Dragon's Dogma: Combat Basics
Capcom's new IP is Dragon's Dogma, and after being revealed at the publisher's annual Captivate event, new details have arisen.
What they're calling an "open-world action title" seems to combine concepts of both the role-playing and action genres; sort of like a blend of Elder Scrolls and Devil May Cry. As for the gameplay, Andriasang posted up some new screenshots and gameplay basics: firstly, you'll see the main character and "pawn" support characters facing down a large foe and secondly, you'll notice the controls and possible combat options. You will be able to jump and execute both a weak and strong attack; we're assuming these strikes can be strung together for various combos. Furthermore, as you can see by the screenshot here, you'll even be able to grab an enemy and let your allies pound on him.
See, that's something I've always wanted to do. There have been plenty of games where you can be grabbed, and there have been games where you can grab foes, but I can't think of one that lets you grab an opponent in party-based combat, thereby letting your buddies beat on him. At any rate, Dragon's Dogma has plenty of potential; we'll see if Capcom can pull it off.
4/19/2011 9:32:36 AM Ben Dutka