday, April 10, 2011 @ 11:32:36 PM
Reply

the games wasn't bad, it deserves a sequel...with top notch developers.


DMC = who knows!?

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ryu
Monday, April 11, 2011 @ 12:18:00 AM
Reply

platinum games is dev. my fav.

but i think it's very fitting that santa monica takes this one

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just2skillf00l
Monday, April 11, 2011 @ 12:28:48 AM

Santa Monica or whoever as long as the game is official and the developer does something spectacular is all I can ask for. Hope this leaked info has some truth in it. HS is one of my favorites!

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Clamedeus
Monday, April 11, 2011 @ 12:23:42 AM
Reply

I hope they do make a sequel, i loved the first one.

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Lawless SXE
Monday, April 11, 2011 @ 12:33:30 AM
Reply

I enjoyed Heavenly Sword, but the mechanics within it are fairly dated and overly simplistic compared to most other games of the same genre out there today. Not that that is necessarily a bad thing, but it certainly needs to become more compelling to draw in the action/adventure fans. The story was top-notch though, and I loved the characters, and I would most certainly like to see what became of them after the end of the first title.

I think Ready At Dawn would be a great developer for a new game, as they've before spoken of their intention to move onto console development, and have proven themselves in maintaing the feel of series, without overburdening them with RAD's style. Santa Monica would be another good choice, but I'm somewhat leery of them. As good as GOWIII was, it simply felt too... heavy-handed for what I see HS as being.

And as a shameless plug, check my review: it's hovering about somewhere.
Peace.

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Qubex
Monday, April 11, 2011 @ 12:37:20 AM

Agree with you on that Lawless... Ready At Dawn would be a fantastic developer for the franchise!

Q!

"play.experience.enjoy"

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LittleBigMidget
Monday, April 11, 2011 @ 12:56:56 AM
Reply

God I hope not, Heavenly Sword sucked. It was so boring....

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Beamboom
Monday, April 11, 2011 @ 2:24:36 AM

The boss fights sucked, I hate those "hit the right buttons"-style fights. They are not fun, they take all the attention away from what's actually happening on screen, and I suck at it. Three darn good reasons right there. :)

Apart from the bosses the game was cool imo. Cool moves, looked good, and... well... Babes with swords... Is never a bad thing.

Last edited by Beamboom on 4/11/2011 2:25:35 AM

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kraygen
Monday, April 11, 2011 @ 7:39:19 AM

I know what you mean beamboom, you have to concentrate on hitting the right button so you can't really see what else is going on, but what's going on is one of the best videos in the game. My least favorite boss battles.

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Beamboom
Monday, April 11, 2011 @ 1:13:54 PM

I know!! It totally killed me that I had to focus on the darn button icons when there was such awsome scenes going on. Cause the rendered video clips in that game were simply gorgeous.

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___________
Monday, April 11, 2011 @ 3:00:57 AM
Reply

1.5M sales is pretty dam good!
especially considering the ps3 did not have much of a install base at the time.
im sorry, but if heavenly sword does not deserve a sequel then nothing does!
one of the best new IPs!

sony SM are strong on the list to be the developer for it, been hearing stories about them making it since GOW3 released!
i hope they are doing the IP, though i hope they dont try to turn nariko into a angry greek blood thirsty maniac!

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Simcoe
Monday, April 11, 2011 @ 12:07:31 PM

True and considering I never saw it go on sale, it's not like they achieved that sales figure by giving copies away at a loss.

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Wissam
Monday, April 11, 2011 @ 3:37:37 AM
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The combat was weak in the first one. if Santa Monica do the sequel I am sure it will have a
bloody combat.

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Ultimate_Balla
Monday, April 11, 2011 @ 4:52:44 AM
Reply

The first was about 3 hours long, true story ('_'). I'd be pretty happy if this was true. It and Rachet & Clank came with my PS3 :) We go way back.

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Scarecrow
Monday, April 11, 2011 @ 9:44:12 AM

It wasn't 3.

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Ben Dutka PSXE [Administrator]
Monday, April 11, 2011 @ 10:17:59 AM

Hardly. It took me at least 10 on normal, counting all the dying.

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Mornelithe
Monday, April 11, 2011 @ 11:04:19 AM

Yeah, there's no way Heavenly Sword was 3 hours long. My first play-through was somewhere in the realm of Ben's, for sure.

Methinks you're exaggerating, Sir.

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Crabba
Tuesday, April 12, 2011 @ 7:28:31 PM

I played it twice, and I'm pretty sure it took me at least 10hrs or more each time to finish it. I'd say it's a pretty standard length game, not any shorter or longer than any other game.

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tridon
Monday, April 11, 2011 @ 5:42:42 AM
Reply

I'd love to see Santa Monica tackle this franchise but I'm not sure I can see them going that route. I must say, though, "From the Creators of the God of War Trilogy" would look great on the cover art for Heavenly Sword II.

Personally, my thought of who it's going to be; Ready at Dawn. They cranked out the two God of War titles for the PSP and they've been hiring for console work as they no longer want to work exclusively on portable systems.

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FatherSun
Monday, April 11, 2011 @ 8:00:16 AM
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If this is true I can already see Sonys E3 set ablaze as they begin to line up their exclusive titles for 2012.

Whoever develops this will make or break it forever. Santa Monica is the most fitting but as long as they keep the same feel of the original while advancing and extending the gameplay then I will support whatever dev is chosen.

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maxpontiac
Monday, April 11, 2011 @ 8:58:35 AM
Reply

God of War IV: The Heavenly Sword.

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GuyverLT
Monday, April 11, 2011 @ 6:12:24 PM

Kratos and Nariko back to back against a gang of baddies via spilt screen Co-op.

Last edited by GuyverLT on 4/11/2011 6:12:58 PM

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Snorge
Tuesday, April 12, 2011 @ 11:02:13 AM

Dont tease me like that!.....Ideal game for me and my wife...*drooling*

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CrusaderForever
Monday, April 11, 2011 @ 9:05:55 AM
Reply

This is great news! Ninja Theory, the dev that hates gamers! Gone! Very happy about this. I felt that the end boss in Heavenly Sword was ridiculously hard. Just got the platinum on Enslaved and felt that it was very frustrating hunting down the orbs and racing the Rhino and Dog! I know they make very challenging games but when you are playing for a platinum you can really sit there and come up with some motto's for Ninja Theory. Many I cannot say on these forums! :) I probably will never try DmC-Devil May Cry because Ninja Theory is making it. I am sure it will be even more frustrating. Anyway, Heavenly Sword II is great news!

Last edited by CrusaderForever on 4/11/2011 9:07:06 AM

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PorkChopGamer
Monday, April 11, 2011 @ 9:31:34 AM
Reply

Considering that Uncharted 2 is the ONLY PS3 IP sequel that managed to outsell it's predecessor this may not be the smartest move on Sony's part. Heavenly Sword was adopted because it was beautiful and justified the $600 purchase. There are just too many great multiplats (sacrilege to say here, I know) and exclusives for it to be as successful. Ninja Theory knew it. Unfortunately, so does Insomniac(the best PS3 dev so far, IMO.)

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Highlander
Monday, April 11, 2011 @ 10:02:44 AM

Outselling the previous game is not always the objective. Making a profit is. You could also note that Uncharted and Uncharted 2 arrived far enough apart that the potential market of buyers for the second game was roughly double the first, so, in a way, it's not surprising that a stellar game selling to a much larger market manages to outsell a stellar game selling into a much, much smaller market. Such is the price of being in the first wave of games on a new platform.

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PorkChopGamer
Monday, April 11, 2011 @ 10:16:05 AM

Trust me, no business wants anything to perform LESS than the previous one. If my comic book store has a year that doesnt equal the previous, I'm not a happy guy. Who DOESN'T want to improve? Motorstorm, Resistance, Ratchet and Clank, and more recently, Killzone and LBP aren't performing on the same level. Like I already said, Uncharted is the exception.

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Ben Dutka PSXE [Administrator]
Monday, April 11, 2011 @ 10:17:18 AM

PorkChop: I'm sorry, but you have a habit of making really inaccurate comparisons.

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PorkChopGamer
Monday, April 11, 2011 @ 10:24:02 AM

Hey, I'm never above admitting I'm wrong. I don't see it here, though, Ben.

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Highlander
Monday, April 11, 2011 @ 10:48:28 AM

Porkchop

You are wrong. There are two types of decision and judgement involved. The first is pure business - did we make enough to be profitable? Was the profit good? the second is are we happy with the product? If a game isn't particularly profitable the first time round, then there will be discussions about potential sales of a sequel, because there is a risk of not making a profit, no matter how good the fame is.

The point being, comparisons against the performance of the previous game are inevitable in a business setting because you can only ever analyze past results. However if the first game sold into different market circumstances, the analysis of it's performance is not entirely indicative of the performance of the sequel.

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Ben Dutka PSXE [Administrator]
Monday, April 11, 2011 @ 10:51:38 AM

You don't see the difference between a retail establishment and a product in an industry that is quite literally changing with every passing week?

Highlander's reply is legitimate. In your store, you're selling to roughly the same size audience all the time. Here, the difference between the sales atmospheres for Uncharted and Uncharted 2 are almost incalculable. There were probably twice as many potential consumers due to a much higher installed PS3 user base, the game itself received much more advertising and promotion, and the PS3 had become more appealing to consumers with a price drop and the Blu-Ray victory.

You could also factor in changes to a game that would alter the designated demographic, and that too would change sales expectations. It's just not anywhere near as straightforward as simply progressing from year-to-year. The definition of "progression" never changes for you (make more money than the previous year) but it absolutely changes in a constantly shifting environment like this one.

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PorkChopGamer
Monday, April 11, 2011 @ 11:28:01 AM

Things on the internet always seem to get jumbled. I make five points and people seem to harp on just one. It's exhausting. I still don't see how saying this MAY not be a smart move for Sony considering how the other sequels BESIDES Uncharted have performed is inaccurate. Every franchise have been under the same conditions in the fact that the install base is larger yet none of the others have benefitted. I see Infamous 2 being on the Uncharted 2 side of things, though.

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Ben Dutka PSXE [Administrator]
Monday, April 11, 2011 @ 12:02:10 PM

My reply didn't really have anything to do with the Sony thing. You said very plainly that it was every business' goal to make more money than they did last year.

I'm not disagreeing, per se; I'm saying progression is very subjective.

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mastiffchild
Monday, April 11, 2011 @ 7:21:10 PM

I see Porkchop's point, i really do. However, Sony isn't just dealing with a bigger install base iot's also dealing with greater weight of games themselves-multiplats AND exclusives. It MAY be that Sony wouldn't even EXPECT a HS2 to outsell the first-after all as we never got bored of hearing in 2007/8 "PS3 has no games" so those it did have would surely do a FoM and sell pretty well. NT, though, aren't a company to speak about profit and loss and seem to live a charmed life. THEY messed up development of HS to such an extent that Sony(and Cambridge in actual, coding fact) had to buy the IP and save them. Then they leave crying about sales when had Sony not stepped in they would, most likely, have died along with their IP.

Then what happens? they make a good looking multi with a decent story and great characters but , sigh, forget to add ANY decent game. At all. Critics might have enjoyed the change of pace to decent storytelling but gamers using real money could spot a rental when they saw one. Yet do NT get the message and think the better start doing things right? OH, lord no? The strike AMAZINGLY lucky yet again and Capcom fall over their usual current gen idiocy and hand them the new DMC to mess up and enrage EVERYONE who ever loved the previous games!

Sure, they MIGHT pull it off and we MIGHT all get used to the "new" Dante but what sodding reason have we got to imagine NT hav the first clue about making a DMC game? None. Nada. Nothing at all-no reason. As I say NT exist entirely on luck at this stage and good luck to them but until they make a decent game-on their own-I'm not biting again. Anyway, all that's why NT shouldn't be your market theorists Mr Pork.

As I said, getting back to it, any S2 will possibly use some existing assets like models, engine, middleware etc-saving dev money. Also I'd predict a tighter ship at Sony Cambridge than at NT who'd managed to mismanage funds fr as long time while trying to make HS for Xbox. In this regard they might not EVEN have to sell the same kind of numbers that the first game sold to make a profit better than they did with the first.

I guess that's the kind of thing highlander and Ben were pointing out about the store and gaming being different and this industry constantly shifting under Sony's feet. Personally, I think the reasons for some sequels not outdoing the first game's sales is the sheer number of games available for PS3 today and the possibility that more earl adopters were more hardcore and bought what there was around launch when there wasn't a great deal.

Whatever, there's certaily a big enough, imho, market for a new HS for them to be making one-I'd release a trophy patch for the first game in the run up to any sequel, as well, as I reckon newer gamers who like their trophies and achievements might not have picked up HS, Folklore etc as early games without support for baubles. Whatever, it would take little to do and be a worthy experiment and any interest it drummed up for the new game would be welcome, no?

Tell you something, mind. I DO doub a game getting the same stick at review as HS got would struggle to sell well today! Rarely have I felt a game got so much stick for so little. All I found, really, wrong was it being a mite on the short side-but reading reviews you'd have thought it was nearly unplayable because of tearing and bugs, that gameplay was shallow(just not true and anyone who properly played the demo should know that NT actually had some amazingly tight H/S ideas going on with the different colours around enemies and the sixaxis controls and so on)and it was all pointless cos IF you could play it it would be over in about four hours!!

I KNOW expectations for PS3 exclusives were high in the press AND Sony's arrogance didn't play well in the west or the east but, FFS, why was HS hammered in the way it was? Lair, sure, had a glaring issue with those controls Sony seemed to force on everyone(needlessly, as it turned out when the "normal" control patch turned the game into nearly what we'd been hoping for in the first place-why no minimap/radar though? Still could have been great!)but the shortness of HS wasn't in that league and the rest of the stuff was either plain wrong or dramatically over stated.

If anything most people who actually bought HS back then and played it through really rated it-a lot higher than it's meta would ever be. I just think the series deserves another shot-if not at multi million sales then, at least, at setting the critical record straight. If it IS Sony Cambridge doing it, as i suspect would be most likely, then I see no reason they can't match the quality and surpass it in most areas and make a second game to be proud of-one the critics might warm to a little more as well.

As long as Sony feel there's abig EMNOUGH market to ensure a profit and that acclaim then we WILL see the game. I wouldn't know how much cash they made on the later Motorstorms, for example, but the latest is a great game(best in series)and if they didn't make money why, on differing platforms, have we had four now? Clearly, to me, there's more going on in making gaming profits than merely selling similar amounts as previous installments. Otherwise we get no R3 etc.

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Highlander
Monday, April 11, 2011 @ 10:05:20 AM
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Hmm.... Naughty Dog are really only working Uncharted right now. They definitely have the chops to handle the type of animation needed, and graphically their games are gorgeous. Santa Monica makes a lot of sense thanks to god of War, but with a rumored god of War 4, they may be very busy.

Insomniac could easily do it as well, but they may be busy, and they're trying to get into multi-platforms games.

What about Sucker Punch? After Infamous 2 arrives, what's on their agenda?

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tridon
Monday, April 11, 2011 @ 10:20:28 AM
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I also have to add something else. I hope that whichever developer is chosen to do this project does NOT go ahead without Anna Torv returning as Nariko. I know her schedule is a little busier these days with her role on the overly-awesome Fringe, but she NEEDS to be Nariko again. Her portrayal as Nariko was incredible!

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Ultimate_Balla
Monday, April 11, 2011 @ 12:25:38 PM
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Oh, yeah. My bad y'all. i usually type without looking @ the keypad(95percent of my visits are via phone). Though I don't know how I hit 3 instead of 6-7. But once again, my mistake.(^^,). I'm impressed @ the behaviour. . . Dudes get insulted like mad when they say the things i've said lately. But yo, don't hold back 'cause i'm chillin' with the lions here @ Africa. Lol.

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Mornelithe
Monday, April 11, 2011 @ 12:39:40 PM

S'all good, you managed to catch me after I'd had several cups of coffee. Prior to that things could've gotten ugly! haha.

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MadKatBebop
Monday, April 11, 2011 @ 1:36:07 PM
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I just rented the first one from Gamefly. I never got to play it, hope its fun.

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DjEezzy
Monday, April 11, 2011 @ 2:08:12 PM
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I'd like to see Platinum Games get their hands on this. That would be awesome.

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Scarecrow
Monday, April 11, 2011 @ 5:11:03 PM

Why it's not the kind of game they're used to. Platinum is all flash flashy flash.

That's not what Heavenly Sword is all about.

Last edited by Scarecrow on 4/11/2011 5:11:17 PM

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tridon
Monday, April 11, 2011 @ 2:57:49 PM
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Alright, Sony... now let's bring back Drakan and Primal! :D

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GuyverLT
Monday, April 11, 2011 @ 6:22:41 PM
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Well if it does come to light it's a buy for me... I'm probably in the small demographic that actually still likes NT.

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mastiffchild
Monday, April 11, 2011 @ 7:38:40 PM

Well, any sequel would have sod all to do with NT in any case but ?I don't think people dislike NT in any way-it's just that they don;'t seem, to many of us, to have given any great reason for the trust Capcom(just the latest to fund a NT product even though they seem incapable of managing a project alone).

With Enslaved last time out they got lots right on the story and char front but put the game itself too far down the list of prioritie for gamers to latch onto it in great numbers. the platforming played itself and combat was soft and sloppy and the game was a little dull to play and way, way too easy. As I often say-it's decent rental but at full price a purchase not too many wanted to make.

What Capcom saw in NT to make them feel they would be prefect to reboot one of their biggest and most loved franchises is totally beyond me. Do you understand why they are making a DMC game because I REALLY, REALLY haven't a clue how it happened? Why?

HS was a disaster of mismanagement on Xbox before Sony(and Sony Cambridge's expertise) came along to save it AND NT themselves. Since then we have the failed Enslaved and a LOT of moaning about how badly HS sold-granted that's stopped since Enslaved only sold six copies but you know what I mean.

Don't get me wrong, i think there's definitely some talent at NT I just don't, sadly, think they're a AAA studio and don't trust them to make a great game on their own-they'll either need rescuing or leave something vital lout of the game and a DMC cannot skimp on gameplay.

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GuyverLT
Monday, April 11, 2011 @ 9:16:15 PM

You say that as if Ninja Theory are the only ones working on the game, they've been working with Capcom's U.S. and Japan offices so it's not like they are completely going in there blind. I also believe they can deliver (again I'm in the small demographic who thinks this). If you're that concerned then the best advice I could give you is to not worry about the the DmC at all and just move on to something else or do what I do, reserve judgement until the game get in our hands and if actually turnout that it sucks then I'm sure you're going to have a field day with it then I'll be putting my foot in my mouth because I've defended NT and this game really hard.

I'm actually looking forward to this I didn't in love with DMC because of the character don't get me wrong I like the old Dante I do but I'm just not as attached to him like everyone else is. What drawed me to DMC was the gameplay and from the trailer doesn't look like it strays to far from the old gameplay. I wasn't even all that into the old story either. In my opinion, both HS and Enslaved were solid titles despite they're technical issues, I like storytelling in both. I have a deep interest in the this new direction they're taking DmC.

Last edited by GuyverLT on 4/11/2011 9:19:06 PM

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CoolBLKguy
Monday, April 11, 2011 @ 8:40:23 PM
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People like to talk shit about HHG for obvious reasons I won't speak on right now to avoid a long debate but many of his past rumors have been accurate. HS2 shouldn't be a surprise anyway, correct me if I'm wrong but I think it hit a million in sales so making a sequel would be a given. HS had some great characters, it would be silly to just let them go.

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Crabba
Tuesday, April 12, 2011 @ 7:49:15 PM
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I'd LUUV to see Heavenly sword 2!! The first game has only grown on me over time and is still one of the best games I've played so far on the PS3. Sony Santa Monica would be an awesome fit for this game with their technical expertise in the genre they could really do the sequel justice!

The first game had its issues, mostly technical like framing, slowdowns in some scenes (like the beginning scene with hordes of enemies REALLY slowed down too much) and some clunky fighting controls, but considering it was a "first gen" title on the PS3 I'd say they did more than OK, because other than the mentioned slowdowns it really was a gorgeous game, some of the best cutscenes I've seen ever, awesome graphics both in-game and cutscenes (since it was all in-engine), great fun characters and story really made this game something special.

I have to mention their new multiplatform "sequel" too, I just finished Enslaved and have to say I was VERY disappointed in the game, and I didn't even have high expectations because of going MP and from the videos I had seen for it but I was really shocked at how POOR the graphics were - despite being a much newer game which SHOULD mean a better looking game, but since they used the old MP unreal engine the game just looks so much worse than HS.

Not only that though, but the game had even WORSE technical issues and slowdowns than HS did, again despite being a new game and they've had a lot more time to work with the PS3 since then.

Even the story and characters while OK technically and animation-wise were not even close to as interesting and funny as in HS. Only a bunch of complete morons can have Andy Serkis and still manage to screw it up :p

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DeathOfChaos
Thursday, April 21, 2011 @ 11:43:35 PM
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I think Santa Monica would be a wonderful group to get a hold of it, I kind of lost faith in Ninja Theory when they decided to rape Dante into dainty, emo teenage boy with an attitude...

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