Batman: Arkham City Crammed With 40 Hours Of Content
Length. It's a common topic of discussion amongst gamers these days.
Games longer than 15 hours that aren't RPGs or strategy titles are few and far between, but every once in a while, a talented studio delivers an epic single-player adventure. There's Rockstar's studios and developers, for instance, who give us GTA and Red Dead Redemption and L.A. Noire, but there's also Rocksteady Studios.
They're currently working on the hotly anticipated Batman: Arkham City and according to a new Guardian interview with the studio's Sefton Hill, fans are gonna be happy with the length: a campaign of around 25 hours with 15 more coming from side quests! Furthermore, Hill understands the need to keep a player fully engaged for that length of time:
"It takes over 25 hours to complete the main stories in Batman: Arkham City. To keep players engaged for this length of time, not only do the characters and the story need to progress, but the core mechanics of the game they are playing need to change and adapt as well."
It all sounds plenty promising. In other Batman news, the graphic novel has been confirmed; it'll "bridge the gap" between Arkham Asylum and Arkham City and cost $22.99 when it launches the week before the new game on October 12.
Related Game(s): Batman: Arkham City
5/18/2011 10:36:56 AM Ben Dutka