Split/Second 2 Canceled, Black Rock Studios In Trouble
Split/Second was a damn good game and Black Rock Studios is a damn good developer.
Unfortunately, that just isn't always enough to warrant a sequel. According to a recent report, Black Rock has been forced to cut its staff significantly, and this comes after canceling work on Split/Second 2 last December. The source also states that over 100 jobs are at risk and only 40 are safe, which means this developer will be a shadow of its former self if Disney Interactive really cleans house. It seems "concept pitches clearly haven't gone well" since then, and they were unable to nail down a project for some time. For instance, one possibility had been a follow-up to 2008's excellent Pure, but that didn't fly, either.
So it seems Black Rock is working on only one game, and that's how Disney wants it: one game at a time. We're not aware of that new project yet, but it has been described as "promising" and "new and risky." This one had better be a winner because if not, it could very well be the last title Black Rock Studios ever produces.
Tags: split/second, split second, split second 2, black rock studios
5/5/2011 10:13:04 AM Ben Dutka
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Comments (14 posts)
frylock25
Thursday, May 05, 2011 @ 10:41:58 AM
frylock25
Thursday, May 05, 2011 @ 10:40:06 AM
Reply
Temjin001
Thursday, May 05, 2011 @ 10:41:19 AM
Reply
maxpontiac
Thursday, May 05, 2011 @ 10:56:59 AM
Reply
Lord carlos
Thursday, May 05, 2011 @ 11:13:03 AM
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Nas Is Like
Friday, May 06, 2011 @ 12:22:26 AM
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frylock25
Friday, May 06, 2011 @ 4:27:21 AM
it got overshadowed by other big names but it is a good game. the new motorstorm is very much like this game.
___________
Friday, May 06, 2011 @ 5:21:23 AM
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why is it the crap games get milked to kingdom come, and the great games dont even get a sequel?
split second was a FANTASTIC game!
Underdog15
Friday, May 06, 2011 @ 9:00:08 AM

Split/Second









Underdog15
Reply
Thursday, May 05, 2011 @ 10:39:40 AM
Obviously, I have NO idea what the real story is, but it almost seems like Disney may be very controlling on what types of games get made. Black Rock Studios is supposedly a good developer, right? Perhaps Disney should let them do what they think is best... like Sony lets Sucker Punch, Naughty Dog, and Quantic Dream do their own thing.
I guess I just worry a little when a publisher puts such pressure to succeed and large amounts of limitations on a small-scale high-tallent developer.