Street Fighter's Future May Include Customizable Characters
Ooh...totally customizable characters. We figured the Street Fighter fans would want to hear about this.
We've always been able to slap new costumes on our fighters and sometimes, we're even allowed to make our own character from scratch (ala Soul Calibur IV). But that's all cosmetic. What about being able to customize the skillsets and fighting styles? What about taking that to the nth degree?
Check out how Yoshinori Ono replied to GamePro when asked if he had any "lofty goals for the series:"
"What I’d love to do someday, if possible, is taking these characters — like Ryu, Chun-Li, Abel, and Juri — and having a game where users could customize them to a high degree. I’m not talking about their costumes or something like that, but actually customizing what moves they use — the timing of them, their strengths, their weaknesses — so that my Ryu could be completely different from your Ryu. In addition to our skill sets being different, our characters themselves would be different."
Ono went on to compare this idea to "something like F-1 Racing," where you have rules and regulations for your car, but you can still have different mechanical parts. Therefore, it all boils down to skill and in a fighting game, Ono thinks that "would be really awesome." Well, we're willing to bet fans of the genre agree.
Can you imagine how much time a hardcore player would spend on his favorite character? Tweaking and fiddling? Wow.
Tags: street fighter, street fighter x tekken, street fighter v
6/21/2011 10:01:39 AM Ben Dutka
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Comments (17 posts)
Scarecrow
Tuesday, June 21, 2011 @ 10:56:53 AM
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This would really allow a player's own individuality and style show through.
Hell it's one of the reasons I love SF so much, the player's playstyle really shows. It's not so much about memorized combos as it is about strategy and reaction.
Would love to see this implemented in SFV for ps4.
WolfCrimson
Tuesday, June 21, 2011 @ 11:44:20 AM
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WolfCrimson
Tuesday, June 21, 2011 @ 12:03:03 PM
Scarecrow
Tuesday, June 21, 2011 @ 12:05:30 PM
Yeah it's the same concept. Let's say you increase Ryu's fireball damage, the chart will skew in such a way that speed for the fireball animation will be slower compared to someone who makes Ryu's fireball weaker (his will come out faster)
It's not a crazy idea, rpgs have used this kind of idea for awhile.
WolfCrimson
Tuesday, June 21, 2011 @ 12:15:50 PM
Also, competitive play would be shot to pieces if actual frame data can be tweaked. Punishing whiffs, footsies, finding gaps in pressure, frame advantage, the so-called "zoning", ALL of it would just go to hell.
It'd really detrimental to tournament and fighting game scenes.
Also: Have a look at what the official sF community has to say about this: shoryuken.com/forum/threads/ono-would-like-to-offer-character-customization-in-street-fighter.139329/
Last edited by WolfCrimson on 6/21/2011 12:20:12 PM
Scarecrow
Tuesday, June 21, 2011 @ 12:06:56 PM
Alienange
Tuesday, June 21, 2011 @ 12:38:14 PM
aaronisbla
Tuesday, June 21, 2011 @ 1:28:39 PM
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Also, the game would be a lot harder to balance, if they care about balance anyways. A fighter's community lives and dies off balance sometimes
Last edited by aaronisbla on 6/21/2011 1:29:37 PM
WorldEndsWithMe
Tuesday, June 21, 2011 @ 1:54:32 PM
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Underdog15
Tuesday, June 21, 2011 @ 2:20:22 PM
WorldEndsWithMe
Tuesday, June 21, 2011 @ 2:33:28 PM
A2K78
Tuesday, June 21, 2011 @ 5:25:45 PM
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Last edited by A2K78 on 6/21/2011 5:26:31 PM
Goten
Tuesday, June 21, 2011 @ 5:42:52 PM
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Oyashiro
Tuesday, June 21, 2011 @ 8:53:33 PM
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Also Fighter Maker did this to ridiculous detail on the PS1.
I can see this being it own online mode. Such as Created characters can only fight other created characters.
___________
Wednesday, June 22, 2011 @ 4:48:25 AM
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how would that work anyway?
just customizing there looks, or there moves also?
if its just skins, then whats the point?
if you can customize there fighting style, special moves and such that would be something worthwhile i guess.
dont think its worth the extra work required to get it working but eh.
developers are always looking for new things to bring to there games, that way when people say there milking it they can point to these new so called "features".

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Underdog15
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Tuesday, June 21, 2011 @ 10:18:03 AM