The Complex And "Stark Emotion" Of Deus Ex's Music
Deus Ex: Human Revolution is one of our most anticipated titles; the atmosphere and style are expected to be second-to-none.
And you know what you need for that unparalleled atmosphere? You need a fantastic soundtrack that "creates a stark emotional state." Those who really appreciate great music - and all the effort that goes into the composition of such music - should definitely check out a recent update at the PlayStation Blog, where we learn how "transhumanism" influenced composer Michael McCann. We're especially interested by "the duality between acoustic and electronic instrumentation," as this series has always been about questioning humanity. Hence, the music needs to encompass two competing sides of human philosophy, religion, science, etc.
It's a great read, and don't forget about the end part-
"Although it is a prequel, Deus Ex: Human Revolution is very much its own story – with unique emotions, characters, locations, visual design, and so forth. However, what I really liked about the original game’s score is the consistency of its very stark emotional state. You can really get into a trance playing the first game, and I think that’s very much due to the music. I’ve heard people describe the experience of 'taking the game with you' after you’ve finished playing. I very much wanted that same quality in this soundtrack – so that the atmosphere created in the game affects you even after the game is turned off."
We so want this game.
Related Game(s): Deus Ex: Human Revolution
4/21/2011 9:10:41 PM Ben Dutka