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Sucker Punch Hiring For PlayStation 3 Exclusive Title

Whatever they're working on, we want to know what it is.

Job listings at developer Sucker Punch's website and Gamasutra have made it plain: the inFamous designers are starting work on a new project.

It's exclusive to the PlayStation 3 and the job listings ask applicants to "kick start [their] next big thing." Don't assume it's the recently revealed Sly Cooper: Thieves in Time; that's being handled by Secret Agent Clank developers Sanzaru Games. We'd like to believe Sucker Punch is already cranking on the third inFamous but that phrase "next big thing" sort of implies a new IP...doesn't it? We always like to see talented studios expand their visions and efforts, and provide gamers with something entirely new. These guys have proven themselves several times over already.

What would you like to see them try? Something similar to inFamous with that open-world style? Or how about a nice turn-based RPG? ...oh, shut up.

Tags: infamous, infamous 2, sucker punch, infamous 3

6/22/2011 10:23:21 AM Ben Dutka

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Comments (71 posts)

JMO_INDY
Wednesday, June 22, 2011 @ 10:47:33 AM
Reply

Hmmmm...

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Lawless SXE
Wednesday, June 22, 2011 @ 1:34:47 PM

Get your PS3 back, play inFamous 2, then come back and 'Hmmmm'. You know you'll want whatever SP is offering.

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Zorigo
Wednesday, June 22, 2011 @ 2:39:11 PM

Lawless kinda has a point there. In the same the sun is kiiinda hot.

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JMO_INDY
Wednesday, June 22, 2011 @ 5:40:26 PM

It was a questioning Hmmm as in "Hmmm I wonder what they have up their sleeve kinda Hmmmm" NOT a "ahh screw that game company,Hmm like I'm gonna buy that garbage" I played inFAMOUS 1, and I LOVED it. I just hate not being able to contribute to the discussion >.< And For your information, I just got back from a 16 mile hike :D

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kevinater321
Wednesday, June 22, 2011 @ 6:23:27 PM

if it was more like the second "hmmm" it would be spell like hmph.

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JMO_INDY
Wednesday, June 22, 2011 @ 6:42:56 PM

Precisely. I wasn't bashing the game or Sucker Punch at all.

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Godslim
Wednesday, June 22, 2011 @ 10:48:30 AM
Reply

hopefully a new ip would be great to see what else they could do

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Beamboom
Wednesday, June 22, 2011 @ 12:28:03 PM

Agreed. New IPs are always fun!

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Simcoe
Wednesday, June 22, 2011 @ 1:01:32 PM

Infamous was their first go on the PS3. I often wonder if some developers have this game idea in their head, but first feel that they need another project as a test bed of what they really want to do. Fortunately for Sucker Punch, they had a hit with Infamous and proceeded with Infamous 2. I wonder if this "next big thing" is an idea they've been floating around with and now feel comfortable enough to give it a go.

Last edited by Simcoe on 6/22/2011 1:02:19 PM

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Lawless SXE
Wednesday, June 22, 2011 @ 1:33:25 PM

That would come as no surprise Simcoe. It happens in other mediums a lot of the time, when someone feels as though they need their skill, or technology or whatever to match up with their intent. Given the sheer ambition in inFamous though... I somehow doubt it.

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WorldEndsWithMe
Wednesday, June 22, 2011 @ 2:28:41 PM

That's exactly what Catherine is, they wanted to make something offbeat to test their skills on next gen hardware before working on Persona 5.

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Simcoe
Thursday, June 23, 2011 @ 9:55:12 AM

Lawless, I played a few more hours of it last night only to realise that even after investing what seems like 10 hours on this game and believing that I was almost done it, I'm only actually about 30% done (and that doesn't include playing the evil persona). With that said, I have to yield to your assessment that Infamous was very ambitious as a first go PS3 title.

Sony was very smart offering Infamous up as free title, as they'll probably be getting another $60 or more (if there are anymore Infamous follow-ups) out of me that they wouldn't have gotten.

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Xombito
Wednesday, June 22, 2011 @ 10:54:48 AM
Reply

Cannibal Holocaust the videogame? I can only wish. ;)

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WorldEndsWithMe
Wednesday, June 22, 2011 @ 12:13:54 PM

Sounds like a great game to me! hah

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Xombito
Wednesday, June 22, 2011 @ 2:11:29 PM

I can't imagine what kind of game it would be but it would make for an interesting concept.

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0_o
Wednesday, June 22, 2011 @ 11:20:54 AM
Reply

A PS3 exclusive? I was hoping for Infamous on PS Vita! Anyway this is great news.

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Lawless SXE
Wednesday, June 22, 2011 @ 1:30:33 PM

That could still be outsourced, or handed of to one of Sony's dedicated PSP developers. Maybe BigBig.

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Temjin001
Wednesday, June 22, 2011 @ 11:25:16 AM
Reply

Nice. Well seeing that Infamous isn't your common everyday game I'd like to see an Infamous 3.
I'm still hooked on 2.
I'm now 80% to my platinum.

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sunspider13
Wednesday, June 22, 2011 @ 12:04:27 PM

Agreed. The moment I saw the trailer for the original infamous at E3 years ago I knew it was something special and I was so glad I was right. And I got my platinum for i2 last thursday and I still can't put the game down, lol.

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Clamedeus
Wednesday, June 22, 2011 @ 1:45:46 PM

Nice Temjin! I'm still playing Infamous 1 I hate looking for the blast shards, that's the only thing I don't like about it. But when my PS3 died I had to restart everything now that I got a PS3 in early June now I can finally get all the trophies for the game. Time to get cracking!

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WorldEndsWithMe
Wednesday, June 22, 2011 @ 2:29:22 PM

Clamedeus, in inFamous 2 there's a power you get later on that lets you sense the blast shards from anywhere. It's very handy in getting that platinum.

Last edited by WorldEndsWithMe on 6/22/2011 2:29:32 PM

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Temjin001
Wednesday, June 22, 2011 @ 2:50:00 PM

lol yeah I went back and started doing Infamous 1 also. Like you, my first PS3 save file was lost. And hey, I can't believe how much of a visual upgrade infamous 2 is, the first game can look pretty dated.

Oh and be sure to go " Back to the Bayou" (grey colored island way to the west of the map) to get that Trophy and confounded Dead Drop!... I spent like hours looking for the last drop and never thought to go back there.

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Clamedeus
Wednesday, June 22, 2011 @ 3:07:22 PM

You serious World? :O I wish that was in Infamous 1. :/

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WorldEndsWithMe
Wednesday, June 22, 2011 @ 4:04:32 PM

Serious broheme, I bet they added that just because it was so damn hard in the first game. What it does is show the nearest one on your minimap when you ping, even if its on a another island you just follow that dot until you locate it.

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Clamedeus
Wednesday, June 22, 2011 @ 4:17:39 PM

Whoa, that's awesome. :o

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tes37
Wednesday, June 22, 2011 @ 4:41:59 PM

I didn't get the blast shard power thing until I was down to 3 blast shards remaining. I didn't have to spend a lot of time looking for them though.



Last edited by tes37 on 6/22/2011 4:43:04 PM

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Teddie9
Wednesday, June 22, 2011 @ 7:29:54 PM

Yeah I've finally gotten into the UGC, making a series of narratives. It's odd I love the current system but now I wish there was more like DLC packs for the gangs from the first game, maybe Kessler, Sasha, and Alden and the other conduits or ways to play with the camera (for the latter mayber there is I'm still haven't used all the logic objects). An ice Titan vs one of those huge dustmen conduits *smiling with glee*

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cLoudou
Wednesday, June 22, 2011 @ 11:30:08 AM
Reply

Ooh, I wanna see that turn based RPG. Maybe featuring Sony characters.

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Clamedeus
Wednesday, June 22, 2011 @ 1:46:41 PM

That would be awesome.

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Havoc
Wednesday, June 22, 2011 @ 11:31:26 AM
Reply

Maybe its a ps4 launch title. Somebodys got to be getting those ready, dont you think?

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WorldEndsWithMe
Wednesday, June 22, 2011 @ 12:14:28 PM

nope

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bigrailer19
Wednesday, June 22, 2011 @ 11:37:19 AM
Reply

I love the inFAMOUS games, I'm thoroughly addicted to 2 and was the same way with the first. Because they are such a breathe of fresh air and the gameplay is just plain fun I want to see inFAMOUS 3. I also wanna see where they take the Series from here on...

Last edited by bigrailer19 on 6/22/2011 11:38:19 AM

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Highlander
Wednesday, June 22, 2011 @ 11:45:35 AM
Reply

Careful Ben, you know you can't talk up turn based RPGs without someone telling you to get with the times or accusing you of hating shooters.

I hope they're cranking on inFamous 3, but considering the quality of inFamous and Sly, I'd love to see a new game from them too.

Turn based RPG starring all the PS2/PS3s most beloved characters sounds like fun (a great idea cLoudou). Can we have two versions? one based on the more cartoony, family friendly characters, and one based on the more mature, more realistically rendered characters? Thanks awfully.

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Temjin001
Wednesday, June 22, 2011 @ 12:05:36 PM

So is FF Tactics the best turn based PSX strategy game?
I'm doing Suikoden and when I'm done there I'd sort of like to do a more tactics style format.

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Highlander
Wednesday, June 22, 2011 @ 3:36:17 PM

A lot of people say so, but I have never been able to get into it.

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Fane1024
Thursday, June 23, 2011 @ 6:55:48 AM

I can't say whether it's the best SRPG on PSX, but it's the best SRPG I've played.

It's the most purely tactical one I've played (i.e., it seems most like combat and least "game-y").

It also has one of the best Job systems I've encountered in a JRPG.

My opinions, of course.

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jimmyhandsome
Wednesday, June 22, 2011 @ 12:09:03 PM
Reply

I'd like to see Cole take a break before they feature him in another inFamous. Hopefully its a new IP. RPG, shooter, third-person action title, fighting, whatever, I'm sure it'd be a quality product. Those guys at Sucker Punch have plenty of good ideas, I'm sure.

Cole could make a comeback in the next generation.

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Teddie9
Wednesday, June 22, 2011 @ 7:33:29 PM

*slight/ possible spoiler*

Umm sorry Jimmy but considering the ending....err.

That's not to say a new infamous isn't possible not at all just I'd be looking at a new protag with a new origin - might have to be a different universe to be honest. :)

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WorldEndsWithMe
Wednesday, June 22, 2011 @ 12:19:41 PM
Reply

When this was leaked a couple months ago all indications were that it was a new IP. And I'm strangely okay with that. As great as inFamous is I'm not of the school that says devs must crank out our sequels and do nothing else that they want to in the mean time. Guerrilla is working on something else too I think. I say bring inFamous 3 a little later and do something sweet and experimental now.

Maybe they can come up with an open world action game that puts GTA to shame.

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Simcoe
Wednesday, June 22, 2011 @ 1:06:00 PM

Because you brought it up...Guerrilla Games will have to (eventually) go back to Killzone because they left #3 so wide open for a fourth instalment.

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Lawless SXE
Wednesday, June 22, 2011 @ 1:29:02 PM

I wonder if Guerilla will do something other than an FPS. Just as long as they stay away from the stupid isometric camera idea of KZ: Liberation. Ugh.

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Clamedeus
Wednesday, June 22, 2011 @ 1:48:46 PM

I hear you Lawless, I also didn't like the camera in Liberation.

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Beamboom
Wednesday, June 22, 2011 @ 12:34:01 PM
Reply

I see on that job description that they use Maya to model their worlds.
That made me think; Any of you know other details about what's typically used as tools to create games?


Last edited by Beamboom on 6/22/2011 12:35:42 PM

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DjEezzy
Wednesday, June 22, 2011 @ 1:10:35 PM
Reply

Could they be working on an Uncharted contender??? O_o

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Lawless SXE
Wednesday, June 22, 2011 @ 1:27:19 PM

It's possible. I mean, linearise iF and they're not SO different.

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darxed
Wednesday, June 22, 2011 @ 1:25:38 PM
Reply

"Or how about a nice turn-based RPG?"

You make me cry, Ben... It's funny how in this generation a lot of us went from agonizing over the FFVII remake to agonizing for just a good turn-based RPG... Hell, I was even considering buying a Wii just to get The Last Story, and then I found out It was an Action-RPG...

Well, here's hoping for Persona 5... If Atlus goes the action route with this, then I will have no hope left

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Teddie9
Wednesday, June 22, 2011 @ 7:37:59 PM

please don't say that.... If that happened..*
sob*, the odds are it will when you look at all the other turn-based franchises...but P3 and P4 are so dear to me. I'd rather they just stopped making persona games if they didn't want anymore turn-based. However That ds smt was old school turn based and they're even re-releasing it for 3DS. So mayber they're keeping their style...

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Lawless SXE
Wednesday, June 22, 2011 @ 1:26:34 PM
Reply

One thing that I'm constantly marvelling at in inFamous 2 is... the clouds. I kid you not. They're volumetric. They look so fluffy and real.... Shut up. I wonder what would happen to Cole if he got caught in the rain...

Anyway, I love inFamous, and more so the second. I'm reasonably certain that they're the first games that I've said, "Alright, I'm going to play for an hour, then turn it off and read for a bit before bed." Then bam! Next thing I know I've been playing for three hours and I'm like, "Well... Gonna be hard to get up for work tomorrow." That being said, I'm also a great advocate for originality, and while I'm sure that whatever they're working on would follow the archetype of what they've done before with Sly and inFamous, I'm glad that they're doing it rather than dragging it out. Both endings of iF2 are remarkable, giving a real sense of satisfaction, but I'm not sure that I'd enjoy seeing them take either route, despite what would be possible.

I suppose all that I have to say is: PS3 FTW! We may just have the PS3 swansong here.
Peace.

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jimmyhandsome
Wednesday, June 22, 2011 @ 2:02:12 PM

I too wondered about the rain. I mean, New Marais is supposed to be in the South...plenty of humidity and rain. Convienent there was no rain in the game! And how does Cole bathe?! He must be one stinky mofo.

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Russell Burrows
Wednesday, June 22, 2011 @ 2:00:52 PM
Reply

MAYA is used to create resolution 4K or 4320p cgi that looks very close to real.
A lot of movie effects houses use MAYA for advanced video effects or F/X for short.

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WorldEndsWithMe
Wednesday, June 22, 2011 @ 2:31:18 PM

what are you on about now?

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Beamboom
Wednesday, June 22, 2011 @ 2:56:34 PM

It's a post meant as a reply to my post further up I think. :)

Yes I know Maya, but I did not know that was the preferred tool in the gaming industry, or at least for Sucker Punch. And that made me wonder what other tools they typically use when creating their games.

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main_event05
Wednesday, June 22, 2011 @ 9:47:26 PM

I don't like maya much. I love blender.

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Russell Burrows
Wednesday, June 22, 2011 @ 2:13:58 PM
Reply

I really want some developer to do some rpg based on a science fiction book idea.

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WorldEndsWithMe
Wednesday, June 22, 2011 @ 2:31:51 PM

Lemme guess, L. Ron Hubbard?

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Beamboom
Wednesday, June 22, 2011 @ 2:53:51 PM

Oooh, lovely subject.
I vote for the good ole Philip K Dick, like every second Hollywood sci-fi! Although his books are very "movie'ish", not sure if his work is that adaptable to games.
No, let's go for one of the modern day authors, Neal Asher should be suitable with his extremely graphical sci-fi, perfect to create a game scenery.
Yes. My vote goes to Asher.

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Highlander
Wednesday, June 22, 2011 @ 3:46:40 PM

Xenosaga 4?

::flees::

How about a series of RPGs based in the universe created in Ian M Bank's "The Culture" books?

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main_event05
Wednesday, June 22, 2011 @ 3:10:41 PM
Reply

Well, maybe I can apply in 3 years, I just enrolled in school for game art/design. 3 years and $90k tuition. wish me luck guys, class starts august 3rd, I'll try to stay active.

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Beamboom
Wednesday, June 22, 2011 @ 3:13:28 PM

Cool!
I actually ordered the book "Pro Java 6 3D Game Development" minutes ago! lol

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main_event05
Wednesday, June 22, 2011 @ 3:27:24 PM

cool cool, thats what I did, I started by myself, but in the end you need those credentials. lol

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main_event05
Wednesday, June 22, 2011 @ 5:50:18 PM

Bwahaha, gotta love those random down thumbs.

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BikerSaint
Wednesday, June 22, 2011 @ 9:57:40 PM

Good luck there, Main!!!

And we want autographed game copies once you get famous

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Beamboom
Thursday, June 23, 2011 @ 6:50:38 AM

Indeed you do, Main. Nothing beats a good education. I'm too old for that, or I would have done that too.

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FM23
Wednesday, June 22, 2011 @ 3:37:59 PM
Reply

Another Infamous...like Bigtrailer said...its a breath of fresh air.

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Oyashiro
Wednesday, June 22, 2011 @ 5:34:45 PM
Reply

*Squeals like a schoolgirl*

What ever it is I'm sure its going to be great.

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BikerSaint
Wednesday, June 22, 2011 @ 10:11:51 PM
Reply

I'd like to see a scenario where both Sucker Punch & naughty Dog both make 2 new IP's, but in collaboration.

I mean, so that that even though both games are entirely separate and played as stand-alone games, they could also then be played again as cross-overs with one another if you desired to do so, intertwining in & out with each others game.

Just think of all the possibilities for numerous storyline branches & endings.

(Of course I don't have 1 tech savvy bone in my body, so I don't know how feasible my whole idea is)

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___________
Thursday, June 23, 2011 @ 4:56:10 AM
Reply

will be a new IP, they already said there doing a new IP a while ago.
same as GG.
thank god its a new IP, i dont think i could handle infamous 3!
im still re hydrating myself from all the crying 2 made me do!
oh how disappointing she was!
:(

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slugga_status
Thursday, June 23, 2011 @ 1:54:24 PM

Dude..get real..inFamous 2 was far from a disappointment. Seems like you only say this crap for the shock value..Hope not because it means that you need a life.

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___________
Friday, June 24, 2011 @ 9:36:43 AM

it was a massive disappointment!
the powers feel totally different from the original, even totally different to when i played it at the launch party.
there so much weaker then what they were in the original, for example in the original you could throw a grenade into a group of 4 enemies and every one of them would go flying and be killed.
in the sequel they only fall back and only 2 if your lucky die.
i hate how they changed the powers too, before you could have the cluster, the sticky, and the power all in one grenade.
now you have to choose which you want.
every single upgrade in infamous felt exactly like that, a upgrade.
the upgrades in infamous 2 though were quite the opposite, i always found myself switching back to the first unlocked upgrades instead of using later ones.
the whole point of infamous 2 was to make you more powerful so you could defeat the beast.
so why did they make you feel like you were less powerful?
especially the storm, you unlocked that and had like 15 missions left in the original, so you got good use out of it.
infamous 2 you unlock it, and only get like 2 levels to use it.

infamous 2 REALLY needs a new game + feature!
the karma systems pretty crap!
one thing they kept going on about at the launch party was they wanted to make choices more impact in 2, they wanted to force you to make hard decisions that you would care about, that would change the game.
but they dont, it really does not change much.
stealing a shard from someone, or not..... yea there really hard decisions that will haunt you for the rest of your life!
all it changes is how the game ends, and how its achieved.
all the levels are the same, for example the first karma choice level nix goes to blow the place up, and you save the day to trick the resistance, or you go with kuo to rescue them.
pretty much what your doing is the same!
only thing karma changes is your powers and the ending, thats about it!
its not like AP, or ME, or so many other games where choices drastically change the game, drastically change how people see you.
like kuo says cole you choose nix and ill have to hunt you down.
so you choose nix, and the next mission kuo is best friends with you again!
WTF?


the story was CRAP!
the story in the original had so many twists, and was such a uprising satisfying ending.
the sequel though was exactly the opposite!
talk about 2 sides of the same coin!
seriously buggy, even worse then the original.
funniest one was i leaped off a building and slammed into the ground and got stuck in it then died a few seconds later.
another i was running away from bertrand and he blew a car up next to me, landed on top of me and i was wearing it like a giant necklace got stuck on me then again a few seconds later i died.

boss battles were really boring compared to the original, the original had the best boss battles of any game this gen!
the sequel again the exact opposite, the worst boss battles of most games this gen!

the camera and controls really need some work, allot of the time you jump use your static thrusters and the camera swings up.
like, hello...... it might help if i can see where im going!!!!!
controls are not much better, if i had a nickle for everytime i wanted to jump on top of something so i push up and x and instead of jumping up cole jumps out id be a multibillionaire by now!

the ONLY bit of infamous 2 thats better then infamous 1 is the graphics, & scale, thats about it!
sigh, another game suffers of GOW 3 syndrome.
so much times spent on graphics and scale gameplay gets the crumbs.

i actually played through infamous again today just to compare the two, and im enjoying infamous 1000 times more then i did infamous 2!
and ive finished the original 18 times now by my count!

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slugga_status
Friday, June 24, 2011 @ 12:19:14 PM

It wasn't even close to a massive disappointment..The powers are supposed to feel different b/c hmm...well it's a different game! The powers are not weaker then the original either. They're pretty powerful as you go actually..You should learn how to use them..The grenade impacts are the same..I've always killed massive enemies in clusters with Evil Coles double grenade.

The reason you can change your powers b/c they can be used in different circumstances. Who would really go back to the Alpha Bolt once they acquire the Sychthe Bolt?

The point of inFamous 2 wasn't just to make you more powerful..it was to..iono..continue the story. If you even noticed Cole becomes powerful along the way. You simply crying about only using the lighting strike in 2 mission but that is the WHOLE PURPOSE of UGC.

The new feature you're looking for IS UGC. That's what gives it replay value. The Karma System is not crap and it's the exact same as the first one. So how can you like one but not the other makes no sense. You had to make several decisions that effected the outcome of the game but guess you don't realize that.

To sum it up...you simply don't know how to play the game..There's not a person who loved the first one that isn't enjoying the second right now

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___________
Saturday, June 25, 2011 @ 10:20:09 AM

no one?
so the friend i brang with me to the launch party, and the other 2 guys who won have magically disappears off the face of the earth?
cool!
also, UCG is cool but what about those who dont have internet access?

yea the powers are exactly the same, there not less powerful.
so why when i throw a alpha grenade into a crowd in the original everyone dies, and in the sequel only 2 die?
just magic?
my lord, never have i seen someone in such denial!

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