PS3 News: Future LucasArts Projects Will Utilize Unreal Engine 3 - PS3 News

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Future LucasArts Projects Will Utilize Unreal Engine 3

The Unreal Engine 3 is a hot commodity this generation, and one LucasArts obviously wanted.

LucasArts and Epic Games, Inc. have announced a "long-term, studio wide agreement" for the Star Wars: The Force Unleashed developer to create "multiple projects" with the help if Epic's award-winning Unreal Engine 3. Said Zak Phelps, LucasArts director technology:

"Unreal Engine 3 is a forward-looking solution that shortens the path between inspiration and execution on a wide variety of gaming platforms. We are thrilled to add another exceptional tool to our technology mix."

Epic VP Mark Rein added that his team "can't wait to see what happens when LucasArts combines their talented workforce and amazing intellectual properties with the Unreal Engine 3." Although many have questioned the aging engine in regards to recent releases, there's no question the UE3 remains a favorite amongst developers in the industry today.

Of course, our question is inevitable: when can we expect to see the Unreal Engine 4?

Tags: lucasarts, ue3, unreal engine 3, epic games

4/26/2011 8:40:26 PM John Shepard

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Comments (40 posts)

LimitedVertigo
Tuesday, April 26, 2011 @ 10:00:49 PM
Reply

Yay...more shine....

/s

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Jawknee
Tuesday, April 26, 2011 @ 10:13:25 PM

I know right. Can I get some video games textures with all the Vaseline?

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WorldEndsWithMe
Tuesday, April 26, 2011 @ 11:11:16 PM

Keep your kleenex handy.

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Qubex
Tuesday, April 26, 2011 @ 11:33:50 PM

LOL guys!

Q!

"play.experience.enjoy"

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TheCrazyMerc
Tuesday, April 26, 2011 @ 10:02:03 PM
Reply

Star Wars Battlefront III, Bring it on!

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SvenMD
Wednesday, April 27, 2011 @ 8:09:36 AM

I would really rather not have Battlefront 3 than to see it with growth hormone enhanced, big-boot wearing clone troopers with an extra layer of wax on their suits and the same textures in all the environments.....

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MartyRules
Tuesday, April 26, 2011 @ 10:02:13 PM
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I'm still waiting for some Battlefront 3 info

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Jawknee
Tuesday, April 26, 2011 @ 10:12:35 PM
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Ugh! C'mon! I'd rather see CryEngine used then this aging hunk of junk.

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Beamboom
Wednesday, April 27, 2011 @ 7:45:48 AM

I were thinking the same thing regarding CryEngine. I guess it's too new yet, so it is hard(er) to hire developers for that engine.

If I was to chase a career as a games programmer today I'd definitely learn to code for the Unreal engine. It's most widely used by far and it's been around a long time (ergo stable core and well documented).

Last edited by Beamboom on 4/27/2011 7:48:08 AM

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tornado03
Tuesday, April 26, 2011 @ 10:26:25 PM
Reply

Gray, Gray, hello unreal 3 epic gray Boring!!!

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WorldEndsWithMe
Tuesday, April 26, 2011 @ 11:11:46 PM

At least star wars is very grey and white and black

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Eld
Tuesday, April 26, 2011 @ 10:30:07 PM
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Problem with so many different companies using the same engine is that it kills feature diversity.

UE3 just needs to go away...

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tornado03
Tuesday, April 26, 2011 @ 10:40:07 PM

I agree. They compared Enslaved to Heavenly Sword. What a joke! Unreal 3 engine did not run Enslave smoothly at all.

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Him
Tuesday, April 26, 2011 @ 10:34:25 PM
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You're joking right? You have to be. Who would use that piece of crap engine?

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Jawknee
Tuesday, April 26, 2011 @ 10:46:14 PM

Epic. LOL!

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PorkChopGamer
Tuesday, April 26, 2011 @ 11:07:48 PM
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In the hands of talented devs, UE3 can do great things and can be modified as they see fit. It's just a foundation. Any doubts, check gameplay vids of Bioshock Infinite, then tell me how that resembles the grays of a post-apocalyptic Sera.

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WorldEndsWithMe
Tuesday, April 26, 2011 @ 11:13:21 PM

Got to admit, Bioware and Irrational Games are plenty capable of doing wondrous things with the engine, my own misgivings about it notwithstanding.

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Jawknee
Tuesday, April 26, 2011 @ 11:16:06 PM

Unfortunately those devs are few a far between.

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Eld
Tuesday, April 26, 2011 @ 11:44:09 PM

Which takes time and LA is not known for making such effort.

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Underdog15
Wednesday, April 27, 2011 @ 8:26:07 AM

I agree with you Porkchop, but I'm not convinced LucasArts either has as much talent as Bioware or is willing to spend as much time as they would.

I'd love to be proven wrong by LA, however.

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Beamboom
Wednesday, April 27, 2011 @ 8:40:58 AM

I agree with Pork too. Many (most?) of my favourite games this gen is based on the Unreal engine. Who knows how those games would have turned out if they were forced to spend a lot more of the development time on coding for a harder engine (or, God forbid, develop their own engine).

All in all it looks to me like the Unreal engine is a wise choise for the developers who want to focus more on content than pure visuals. And like it's said here, it does not *have* to end up being all grease'n'plastic.

Last edited by Beamboom on 4/27/2011 8:46:37 AM

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WorldEndsWithMe
Tuesday, April 26, 2011 @ 11:17:06 PM
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Bad call, lucasarts has the money to do something special to set their products apart from the pack. Unreal is just pretty restrictive. But I guess using it means your game will dev and release faster.

I wish I headed a group of super game programmers so we could create the ultimate next gen engine with ease of use for all at a low licensing fee. No more games would need to be made with all the same poopy glitches and he-man plastic looks ever again.

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WorldEndsWithMe
Tuesday, April 26, 2011 @ 11:19:00 PM
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I liked Enslaved, but U3 didn't handle it all that well under Ninja Theory's direction so I fear for DmC. I hope there some DmC footage at E3.

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main_event05
Wednesday, April 27, 2011 @ 1:47:47 AM



Last edited by main_event05 on 4/27/2011 1:49:49 AM

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SvenMD
Wednesday, April 27, 2011 @ 8:16:14 AM

Agreed. Enslaved was a fantastic game, but it needed alot more love before release. Watching the textures pop in during a cutscene just really isnt that cool. And sometimes when I had to restart a segment (Dog chase) the sound would drop out, or be off....really weird stuff.

Definitely worth the $15 I paid though :)

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Underdog15
Wednesday, April 27, 2011 @ 8:28:25 AM

Likewise, Sven! I was able to get it free off an amazon sale. (Or you could divide the cost between the other games and say it cost about $10, I suppose)

I platinumed Enslaved, and although there were some visual beefs I had with it, I thoroughly enjoyed the experience.

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main_event05
Wednesday, April 27, 2011 @ 1:37:30 AM
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whatever helps me unleash the force quicker.

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SvenMD
Wednesday, April 27, 2011 @ 8:12:57 AM

Quicker???? It only took 5 hours to beat that game....I don't know how much quicker it can get?

But I understand what you're saying. I would love another FU, but I want them to give me more than a few levels that I end up replaying at the end again. TFU is an amazing concept, but they missed the execution mark on 2.

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main_event05
Wednesday, April 27, 2011 @ 2:03:50 PM

Agreed. I'd like to see a huge increase in difficulty. A game like this has the potential to be epic. also, I'd like to see some more RPG type elements like instead of leveling force push to lvl 3 or something have it set up so the potential would be limitless giving the ability to, as a player, feel like the jedi you are playing as, meaning the stormtroopers should be defeated a lot easier than Vader. I'd also like to see more boss battles, the 1st one had way more than the 2nd. whats up with that??

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kraygen
Wednesday, April 27, 2011 @ 3:16:05 AM
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Wow, another dev with a desire to destroy the gaming industry.

Granted that in the right hands a good game can come from UE3. But let's be honest, it is usually used for quick and easy releases that turn out to be below mediocre.

Devs who make their own engines usually produce better games and devs who use UE3 usually produce crap. Statistically speaking.

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___________
Wednesday, April 27, 2011 @ 5:34:14 AM
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Oh god that's all we need!
Hope they keep using the euphoria engine and DMM technology, the effects they gave in TFU2 were amazing!
DMM and euphoria have allot of potential in them, hopefully they get used and funded allot more!

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kevinater321
Wednesday, April 27, 2011 @ 6:59:31 AM
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I liked the force unleashed graphics though...Some amazing breakable objects.

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WorldEndsWithMe
Wednesday, April 27, 2011 @ 9:00:37 AM

but the graphics were badddd

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Lairfan
Wednesday, April 27, 2011 @ 7:55:45 PM

Really? I thought they were pretty good for a multiplat World.

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tornado03
Wednesday, April 27, 2011 @ 10:57:36 AM
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You would think Cliffy B would have learned his lesson by now. Gears had me then it lost me. Nothings changed. Game developers need to have the PASSION to move forward to the next phase. Gears for example quickly looks the same.

Dev say that the "360 isn't depleted," well your Unreal Engine 3 needs to be URE 4 by now and Gears of War 3 needs to look totally different according to the "hardware that's unused" if u believe it, but that's what makes Sony special as a whole always top of the line in everything they do. UNR3 equals no Passion! Cheap quick y

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tornado03
Wednesday, April 27, 2011 @ 10:58:11 AM
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Out with the old in with the new.

Last edited by tornado03 on 4/27/2011 11:02:27 AM

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maxpontiac
Wednesday, April 27, 2011 @ 12:27:55 PM
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Man, this is discouraging. I would rather see the masterpiece created by Naughty Dog become wide spread.

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CHAOS THEORY X
Wednesday, April 27, 2011 @ 4:15:49 PM
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This reminds me of how disappointed SW Unleashed II left me.

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NoOneSpecial
Wednesday, April 27, 2011 @ 7:09:49 PM
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Fantastic



In other news, DICE has decided to abandon their Frostbite 2.0 Engine in favor of the ever popular 8-Bit Mario Engine.


/s

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Lairfan
Wednesday, April 27, 2011 @ 7:58:03 PM
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Well, if this allows them to make a game longer than 5 hours by not having to focus as much on making the engine, then I'm happy. TFU2 was good IMO, but way way WAY too short, especially for a single player only game. The only game about as short as TFU2 last year was Vanquish, which was also overly short.

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