Carmack: The Console May Only Have Another 10 Years
How we play our games continues to change and eventually, the console may disappear entirely.
With the rise of cloud computing and technological limitations, id Software's John Carmack believes the console could die out in 10 years. Speaking in a recent Eurogamer interview, the long-time game maker talks about the future and wonders what it holds in store.
"The next-generation will be here soon, in a couple of years. That’s going to be that much farther beyond [the current generation]. It’ll be another ten times as powerful as this. I’d be surprised if that doesn’t last over a decade before people wind up saying, well, we’ve really tapped out everything you could possibly do on there.
It’s a scary thought to think, is the generation after the next one the last console generation, effectively?"
It seems the difficulty will come in convincing people to purchase more costly machines. "They'll be able to do it on the next generation," Carmack said, "but it's going to be much harder." And as for the generation after that, who knows? He adds that there are "huge advantages" for "piping everything over a broadband connection," which may effectively end the console's reign.
For our part, we maintain our stance that without a physical product, the hardcore gamers will be quite unhappy. But perhaps in time, that will change as well.
Tags: id software, john carmack, game consoles, gaming industry
6/16/2011 10:46:59 AM Ben Dutka
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Comments (100 posts)
Temjin001
Thursday, June 16, 2011 @ 11:11:40 AM
Qubex
Thursday, June 16, 2011 @ 11:18:20 AM
As we saw recently at the developers conference, Epic rolled out their impressive tech demo based on current PC specified GPU cards from NVIDIA. Essentially they were making a statement to Microsoft and Sony that this is what they can do now with todays tech, "so please engineer your next generation hardware to do this as a minimum bench mark"... otherwise, hell... what type of improvement would we have had over what we already have?
Q!
"play.experience.enjoy"
Highlander
Thursday, June 16, 2011 @ 11:32:25 AM
The problem with streaming gameplay over broadband is one of the capacity of the network and the latency of the network. Unless there are going to be huge numbers of powerful game servers scattered across the glow, there will always be latency issues with the controls. Even with fiber links and optical switching, there are still certain fundamental things that have to happen for a data packet containing control information to be sent to a remote game server. At 60 frames per second, there are only 16.7ms per frame. In a fast game, you want your controls to be responsive within that time so that the control is real-time to the user. But even pinging my local ISP takes longer than that. Even if we overcame the bandwidth issues, I don't see how we can ever overcome the controller latency problems. Unless we start using predictive logic where the game server predicts controller input, but I think that would be even worse for hardcore games.
I honestly think we are more likely to see a situation where games do not physically, or electronically reside in our home console. So we might stream the game to the console for local execution. But even that requires a lot of bandwidth to avoid long load times.
Personally, I'm a lot more comfortable with the idea of digital delivery with local storage than I am with full game streaming. I'd prefer to keep the physical media as well, but I realize that may not be possible - long term.
Highlander
Thursday, June 16, 2011 @ 12:02:10 PM
jlch777
Thursday, June 16, 2011 @ 3:04:32 PM
Dancemachine55
Thursday, June 16, 2011 @ 8:23:16 PM
I think streaming and cloud based gaming is still a long LONG ways off. I'm thinking 20-25 years, or until the bandwidth and latency issues are completely wiped out.
I think digital download will increase, only if prices for digital service goes down, and Steam appears to be the only service that offers discounts on digital download over its physical media brethren.
On PSN and Live, Assassin's Creed 1 is 29.95 (here in Australia) to download, when EB Games and other stores are selling the disc for $20, or $16 preowned.
So, there are many factors that need to be in place before Cloud based gaming and streaming becomes the norm.
1. Internet bandwidth increased and no latency issues.
2. Cheaper price for downloads than physical media.
3. Fibre-optic internet coverage for more than 90% of the world
4. ISP's that offer unlimited access and download limits, both mobile and landline.
The fact that PS2's are still selling even though they are 11 years old technology is proof enough that the world isn't ready for cloud based gaming and streaming anytime soon, not even in 10 years.
I think it's gonna be another 3 console generations before the console is finally wiped out, but even then there will always be an audience wanting physical media and single player stories, like me.
Qubex
Thursday, June 16, 2011 @ 8:58:31 PM
Temjin001
Thursday, June 16, 2011 @ 11:08:01 AM
Highlander
Thursday, June 16, 2011 @ 11:34:11 AM
ace_boon_coon
Thursday, June 16, 2011 @ 3:37:22 PM
Dancemachine55
Thursday, June 16, 2011 @ 8:29:49 PM
I'm one of the lucky ones to have a great high speed connection at 5 Mbits p/s and a 100GB monthly download limit. Only a handful of people here have that luxury.
Netflix, Hulu, all of those movie streaming services are not available here in Australia. We're lucky enough to have Youtube.
Many countries are worse off than Australia in terms of internet and ISP's and download limits. Even speed is a factor, and 5Mbits p/s is heaps in this country.
Anyways, when talking about stream gaming, you gotta consider the state of the internet for the world, not just the US alone. A lot of people will be left out in the dark 10 years from now if it were to happen.
Sancho
Friday, June 17, 2011 @ 6:55:07 AM
Highlander
Friday, June 17, 2011 @ 3:03:03 PM
The reason for the cap is that they want to have a way to ban accounts of people running torrents. It's not intended to hit people like you or me watching movies on Netflix or playing PS3/360 games. But you know how it is, rules like that have a way of hurting everyone.
Mornelithe
Thursday, June 16, 2011 @ 11:02:07 AM
Reply
I think eventually consoles will simply be folded into a form factor of PC. You can basically do it now without much cost (no, I'm not talking a high-end gaming rig), they're just not as slick in appearance as the consoles.
For me though, there's no way in hell I'll EVER be utilizing a streaming service. Ever. I'm way to accustomed to having full control over my devices, software, network, etc... And going through a streaming service is simply asking me to trust in people. And, well, people haven't earned my trust in a long, long time.
Underdog15
Thursday, June 16, 2011 @ 11:03:31 AM
Reply
To me, the first step is that -everyone-, -everywhere- needs to first have fiber-optics high speed connections (or something better) first... I mean... 2 gens from now will have software containing HOW much information, and HOW much computing power? I can see high speed cable and DSL maxing out fairly quickly.
I dunno. I'm not as technologically versed on this as I wish I was, but to the uneducated bystander, such as myself, it seems to me that those broadband connections themselves would become the lowest common denominator of all the tech, would it not?
Temjin001
Thursday, June 16, 2011 @ 11:14:24 AM
Excelsior1
Thursday, June 16, 2011 @ 11:28:55 AM
Temjin001
Thursday, June 16, 2011 @ 11:37:28 AM
You realize that's more than fast enough to deliver nigh, Blu Ray quality video streaming?
Oh when you say "how long it takes to download something"
I think youre missing the point of Cloud networking.
The idea is to virtually eliminate large data file transfers altogether.
Last edited by Temjin001 on 6/16/2011 11:39:14 AM
Highlander
Thursday, June 16, 2011 @ 11:54:40 AM
I have three gamers in my house. If we had HD gameplay streams to each console, that's a lot of data, and no current Internet service I am aware of could manage it. Also, that HD stream is compressed. there will be compression artifacts that you do *NOT* see when playing a game locally. Streaming the game data to the console and running it locally is a much more doable proposition though.
Temjin001
Thursday, June 16, 2011 @ 12:03:12 PM
I'm still blown away that today I can from work, type into this computer phone on a message board, among many other things. The science behind technology is a boulder rolling forward gaining velocity. Considering the massive academic buzz surrounding a Cloud based future, human will, will take us there.
Excelsior1
Thursday, June 16, 2011 @ 12:03:15 PM
Highlander
Thursday, June 16, 2011 @ 12:08:47 PM
Temjin001
Thursday, June 16, 2011 @ 12:18:47 PM
Eld
Thursday, June 16, 2011 @ 12:56:01 PM
Highlander
Thursday, June 16, 2011 @ 1:22:24 PM
bigrailer19
Thursday, June 16, 2011 @ 1:49:12 PM
"I have three gamers in my house. If we had HD gameplay streams to each console, that's a lot of data, and no current Internet service I am aware of could manage it."
What do you mean by this exactly? All three playing online at once, all three streaming HD, or something completely different. Sorry if it's a stupid question just trying to be more clear on what you mean.
Reason I ask is we have 3 PS3, and 2 PC's constantly running online. my roomates play online on their PC's or PS3 and stream Netflix or hulu from their media PC's all night at the same time ( picture them playing games while watching movies, Thats what they do), while I either stream Netflix or am playing online with them from my PS3. We have 20mbps service. Does this factor into what you are saying?
Last edited by bigrailer19 on 6/16/2011 1:50:27 PM
Jawknee
Thursday, June 16, 2011 @ 2:07:48 PM
bigrailer19
Thursday, June 16, 2011 @ 2:15:18 PM
Highlander
Thursday, June 16, 2011 @ 2:49:51 PM
All in all, I despise the idea of playing games on remote servers and streaming the video to my home.
Jawknee
Thursday, June 16, 2011 @ 3:05:02 PM
bigrailer19
Thursday, June 16, 2011 @ 3:17:37 PM
Thanks for clearing that up, and I'm glad I asked cus I was thinking you meant something else. But I agree with you that playing games on a remote server is not a good idea. And my point was that even though our Internet stays stable now with all our activity, there is some hiccups, and I don't think it would handle much more. Gaming doesn't seem to be the issue with lag, it's streaming that seems to be our issue of there is one with buffering. But Netflix actually works very well regardless, but some services like hulu are terrible for us.
BikerSaint
Thursday, June 16, 2011 @ 11:06:28 AM
Reply
RadioHeader
Thursday, June 16, 2011 @ 1:31:23 PM
Developers envisage a future where they don't waste money printing, packaging and shipping discs. They don't need to pay those pesky retailers. Instead, they charge us fifty quid to stream some shit over the internet, thereby eliminating competetive pricing and the 2nd hand market. Cute. Now f**k off!
Dancemachine55
Thursday, June 16, 2011 @ 8:48:23 PM
15 years ago, games like Braid, Castle Crashers or Limbo would have shipped out on discs or cartridges. Now, anything below 1GB is pretty much download only on Steam, PSN or Live, eliminating physical media altogether since the game file is small enough for most people.
Plus, these games are download, not streamed or cloud-based, meaning you download it and own it. Only difference is, if you lose your HDD, you lose the game but not the digital receipt, so you just re-download the game again once you've got your console fixed.
I can only see cloud-based gaming and streaming working once everyone in the world has access to 1GB p/s bandwidth and unlimited download packages from ISP's, which I believe is still another 20-25 years away, or 3 more console generations.
I reckon PS4 and PS5 will keep physical media for the old school gamers, but there will be a definite push in downloadable content and games becoming the norm.
Excelsior1
Thursday, June 16, 2011 @ 11:08:56 AM
Reply
Temjin001
Thursday, June 16, 2011 @ 11:19:08 AM
Eld
Thursday, June 16, 2011 @ 1:03:54 PM
Nas Is Like
Thursday, June 16, 2011 @ 11:13:29 AM
Reply
The hardcore gamers will not be hardcore gamers in about 10 years. That's when life (marriage, family, career, etc.) really sets in. On top of that, lots of people I know (myself included) don't buy nearly as many games as we used to, nor are we as interested in games as we used to be. I guess those people, along with myself, are slowly growing out of the gaming phase. I predict it will happen to the current generation of hardcore gamers, and the hardcore gamers of 10 years in the future will likely be more into digital gaming instead of console gaming.
Last edited by Nas Is Like on 6/16/2011 11:14:21 AM
Qubex
Thursday, June 16, 2011 @ 11:23:11 AM
I should be married with kids now right, as I am in my mid 30's. Well I am not, and probably will never intend to marry nor have the responsibility and expense of having a family... and yet I am still a gamer, and enjoy the harder side of gaming.
Also, as you say; "and the hardcore gamers of 10 years in the future will likely be more into digital gaming instead of console gaming", is probably quite true. All we need to look at are the mobility trends of today and one can extrapolate that digital distribution and mobile gaming will probably be the norm...
The question are, will people be happier for it? will they be happy being always connected? Will they want to stream and consume all their data from the cloud? Will they be satisfied with the security methods used to protect their privacy and data?
Q!
"play.experience.enjoy"
Last edited by Qubex on 6/16/2011 11:26:54 AM
Jawknee
Thursday, June 16, 2011 @ 11:27:32 AM
Not so. I have been married for 2 years, I have a child, a band and a home business to run and I still find time to play games. Games come after my family and work but I still make and find time to enjoy one of my favorite hobbies. Seems to me if you're really a ore gamer than you will not give up the hobby despite life moving forward.
Last edited by Jawknee on 6/16/2011 11:29:13 AM
Jawknee
Thursday, June 16, 2011 @ 11:34:24 AM
Excelsior1
Thursday, June 16, 2011 @ 11:44:46 AM
RadioHeader
Thursday, June 16, 2011 @ 1:36:56 PM
maxpontiac
Thursday, June 16, 2011 @ 11:13:32 AM
Reply
Jawknee
Thursday, June 16, 2011 @ 11:25:11 AM
Qubex
Thursday, June 16, 2011 @ 11:29:28 AM
Highlander
Thursday, June 16, 2011 @ 11:47:12 AM
Excelsior1
Thursday, June 16, 2011 @ 11:54:24 AM
Temjin001
Thursday, June 16, 2011 @ 11:57:46 AM
On PC you're typically a couple feet from the screen, where all 2million+ of those pixels will be appreciated. But on a tv in your living room? It's not as big of a deal because your eyes will blend the pixels from that distance.
Not to say a person can't SEE the difference, I can in RR7 and Teken5, it's just not as appreciable as it is when viewed from up close.
Highlander
Thursday, June 16, 2011 @ 12:07:39 PM
Dancemachine55
Thursday, June 16, 2011 @ 8:57:18 PM
Consoles will never die. PC games don't have party games, Move or Kinect support, a single online service connected to 1 single rig, etc.
PC is for the hardcore, the truly hardcore.
Consoles are for both hardcore and casual audiences who want a single easy to use service and piece of technology.
PC has way too many social networking options, voice chat services, digital download services and so on that it confuses many people, so they turn to consoles for something simpler and easier to navigate.
Just my thoughts, I could be wrong here though but that's what I've observed with most people here in Australia. Many have only heard of Call of Duty, Wii and Playstation, they hardly know what any of it does. Too busy surfing, partying on weekends and hiring movies at the local DVD store to get into gaming. :D
Qubex
Thursday, June 16, 2011 @ 9:09:25 PM
Memory will be an issue, that is why I have always hammered home here, that more memory in the PS3 would have definitely extended its life time even further... The Cell and RSX do some waiting about for data being streamed in. It would obviously have been better if the PS3 sported 1 or 2 gigs of ram from the outset, however, as Highlander previously pointed out, due to the PS3's memory being "specialised" and very quick, it would have cost to much...
In the end it is all about cost... it is a fine balance... The PC people don't really understand that when they are doing out their rigs... well, the ones that have money to burn that is...
Q!
"play.experience.enjoy"
Highlander
Thursday, June 16, 2011 @ 11:45:13 AM
Reply
That said, in the last 10 years, I've had dial up internet, cable internet, dial up again, DSL internet and back to cable. Dial-up wasn't fast enough to stream the noise of a loud fart. My original cable internet was about 75% of the speed of my current cable internet I get between 6 and 12Mbit/second performance right now from Comcast (or is it Xfinity? - what a crap brand name....). DSL never peaked above 2Mbits and I was well within the distance for the CO, so I was getting near the best performance I could without going to the next tier which simply multiplexes in a second DSL channel. Even then, DSL would not compete with my cable Internet. Even with anticipated developments it's unlikely I'll be able to get more than 20Mbits/second sustained via cable internet until the go to optical fiber. So in 10 years I've seen at most a 50% increase in available broadband bandwidth. Unless there is a big change, a further 50% increase will not support multi-gamer homes and streaming game-play to set-top boxes - always assuming that a technological miracle erases network latency for controls.
I think he's partially right though. Unless TV resolution doubles or quadruples again, the next generation of console will effectively be more than good enough, and there won't really be much need for new consoles. I'm sure that there will always be some reasons, just not as compelling as increased resolution. The thing is that for home viewing, a 55-inch 1080p screen viewed at 6-10 feet is right at the limits of the human eye to resolve individual pixels. You have to get bigger screens or sit closer to begin to have an issue there. Which tells me that there is no pressing need to go much beyond 1080p (if at all), and so we are not going to see a major push beyond the next generation in those terms.
Qubex
Thursday, June 16, 2011 @ 9:03:54 PM
Then your are go with anything broadband... with fiber it won't even feel you are using the internet anymore it is so quick
I currently have a 2mb cable internet connection at home which feels quite slow to be honest. I never get the full speed as the pipe is shared amongst many households in my condo apartment complex here...
Again, willing to pay $89 dollars a month, then we will server you 100mb, but I know many people don't want to bother, including myself...
Q!
"play.experience.enjoy"
maxpontiac
Thursday, June 16, 2011 @ 2:58:37 PM
Jawknee
Thursday, June 16, 2011 @ 3:06:24 PM
Temjin001
Thursday, June 16, 2011 @ 12:26:12 PM
I remember my old Business Manager told me, he was like, businesses aren't in business to buy laptops and computers from you. They're used towards a purpose to serve their business needs. You need to find out what those needs are.
Basically, I think of OnLive similarly. While it's cool and interesting to play games over a network, ultimately old games, and lack of first party leadership isn't going to compel gamers to enlist. Gamers don't play games to try out network services. They play games for the purpose of entertainment. And virtually any other outlet for gaming is found somewhere else better than OnLive.
TAKE THAT PACHTER!
Last edited by Temjin001 on 6/16/2011 12:26:57 PM
Qubex
Thursday, June 16, 2011 @ 9:10:24 PM
daconverse
Thursday, June 16, 2011 @ 12:13:02 PM
Reply
Sir Dan
Thursday, June 16, 2011 @ 12:37:11 PM
Reply
Last edited by Sir Dan on 6/16/2011 12:37:55 PM
Wissam
Thursday, June 16, 2011 @ 12:46:39 PM
RadioHeader
Thursday, June 16, 2011 @ 1:48:20 PM
Sir Dan
Thursday, June 16, 2011 @ 2:33:32 PM
Last edited by Sir Dan on 6/16/2011 2:35:35 PM
RadioHeader
Thursday, June 16, 2011 @ 2:45:45 PM
maxpontiac
Thursday, June 16, 2011 @ 2:59:39 PM
maxpontiac
Thursday, June 16, 2011 @ 2:59:40 PM
WorldEndsWithMe
Thursday, June 16, 2011 @ 2:04:03 PM
Reply
Lawless SXE
Thursday, June 16, 2011 @ 2:09:33 PM
Reply
More later.
Dancemachine55
Thursday, June 16, 2011 @ 9:13:27 PM
PSVita is hardcore gaming on the go, and mixes both physical and digital media into one beautiful package. It will have social networking, gaming, music, videos, and on the gaming side of things is powerful enough to produce games at near PS3 quality.
With 3G and Wifi models in production, all the needs of gamers will be met. Heck, even Near will provide a new incentive to get into social gaming, spread your Trophy count with other gamers, and so on and so forth.
PSvita's online PSN service practically matches that of Live, if not moreso, and it's both free and portable!!! Download games and demos, chat with friends (mic and speakers built in so no headset required), people you passed with a PSVita will be added as a potential friend to play with, 3G and Wifi options, Music Unlimited streamed or downloaded... PSVita IS the future!!!
If Vidzone and Home come to PSVita, the transition will be complete. So tempted to get one day 1 now!!!
Lawless SXE
Friday, June 17, 2011 @ 1:54:13 AM
I'd very much like to continue on with OnLive, gaming streams latency issues, etc., but I'm far too late to really be involved, so I'll leave it at that.
Peace.
A2K78
Thursday, June 16, 2011 @ 2:49:34 PM
Reply
Given the fact that the current consoles already are a generation behind(going on 2)the PC and the fact these developers have already invested tons of money and human capital into producing new engines/technologies its obvious as to they would want a new console. To this end I don't give any wrong and it further demonstrate(in my opinon) why consoles really aren't the best gaming platform compared to the PC which is always evolving in concert with Moore's law.
Highlander
Thursday, June 16, 2011 @ 2:56:20 PM
As for PC Devs and them wanting new consoles. You're kind of implying that these devs like to use innovative new CPU/GPU tech to build ever better engines. that's fine, but where was that attitude for the SP3's CellBE/RSX combination. PC Devs were tripping over themselves to pour scorn on it at one point. If they're so keen to exploit technology, then perhaps they should look at the PS3 before whining about wanting more?
maxpontiac
Thursday, June 16, 2011 @ 3:39:15 PM
Now while I know what the computers are capable of, I want to game on the PS3 because I work on a computer for 8-10 hours a day.
Why? Sitting down on my couch with a DS3 is relaxing. Sitting next to a PC/Laptop working a mouse is not.
JackDillinger89
Thursday, June 16, 2011 @ 3:08:14 PM
Reply
Highlander
Thursday, June 16, 2011 @ 3:23:01 PM
Qubex
Thursday, June 16, 2011 @ 9:11:44 PM
bluedarrk
Thursday, June 16, 2011 @ 3:32:37 PM
Reply
Excelsior1
Thursday, June 16, 2011 @ 6:20:15 PM
bigrailer19
Thursday, June 16, 2011 @ 7:05:01 PM
But that's kind of off subject, but leads me to say I think next gen consoles will even more blurred as in more fanboys. Unless Sony or Ms can truly separate themselves in some way (which I believe Sony started to with the PS3) then this trend we have now will probably continue. Which sucks.
Btw I remember those commercials also. Back when Sony advertised! ;)
you know I'd like to see more of those creative commercials, I think it would help tremendously, not just software commercials.
Last edited by bigrailer19 on 6/16/2011 7:07:30 PM
Pandacastro
Thursday, June 16, 2011 @ 5:12:29 PM
Reply
sha4dowknight05
Thursday, June 16, 2011 @ 5:25:41 PM
Reply
JackDillinger89
Thursday, June 16, 2011 @ 5:45:29 PM
Reply
Last edited by JackDillinger89 on 6/16/2011 5:55:56 PM
Nas Is Like
Thursday, June 16, 2011 @ 7:11:29 PM
Reply
Jawknee
Thursday, June 16, 2011 @ 7:51:55 PM
Qubex
Thursday, June 16, 2011 @ 9:14:27 PM
Nas, as Jawknee says, there has to be some space for you to enjoy your hobby. Moreover, as you have children, if you get them into gaming you will be enjoying many an hour with your kids gaming and having fun.
Make it a family event and make time for it... play, experience and enjoy it... together, as a team...
Q!
"play.experience.enjoy"
Last edited by Qubex on 6/16/2011 9:14:51 PM
dmiitrie
Thursday, June 16, 2011 @ 7:18:20 PM
Reply
Digital distribution, since that's also been brought up, I'm very, very ready for. I really don't care if they ever get rid of physical, if that's what some people want, let them have it. But I honestly don't see a reason why every new realease isn't also available via the PSN. Steams done it for years for pc games to great effect. More options can't be a bad thing.
Qubex
Thursday, June 16, 2011 @ 9:21:12 PM
Over the life time of your PlayStation, if you purchase a game every two months (excluding PSN downloads of smaller titles), not to mention purchases of music and movies; you would end up chewing through at minimum x2 500gb hard disk over a matter of a few years. I already have 750gb's in my originally phatty and a 250gb in my new phatty I bought a few months ago.
I am going to upgrade the 250gb phatty to a terrabyte drive soon... and the rest they say is history.
Another factor to consider is what we have been discussing regarding internet and data caps... how much downloading can people do. MGS4 take about 22GB's of disc space on the blu-ray. Dumping that to your internal HDD would eat some nice space right there. Little Big Planet is similar in size. GoWIII is even bigger.... That is a lot of data to chew through, even though, understandably, users could budget their data and dl games over a period of time rather than all in one go if need be.
Additionally, you have retail channel partners and distribution networks to "keep alive". The high street retailer is still very much alive. Get rid of gaming retail and you will have another smack of unemployed folk all over the states and the world...
There is a lot to balance here...
I believe the change will come, but it may take another 2 decades before everything is purely purely digital. There will always be a group of people who want a physical product. It is conceivable though, that a child born today, in 2011, will not own a physical gaming product when they are in their mid twenties or thirties. They will be so used to getting the majority of their media from the "cloud"...
I just hope the sky never falls on our heads :)
Q!
"play.experience.enjoy"
Last edited by Qubex on 6/16/2011 9:23:47 PM
dmiitrie
Thursday, June 16, 2011 @ 10:06:32 PM
Also, I never suggested that hard copies stop being sold. As has been made readily by others here, demand for them is and probably always will be high. I just don't see why both sides of this issue can't be happy.
Qubex
Friday, June 17, 2011 @ 1:53:09 AM
It is happening in some respects, but probably slower than some would like.
Q!
"play.experience.enjoy"
Dancemachine55
Thursday, June 16, 2011 @ 9:25:42 PM
Reply
None of this streaming and Cloud based gaming for me. I like to own my games.
I'm honestly happy with the way things are now. Games coming as both physical and digital so the people have a choice. Still cuts down on materials since not everyone is buying physical, but the option is there.
___________
Friday, June 17, 2011 @ 8:01:17 AM
Reply
maybe as a option, but never will be the standard.
1 ISPs are just too greedy, always limiting things, throttling your connection, disincluding things from your cap charging extra.
i just got off the phone swearing me head off at optus because they charged me 60 bucks for visiting sites "not included in my contract!"
WTF?
i paid for internet access that should include EVERY website!
not only x y and z, for a b and c you have to pay extra!
i can see consoles being replaced by handhelds like the PSV.
a console, and handheld all built into one!
nice and small so it does not take up too much room, plug it into your TV and play your games on it then once your out no wasting money on a portable unit just unplug it from the TV and theres your portable unit!
so pissed sony are not adding a video out port for the vita, that just lost it a few sales!

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Qubex
Reply
Thursday, June 16, 2011 @ 10:59:40 AM
So he is predicting 2 years?
I think there a few important factors to take into account...
Firstly, OnLive is already available and experimenting with "broadband" gaming over the internet. There are still lag issues eventhough OnLive's CEO admits that streaming and network lag detection algorithms are being continously worked on and "improved". The issue is that network congestion and internet "pipe-sharing" won't just go away, infact it could get worse as more and more people demand faster speeds.
Carmack my invisage a world where everything is "streamed" to the user, but there are limitations such as cost per megabyte of data, i.e. the dreaded data cap; and how many people want access to the same service in highly congested areas... especially if this takes into account cellular - let's face it, more and more people want to game on the go too, and this demand will only rise. As we all know, wireless cellular datacaps are even worse than physical fixed line datacaps...
It is conceivable that in 10 years time data costs will not be such an issue, but we don't know that for sure. I work in the Telecommunications field as a radio planning and optimisation consultant, and I can tell you, getting a cellular network to behave properly under heavy load is not easy... trust me on this :)
Carmack also speaks as if everyone will have access to the internet. A good majority of people will, but not everyone. There may also be individuals who want to play their gaming "offline", who are comfortable with the idea of remaining "off the grid" so to speak. What happens to them?
The cloud will become more important, but there are real security concerns to. Just look at the past 2 months, and see how many other websites and internet services were hacked to sh*t! The CIA's site went down yesterday thanks to Luzsec... its almost impossible to find these people. Sony also recently admitted they still have no clue who broke into PSN definatively.
I don't know, I get a funny feeling about this... c'mon, who wants all their gaming internet based and in the cloud?
Q!
"play.experience.enjoy"
Last edited by Qubex on 6/16/2011 11:12:28 AM