Starhawk Focus Remains Fixated On Multiplayer Fun
Starhawk has been unveiled and fans of Warhawk ought to be excited.
And while developer Lightbox Interactive will toss in a campaign this time around, the focus remains firmly fixed on multiplayer. Incognito's excellent 2007 title was all online; there was no single-player element. Therefore, the fans love that multiplayer element and the designers are right to maintain that focus. Perhaps this is the reason the campaign will only be "5-8 hours long," according to Lightbox boss Dylan Jobe. But as he explained to Eurogamer:
"Shooters these days range between five and eight hours, depending on a play through. We're going to be in that range. There is some concern sometimes, when a guy in the media will be like, 'Oh my God, it's too short for single-player.' I just don't see it that way.
For example, if you play most shooters from start to finish, if you play it again you're going to get pretty much the same experience. You could go play Halo on mercenary mode or whatever. It's going to be tougher, but it's still pretty much going to be the same experience.
For ours, all the missions you play through, you can play through again and get a very different experience. You can build different structures next time through. You can unlock different medals and challenge yourself in those combat sandboxes in a different way. You can get a lot of gameplay out of it."
Obviously, though, Jobe and Co. know players will spend the vast majority of time with the multiplayer; as Jobe says, that's where the "massive hours get logged." He believes the average game time of a Warhawk player to be over 200 hours...yeah, that's a big number. But it makes sense.
Related Game(s): Starhawk
Tags: starhawk, warcraft sequel, lightbox, starhawk campaign
5/17/2011 9:38:31 AM Ben Dutka
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Comments (16 posts)
Lord carlos
Tuesday, May 17, 2011 @ 10:29:07 AM
Clamedeus
Tuesday, May 17, 2011 @ 12:32:06 PM
maxpontiac
Tuesday, May 17, 2011 @ 11:12:56 AM
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Clamedeus
Tuesday, May 17, 2011 @ 12:34:25 PM
Deathb4Dishonor
Tuesday, May 17, 2011 @ 2:55:29 PM
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Clamedeus
Tuesday, May 17, 2011 @ 6:25:38 PM
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Wednesday, May 18, 2011 @ 3:56:33 AM
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Wednesday, May 18, 2011 @ 8:59:11 AM

Starhawk









jimmyhandsome
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Tuesday, May 17, 2011 @ 10:03:49 AM
I'm curious about these buildings/structures that you can build on the fly. I don't know how much it actually changes the gameplay or how much of it is gimmicky. From what I gathered from the video previews and interviews, some of the buildings have turrets that will automatically shoot at nearby enemies, but outside of that I'm unclear at what else these structures do, and how they will "radically" change the gameplay. Hopefully more will be revealed at E3.
As of right now I'm more interested in the transforming fighter jet. That looks pretty sick.