Platinum Games: Happily Dedicated To The New IP
It's tough out there. If you don't make great games that sell, you won't last long.
And unfortunately, originality is nowhere near as appealing to the masses as tried-and-true formats in easily recognizable, accessible packages. This is why sequels tend to reign supreme and why new IPs typically have little chance of competing, unless they get fantastic reviews and a ton of marketing. Platinum Games is a studio that loves new IPs; they love making new things all the time. But is their publisher (Sega) annoyed that they don't stick to one particular game and build a highly commercial franchise? After all, even though Bayonetta sold relatively well, Vanquish scored just as high and didn't even break 1 million copies.
But Sega West CEO Mike Hayes told Eurogamer that Platinum is a "great studio" and they continue to produce quality work. Said Hayes:
"The nice thing about working with PlatinumGames is that you can dip into their pool of creativity and see what they come up with next. And that's like gaming used to be. To have the freedom to have a partner like that is good. We tend not to put the suits and restrictions on them and 'you now must do this'. It's like, 'What have you got next then guys?' And if we think there's a commercial opportunity then we want to partner with them."
Currently, Platinum is cranking on another new IP, Anarchy Reigns. You can bet it won't compete with the highly anticipated sequels and established franchises, but these developers obviously care more about producing something fresh. We have to admit; it's nice to see a studio so uncommonly dedicated to the new IP.
Tags: platinum games, bayonetta, vanquish, games industry
5/19/2011 10:21:04 AM Ben Dutka
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Comments (26 posts)
Jdogtoocool
Thursday, May 19, 2011 @ 11:43:17 AM
Ben Dutka PSXE [Administrator]
Thursday, May 19, 2011 @ 12:13:30 PM
AcHiLLiA
Thursday, May 19, 2011 @ 12:24:31 PM
MyWorstNightmar
Thursday, May 19, 2011 @ 12:27:08 PM
Not that my opinion or game tastes match everyone’s, but after playing the demo's of both Bayonetta and Vanquish, they didn't warrant a purchase from me, let alone a sequel.
Lawless SXE
Thursday, May 19, 2011 @ 1:20:35 PM
Peace.
Highlander
Thursday, May 19, 2011 @ 1:32:17 PM
It's a risky path though, because a sequel to a well received game is a ticket to easy money, but a new IP every time is a risk every time. I guess that it keeps them sharp.
MyWorstNightmar
Thursday, May 19, 2011 @ 1:35:33 PM
With that said, I don't think there is a huge market for Bayonetta 2 or Vanquish 2, thus they are going to try and strike gold with another new IP. But hey, I'm personally glad for that. I'd rather see a new IP from them, instead of follow ups to two games I don't have a ton of interest in.
Lawless SXE
Thursday, May 19, 2011 @ 1:51:00 PM
Although I do agree with what you say about Platinum. None of their games have captured my attention, and I like seeing them continue to try. If they did manage to make a game that I fell in love with, I still wouldn't be clamouring for them to make a sequel. We know that they make new games, so that's what I want them to do.
Peace.
ColTater
Thursday, May 19, 2011 @ 11:13:35 AM
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MyWorstNightmar
Thursday, May 19, 2011 @ 12:49:26 PM
Highlander
Thursday, May 19, 2011 @ 1:33:31 PM
kraygen
Thursday, May 19, 2011 @ 12:46:25 PM
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I think platinum seems like a great studio, doing some original stuff and what not, just hoping their next IP is actually in a genre that would fit my preferences.
Lawless SXE
Thursday, May 19, 2011 @ 1:15:24 PM
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Peace.
Highlander
Thursday, May 19, 2011 @ 1:33:03 PM
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WorldEndsWithMe
Thursday, May 19, 2011 @ 2:31:46 PM
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Excelsior1
Thursday, May 19, 2011 @ 3:50:56 PM
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vanquish on the other hand was handled much, much better. that game was a blast but too short. bring on v2.
as far pg goes, i do worry about them becuase their games do not sell that well. how long can they continue to release new ip's that do not sell?
BikerSaint
Thursday, May 19, 2011 @ 6:25:14 PM
Just an FYI, It was Sega Sammy that screwed the pooch on that PS3 port, not Platinum Games.
And Platinum learned their lesson handing off ports, so that's exactly why Platinum's doing Bayo2 themselves & using the PS3 for the lead this time around.
BTW, I've heard that the patches fixed Bayo-1's problems on the PS3, but at the moment I'm unable to confirm it.
Last edited by BikerSaint on 5/19/2011 6:27:48 PM
SolidFantasy
Thursday, May 19, 2011 @ 5:43:06 PM
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MyWorstNightmar
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Thursday, May 19, 2011 @ 11:06:00 AM