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Resistance 3 Seeks To Take Franchise To New Levels

With all the information we have for Resistance 3, we're starting to realize that comparing it to past entries might be silly.

Insomniac is clearly going out of the way to redefine the nature of this series, injecting the third installment with a ton of upgrades and enhancements.

Many of them are highlighted in a new campaign and multiplayer report at the PlayStation Blog; it's a great read. We learn about the hit-and-run guerrilla tactics employed by the Chimera, the diverse level and landscape design, increased AI (Chimera will now have different "jobs"), and an overhauled arsenal. Designer Drew Murray said they "rebuilt all the guns, everything from the audio effects to the feel of the iron sights." The Carbine now does more damage but has a slightly lower rate of fire, the Bullseye can rip enemies apart, the Marksman can deploy a micro-turret for cover fire, etc. Oh, and the weapon wheel is back, too.

And as for the 8-on-8 multiplayer sessions, there's even more variety, with "teams battling in exotic locales from Columbia to The Republic of Chad." It also seems that the smaller maps and strategic shootouts makes it feel more like the original Resistance, although we have modern content like character progression and customization "supercharged with abilities that can turn the tables during a heated match." Yes indeed, come September, you're going to want to consider Resistance 3.

Related Game(s): Resistance 3

Tags: resistance 3, resistance sequel, insomniac, resistance 3 info

5/19/2011 10:04:21 AM Ben Dutka

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Comments (50 posts)

Nas Is Like
Thursday, May 19, 2011 @ 10:21:47 AM
Reply

First, for once.

And we'll see about that, Resistance 3.

I liked Resistance 2, so I wonder just how different and fresh the third installment will be. I'm hoping for something good.

Last edited by Nas Is Like on 5/19/2011 10:22:27 AM

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WorldEndsWithMe
Thursday, May 19, 2011 @ 10:25:03 AM

no

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tayizfire
Thursday, May 19, 2011 @ 10:27:13 AM

come on man its insomniac ...do you have to wonder...this shyt is gonna be amazing

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Clamedeus
Thursday, May 19, 2011 @ 11:34:49 AM

I have to agree with Tayizfire on this one.

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aaronisbla
Thursday, May 19, 2011 @ 12:34:21 PM

people still do that 'first' bullshit?

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BikerSaint
Thursday, May 19, 2011 @ 12:58:10 PM

Just an FYI,

Calling out "first" is a no-no, & is frowned upon here.

But you'll probably get a slide on this one, seeing that you're new here.

Anyway.......no harm, no foul.

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Beamboom
Thursday, May 19, 2011 @ 2:19:55 PM

Last!

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Clamedeus
Thursday, May 19, 2011 @ 3:19:59 PM

@Beamboom

Nope. ;)

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Nas Is Like
Thursday, May 19, 2011 @ 6:38:29 PM

Lot of people on here catching feelings just because I said "first". How sad.

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WorldEndsWithMe
Thursday, May 19, 2011 @ 7:56:26 PM

we are against it.

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Draguss
Sunday, May 22, 2011 @ 1:02:25 AM

And I must say I don't understand why. May be a little immature but it isn't causing any harm

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bigrailer19
Thursday, May 19, 2011 @ 10:24:45 AM
Reply

Consider it bought. Although it does seem like they are taking the franchise further, it also seems like they are going back to what made the first Resistance so great as far as the MP. Smaller maps, less players, more fun! Can't wait!

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matt99
Thursday, May 19, 2011 @ 10:25:12 AM
Reply

I'm just glad the weapon wheel is back.

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maxpontiac
Thursday, May 19, 2011 @ 10:37:38 AM

Indeed. That was the biggest gripe I had about Resistance 2.

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SoulController
Thursday, May 19, 2011 @ 10:41:28 AM

Fa shoo!

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Clamedeus
Thursday, May 19, 2011 @ 11:36:28 AM

The weapon Wheel didn't bother me from it not being in Resistance 2. I adapted pretty well and quickly.

But to each their own I guess.

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helgso
Thursday, May 19, 2011 @ 5:43:11 PM

Not having the weapon wheel in Resistance 2 didn't bother me at all.

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WorldEndsWithMe
Thursday, May 19, 2011 @ 10:26:09 AM
Reply

I actually enjoyed the wild free for all multiplayer in R2. Oh well, it isn't important.

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Lord carlos
Thursday, May 19, 2011 @ 10:33:50 AM
Reply

No consideration needed.
I"M GETTING IT DAY1
AHAHAHA

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Temjin001
Thursday, May 19, 2011 @ 10:40:32 AM

Admit it, you want it for the cyborg gorillas

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SoulController
Thursday, May 19, 2011 @ 10:40:36 AM
Reply

The cover art for Resistance 3 is sick! I hope this starts a new trend of creative gaming cover art.

I loved R1 but I think I was a bit distracted or something when R2 came out. All of my friends were hammering away at the multiplayer but it just didn't do it for me. I'm pumped for R3 though

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bigrailer19
Thursday, May 19, 2011 @ 11:01:26 AM

I wasn't a fan of the mp in R2 either. The way the maps were set up to be really confined, and the amount of players, left the game really unbalanced to me. It lost it's fun factor when you run into an enemy around every corner, or are constantly getting killed from behind, it's not bad spawning it's too many players for those types of maps. But others may disagree, I just am more of a fan of the old school types of gameplay, simple, open, strategic maps and small teams, and weapon pickups. That's what made Resistance: FoM mp so good!

The co-op on the other hand was a blast and wish they had brought that back!

Last edited by bigrailer19 on 5/19/2011 11:02:32 AM

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Lawless SXE
Thursday, May 19, 2011 @ 1:29:29 PM

That cover art is really beautiful. At first I thought that it was perhaps too simplistic or something, but I realise now that I'll be glad to see such a stark cover as part of my collection. If there's one thing that I love, it's the art on the cover of Insomniac games.

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Beamboom
Thursday, May 19, 2011 @ 2:31:07 PM

Bigrailer, r3 has coop both as players vs chimera-games as well as the entire storyline being 2player coop! I'd say that's a tad more juicy than the coop in r2?

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bigrailer19
Thursday, May 19, 2011 @ 4:03:16 PM

I knew the storyline would have splitscreen, I didn't know their was online story coop though. I remember the first having split screen also. But it's all good, I usually don't play co op unless it is online, and I'm completely fine with singleplayer and competitive mp anyways. Plus I love the Resistance games with or with out it!

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Beamboom
Thursday, May 19, 2011 @ 5:07:48 PM

Yeah me too, I don't like split screen at all. But storyline coop is both split and online in R3. Things are looking good indeed.

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bigrailer19
Thursday, May 19, 2011 @ 5:39:52 PM

Ok sweet I'll take that over the co op they had in R2, although the variety part of it was very nice! Thanks for the heads up, I really didn't know that.

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Highlightreel
Thursday, May 19, 2011 @ 10:58:23 AM
Reply

Sounds fantastic. Day one. I will also take this moment to complain once more about the lack of the co-op like in 2, in case they're trolling looking for rubes like me who are clamoring for it.

Stay classy PSX...

Last edited by Highlightreel on 5/19/2011 10:59:05 AM

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Jdogtoocool
Thursday, May 19, 2011 @ 1:49:34 PM

Nice here's mine:
"PSX stand for 'a whale's vagina...'"
Lol that movie is awesome

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SayWord
Thursday, May 19, 2011 @ 11:14:10 AM
Reply

From what I've seen of the gameplay on the playstation blog post I was like :O the whole time. I just can't explain how awesome it looks!

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AshT
Thursday, May 19, 2011 @ 11:39:55 AM
Reply

I have full faith in Insomaniac, can't wait

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Jdogtoocool
Thursday, May 19, 2011 @ 11:51:35 AM
Reply

I've played all of tge resistance games and the only things I have to complain about are the shooting, the weapon mechanics, and the way the enemies react. If they could maybe pick up Modern Warfare 2 and try it out for a couple of hours they might learn a thing or two from infinity wards product

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Lawless SXE
Thursday, May 19, 2011 @ 1:43:48 PM

Heh, what? I'll admit that the enemy AI can be unresponsive, but those jumpy fruitloops in the original game tried my patience no end. The AI has been good but not great, and the weapons/shooting I've always found to be brilliant. Perhaps it's because of the creativity gone into them as opposed to being just ordinary weapons, but it persuades you to experiment without forcing you to.

Insomniac, ignore this guy. Don't you dare touch CoD and let in influence Resistance in any way.

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Jdogtoocool
Thursday, May 19, 2011 @ 1:53:37 PM

Yeah right lol when I shot those crazy bubbles of energy at enemies they would randomly hit and miss, lol that's 5 year old 90's random rambo bs

Tweak the mechanics, make em better then I might consider getting this game a few months after release ;D

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Lawless SXE
Thursday, May 19, 2011 @ 2:17:46 PM

If you're talking about the Bullseye, it was designed to be wildly inaccurate, which is why it had the secondary fire of tagging an enemy or object to send each subsequent shot to the same location. It's about persuading the player to experiment with the Alt-fires and different weapons, rather than just sticking to the tried and true formula.

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bigrailer19
Thursday, May 19, 2011 @ 4:08:33 PM

Like lawless said; its all about using the weapons the way they were meant. Each weapon is unique and can absolutely change the significance of ease for the player to progress in certain situations. If your just shooting with the bullseye gun your not using it how it was meant to be used. It is absolutely inaccurate, UNTIL you use thesecondary and mark a target, then you won't miss.

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bigrailer19
Thursday, May 19, 2011 @ 12:26:01 PM

Umm you can finish both games in a couple weeks, their is no reason for a delay... You'll get caught up with plenty of time!

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Jdogtoocool
Thursday, May 19, 2011 @ 1:03:36 PM

There's really not much to the story so you can pretty much catch up off some info on the internet

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Lawless SXE
Thursday, May 19, 2011 @ 1:40:08 PM

We're still three months away from the release, and I know there's a plethora of games already released this year and a few others coming as well (Deus Ex springs to mind a week or two before R3), but if you're starting next week, you should have no issues. The two games may be longer than your average FPS, but not unbelievably so.
Peace.

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Lawless SXE
Thursday, May 19, 2011 @ 1:36:18 PM
Reply

Improved AI, a massive improvement to the graphics, a complete rebalancing of the weapons along with an XP system to level them in the SP campaign, a massively diverse range of environments and conditions, a change in the feel of the stor but the retention of the plot that's been so excellent over the past two games, and a complete refocus of the multiplayer? Insomniac have outdone themselves here, and all of this in concert with the level design that made FoM so fantastic.

I don't often get excited for FPS games but... I can't WAIT to see this one.
Peace.

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Lawless SXE
Thursday, May 19, 2011 @ 2:23:02 PM

Hey... Uncharted NGP details sound NICE! Reportedly set between DF and AT and may explain why Elena was pissed at Nate when they met up again, less focus on gunfights and more on exploration (platforming?) Not much to it, obviously, but still...

http://www.eurogamer.net/articles/2011-05-19-uncharted-ngp-set-between-first-two-games

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bigrailer19
Thursday, May 19, 2011 @ 4:12:39 PM

Ugh! Why do they do this to me? First with GoW now with uncharted. My two favorite franchises having games set in-between the PS3 (and/or PS2) versions, on a handheld! I have nothing against handhelds, other than for me I'd rather play it on my PS3. They are forcing me to buy a handheld at this point! They know my weakness!

When first mentioned I thought it was going to be U:DF on the NGP, obviously I was wrong.

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Lairfan
Monday, May 23, 2011 @ 3:15:12 PM

Good, I was always wondering when ND would reveal what happened with Nate and Elena between UDF and UAT. Plus that emphasis on exploration sounds intriguing to say the least.

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Condemnedsoul23
Thursday, May 19, 2011 @ 7:07:17 PM
Reply

I have this preordered at Walmart. Cant wait. This will be epic like the first two easily. Insomniac doesn't drop the ball.

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BIGRED15
Thursday, May 19, 2011 @ 8:22:02 PM
Reply

lol i did a first once... we all learn i guess. I gotta say i really liked the 30 v 30 online in R2. I wouldn't say it has an edge over an 8v8 online game, but to me it was a blast. It was just so hectic, and for me the maps were perfect size (at least the map size fluctuated with the ammount of players) 16 players however is much more controllable and allows for a lot more strategy and less twitch instincts so im all for the R3 online

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Nasty80
Thursday, May 19, 2011 @ 8:39:01 PM
Reply

i hope its good, i quit playing R2 after about 2 hours. it looks like crap.

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___________
Friday, May 20, 2011 @ 7:00:15 AM
Reply

and what about the fans who dont want it to be different?
sigh, some day devs will learn we dont want different games, we want expanded, improved versions of previous games in the series!
soon were going to see kratos in a tower defence game, and drake as GT6s new mascot!

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Lairfan
Monday, May 23, 2011 @ 3:17:08 PM

You're an idiot. The game isn't all that changed, they just went back to a lot of the things that made the first one great with some new things to make it feel FRESH yet FAMILIAR. You obviously don't understand that concept at all.

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startazz
Sunday, May 22, 2011 @ 5:54:19 PM
Reply

I've still got RFOM and i can't ever see me trading it in but as for R2 the single player game was ok ish but i couldn't get into the multi player game at all ;-( from what i've read and seen of this one things can only get better so i'm up for getting this one on day of release.

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Lairfan
Monday, May 23, 2011 @ 3:17:54 PM
Reply

Looking excellent so far. This'll definitely be my favorite FPS of the year, provided its campaign is longer than 9 hours.

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