Sony: No Need To Introduce A New PlayStation Right Now
One might assume that with Nintendo revealing their new console at E3 this year, Microsoft and Sony would rush to introduce new hardware.
And we had heard that Sony was spending some research and development money on the next PlayStation iteration. But don't think Sony has any intention of rushing out a new system: Sony Worldwide Studios president Shuhei Yoshida told IGN that his company "[does] not feel the need to introduce a new PlayStation console at this time." There's a good chance that the PlayStation 4 won't be around for at least a few more years, which comes as good news to a great many gamers who are quite satisfied with Sony's current machine. Plus, with the NGP (the PSP's successor) arriving soon, we'll have enough new hardware on which to spend our hard-earned money, right? Such things are expensive.
We assume most of you are fine with letting Sony take their time.
Tags: ps4, playstation 4, sony, new playstation
6/5/2011 9:08:34 PM Ben Dutka
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Comments (71 posts)
WorldEndsWithMe
Sunday, June 05, 2011 @ 10:12:45 PM
main_event05
Sunday, June 05, 2011 @ 11:12:36 PM
maxpontiac
Monday, June 06, 2011 @ 8:53:19 AM
Fane1024
Tuesday, June 07, 2011 @ 8:03:41 PM
PS3 is maybe twice as powerful as the 360, but that isn't a generational difference.
You won't find anyone here who has more disdain for M$ than me, but facts are facts.
The Wii is 100% last-generation, though.
Last edited by Fane1024 on 6/7/2011 8:05:13 PM
tes37
Sunday, June 05, 2011 @ 9:51:45 PM
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Nintendo's new console doesn't appear to have enough to successfully carry them into the next generation. It will help them get a share of the great games being developed here lately, but next gen they'll probably have a tough time keeping up. I have nothing against Nintendo, I just think they should beef up their new console a little more.
WorldEndsWithMe
Sunday, June 05, 2011 @ 10:14:15 PM
BikerSaint
Sunday, June 05, 2011 @ 9:59:25 PM
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Highlander
Sunday, June 05, 2011 @ 11:05:26 PM
ZettaiSeigi
Sunday, June 05, 2011 @ 10:05:08 PM
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It would be funny if the PS3 would hold back the new MS and Ninty consoles, but I really don't see that happening.
WorldEndsWithMe
Sunday, June 05, 2011 @ 10:16:30 PM
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LimitedVertigo
Sunday, June 05, 2011 @ 10:38:56 PM
Highlander
Sunday, June 05, 2011 @ 10:52:58 PM
Ben Dutka PSXE [Administrator]
Monday, June 06, 2011 @ 12:49:17 AM
Fane1024
Tuesday, June 07, 2011 @ 8:09:35 PM
LimitedVertigo
Sunday, June 05, 2011 @ 10:39:27 PM
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LimitedVertigo
Sunday, June 05, 2011 @ 11:04:52 PM
Highlander
Sunday, June 05, 2011 @ 11:25:52 PM
LittleBigMidget
Sunday, June 05, 2011 @ 10:42:43 PM
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556pineapple
Sunday, June 05, 2011 @ 10:54:36 PM
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Highlander
Sunday, June 05, 2011 @ 11:03:55 PM
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All in all, it catches Nintendo up with Sony, plus pushing the Wii a little further. But it also goes to the point I've been making for years now. The max resolution is, and will be (for at least another decade) 1080p. That's what WiiHD will do. PS3 can manage it, and 360 can scale to it (and on a rare occasion a 360 game will attempt to render to it). But since most people either have a 720p/1080i screen, or are still in the market to upgrade to 1080p, we are still on the upward adoption slope of 1080p as the standard within the home. Heck, US TV only went fully digital in the last year, and broadcast TV doesn't manage 1080p yet. Son there's no reason at all for screens to do any better than 1080p for now, or any of the next decade.
So WiiHD will be fine at 1080p, and PS3 will not be at a great disadvantage with most games achieving 720p and some achieving 1080p (or something close to it). The big thing for the remainder of the first HD gaming generation will be game library and right now, that goes to PS3 and then 360 over the Wii.
Sony's PS3 really was built to be future proof-ish. It's lasted really well, already into it's fifth year and not yet showing signs of slowing down in terms of improving games. In 2005 when the PS3 was pre-announced at E3 (the actual launch announcement happened at E3 2006) the PS2 was showing signs of being at the end of it's upward path in terms of games. I don't honestly think we'll see that happen with PS3 until next year. So I agree with Sony and don't think we'll see the PS4 announced until 2012/2013.
Last edited by Highlander on 6/5/2011 11:06:40 PM
Qubex
Sunday, June 05, 2011 @ 11:46:04 PM
The PS3 exclusive developers at least know how to optimise the tech to give us higher quality visuals all around. What we want in the future is for all developers to be able to render to 1080p 60fps with ease. We both agree, that theoretically anyway, PS4 should really be able to do this. We should not see the graphical glitches we still see today, like shadow mapping distortions and the like. We also hope a better non-cpu anti-aliasing system can be employed by the GPU, being powerful enough to handle most of what we throw at it.
Generally speaking I am expecting the PS4 to be at least twice or three times more powerful than the current generation of PS3 hardware. At that level native 1080p 60fps gaming should be a reality. 1080p stereoscopic 3D films and games should also be a reality without too much compromise on the processing requirements needed to make something spectacular with the hardware.
We do need an upgrade. I hope it doesn't take too long.
Q!
"play.experience.enjoy"
Highlander
Monday, June 06, 2011 @ 12:06:49 AM
I think that they will double (or more the available CPU, but the new generation of GPUs from both major makers are extremely powerful. I don't think we have to worry whether the next generation of PlayStation will hit 1080p - even in 3D. I think that is a foregone conclusion. The thing I was getting at is that although we are moving into the HD age, people still run games at SD resolutions. So it's still quite hard to differentiate the WiiHD vs the PS3, when in fact the PS3 can claim almost the same capabilities as the WiiHD will.
godsman
Monday, June 06, 2011 @ 7:08:26 AM
It's not until 720p and 30fps become unacceptable, will they finally make the jump to the next tier. I don't see 720p becoming obsolete.
Highlander
Monday, June 06, 2011 @ 10:16:02 AM
Personally, I want to see hardware capable of real-time raytracing at 720p or better. The visual quality of such games would be something special, even at the lower resolution. You might even be able to get away with 1080p30 with real time ray tracing because the quality of the visuals would be that much better.
Qubex
Monday, June 06, 2011 @ 9:20:50 PM
Dancemachine55
Sunday, June 05, 2011 @ 11:03:58 PM
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Beef up the GPU and CPU RAM, improve communications between RAM and Processors, stick in a fancy new Nvidia 3D graphics card thats handles 3D through hardware, not software, and finally, upgrade blu-ray to support quad-layered discs (100 GB) and move at 4x speed. The PS3's 1x blu-ray drive and low GPU RAM has kinda held it back, meaning the core processors were more relied on, making development difficult for those who didn't know how.
I know Sony can fix it though. PS4 will be a powerhouse of a machine and be easier for developers to handle than the PS3 was at first. No need to rush Sony, my PS3 still surprises me with what it can do.
Highlander
Sunday, June 05, 2011 @ 11:08:09 PM
Clamedeus
Monday, June 06, 2011 @ 3:45:20 AM
Highlander
Monday, June 06, 2011 @ 10:20:48 AM
1080p requires a single layer BluRay for a movie plus a few extras. You can fit a 1080p3D movie on a dual layer Bluray with a few extras. The newer higher capacity BluRays at 33GB per layer are more than sufficient for 1080p3D. Even switching up to 2160p resolution (which is approximately 8MP resolution and isn't happening anytime soon) you'd need about the capacity offered by the new high density BluRay with 6 layers - well within the specification. 1Tb is such incredible overkill for an optical media, it's just not needed. Heck, before then we'd have to find a decently inexpensive way of jamming 60 8MP frames down an HDMI cable per second. That's a *heck of a lot of data, not including the lossless Surround sound of course...
Highlander
Monday, June 06, 2011 @ 10:20:48 AM
1080p requires a single layer BluRay for a movie plus a few extras. You can fit a 1080p3D movie on a dual layer Bluray with a few extras. The newer higher capacity BluRays at 33GB per layer are more than sufficient for 1080p3D. Even switching up to 2160p resolution (which is approximately 8MP resolution and isn't happening anytime soon) you'd need about the capacity offered by the new high density BluRay with 6 layers - well within the specification. 1Tb is such incredible overkill for an optical media, it's just not needed. Heck, before then we'd have to find a decently inexpensive way of jamming 60 8MP frames down an HDMI cable per second. That's a *heck of a lot of data, not including the lossless Surround sound of course...
Clamedeus
Monday, June 06, 2011 @ 10:50:37 AM
Highlander
Sunday, June 05, 2011 @ 11:26:27 PM
Dreno
Sunday, June 05, 2011 @ 11:07:30 PM
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Sony, just keep churning out amazing games until nintendo and xbox have their new consoles out, see what they got running in them, and THEN build the ps4. Take everything they got, and one-up them.
Make the ps4 completely crazy compared to them. But keep keeping up with the ps3 so it can rival their new consoles. Wouldn't that just irk them?
The ps3 rivaling the new nintendo and xbox. And then BOOM! Hit 'em with the ps4 in a couple years after their stuffs out and show them what sony is all about.
Qubex
Sunday, June 05, 2011 @ 11:47:52 PM
Dreno
Monday, June 06, 2011 @ 12:32:28 AM
A person called sleep on one of my many game news apps called gameon made it for me.
They were just making sig's for anyone that wanted one.
And actually, your avi is what inspired me to get a cool one. I've always like your avatar since I first joined the psxe community. I'm sure you've had more, but I remember your avi when it didn't have aerith in it.
Highlander
Monday, June 06, 2011 @ 1:20:57 AM
mindmurderer69
Monday, June 06, 2011 @ 12:29:18 AM
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79transam
Monday, June 06, 2011 @ 7:09:01 AM
A2K78
Monday, June 06, 2011 @ 12:53:08 AM
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Microsoft, Sony and Nintendo all need new consoles now because the PC have essentially made all three platforms outdated by a factor of 1 generation. What's even worst is the fact by the time the next plaforms out even those would be outdated at least by a factor 2 generation by the PC.
Now don't tell that the PS3 isn't outdated because not even it can run the original Crysis, especially at full settings.
Highlander
Monday, June 06, 2011 @ 1:21:43 AM
Consoles will never plat keep-up with PCs, that's not the model. They leapfrog the PC, and then coast for a few years before leapfrogging again. That way you only invest every few years in a new platform, instead of with every generation of GPU.
Last edited by Highlander on 6/6/2011 1:22:54 AM
Scarecrow
Monday, June 06, 2011 @ 1:22:13 AM
Have you heard of how PC developers have to limit games because they need to meet low level specs for those with low end PCs? :)
Yeah, that's the very reason why PC games no matter how "good" they look are only slightly better looking than console games.
There are a few exceptions of course. But most PC games look better than console games only in the technicalities.
You will also never find a game like Infamous 2 on a PC.
ZettaiSeigi
Monday, June 06, 2011 @ 1:24:14 AM
Qubex
Monday, June 06, 2011 @ 9:23:50 PM
I can get the same experience if not better.
What I like is the actual games Sony make exclusively for their platform. That is where the magic is... nothing else matters really.
It's all about the games...
Q!
"play.experience.enjoy"
SmokeyPSD
Monday, June 06, 2011 @ 1:43:11 AM
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The only thing that would interest me is them becoming a 3rd party developer.
___________
Monday, June 06, 2011 @ 3:28:04 AM
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though besides that theres no need for new consoles.
ninty need one because they still have not entered the HD era, but for those who have theres plenty time left.
Highlander
Monday, June 06, 2011 @ 10:36:41 AM
Highlander
Monday, June 06, 2011 @ 10:36:42 AM
___________
Tuesday, June 07, 2011 @ 7:48:56 AM
PCs the ONLY platform where you can get survival horror games like amnesia, 2D platformers, any genre you want!
if anything its consoles that are genre specific.
the AAA blockbuster titles, the titles that you see in the limelight might be RTS, shooters because they were created on the PC!
does not mean thats all it has to offer though, i mean look at super meat boy!
if that was not so popular you really think it would of popped up on XBLA?
of course not, it would of stayed in the indie space and 99% of people would not know it ever existed!
thats the problem with the indie space, only the true PC gamers know it exists.
but its that exclusivity, that silence thats keeping it so good.
as soon as you open it up to everyone else the experience gets soured because 1 it gets toned down for the casual crowd, and 2 the more something sells the more its milked!
only limiting what can be done on PCs is aging console hardware, remove that and the skys the limit!
Highlander
Tuesday, June 07, 2011 @ 4:27:45 PM
No seriously, the PC has a more vibrant shareware scene because it has a shareware scene. Some would say that the reason fit this is that a lot of games that make it to console never make it to the PC, leaving a demand for other genre that no commercial software company will fill.
Still others may point out that Shareware and 2D platformers is exactly what got Doom and iD Software started. They may continue saying that PC gaming is a completely different animal from video gaming, and that anyone trying to claim otherwise has failed to understand the fundamental differences between the markets. Some may also point out that the majority of large game publishers are heavily involved in console gaming, some may also point out that the PC developers that have come to the console world a) make shooters or similar games, and b) have a hard time stepping out of their PC centric mindset.
Ultimadream
Monday, June 06, 2011 @ 4:03:24 AM
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JPHarvey
Monday, June 06, 2011 @ 8:02:04 AM
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If PS4 is 2X or 3X in speed, it requires new technologies, new chips, more expensive ones. A new system at high price is the last thing Sony needs now. It is doing great with the PS3 and the incredible lineup of games, exclusives or not.
I bought my first PS3 at launch. 750$Can... plus a Hard Drive, plus a 150$ replacement, plus a second PS3 at 400$ with another Hard Drive, move controllers, etc... Guess what, I've enjoyed this generation because games are great and don't care if it's 720P or 1080P. It is HD and I will not pay another 750$ for a few more Ps.
No PS4 for me for at least 3 years. 10 years life for PS3 is what I was expecting from the start. If PS4 comes out before, too bad. I'll have to buy one!
Last edited by JPHarvey on 6/6/2011 8:04:59 AM
Scarecrow
Monday, June 06, 2011 @ 8:59:36 AM
ps4 MUST be equal or VERY close to equal in price as Microsoft's next console.
Then it will never be about the price and it then Sony can shove their exclusives in microsoft's face and bury them like they did to the first xbox.
ps3 already surpassed or is extremely close to surpassing the 360 in overall sales and that's with a huge price difference at the beginning of the generation. Imagine what it will be like for ps4 if the price is not a factor. Heh
Highlander
Monday, June 06, 2011 @ 10:40:18 AM
Scarecrow. Despite the sales in the US, I'm quite certain the PS3 has overtaken 360 globally in terms of unit sales. It already has a greater active installed base across the Globe.
Last edited by Highlander on 6/6/2011 10:41:27 AM
Fane1024
Tuesday, June 07, 2011 @ 8:29:08 PM
Will the first batch of PS4 chips be cost-effective to manufacture and sufficiently low in terms of heat production at current die processes (e.g., 45nm or whatever)? In other words, are they more powerful enough that die sizes need to shrink again before they are cheap enough for a $300 or so launch?
Highlander
Tuesday, June 07, 2011 @ 4:28:43 PM

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