DUST 514: The "Persistent Shooter" Powered By Choice
If you missed it during Sony's press conference last night, you'll want to check out the trailer.
And if you desire more information on this unique project, you'll definitely want to head over to the PlayStation Blog and learn more about the concept of a "persistent shooter." ...don't take that literally.
It's that first paragraph of description that will convince you that this sci-fi MMO is nothing like Call of Duty or Killzone or any other FPS. In fact, it's really nothing like anything you've played before. Well, if you've never played EVE Online, that is:
"When playing your FPS title of choice, have you ever wished that there was something more to it beyond your rank, weapon unlocks, your kill/death ratio and leaderboard prominence? Those things are all great – but what if those matches you fought in actually meant something? What if your successes and failures against your opponents impacted the course of events in a vast setting, potentially changed a virtual world and the gameplay experience of thousands of other players? More than that, what if that impact was felt across two separate games – one on PS3 and one on PC/Mac – that share the same sci-fi universe?"
Those of you who love EVE Online will understand where these developers are coming from, and will be intrigued at this new way of experiencing the EVE universe. The "persistent" part involves the MMO aspect; the world of DUST 514 is always there even when your PlayStation 3 is off, so you're "taking part in something greater than your own individual experience of that world."
Furthermore, your actions will have an impact on your surroundings. And with "thousands of solar systems," one can only imagine how far the ripples caused by those actions will travel. It's a great read so check out the full article, future MMO fans.
Related Game(s): DUST 514
6/7/2011 9:59:41 AM John Shepard