Journey: "De-empowering" The Player And Emotional Chords
It's one of our most anticipated downloadable games of the generation, mostly because thatgamecompany is at the helm.
The developers of flOw and Flower are working on an innovative new adventure called Journey, and we've received the fact sheet before Sony's E3 press conference. For the record, fact sheets are pretty standard fare amongst journalists; we use 'em all the time. And for your reference, you can view a copy of it here.
They're talking about "simple gameplay and accessible controls in a rich environment" but beyond the basic stuff, it's the philosophical content that piques our curiosity. For instance, that bit about exploring and experiencing "emotional chords" that aren't typically found in video games. Players will walk, glide, and fly across a barren yet "awe-inspiring landscape" on a search to uncover the history of an ancient civilization. We're encouraged to find our own path but we can also travel with other players.
Personally, one of my favorite listed features is this:
"Players can explore without standard game conventions of 'violence.' Unlike most games, Journey also features the concept of 'de-empowering' the player to make feel helpless and tiny in vast world, experience awe and wonder."
See, that's the kind of thing that makes us love teams like thatgamecompany (and Quantic Dream, for that matter). We can't wait to see and hear more about Journey today.
Related Game(s): Journey
6/6/2011 10:11:35 AM Ben Dutka