Crytek: We're Prepared For The Future Generation
How long has Crytek been preparing for the next generation of consoles? Oh, since around the time of the first Crysis.
Granted, that title never came to consoles but the sequel certainly did, and it turned out to be one of 2011's best titles thus far. In speaking to GamesIndustry.biz, Crytek CEO Cevat Yerli said their CryEngine 3 was made "with an eye on future hardware architectures." He adds that most of the fancy features in other middleware "are running in an unplayable tech demo on a supercomputer," but those very same features are in action right now (in the recently released Crysis 2). Said Yerli:
"We've been waiting for the next generation of consoles since we released Crysis 1, as the high end PC features we invented back then will be pretty standard on next-gen consoles, we believe.
Developers can work with CryEngine 3 right now, running real-time GI, sub-surface scattering, movie quality camera effects, etc. in vast worlds with extreme complexity and be confident that the technology they are working with will be scalable to the next generation."
This follows hot on the heels of what DICE said last week, about how they're looking forward to the next generation, and Ubisoft said something similar, too. There's no doubt that Crysis 2 was a great achievement, and it'll be interesting to see what Crytek does with their next project...and whether or not they'll wait for the PS4 or Xbox 720.
Tags: crytek, crysis, crysis 2, ps4, playstation 4
4/20/2011 12:01:55 PM Ben Dutka
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Comments (60 posts)
maxpontiac
Wednesday, April 20, 2011 @ 2:16:54 PM
Jawknee
Wednesday, April 20, 2011 @ 2:58:24 PM
gangan19
Wednesday, April 20, 2011 @ 7:15:00 PM
WorldEndsWithMe
Wednesday, April 20, 2011 @ 12:49:49 PM
Reply
maxpontiac
Wednesday, April 20, 2011 @ 2:18:16 PM
johnld
Wednesday, April 20, 2011 @ 1:45:02 PM
Jawknee
Wednesday, April 20, 2011 @ 1:47:44 PM
maxpontiac
Wednesday, April 20, 2011 @ 2:17:22 PM
BikerSaint
Wednesday, April 20, 2011 @ 1:32:33 PM
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johnld
Wednesday, April 20, 2011 @ 1:41:42 PM
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on the single player side, do something with all the freezing/crashing. i tried replaying missions and it would crash before the level even started. the aliens also took a lot of bullets to kill, even for head shots. sometimes a whole clip isnt even enough to kill the aliens, and most of the time theres a lot of them. youre screwed if you encounter a bunch of aliens with a big one with them and you dont have a shotgun. also, fix the rocket launcher reload glitch. i was stuck fighting one of those giant walkers with 6 rockets that wont reload in the launcher. i couldnt even pick up new rockets. i had to take that thing down with grenades and c4 while aliens ran around trying to kill me.
Nickjcal
Wednesday, April 20, 2011 @ 7:33:59 PM
Lawless SXE
Wednesday, April 20, 2011 @ 1:43:45 PM
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Anyway, here is a dev that I believe, based on what I've heard about their engine. We still don't need the next gen to strike just yet. I think all of this is basically coming out because of the Project Cafe rumours.
Peace.
BikerSaint
Wednesday, April 20, 2011 @ 2:04:00 PM
Reply
GuyverLT
Wednesday, April 20, 2011 @ 2:18:43 PM
Last edited by GuyverLT on 4/20/2011 2:20:27 PM
BikerSaint
Wednesday, April 20, 2011 @ 2:26:13 PM
shadowpal2
Wednesday, April 20, 2011 @ 2:21:41 PM
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BIGRED15
Wednesday, April 20, 2011 @ 2:30:06 PM
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A2K78
Wednesday, April 20, 2011 @ 2:30:49 PM
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Most of these developers who want next are PC developers first and foremost and given the fact that PC hardware have advanced at least by 1 to 2 generations ahead of the PS3 and 360 its obvious as to why they want to see next gen hardware.
"I simply find it a shame that Crytek feels the need to make shooters."
Ever heard of Codename Kingdoms? Its thier next big thing(360 exclusive, possibily PC also).
"I just assume all these devs have hit a brick wall on 360 but they figure their games gotta be multiplat."
They haven't hit a brick with the 360, its the fact that the current generation of console cannot possibily run thier engines at maximum settings. See the original Crysis, neither the PS3 or 360 could it run it, not even at the lowest possible settings because the Cryengine 2 was designed with PC hardware that already surpassed both PS3 and 360.
"This follows hot on the heels of what DICE said last week, about how they're looking forward to the next generation, and Ubisoft said something similar, too."
This is nothing new given the fact that Yerli made mention of this 2 years ago; all he's doing is re-emphisizing what he said back then.
Jawknee
Wednesday, April 20, 2011 @ 2:46:28 PM
GuyverLT
Wednesday, April 20, 2011 @ 2:48:54 PM
I'm more than likely end splitting the multi-platform games between the two consoles
Last edited by GuyverLT on 4/20/2011 2:54:44 PM
GuyverLT
Wednesday, April 20, 2011 @ 3:36:55 PM
Lawless SXE
Wednesday, April 20, 2011 @ 4:24:35 PM
Peace.
Last edited by Lawless SXE on 4/20/2011 4:24:51 PM
Jawknee
Wednesday, April 20, 2011 @ 4:42:44 PM
GuyverLT
Wednesday, April 20, 2011 @ 6:28:46 PM
A hack n'slash action game about Spartan's? Not very original.
No that's not very original, but what exactly is these days? Just because it has Spartan's in it doesn't make it a rip-off especially since there is no gameplay and we know next to nothing about the story.
Will it also have gods in it??? Well we don't know... Will the main character use some kinda whip/chain type of weapon??? We don't know that either... Will it have quick-time events??? We don't know any of this yet...
Don't you think you're being unfair here. Until these things are answered with a trailer that shows off what the actually gameplay looks like then you can't just assume or say it's a GOW rip-off. It's like how people were saying said that Darksiders and Castlevania were GOW rip-offs. Both of which turned out to be good games.
Last edited by GuyverLT on 4/20/2011 6:39:04 PM
Jawknee
Wednesday, April 20, 2011 @ 9:12:37 PM
GuyverLT
Wednesday, April 20, 2011 @ 2:55:24 PM
Jawknee
Wednesday, April 20, 2011 @ 2:56:59 PM
Beamboom
Wednesday, April 20, 2011 @ 4:44:10 PM
Pandacastro
Wednesday, April 20, 2011 @ 3:08:08 PM
Reply
Jawknee
Wednesday, April 20, 2011 @ 3:12:50 PM
Dreno
Wednesday, April 20, 2011 @ 3:52:29 PM
But if codename kingdoms is a 360 "exclusive" with the possibility of being on pc as well, wouldn't that not make it a 360 exclusive?
You know, since it wouldn't be exclusively on the 360.
I don't know, maybe my understanding for the word exclusive isn't correct. But when I hear it, I think. Hey, exclusive, gonna be on only 1 thing rather than multiple things".
Lawless SXE
Wednesday, April 20, 2011 @ 4:21:17 PM
BIGRED15
Wednesday, April 20, 2011 @ 3:21:13 PM
Reply
Jawknee
Wednesday, April 20, 2011 @ 4:40:19 PM
FM23
Thursday, April 21, 2011 @ 5:16:50 AM
lucaaugustus
Wednesday, April 20, 2011 @ 5:22:21 PM
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The Xbox 360 download speeds are really fast compared to the PS3s slow downloads+installations.
As for disc space the DVD does not compare at all to the Blu-ray disc. However the annoying issue that I hate that will relate somewhat to the BD is the installations. How many GB do I need to use in order to play one game in my console. All that disc space and I still need HDD space. Don't get me wrong I like Blu-rays. I have over BD 100 movies and still buying.
By the way I have an older 80GB system which I plan to update the HDD soon. Has Sony fixed the issue with the HDD upgrades?
Don't worry people my primary system is the PS3 but those are the features that GRINDS MY GEARS. These PS3 games really have a hold on me.
jimmyhandsome
Wednesday, April 20, 2011 @ 5:46:37 PM
However, stating much of anything pro- Xbox around here is a big no-no. I learned not to do that anymore.
Last edited by jimmyhandsome on 4/20/2011 5:50:08 PM
GuyverLT
Wednesday, April 20, 2011 @ 6:18:08 PM
jimmyhandsome
Wednesday, April 20, 2011 @ 6:34:01 PM
lucaaugustus
Wednesday, April 20, 2011 @ 10:47:11 PM
I am getting tired of these developers talking about new systems. We do not want to spend more $$$$ on new consoles. They should focus on each system when developing the games instead of focusing with one console and then porting the game to the other console. They need to show us that they can develop these games to run smoothly on each system. Obce that starts to happen then they can just talk and express their thoughts.
LegendaryWolfeh
Wednesday, April 20, 2011 @ 7:05:28 PM
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CoolBLKguy
Wednesday, April 20, 2011 @ 8:35:17 PM
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If Crytek and Dice aren't satisfied with what consoles can currently do they need to either make their games exclusive to PC or do everything they can for the PC version and just take away whatever the consoles can't handle in the console version. They know they can do this, they're just too concerned with console gamers complaining about the PC version having stuff the consoles don't.
Geobaldi
Thursday, April 21, 2011 @ 12:06:29 AM
BIGRED15
Wednesday, April 20, 2011 @ 8:54:52 PM
Reply
FM23
Thursday, April 21, 2011 @ 5:22:30 AM
Jawknee
Wednesday, April 20, 2011 @ 9:09:03 PM
That makes absolutely no sense whats so ever. Their knowledge of how a certain piece of hardware works or how to code for it has absolutely NO bearing on how creative their art team or character designers are.
Last edited by Jawknee on 4/20/2011 9:13:00 PM
___________
Thursday, April 21, 2011 @ 3:38:24 AM
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its called the PC!
now how about you make a game for it, instead of copying console games onto it!
spent a arm and a leg upgrading my PC to play this, then find out my crappy 6 year old PC would of played it just fine!
how can we go from 2006 to 2011 and not make any ground?
now thats gotta be accomplishment of the century!
BeezleDrop
Thursday, April 21, 2011 @ 11:08:47 AM
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BIGRED15
Thursday, April 21, 2011 @ 6:48:09 PM
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Contrast the sharpness of uncharted to the choppier areas of crysis. uncharted is made that much more vivid because programmers gave us the best graphical coding possible. and i think their familiarity does give them that much more of an advantage over crysis (3 installments in five years does wonders for their tenure).
Unfortunately i think the fact that crytek had to "dumb down" their engine, gave them a dissadvantage. Now think what crysis may look like if it were ps3 exclusive? I think you and I both know that the effort would show that much more.
Design and coding are very different cogs in the game mechanic however they have to have some sort of effect on each other in order for the game to really gel together. Unfortunately for crytek uninspired design + the somewhat unpolished graphics effected the crysis atmosphere as a whole. Crysis may have still been bland if the graphics were sharpened a bit better, but it would be a more technically superior kind of bland. Not a combination of blandness and inferiority.

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Dreno
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Wednesday, April 20, 2011 @ 12:36:49 PM
I mean its cool and all that they are looking ahead and what not, but it rather seems like they are running out of new ideas. I get that they want to make the extensions of certain gamking franchises look better...
But can't they just come up with new game ideas until the next gen does hit?
I'm all for upping the graphics for each new iteration of a game franchise, but instead of saying " we want the next gen " and thinking about what we can do with sequels and stuff, why not take all that focus and direct it to new games?
Who knows, maybe with a new game that these devs come up with will be a new mega franchise that will need more follow ups, but I guess that would put us in the same boat next gen.
But atleast they would still be setting it up for THIS gen.
Besides I'm perfectly happy with my ps3. I'm in no rush for the ps4. Sure it'll be awesome, but didn't someone from sony just say ( not too Long ago ) that the ps3 hasn't even hit its peak performance wise? And that there is so many more possibilities for it?
Just saying that these devs should take complete advantage of what were graced with now, instead of looking to far into the future.