PS3 News: Casual Gamers Can Skip The L.A. Noire Action Sequences - PS3 News

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Casual Gamers Can Skip The L.A. Noire Action Sequences

Some games cater to the hardcore while others are accessible for the casual. But Rockstar wants both audiences.

On the surface, Team Bondi's L.A. Noire appears to be a dream for avid, progressive-thinking gamers looking to indulge in an in-depth, realistic detective thriller.

But after being the first game to premier at the Tribeca Film Festival yesterday, Rockstar art director Rob Nelson spoke about involving the hardcore while making allowances for the casual. See, while just about anyone with an active brain and a desire to solve crimes will be able to enjoy the majority of L.A. Noire, there are - of course - action sequences. And if those action sequences are too much for the attorney whose last game was Pac-Man, he - or she - can skip it.

"You can skip those action elements and still experience the bulk of the narrative," said Nelson. And that's a first for Rockstar, as the likes of Grand Theft Auto IV and Red Dead Redemption are often restricted to the hardcore due to challenging action sequences. But in order to expand beyond boundaries and appeal to others outside the industry, the developers give us the chance to make L.A. Noire almost entirely action-free.

What do you think of this? It shouldn't affect the big-time gamers, after all.

Related Game(s): L.A. Noire

Tags: la noire, l.a. noire, team bondi, rockstar

4/26/2011 8:50:23 PM Ben Dutka

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Comments (19 posts)

Underdog15
Tuesday, April 26, 2011 @ 9:52:02 PM
Reply

There's never anything wrong with options.

Obviously, this doesn't affect most people who comment on this site, I'm sure, but it's a great move to both include those who don't normally play games and make a case for games as legitimate entertainment to assist in removing the "gamer" stigma.

I think it's a great move despite the fact I won't be skipping anything.

Agree with this comment 3 up, 0 down Disagree with this comment

LimitedVertigo
Tuesday, April 26, 2011 @ 9:58:46 PM
Reply

I don't like it. I think as a developer you shouldn't make it possible for anyone to reduce the amount of gameplay you've intended for them, at least not during a first play through.

Sure we all eventually got annoyed at the FMV for Knights of the Round summon in FF7 but I'm glad I can still remember how awesome it was thanks to Squaresoft not giving me the ability to skip it all together.

Agree with this comment 4 up, 0 down Disagree with this comment

WorldEndsWithMe
Tuesday, April 26, 2011 @ 11:08:11 PM

I watched that sh*t with relish every time.

Agree with this comment 3 up, 1 down Disagree with this comment

Ben Dutka PSXE [Administrator]
Wednesday, April 27, 2011 @ 10:45:01 AM

Me too.

Agree with this comment 2 up, 0 down Disagree with this comment

sonic1899
Wednesday, April 27, 2011 @ 11:53:59 AM

I don't mind. Skipping cutscenes are a great idea for those who played the game more than once.

Agree with this comment 1 up, 0 down Disagree with this comment

Zen_Zarab
Tuesday, April 26, 2011 @ 10:08:36 PM
Reply

Kool, now my mother can play this. She can't drive or Aim a gun in any game. xD

Agree with this comment 2 up, 1 down Disagree with this comment

frylock25
Tuesday, April 26, 2011 @ 10:51:02 PM
Reply

its a neat idea for sure. its a little weird to me but i can see the logic. i really want to play this.

Agree with this comment 2 up, 0 down Disagree with this comment

WorldEndsWithMe
Tuesday, April 26, 2011 @ 11:09:43 PM
Reply

Sounds like an attempt to turn it into "Heavy Rain Optional"

I'm honestly not sure how I feel about this, because if what happens in those action sequences isn't important to the story then aren't they almost completely tangential? I'll be playing all I have access to, but shouldn't some of that action affect the overall story somehow?

Agree with this comment 5 up, 0 down Disagree with this comment

PorkChopGamer
Tuesday, April 26, 2011 @ 11:21:03 PM

Well, it's probably a cutscene-shootout-cutscene scenario. So dying in the shootout/chase merely means you start over from a checkpoint until you finish the objective. Those who choose to skip it, shouldn't be missing much.

Agree with this comment 0 up, 1 down Disagree with this comment

jaybiv
Tuesday, April 26, 2011 @ 11:21:21 PM

I was thinking the same thing World. I can't see someone paying full price to play half the game.

Agree with this comment 3 up, 0 down Disagree with this comment

Jed
Thursday, April 28, 2011 @ 5:58:26 PM

I think Pork Chop is right.

I think the place were you really will have a chance to change things is when you are investigating/interrogating.

That does suck though. If that were the case then you know that there is a set ending to all action sequences, which takes away the feeling you get from a game like Heavy Rain. Instead of there being consequences to your actions you know that if you fail, you just try again.

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Kiryu
Tuesday, April 26, 2011 @ 11:41:21 PM
Reply

What no action sequences is like a Movie without Action!

Last edited by Kiryu on 4/26/2011 11:41:34 PM

Agree with this comment 1 up, 0 down Disagree with this comment

Lord carlos
Wednesday, April 27, 2011 @ 1:38:44 AM
Reply

As long as i can beat the crap out off a handcuffed suspect i'm good!

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BikerSaint
Wednesday, April 27, 2011 @ 2:37:47 AM
Reply

Sounds like you they're giving the gamingly-challenged the ability to turn L.A. Noire into "Blues Clues for Twitchers".

As for me, I cannot tell A lie, I'll play the game, the whole game, & nothing but the whole damned game!!!!

Agree with this comment 4 up, 0 down Disagree with this comment

kraygen
Wednesday, April 27, 2011 @ 3:21:03 AM
Reply

Another comment about L.A. Noire that keeps the nagging voice in my head alive. Will this game be good, I hope so, but that voice is starting to scream plane crashing into train wreck.

Instead of allaying my fears, every comment made just seems to worry me more. Stuff you can skip usually is pointless, so is the action even necessary?

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___________
Wednesday, April 27, 2011 @ 5:46:27 AM
Reply

Ooooooooooooookkkkkkkkkkkkkk.
Why the he'll would you want to skip the action sequences?
Soooooooooooooo can't wait to get this!
So pissed I won't be able to play it till 2 weeks after launch!
Figures.
Games never release on a Friday, so my most anticipated game of the year just happens to release on a Friday!
And it also just happens to be the Friday of my surgery.
:(
I swear to god I gotta find that black cat. At before it kills me!

OT, my copy of mortal combat arived today!
So shocked it did not get confiscated by customs, they opened it, saw a banned game in there, and sent it on it's merry way!
Was sooooooooooooo excited to play it!
but again the black cat atriked again, while removing my HDD for my laptop to take it into repairs it decided it wanted to try slice my finger off.
So yay, lucky me I got MK laughing at me my shelf and doc told me I can't use my hand for at least 3 days otherwise the stitches will come out and I'll get saturated in blood again.
Lucky me!
Missing out on E3 this year was not enough!
Having to wait 2 extra weeks for my most anticipated game of the year wS not enough!
Now I have to wait another 4 days for Another one of my games to play, but to make it worse it's here laughing at me!
What's next!?!?!?!?!?!?

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GuyverLT
Wednesday, April 27, 2011 @ 1:14:25 PM
Reply

Why the big fuss over it being an option it's not like they're forcing us to skip. Those of us who love/crave the action sequences in games are obviously not going to skip those part, then you have casual gamers who just want to do detective part so at the end of day it's good that they're keeping All gamers in mind.

Besides it looks to be a great game regardless of how you choose to play it.

Last edited by GuyverLT on 4/27/2011 1:15:38 PM

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Lairfan
Wednesday, April 27, 2011 @ 8:40:52 PM
Reply

You'd think the casuals would want more action and less story, not the other way around.

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Jed
Thursday, April 28, 2011 @ 6:08:06 PM
Reply

This worries me. It means that the action sequences are all linear and don't have any consequences. In Heavy Rain you knew that if you screwed up, you would have to pay for it somehow.

With Noire we can assume that if you fail an action sequence then you will just have to try again. It makes the game more linear, and takes away the feeling HR gave us.

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