Prototype 2 And inFamous 2 Are "Completely Different'
Rivalry? What rivalry?
Many were quick to compare inFamous and Prototype; after all, both games featured superhero-like main characters and open-world formats. And now, inFamous 2 is here and Prototype 2 is in the works so the comparisons may once again be inevitable.
But Radical Entertainment denies that there's any competition or rivalry with Sucker Punch.
In speaking to Eurogamer, Radical design director Matt Armstrong admitted that the first inFamous was "really cool" and the sequel "seems to be shaping up really well," but what they're working on is "completely different." Now, most critics agreed that Prototype had a few problems, and Radical has taken strides to make some fixes and implement upgrades. "The things reviewers saw were the same things we saw," said Armstrong. He added:
"We had a main character in Alex Mercer who wasn't always as aligned with his powers as we'd hoped," admitted Armstrong. "We had a story that was very involved and convoluted and difficult to follow."
Other improvements for the upcoming sequel include an all-new rendering engine, the new "Lairs" feature, and tendrils, which use fire and can attach to objects. Basically, the developer claims they're keeping everything that was good about the first title, and are fixing everything that needed to be fixed. But as for comparisons to inFamous 2, they obviously aren't interested in talking about that.
Related Game(s): inFamous 2, Prototype 2
Tags: infamous, prototype 2, sucker punch, radical entertainment
6/5/2011 8:58:05 PM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter
Comments (29 posts)
Clamedeus
Sunday, June 05, 2011 @ 10:31:10 PM
big6
Monday, June 06, 2011 @ 12:25:48 AM
I really, really loved the improvements in inFamous 2 over its predecessor. However, if there is one complaint I have, is the climbing and jumping.
Does anyone feel that his jumping seems a little too "floaty"?
Also, his climbing feels very detached. The way he climbed in inFamous 1 was fine. No need to fix it from before.
But the graphics, speed, and smoothness are HUGE improvements. It's a guarantee buy.
BikerSaint
Sunday, June 05, 2011 @ 9:46:14 PM
Reply
Cpt_Geez
Sunday, June 05, 2011 @ 10:22:53 PM
Beamboom
Monday, June 06, 2011 @ 6:39:47 AM
But the story was so badly told in prototype that quite frankly I gave up on paying attention to it. It was like we were thrown into the middle of the story with few options of catching up with the past up to that point.
Last edited by Beamboom on 6/6/2011 6:41:05 AM
BikerSaint
Monday, June 06, 2011 @ 9:50:47 AM
WorldEndsWithMe
Sunday, June 05, 2011 @ 10:27:12 PM
Reply
I also have little faith in Prototype 2, even the 40 I spent on the first game was a little too much so if P2 doesn't pull down at least something in the 8 range I'll skip it.
Nickjcal
Sunday, June 05, 2011 @ 11:20:53 PM
FM23
Sunday, June 05, 2011 @ 11:24:05 PM
Dancemachine55
Sunday, June 05, 2011 @ 10:46:57 PM
Reply
Infamous had good progression and enough variety to keep it fun for hours and hours on end. Plus, it played smoothly and worked well since it was a console exclusive. Exclusives generally perform better than mulitplats, and while there are exceptions, this is mostly the case.
FM23
Sunday, June 05, 2011 @ 11:26:17 PM
Lawless SXE
Sunday, June 05, 2011 @ 11:32:24 PM
Reply
Judge them by each other, but don't compare them, that's just silly.
Peace.
___________
Monday, June 06, 2011 @ 3:35:18 AM
Reply
yea infamous and prototype are both super hero open world games there for there the same!
they could not be more different!
one is more about exploration, platforming and collection.
the other is your a mutated bad a$$, heres your powers now go blow sh*t up!
they could not be more different!
saying infamous and prototype are the same is like saying GOW and DMC are the same, just because there both action games.
Ultimadream
Monday, June 06, 2011 @ 4:07:45 AM
Reply
DENIAL.
But if they have made a more unique title for the sequel, good for them.
maxpontiac
Monday, June 06, 2011 @ 8:56:29 AM
Reply
FM23
Monday, June 06, 2011 @ 2:14:16 PM
maxpontiac
Monday, June 06, 2011 @ 10:21:53 AM

See Full Image









godsman
Reply
Sunday, June 05, 2011 @ 9:41:57 PM
I noticed something unusual, I don't know if it's just me, but whenever I blow up a balcony, I don't hear any explosions, the balcony just collapses like a deck of playing cards.