SCEE Boss On Wii U And Nintendo Using PS3 Footage
The Nintendo Wii U is getting a ton of attention after its unveiling at E3 2011, and even the competition has made some observations.
Sony isn’t known for taking jabs and throwing stones, but SCEE president Andrew House had a question that is quite valid, especially considering Nintendo’s targeted demographic. For the record, the Wii U won’t come with multiple controllers (the ones with that nifty touch-screen). Therefore, other players will be stuck with the old WiiMotes, as it seems the main Wii U controller won’t be available separately. So House observed:
"But that means then that the lowest common denominator is going to be a Wii interaction for the vast majority of consumers. What if you’ve got a family of six?"
And isn't Nintendo all about family and multiplayer fun in the living room these days...? As for that well-known bit about Nintendo using PlayStation 3 footage in their presentation of Wii U titles, House only had one thing to say in speaking with GamesIndustry.biz:
"The only thing I’ve got to say is mimicry is the highest form of flattery."
Well, that’s certainly a classy remark; personally, if I had been president of a company that saw our footage stolen to promote a competitor’s product, I’d be freaking out. Big time. But that’s why I could never do that demanding job; it requires a whole lot of tact and political common sense. So good on ya, House.
Tags: sony, nintendo, wii u, scee, andrew house
6/13/2011 2:13:20 PM Ben Dutka
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Comments (93 posts)
Excelsior1
Monday, June 13, 2011 @ 3:01:41 PM
sony should keep a close eye on nintendo, but should mainly focus on what ms is doing. that's their biggest competior by far. until nintendo prooves they can get core gamers, they really aren't a threat to sony in the console realm.
Last edited by Excelsior1 on 6/13/2011 3:02:45 PM
Clamedeus
Monday, June 13, 2011 @ 6:49:36 PM
Jawknee
Monday, June 13, 2011 @ 7:08:05 PM
Clamedeus
Monday, June 13, 2011 @ 8:06:23 PM
Excelsior1
Tuesday, June 14, 2011 @ 4:10:40 PM
if you can find a ps3 that's been sitting on store shelves more than 5 minutes i'll give you $1200 bucks is another famous arrogant qoute of his. not nearly as bad as the first one but showed arrogance and a real aloofness to actual situation on the ground regarding ps3's at the time. they weren't selling.
faraga
Monday, June 13, 2011 @ 2:53:36 PM
Reply
Clamedeus
Monday, June 13, 2011 @ 2:57:51 PM
vicious54
Monday, June 13, 2011 @ 3:05:23 PM
Temjin001
Monday, June 13, 2011 @ 3:31:30 PM
Highlander
Monday, June 13, 2011 @ 3:43:50 PM
cLoudou
Monday, June 13, 2011 @ 7:40:58 PM
Jawknee
Monday, June 13, 2011 @ 8:13:10 PM
Deathb4Dishonor
Tuesday, June 14, 2011 @ 11:52:59 AM
Highlander
Monday, June 13, 2011 @ 3:40:56 PM
Reply
Excelsior1
Monday, June 13, 2011 @ 3:51:12 PM
Jawknee
Monday, June 13, 2011 @ 7:02:09 PM
Clamedeus
Monday, June 13, 2011 @ 8:56:46 PM
Jawknee
Monday, June 13, 2011 @ 10:04:27 PM
Clamedeus
Monday, June 13, 2011 @ 10:13:09 PM
Jawknee
Monday, June 13, 2011 @ 10:23:25 PM
Clamedeus
Monday, June 13, 2011 @ 10:31:42 PM
Maybe later they will go for them? I'm not sure, if they were going for the hardcore straight out of the gate this doesn't make sense, maybe something else is being hidden or being saved for last.
Jawknee
Monday, June 13, 2011 @ 11:15:21 PM
Also, the U is just the controller right? They do have some new hardware on the way don't they to accompany it? I didn't get to watch their whole presentation. Just the preview video showing all the clips. So I am ignorant to that info.
Last edited by Jawknee on 6/13/2011 11:16:20 PM
Clamedeus
Tuesday, June 14, 2011 @ 12:44:32 AM
Sancho
Tuesday, June 14, 2011 @ 6:38:04 AM
Last edited by Sancho on 6/14/2011 6:38:41 AM
Highlander
Monday, June 13, 2011 @ 9:18:41 PM
Underdog15
Tuesday, June 14, 2011 @ 8:11:53 AM
DjEezzy
Monday, June 13, 2011 @ 4:07:30 PM
Reply
Scarecrow
Monday, June 13, 2011 @ 4:23:10 PM
Reply
But Nintendo should've been smart enough to include a small "ps3/360 footage" text in the corner of those vids. Better than getting caught after.
Still it also shows that aside from 3rd party ports the Wii U doesn't have much else...
Excelsior1
Monday, June 13, 2011 @ 4:38:04 PM
Reply
WorldEndsWithMe
Monday, June 13, 2011 @ 5:25:46 PM
Highlander
Monday, June 13, 2011 @ 9:21:38 PM
Fane1024
Monday, June 13, 2011 @ 10:08:17 PM
Simcoe
Tuesday, June 14, 2011 @ 11:06:46 AM
Highlander
Tuesday, June 14, 2011 @ 11:28:43 AM
My problems with Nintendo and their WiiU have nothing to do with the apparent specification. My problems include the name, the controller and the near complete absence of the WiiU from it's own unveiling - even including the showing of representative view from other consoles.
Simcoe
Tuesday, June 14, 2011 @ 1:21:01 PM
What I was getting at is how much more powerful than a PS3 does the Wii U hardware need to be. I have no doubts that it would only take hardware 50% more powerful than the PS3 to achieve a system where developers could easily push out content at 1080p and 60fps.
With regards to the second part of your comment, I too also think they should have put more time in to the name. I happen to think the controller is interesting and can see uses for it in many games (ie. as a map for sandbox and driving games), ultimately it will be developers who think up ways to use it just like Sony has been with the Move. Finally, I wouldn't be surprised (since it's still more than a year away) that there are some aspects of the main hardware that haven't been finalized yet including, but not limited to the design of the case. I do remember the PS3 having somethings changed between E3 2005 and E3 2006.
Highlander
Tuesday, June 14, 2011 @ 4:40:26 PM
Last edited by Highlander on 6/14/2011 4:40:49 PM
WorldEndsWithMe
Monday, June 13, 2011 @ 5:45:40 PM
Reply
Oyashiro
Monday, June 13, 2011 @ 8:47:09 PM
Highlander
Monday, June 13, 2011 @ 9:22:44 PM
Jawknee
Monday, June 13, 2011 @ 10:01:40 PM
Highlander
Monday, June 13, 2011 @ 10:58:42 PM
Jawknee
Monday, June 13, 2011 @ 11:19:01 PM
I think the Move is great and I don't believe Sony ripped Nintendo off but you can't say they aren't similar concepts only the Move is more advance in a lot more ways.
Last edited by Jawknee on 6/13/2011 11:19:36 PM
Underdog15
Tuesday, June 14, 2011 @ 8:15:32 AM
dirdiggler
Monday, June 13, 2011 @ 7:21:24 PM
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Ignitus
Monday, June 13, 2011 @ 8:42:43 PM
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The PS3/360 footage was from third parties, let's see the nintendo games first.
This new console, with the power to do proper 1080P, with the NINTENDO games (I'm big fan of Zelda, Mario Bros, Metroid and Mario Kart) and the PS3/360 third party support and the storage of bluray, even if it doesn't support BR movies, will be looking pretty good.
I'll definetively be keeping an eye on it very closely.
Highlander
Monday, June 13, 2011 @ 9:25:56 PM
But, if you can do more than point to the 'want' shape of the controller, I'll be glad to discuss it.
PorkChopGamer
Monday, June 13, 2011 @ 10:29:12 PM
Clamedeus
Monday, June 13, 2011 @ 10:36:54 PM
PorkChopGamer
Monday, June 13, 2011 @ 10:42:19 PM
PorkChopGamer
Monday, June 13, 2011 @ 10:44:19 PM
Highlander
Monday, June 13, 2011 @ 11:05:36 PM
You haven't countered a single point and are just pulling in the word patents to see if anyone defers from the argument because it might get all legalese on them. Move uses an optical camera to track the motion controller using the LED tracking ball on top of it. The motion sensing inside the controller is the same sixaxis technology in the Sixaxis and DS3 controllers. The PSEye is an upgraded Eyetoy with a 3D microphone array. Wii uses an intrafed emitter and sensor bar to detect the motion of the controller and uses standard accelerometers and other technology (just like the Sixaxis does) to sense orientation and motion of the controller.
Neither use of the motion sensing technology is new, and the motion capture technology is very different between the two. Sony actually went with a retail version of the technology used in motion picture creation. Technologically speaking, and conceptually speaking they are very different. Other than being roughly wand shaped devices that track motion in a 3D environment, they are very different to each other.
Last edited by Highlander on 6/13/2011 11:08:40 PM
Clamedeus
Monday, June 13, 2011 @ 11:09:33 PM
It doesn't matter who has a patent on something, the way technology works is using what's around and making it better it happens all the time, and to fight over it is useless, it happens everyday, you experiment with the technology and make it better it's how things work, and it's how we progress as a society.
The Motion controls for Wii can be first made, but it will also be obsolete with new technology available to improve it, same with the Move, I'm sure something will replace that as well, whether it be by Nintendo, Microsoft, or Sony. Maybe even by someone not working in Game development. It really doesn't matter who made what first in this field.
Last edited by Clamedeus on 6/13/2011 11:10:20 PM
PorkChopGamer
Monday, June 13, 2011 @ 11:15:16 PM
PorkChopGamer
Monday, June 13, 2011 @ 11:18:13 PM
Highlander
Monday, June 13, 2011 @ 11:27:56 PM
PorkChopGamer
Monday, June 13, 2011 @ 11:53:58 PM
Highlander
Tuesday, June 14, 2011 @ 1:59:05 AM
RadioHeader
Tuesday, June 14, 2011 @ 5:14:52 AM
Underdog15
Tuesday, June 14, 2011 @ 8:30:11 AM
But if you're honest with yourself, the path to the tech, if you actually know it, clearly indicates Sony was on their way to it even if Nintendo did nothing. Whether it's 6axis control, Move, PSeyetoy, or that ancient video capture (can't remember what it was called, but I remember a game where you would be projected on screen in a soccer net. A bunch of soccer balls would slowly fly towards the net, and you'd have to swat at them by moving your body on the screen) you could do with Sony tv's and camcorder in the mid-90's.... Ninty did not pioneer motion gaming. They merely found a way to make it popular.
Win = Highlander this round, I'm afraid.
Last edited by Underdog15 on 6/14/2011 8:34:21 AM
PorkChopGamer
Tuesday, June 14, 2011 @ 9:06:41 AM
The video was 100% real.
Think about it like this. Some may have heard of these guys: Sam Langley, Elisha Gray, and Nikola Tesla(my idol). But more peole have definitely heard of The Wright Brothers, Alexander Bell, and Thomas Edison. More or less, the latter group implemented the technology well before the others.
Kind of (barely, but I love talking history) the same situation here. Though Sony and Nintendo weren't in direct competition, like those were, Nintendo made the idea practical and profitable. THEN Sony decided to dust off some old shelved tech and tried to sell it, too. But it was Nintendo that took the leap, in an idea that every gaming journalist on Earth(kind of like the Wii U) thought was the death knell for them. They took the risk and succeeded, and therefore, get the overall credit.
PorkChopGamer
Tuesday, June 14, 2011 @ 9:23:16 AM
Come on now. Sony BARELY supported both versions of the Eyetoy. You know this. It was never something that Sony put alot of heart into. Sixaxis was an answer to Nintendo's motion but more to a controller that had nothing going for it after the Immersion flap. If the wand was an up and coming reality, it surely would have surfaced in a practical form before 2009. They were trying to catch a wave that Nintendo started. That's clear.
PorkChopGamer
Tuesday, June 14, 2011 @ 9:33:10 AM
Though, I really loved it in Heavy Rain. Move controls are even better for than one.
Underdog15
Tuesday, June 14, 2011 @ 10:34:18 AM
Is it about the tech or not? This debate keeps flip-flopping. First it was about whether or not Sony ripped off Nintendo. When it was proven that Sony's tech is a natural progression of their own tech, then it became about how Nintendo did it first. When it was proven Sony did it first, then it became about who marketed it better/took the bigger risk.
If that's the debate now, then I would say that if Sony has the tech so accessibly close and they see Wii doing well, it's only natural that for very little extra effort (since they have the tech) to release their own version. Especially since Microsoft is too. It would be stupid not to, actually.
But again, this mini thread has taken way too many angles to be a focused debate.
EDIT: Also, Sixaxis came out at release. I remember MLB 07 the show working very well with it.
Last edited by Underdog15 on 6/14/2011 10:43:26 AM
Highlander
Tuesday, June 14, 2011 @ 11:09:26 AM
Highlander
Tuesday, June 14, 2011 @ 11:09:27 AM
Simcoe
Tuesday, June 14, 2011 @ 11:12:33 AM
Highlander
Tuesday, June 14, 2011 @ 11:25:05 AM
Besides which, the gloriously Borgified PowerGlove can't even be mentioned in the hallowed halls of Nintendo, so it's dangerous to bring it up here.... ;)
PorkChopGamer
Tuesday, June 14, 2011 @ 11:30:14 AM
To everyone else- yeah, this debate is getting cluttered and there alot of dancing around. So to really simplify with this fact:
There would have been no Move in it's current form without the Wii.
Simcoe
Tuesday, June 14, 2011 @ 11:42:45 AM
Also, unless I'm missing sarcasm, why can't the PowerGlove be mentioned at Nintendo? Did they lose a tonne of money with it? I just remember my friend had it and we played Mike Tyson's Punch-Out, I even brought over my copy of Rad Racer to use with it. Speaking of Rad Racer, and new fangeled technologies in gaming, that game was also playable in 3D! lol
jimmyhandsome
Tuesday, June 14, 2011 @ 12:07:08 PM
All 3 maybe different tech wise, but its easy to draw comparisions to what each offers gameplay wise (Wii Sports Resort vs. Sports Champions vs. Kinect Sports).
Last edited by jimmyhandsome on 6/14/2011 12:08:25 PM
Highlander
Tuesday, June 14, 2011 @ 12:46:46 PM
The PowerGlove was a giant failure and it's normally mentioned only in connection with giant failure and/or pointless control innovation. PowerGlove is essentially a shorthand way to reference pointless innovation in control schemes that are hailed as revolutionary simply because they are hailed as revolutionary and then subsequently fall flat on their face.
Jimmy,
At launch, the PS3 had Sixaxis controllers that were motion sensing in terms of movement and orientation of the controller, and you also had the PS3 version of the EyeToy - the PSEye. Sony didn't suddenly take note of Nintendo's Wii and generate Move, Move was an evolution of those initial elements of the PS3s default control scheme.
Porkchop, yes dancing around the point has occurred, interesting that during the discussion I answered points directly and offered counterpoints, where others shifted ground without answering.
The basic genesis of the discussion was the off-hand accusation that Sony copied Nintendo. They did not, as I have laid out in numerous posts now.
jimmyhandsome
Tuesday, June 14, 2011 @ 1:02:01 PM
I understand that Sixaxis controllers have been around since the PS3 launched. The gameplay you can acheive with that is vastly different than what you can do with Wii Motionplus and the Move though. Sixaxis worked well with a title like Flower because of the simplicity of the game. And even though the PSeye/Eyetoy have been around since the PS2, I think we could all agree that it was hardly supported and not really a hit.
The point I think Ignitus and Porkchop were trying to make was that, even if Sony had this tech in place in the form of the said peripherals, its no coincidence that the Move controller was announced during the climax of the Wii's success. And like you said, you can't patent a broad concept, but you can easily compare the two.
Highlander
Tuesday, June 14, 2011 @ 1:26:47 PM
Last edited by Highlander on 6/14/2011 1:26:59 PM
Qubex
Monday, June 13, 2011 @ 9:13:07 PM
Reply
Surely Nintendo will not restrict the WiiU to one controller only. That would be crazy then. If they do, the WiiU deserves to fail...
Q!
"play.experience.enjoy"
Jawknee
Monday, June 13, 2011 @ 10:18:32 PM
AbsoluteZer0
Monday, June 13, 2011 @ 11:59:08 PM
It does sound like Nintendo is going to restrict the number of Ucontrollers to one per sytem. However, I would imagine they'll accomplish this much like they solved the 3D problem with the 3DS: prohibit games from requiring more than one Ucontroller.(Nintendo basically told devs that they had to make all 3DS games playable without 3D, I can't find a link right now)
AbsoluteZer0
Tuesday, June 14, 2011 @ 12:20:08 AM
Reply
Firstly, I'm (pretty) sure there several reasons that Nintendo is restricting the number of Ucontrollers. First, and most obvious, price. These things are going to cost a pretty penny. But secondly, will the Wii U console have the power to stream images to more than one controller unit? I imagine Highlander will have some input on this, so I'll leave any in-depth technical examinations of this idea to him. There may be more reasons, but those are what's coming off the top of my head right now.
Second, that Nintendo used footage from PS3 and Xbox 360 games during their conference. Well, I suppose there are several reasons for this. One, to show that they have these "hardcore" games lined up. Nintendo still has to actually have these devs on board to use these trailers and footage, so it does properly show that they are indeed on board with the system. Two, the system seems to be at a highly conceptual state, I'm not sure we should be expecting games to be well into development at this point. Overall, this doesn't reflect well on Nintendo, mostly because it seems that they're just pushing to regain investor's faith in them after lackluster year(s) of sales with the Wii and 3DS.
Finally, Andrew House's comments. They do seem to be quite highbrow and above board. Also very classy, I do think this reflects pretty nicely.
Sancho
Tuesday, June 14, 2011 @ 6:56:35 AM
Thats what I've gathered from what I've heard about the system. I suppose when feedback wasn't required from the controller it would be possible to use it only as a inventory screen or something of the sort for multiple players.
___________
Tuesday, June 14, 2011 @ 6:05:39 AM
Reply
so were forgetting the no pre set motion controls remark they made when unveiling the move wand are we?
$ony have made just as many pot shots at the competition as the others have!
my lord, what a hypocrite!
yes MR house what about if you have a family of six?
i could count the amount of games that support 2 players on one ps3 on my hands, let alone the games that support 6!
thats one thing ive always wondered, whats the point of having the ability to have 7 DS3 controllers if theres what .1% of games that actually use it?
as for the vids how is it flattery?
there showing off games that are going to be on there system!
so M$s demo of MW3 was a flattery for sony too was it?
so was EAs demo of battlefield 3!
what a arrogant ignorant remark to make!
there showing these off because most of said games are not ready to be shown off on the system yet.
you know...... they dont have the luxury of actually being out for the past 5 years!
Highlander
Tuesday, June 14, 2011 @ 11:11:08 AM
It sure seems that there are a lot of secret Nintendo Defense Force members around here...;) Seriously though, you and a few others seem very vehement in your defense of Nintendo, to the point of ignoring reason and fact.
Last edited by Highlander on 6/14/2011 11:12:40 AM
Simcoe
Tuesday, June 14, 2011 @ 11:25:34 AM
I also wonder if 7 had something to do with or a factor of bluetooth capacity.
Highlander
Tuesday, June 14, 2011 @ 12:48:09 PM
But I think it also includes other Bluetooth devices such as the keyboard or headset. In theory there is a device limit on how many things can synchronize with a Bluetooth capable system.
Last edited by Highlander on 6/14/2011 12:49:24 PM
Sancho
Tuesday, June 14, 2011 @ 7:12:38 PM
___________
Wednesday, June 15, 2011 @ 10:05:08 AM
last time i checked he said what if you have a family of six, and last time i checked there are VERY few ps3 games that support 2 players on one system let alone six!
hes failing to realize the pad is designed to be used together with the wii motes like they showed off in the golf demo.
its not designed for playing at the same time, its more geared to pass the doochie on the left hand side thing.........
ayente
Wednesday, June 15, 2011 @ 6:09:55 PM
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Underdog15
Reply
Monday, June 13, 2011 @ 2:32:02 PM
haha, me too Ben! I have a hard time backing down from a good competitive disagreement! Why, just yesterday I almost got tossed for arguing about how I was safe when I tried to steal 3rd! (I was SO totally safe, by the way!!! The 3rd base ump called me safe then the home plate ump over-ruled him! WTF, MAN!!!! I walked up to the home plate ump and asked him things like if he knew the difference between a foot and a knee, and why we even bother paying for another ump if he's gonna power trip his way into the only way he knows how to make a difference in a sporting event since based on his belly, he'd never get the chance to make a difference as an athlete... yeah... don't know why he didn't toss me, now that I think about it. Nice guy, I guess. lol)
Last edited by Underdog15 on 6/13/2011 2:34:12 PM