Team Bondi: MotionScan's Future Is Bright And Progressive
Team Bondi's MotionScan technology for L.A. Noire is what sets their project apart, and they firmly believe it elevates gaming into a position that's even more competitive with movies and television.
MotionScan utilizes no less than 32 HD cameras to capture the subtlety and emotions of the human face. Players will need this attention to detail in the game, because as detectives, they'll be required to read a suspect's face and make key decisions. And Team Bondi head man Brendan McNamara told Develop that this technology is going to evolve to capture fully body acting in one shot. This is in response Quantic Dream's David Cage's comments about the limitations of MotionScan. Said McNamara:
"MotionScan embodies the future on a few levels. Firstly, when this technology can capture full body performances, the level of realism will be hard to differentiate between game, film and television. That will make the gameplay experience pretty seamless from exposition to action.
Secondly, for film makers it will mean they can create whole scenes from capture data on the desktop the way they currently edit films. They will be able to adjust the action, move characters, change cameras and relight the scene until their heart's content. Overall, for filmmakers that's pretty exciting. And for games creators, it means we can compete with films and TV on a pure storytelling and performance level, along with leveraging all of the other interactive strengths that will pave the way for more exciting games."
DepthAnalysis R&D boss Oliver Bao added that full body mocap will be a "different ballgame," although people are already starting to treat the process like it was TV. "I've had people come up and say 'Why'd you replace that guy, he was doing such a good job,'" said Bao. "and you have to explain about script changes or actor's availability. People become so attached to their favourite characters that its no longer like playing a video game to them."
So in short, MotionScan isn't done and they've got a long ways to go. Well, isn't progression the point of any new technology?
Related Game(s): L.A. Noire
4/11/2011 10:21:31 AM Ben Dutka