PS3 News: Boy, It's Getting Easier And Easier To Avoid Online Play - PS3 News

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Boy, It's Getting Easier And Easier To Avoid Online Play

The PSN pass has been confirmed and it got me thinking.

I really don't play games online. I do a lot, of course, but it's all work-related and while I often find the experience entertaining and even stimulating, it has never grabbed me. In my mind, single-player and multiplayer are exceedingly different in a number of ways, and I have never managed to get the same overall satisfaction from multiplayer as I've received from memorable solo adventures.

And now, with more "passes" being revealed and a sea of downloadable content (99% of which is multiplayer-oriented), I've started to wonder: how much am I saving by preferring the single-player experience? It never used to be much of an issue, but as time goes on and the multiplayer boom continues to dominate, companies and publishers will continue to find new ways of cashing in. My game costs $60 if I buy it when it first arrives, but so what? My parents had to shell out the exact same price for a Super Nintendo cartridge, and I think gaming has advanced since then. Oh, and considering inflation in the past 25 years, I'm fine with the current price of games.

People will complain all they want, but even if a game is only 6-8 hours long, that's still 2-4 times longer than any given movie, and if you do the math, the price is obviously quite agreeable. Also, considering how much top-tier blockbusters cost to create, we should thank our lucky stars games don't cost $100. And the bottom line is, those who simply must have their online multiplayer - and all the DLC and expansion packs that typically go along with it - don't just pay $60. Oh no. Look at Call of Duty and its continuous influx of $15 packs, and that's just one example.

I still worry that single-player entertainment may end up suffering (and many say it already has suffered), but for the time being, I feel quite content with my gaming. I always have plenty to play and I don't contend with extra fees, moronic idiots coming through the mic (way too depressing), or any number of annoyances that go along with multiplayer fun. Sure, it's getting better...but even so, it's just getting easier and easier to ignore multiplayer altogether.

Tags: psn pass, game news, online gaming, video games

7/6/2011 10:38:34 PM Ben Dutka

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Comments (103 posts)

Killa Tequilla
Wednesday, July 06, 2011 @ 11:03:16 PM
Reply

"Boy, It's Getting Easier And Easier To Avoid Online Play"

With games like Battlefield 3, its only the beginning. In a good way :)

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Underdog15
Wednesday, July 06, 2011 @ 11:04:39 PM
Reply

I wouldn't use passes as a good example, as buying new avoids this. (And should be standard practice, anyways)

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Clamedeus
Thursday, July 07, 2011 @ 8:53:59 AM

Well, not many people have the money to buy a game full priced, so it's usually a good idea to buy used or if it's on sale at a store some where.

I always try to buy full priced games if I have the money but sometimes I have to buy used, mostly it's SP games, some I have bought games that I wanted for MP gaming as well as SP.

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Qubex
Thursday, July 07, 2011 @ 11:31:34 PM

Underdog... that's a pretty cool avatar :)

Q!

"play.experience.enjoy"

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Underdog15
Thursday, July 07, 2011 @ 11:43:48 PM

@Qubex
Thanks!

@Clamedeus
I'm not suggesting buying full-price. I'm currently a little strapped for cash right now (a whole slew of unexpected repairs on a variety of things all at once), so I haven't bought any new games over the last month and a half. I'd love to go buy something like inFamous2, but I'm holding off. I actually would have no issue buying used if used game stores could guarantee some profit, even a marginal one, would go to the developers.

I, personally, whether it's music, movies, games, etc., like to give to the creators when I enjoy their product. My bro-in-law is a musician in a 2-time Juno nominated band, and I know what it's like to watch someone work hard on something for a living only to have it enjoyed by someone ripping him off. I point the finger more at used game dealers like Gamestop more than the consumer (since often, consumers are on tight budgets). But since I can't change that, if I can't afford to buy something un-used, then I just don't buy it.

I have a 30+ game library, anyways. And there's enough of a back log that if I wanted, I could just buy an older game instead of the brand-spankin' new $60 one. Since most games I buy are done by dev's I want to support (and get more games from), like Naughty Dog, I want them to make profit off my enjoyment... not Gamestop.

I hope that more accurately shows what I mean... I guess I just believe in giving back to the industry. Especially the dev's and publishers that take pride in quality. If I can't afford it new, I don't buy it and wait til later.

(By the way, if anyone hasn't played Assassin's Creed 2 yet, I saw it at Best Buy as a greatest hits title brand new for $9.99 today)

EDIT: I should also add, that by holding off on new games, I've gone back to WKC and realized I actually really like it. I've also logged in some hours into some old PS1 classics, and I'm having an absolute ball!!

Last edited by Underdog15 on 7/7/2011 11:48:47 PM

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WorldEndsWithMe
Wednesday, July 06, 2011 @ 11:07:08 PM
Reply

I think multiplayer is largely for the young. I can't sync my schedule with friends now if I tried. It's fast, it has quick payoffs, there is no long story to follow, and it has a sense of immediacy that this generation requires. If I was in Highschool you bet I would kick back after class and enjoy an online pow-wow with CoD or any other game because everybody else would be in on it.

I have the Uncharted 3 beta and I've only played it once, not because it isn't fun -it is- but because I just have no reason to stick with it. I game for the stories and experiences I get from characters and narratives inside a single player campaign. It's kind of like in school when you passed around a single sheet of paper and everyone wrote a sentence that eventually created a story: it was hilarious and entertaining, but ultimately empty fun.

I'm glad I'm not much into the online gaming because all these costs and packs (which, let's face it, are needed) would empty me. It's no wonder some people pick one game and play it all year.

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Highlander
Wednesday, July 06, 2011 @ 11:17:01 PM

Awesomeness in three paragraphs.

Best bit was "I have the Uncharted 3 beta and I've only played it once, not because it isn't fun -it is- but because I just have no reason to stick with it. I game for the stories and experiences I get from characters and narratives inside a single player campaign.".

I've played more times than that, but I completely understand your feelings and share them to a large extent.

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Fabi
Wednesday, July 06, 2011 @ 11:17:30 PM

I couldn't agree more with you World! I feel exactly the same about everything you just said.

I always thought that if I was still a teen, I would probably be able to wrap my mind around wasting hours a day playing online.

The friends that are my age (28) that play online religiously, don't have girlfriends or a social life, so they tend to have more than enough time to waste shooting people over and over and over and over...

The only way I would see myself playing online for hours, is with a fun co-op experience. And that would probably only last about a week at the most.

I don't think there is anything wrong with doing it, but you do have to keep yourself in check. Some people just do it in a very unhealthy way.


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Jawknee
Wednesday, July 06, 2011 @ 11:21:53 PM

Agreed World. Especially now that I am getting older and have a baby, it's just too hard to find the time to waste it on MP. Even now I find myself only play a couple matches of Killzone 3 online at any given time and I love it.

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cLoudou
Wednesday, July 06, 2011 @ 11:42:25 PM

I have no life, but I prefer playing single player games. I get off work and usually spend my time progressing the story in single player games as opposed to hours of shooting people over and over for no reason.

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bigrailer19
Thursday, July 07, 2011 @ 12:13:16 AM

I enjoy single player experiences far more than mp. But mp is a completely different experience that I'd rather have stick around. I know you may not have te time, or dot enjoy it or what not... I completely understand. But for me it's a great experience along with the more important single player.

I'm in my mid 20's and am not old by any means, but do have a full time job and attend school as well and sometimes taking out a few people in a shooter is a great stress reliever when I've done enough real focusing at school or work for a great sp story.

Also these fees are not really fees if you buy the games new, which we all should if possible to support the developers that develop the games we love.

But everyone's different and everyone has different priorities and without the sp fans I'm afraid it will start to become a non focal point for the games we love. So by all mean stick to the sp, as I will always advocate for it!


Last edited by bigrailer19 on 7/7/2011 12:19:09 AM

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La_Bete12
Thursday, July 07, 2011 @ 10:44:37 AM

Okay, I am in high school right now, and yeah, a lot of my friends play CoD, especially on the 360, but I have never played the series, and I seldom play online. The problem with my generation is a growing lack in attention spans and the increasing want for more adrenaline.

It saddens me, because I know friends that play endless hours shooting people in CoD and they are missing out on great exciting stories in so many countless single player games.

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Clamedeus
Thursday, July 07, 2011 @ 10:45:38 AM

Well said BigRailer. You can't go wrong with a great SP Story driven game that's for sure.

-

I need to start purchasing more RPG games for my PS3 I have too much shooters when I had shooter fever, I have some RPG games (Demon's Souls, Mass Effect 2, Parasite Eve, Legend of Dragoon, FF7, FF8, FF9, Alundra 2) *Also lost some from moving as well*

Which isn't enough for me, I usually play RPG's on my PC as well on my PS3/PS2/PS1 but my Laptop is getting old pretty fast and can't run some games efficiently as it used to.

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Qubex
Thursday, July 07, 2011 @ 11:30:36 PM

World is right!

Q!

"play.experience.enjoy"

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bigrailer19
Friday, July 08, 2011 @ 10:38:01 AM

Qubex is wrong...

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godsman
Wednesday, July 06, 2011 @ 11:11:38 PM
Reply

The multiplayer community of a game shrinks over time. Which mean the game loses value gradually. Single player games last forever, even from the bargain bin after 10 years. I keep that in mind when I purchase multiplayer games.

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JackieBoy
Thursday, July 07, 2011 @ 4:41:43 AM

"The multiplayer community of a game shrinks over time"
Sorry, but you must have mean it the other way...
Just ask yourself how many times can you pass SP for a given game? Let it be 3, and the 3rd time is already boring. Now comes multiplayer, which gives you tons of hours of play. I love SP games, but they don't last forever, MP does. And this is something to keep in mind when buying a game.

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Underdog15
Thursday, July 07, 2011 @ 7:58:36 AM

Some games like CoD may not shrink, but most MP games do shrink over time. Again, unless it's a huge blockbuster hit like CoD, they almost all shrink.

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Clamedeus
Thursday, July 07, 2011 @ 8:59:39 AM

Multiplayer get's boring pretty fast if you get all of the things you need, and even if you prestige in CoD it will still become boring for some people. I'm getting into that boat some what quickly. I've said this a lot though, If my friends didn't play CoD I wouldn't be playing it.

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JackieBoy
Thursday, July 07, 2011 @ 9:11:38 AM

Yes, MP shrinks, but not so fast as SP. All I'm saying is: you can play Uncharted 2 SP 2nd time - and it will be the same. You can play U2 MP xxxx time and each time experience will be different. Now what's last longer?:)

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Clamedeus
Thursday, July 07, 2011 @ 10:51:05 AM

@JackieBoy

It depends on the person, not everyone is the same when it comes to Multiplayer. They enjoy playing SP more and play it more than others.

It's a mixed boat.

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Jawknee
Wednesday, July 06, 2011 @ 11:12:55 PM
Reply

I love that you used an image of Vaquish. Top notch game for anyone who likes action packed single player titles.

The online immaturity doesn't bother me as long as I can mute all players. As for fees...well see the article about Sony's PSN online pass.

DLC is nice if it's worth the cost, but most of it is not.

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Highlander
Wednesday, July 06, 2011 @ 11:17:35 PM

It (Vanquish) is also top of my summer catch up list...

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Jawknee
Wednesday, July 06, 2011 @ 11:19:41 PM

It's not story rich but it's still a whole lot of fun. It's got a nice Japanese feel to it as well. Some one like yourself who appreciates Japanese games should like it.

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Fabi
Wednesday, July 06, 2011 @ 11:19:54 PM

I cannot tell you how much I enjoyed Vanquish.

It was one of those games where it was just a joy to control the character. I really felt like I was in full control of his movements at all times. The story might have been pretty bad, but it was just so action-packed that I didn't care!

I hope they make a sequel.

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Highlander
Wednesday, July 06, 2011 @ 11:20:56 PM

I love the demo, so it's been on my list for a while now.

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WorldEndsWithMe
Wednesday, July 06, 2011 @ 11:23:54 PM

I need to pick up on Vanq as well, when it comes to DLC I typically buy it when the game was something that really impressed me in a personal way to support the developers. I bought everything for Dante's Inferno except the multiplayer stuff and I'm planning to get the Alice 2 DLC.

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sunspider13
Thursday, July 07, 2011 @ 1:51:52 AM

Vanquish is like playing a Japanese action movie and I loved every moment of it.

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Beamboom
Thursday, July 07, 2011 @ 2:01:18 PM

Yeah Vanquish is one of the few "Japanese" games I've played that's got my stamp of approval too. :)
It's very true what Jawknee say though, this game is *not* rich on story. It's as action as an action game can get. Full throttle!


Last edited by Beamboom on 7/7/2011 2:01:42 PM

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Highlander
Wednesday, July 06, 2011 @ 11:20:36 PM
Reply

I think that the thing about multi-player gaming is that in a way it's like those awful facebook games. Ultimately the experience is very routine and hollow. IT's a very mono-dimensional way to game. I agree that it may be suited to younger players or players who have more time than average on their hands. In the long term, I think it's also bad for the industry. If you have 30% of game consumers spending 50% or more of their time in one or two hyper successful shooters and buying up expensive DLC packs to keep up with their friends, the rest of the gaming industry has lost those consumers and their money thanks to the magic of online multiplayer shooting.

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WorldEndsWithMe
Wednesday, July 06, 2011 @ 11:25:53 PM

when MySpace was alive I actually got wrapped up into Mafia Wars when a friend had me sign up and played it a little every day. Eventually I kept looking over at my PS3 thinking, why am I still doing this?

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Highlander
Wednesday, July 06, 2011 @ 11:30:09 PM

I dropped a lot of time and money into a strategy game on Facebook in early 2010. Int eh end, it became more of an obligation because the other members of my alliance expected me to be there all the time, and of course the micro transactions paid for the necessary extras. In the end I found that having been kept away for just two days, my empire was demolished when it was attacked and none of my allies came to my aid. So much for mutual support. I never even logged back into the game once after that, it was enough to teach me that when a multiplayer experience begins to feel like a chore or an obligation, it's time to move on, immediately.

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SHADOW [Moderator]
Wednesday, July 06, 2011 @ 11:28:50 PM
Reply

I think it would be nice to see Sony (or Steam, or Microsoft, or whoever) try to implement a personality review system. Let's say you're playing online with people who aren't on your friend's list: after playing a round or two with people you could rate their personality. If they're douchebags you downvote them, if their interesting or funny or whatever you upvote them. Then as this data gets collected from various users people who's personality doesn't mesh with your own will either not be matched with you or be muted by default. This "meshing" would be calculated by determining how you, your friends, and people you've upvoted have rated this person in the past. So if your friend, and several people you've upvoted downvote another player it's probably a safe bet that you would downvote them as well.

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Highlander
Wednesday, July 06, 2011 @ 11:30:58 PM

Reputations? Nice I like the idea. Even if Sony didn't do it at the PSN level, it could be handled within each specific game.

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WorldEndsWithMe
Wednesday, July 06, 2011 @ 11:34:38 PM

What if everyone downvotes the same kid from class because he's not cool? Score one for cyberbullying.

Last edited by WorldEndsWithMe on 7/6/2011 11:34:49 PM

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Highlander
Wednesday, July 06, 2011 @ 11:45:22 PM

LOL! There's always one to spoil the party isn't there Worlds....

;)

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SHADOW [Moderator]
Wednesday, July 06, 2011 @ 11:53:57 PM

Reputation scores would be invisible. You would have no way of looking up how people have voted towards you or anyone else. And in theory if the kids classmates are that big of douchebags, then it's likely they will be downvoted for the traditional reasons by the online community at large. Making everything sort of even out. People who've been downvoted by people you downvoted would essentially be neutral from your perspective.

The only group of people who would be really affected by those downvotes are people who all the douchebags are friends with, most likely more kids in the school, but what are the chances of running into people you actually know through matchmaking anyway? So the only realistic way the kid would run into the people affected by the votes of the douchebags is if he was friends with them anyway. In which case the downvotes would be superceded by the friendship (it wouldn't matter how other people have voted towards people on your friend's list).

Last edited by SHADOW on 7/6/2011 11:55:11 PM

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JMO_INDY
Thursday, July 07, 2011 @ 12:55:52 AM

Microsoft already has a Rating System for LIVE members. The star ratings remember? I do remember a Player Rating System on LIVE from when I owned a 360. 3rd paragraph. http://electronics.howstuffworks.com/xbox-live4.htm

Last edited by JMO_INDY on 7/7/2011 1:01:37 AM

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sunspider13
Thursday, July 07, 2011 @ 1:58:28 AM

I like that idea very much. Was playing the U3 beta last night and while playing team deathmatch somebody who was just lvl 3 was getting flack for not being good by one of his so called teammates. Some people just don't have good manners or common sense.

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Clamedeus
Thursday, July 07, 2011 @ 11:03:20 AM

@sunspider13

Yeah I've seen that a few times online, it's pretty funny when people say that and it comes and bites them and they get owned. LOL

But rank really doesn't matter I don't know why people complain about that.

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Fane1024
Sunday, July 10, 2011 @ 2:46:16 AM

The problem with those systems is that some people (sore sports) will down-rate others for beating them or (like the above example) being a "weak link".

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Kai200X
Wednesday, July 06, 2011 @ 11:37:32 PM
Reply

I only want to play online co-op. I got Platinum for all the Assassin's Creed game except Brotherhood cuz I just don't bother with online trophies.

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Highlander
Wednesday, July 06, 2011 @ 11:46:07 PM

True, I enjoy the co-op modes in Uncharted far more than anything else in the multi-player universe.

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Jawknee
Thursday, July 07, 2011 @ 12:03:39 AM

How do you like this new Hunter mode? I don't like it much. It's just 2 on 2 plunder with a bunch of AI thrown in the mix.

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Highlander
Thursday, July 07, 2011 @ 12:20:18 AM

Yeah, I played it twice and disliked it both times, it felt more like a free for all instead of a co-op mode.

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Jawknee
Thursday, July 07, 2011 @ 12:35:50 AM

Indeed.

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bigrailer19
Thursday, July 07, 2011 @ 10:38:35 AM

Oh I loved that mode. I kept going back for more. I like it because I like survival type games and when there is a wave of enemies holding you down while trying to get the treasure to a certain place across the map it adds great intensity. Even though there isn't a consequence for dying, you still should try to stay alive because when a wave ends that's when you and your teammate really need to take advantage of only competing against the other team, you really need to work together at that point to move the treasure. I love game modes where I have to strategize.

Your guys are playing with the wrong people for I not to feel like co-op that mode takes so much team work to move the treasure around.


Last edited by bigrailer19 on 7/7/2011 10:39:42 AM

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556pineapple
Wednesday, July 06, 2011 @ 11:40:13 PM
Reply

This article is EXACTLY how I feel about online multiplayer. Local/split-screen is something different, because you're with the other players having a blast. I find little to no enjoyment logging on to the server and playing with a bunch of immature strangers, especially if I'll have to pay extra for it. Playing online exclusively with friends is something different though. It's only one step below split-screen for me. I guess I just don't see the enjoyment in it.

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StangMan80
Thursday, July 07, 2011 @ 12:00:38 AM
Reply

online only good for a very few reasons. The people with 'dem mics ruin the experience. But they are 12 year olds.

The real stuff and the fulfillment is all in the single player campaigns. oh and split screen. :)

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godsdream
Thursday, July 07, 2011 @ 1:21:22 AM

And when the playstation brand 3dtv comes out, imagine the split screen fun!

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Beamboom
Thursday, July 07, 2011 @ 6:04:22 AM

Why would anyone want to create single player campaigns or split screens again if that means missing out on the entire sales of "used sale passes"?

Last edited by Beamboom on 7/7/2011 6:04:43 AM

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Claire C
Thursday, July 07, 2011 @ 12:08:17 AM
Reply

I agree with this article too. I've enjoyed a number of online multiplayer games, but I don't have extremely fond memories of any of em. My fondest memories are of single player games, and my fav. games this gen typically don't have mp included.

And a $10 pass doesn't bother me so much when it's online multiplayer that's being targeted since game servers aren't meant to last forever anyways.

I do hope single player content isn't given online passes in the future like it sort of was with ME2.

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WorldEndsWithMe
Thursday, July 07, 2011 @ 12:38:54 AM
Reply

Multiplayer is good if you're drinking, nice and mindless.

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godsdream
Thursday, July 07, 2011 @ 1:20:01 AM

Hahha!! I loved to do that with gta4! Probably the only game so far I played seriously online.

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telly
Thursday, July 07, 2011 @ 10:22:19 AM

Dude, TRUTH. It's been a while but I have some great memories of being blitzed beyond words, cigarette hanging out the side of my mouth next to my head set mouth piece (don't worry tobacco haters, I'm 18 months removed from my last puff) laughing so hard at my teammates drunk "tactics" in whatever FPS we were screwing around with at the moment I was crying.

I'll say this for multiplayer: for those of us with friends in faraway places, jumping online for a few rounds of either competitive or co-op play of something is a pretty nice excuse to catch up and stay in touch. I could care less about most DLC, and rankings and other such nonsense means less than nothing to me. I see multiplayer options are a nice bonus to single player games I'm buying. I can't take it too seriously but hey, thanks for throwing it in the box.

I will say that I LOVE a great co-op story mode, for similar reasons. It's super cool to "hang out" online with a great, old friend who I don't get to see in person too much and go on some cool mission together. Solitude is bliss, but I don't mind company every once in a while. :)

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Underdog15
Thursday, July 07, 2011 @ 11:51:48 PM

The best drunk-while-playing-video-games quote I've ever heard while playing with friends was, "Dude... the screen went black and I saw my reflection... did you know I'm absolutely ridiculously good looking?"

lol oh man, I'm pretty sure I laughed through the next 2-3 rounds... that's the other thing. Drinking makes funny things funnier and for longer.

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kingjose
Thursday, July 07, 2011 @ 12:53:24 AM
Reply

I've always stuck with single player games I get sports game but I don't play online. Every game I get has to have single player campaign I hope the future of gaming isn't multi player

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Beamboom
Thursday, July 07, 2011 @ 6:03:03 AM

How can it NOT be, now that they earn more from it?

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Jed
Thursday, July 07, 2011 @ 1:27:43 AM
Reply

"I have never managed to get the same overall satisfaction from multiplayer as I've received from memorable solo adventures."

I feel the same Ben. Sometimes I'll go into multiplayer, I liked Resistance FoM ans the R2 co-op, but other than that, I just get owned by immature jerks. The most fun I ever had with multiplayer was on Halo 3, but that's only because I had friends that I would play with. But, of course, they were always higher levels than me, so I just got creamed every match.

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Beamboom
Thursday, July 07, 2011 @ 1:41:16 AM
Reply

I don't understand how his has anything to do with the passes at all? If you buy your games new, there are no extra charges now that wasn't there before? "Easier to avoid online play"... For the ones you give your games to?

And there's plenty examples of single player DLC, some of them being very good and would be reccomended to any solo player too... Nope, I don't get this...



Last edited by Beamboom on 7/7/2011 1:47:27 AM

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Ben Dutka PSXE [Administrator]
Thursday, July 07, 2011 @ 10:12:57 AM

Then you're being purposely obtuse.

The passes specifically hinder you from something; in this case, paying a little less for a game. If you want to play multiplayer with the EA pass, you have to buy the game new or fork over $10. I don't know how Sony's will work, but it's just another small annoyance exclusive to the realm of multiplayer.

And as I said in the article, 99% of all DLC if multiplayer-oriented. That's a fact. What I'm not getting is how you fail to notice the obvious, here. Everyone else managed to.

Last edited by Ben Dutka PSXE on 7/7/2011 10:13:15 AM

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Beamboom
Thursday, July 07, 2011 @ 2:03:36 PM

Yes that's true, you are right. I was writing this before I got the chance to think more about it.

This place needs a persistent trash can button. :)

Last edited by Beamboom on 7/7/2011 2:04:12 PM

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Dancemachine55
Thursday, July 07, 2011 @ 1:44:41 AM
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I hear ya Ben!!!

Uncharted helped remind us all of how fantastic a single player campaign experience can be!!! I hope there will always be single player games with a great story.

Look at the top 10 games of this generation. Mass Effect 2, Red Dead Redemption, Uncharted 2, Mario Galaxy 2, Half Life 2, Portal 2, Dead Space, Assassin's Creed, all these games have a heavy focus on a single player experience and they do it so well that no multiplayer game can match them.

Sure, some of those titles have multiplayer in them, but the focus is on an extraordinary single player story which is why they are loved so much.

I stopped playing online with certain friends cos it just got too expensive, and annoying. Playing single player allows me to play at my own time and gives me greater satisfaction when completing it on Hard difficulty.

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Beamboom
Thursday, July 07, 2011 @ 1:48:51 AM

What made it expensive? Internet cost?

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Dancemachine55
Thursday, July 07, 2011 @ 9:35:53 AM

Nah Beamboom, it was just simply buying a game I wasn't interested in (eg. Black Ops) because it was The only thing my friends were playing together.

Then there was DLC like maps and guns, and expansions like BF Vietnam. It all adds up. I'd rather put the money towards a great single player game like uncharted.

I'm now thinking of Borderlands and how it did a great job combining single player and multiplayer into one single universe. I love that game, and that SP / MP merge of gameplay was genius in my eyes, even if Gearbox weren't the first to do it.

Last edited by Dancemachine55 on 7/7/2011 9:36:23 AM

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Beamboom
Thursday, July 07, 2011 @ 2:06:54 PM

Ah yes I see.

And I totally agree with your views on Borderlands, that was a really fun, well made game. It stands out from the crowd.
It wasn't exactly what you'd call "deep", but the coop play was awesome and it had bucketloads of pure charming personality.

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Lawless SXE
Thursday, July 07, 2011 @ 2:01:50 AM
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It's always been easy... I can't play online :D The few opportunities that I hav ehad have been altogether unenjoyable. SO I don't feel as though I'm missing out on anything. Besides, there are tons of awesome single player experiences out there, and one can wait until they're cheap to pick them up. Focussing on a few games online to the ignorance of the others is just silly.

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sunspider13
Thursday, July 07, 2011 @ 2:07:26 AM
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I do love my single player experiences. However I don't mind multiplayer. With this generation I've played R:FoM, R2, U2, Ghostbusters, and Borderlands multiplayer modes. As a matter of fact about a third of my friends that I have on my friends list have come by meeting these guys on multiplayer.

As for the online pass, I don't mind one bit. I get my games new anyhow. Which reminds me, if anyone is getting Resistance 3 let me know, because I do know I will be playing that co-op after I get done with the story mode.

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___________
Thursday, July 07, 2011 @ 3:32:56 AM
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sigh.
when will the price gouging end?
i wish games would go back to the good old days where you bought the game and that was it you got everything.
now its like a car, you buy the initial package but if you want other essentials you have to cough up more cash.
like i said the other day, today were paying to go online, tomorrow will be paying to open our dam disk trays!
at this rate to be honest i would not be surprised if we start seeing upgradeable parts for the next systems.
anyway for these greedy bastards to make some extra cash!

the combating used sales argument is BS!
games retail for lets use USD because thats where they sell the most considering sales to population.
games easily sell 1M units, at 60 bucks a pop, so thats 60M bucks.
most games cost nowhere near that to make, manufacture, distribute, and market!
so there making at least a 10M profit on each game they make, and thats assuming it only sells 1M, what if it sells 3?
greedy bastards!
the rolls out the front is not enough, they have to buy another 3 for the mistresses.

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JackieBoy
Thursday, July 07, 2011 @ 4:33:23 AM
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I love singleplayer. And I love multiplayer but in some other way. I understand people have different point of view here, but saying that "multi becomes a routine and shollow" is just not right. Routine, is playing the same campaign for the 3rd time. No, it's not routine, it's boring. After that, comes multiplayer... And i will say it again - I love both SP & MP.

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Beamboom
Thursday, July 07, 2011 @ 4:41:28 AM
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Those of you who prefer single player games and are cheerful about this, ask yourself: What will happen now, with this new income opportunity for publishers of online games?

EVERY game will now shift focus to online gaming in one way or another, cause EVERY publisher want their piece of this newly served cake! Can't you see?

Sooo, the correct title of this article should be; "Boy, it's gonna get harder and harder to play offline!"


Last edited by Beamboom on 7/7/2011 4:46:39 AM

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Lawless SXE
Thursday, July 07, 2011 @ 5:28:24 AM

You're implying that that isn't already happening, even without these online passes. L.A. Noire, a game that does not need any online features, has them. All of those genres from last gen that never had online play, are getting it. WKC should be an offline RPG, it's not. The online is pretty well integrated into the offline, the same goes for Demon's Souls. It isn't necessary to play online in either, but you are shunted that way. LBP could have been a platformer in the vein of Donkey Kong Country Returns... Nope, it has a HUGE online segment. inFamous is another one. Assassin's Creed. These all implemented multiplayer BEFORE the Pass, so it will only be a continuing trend, rather than a new one.

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Beamboom
Thursday, July 07, 2011 @ 5:52:05 AM

It's not a new one, no, but do everyone *applaude* this trend? Not as far as I see. And this will only add fuel to this! Can't you see?
Why would ANYONE want to release an offline game now, if that means missing out on X number of additional sold "licenses"?

The online features so far are there because the designers wanted it for that game concept, DESPITE the extra cost of development and servers.

Now on the other hand, all developers NEED to make their new games online, cause the publishers demand it! As opposed to being an extra cost it's now a potential INCOME instead!

I can't be the only one who realize what consequences this may have?


Last edited by Beamboom on 7/7/2011 6:01:19 AM

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Lawless SXE
Thursday, July 07, 2011 @ 6:47:53 AM

You certainly aren't alone, but perhaps I am simply not as pessimistic as you. I don't applaude it, I think that it is a downright dirty move. I get that publishers/developers are trying to recoup their losses from used sales, but it's a bit like a fart in a hurricane. I know that most people aren't like me, but if I buy a game used, it's not for at least a year down the track, by which time the congregation of players will certainly have dwindled. Either way, the debate regarding the online pay/play has no bearing on me, only the influence that it has on developers that you speak about.

What difference does it make if the developer is implementing online or the publisher is asking for it? It's still going to end up with the same result. And even with EA's online pass, were not Alice and Shadows both offline? That alone flies in the face of your argument. Granted, neither of them are EA internal studios, but the logic still stands.

Regardless of the consequences of the passes in particular, it does make little difference as it was ALREADY occurring. This will only serve to speed up the process. And I must say, if all gaming goes online exclusive, or even heavily biased to the online, I'll give it up and go back to reading.

That being said, Uncharted 3 is likely going to implement this, and it will surely have an awesome campaign. Dead Space 2 had it, and it also had an awesome campaign. There is no evidence whatsoever that developers are going to abandon, or in general even shortchange, the offline segment of a game. It would make little sense, as they know that there are still people out there that play for the campaigns. Not every game is going to turn into CoD, because not all games allow for that level of competitive online gameplay.

Anyway, I have to sleep, so I'll get back to you further tomorrow afternoon, if you so choose to continue this debate, or someone else will surely pick it up.
Peace.

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Beamboom
Thursday, July 07, 2011 @ 7:34:42 AM

Don't forget that the EA passes has *just* started, this is all at the startup phase now.
And the *very* important difference is that there is an actual hands on cash reward now for implementing online gaming deep in the game concept.

I'm afraid that if this turns out to give a significant amount of additional sales this will be a *serious* blow to the future of offline games, ironically more so than online games.

Last edited by Beamboom on 7/7/2011 7:36:19 AM

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Ben Dutka PSXE [Administrator]
Thursday, July 07, 2011 @ 10:15:47 AM

You aren't telling us anything we don't already know, BeamBoom. That's hardly the point.

I really don't care about any of that. As I said, I'm sure single-player experiences will suffer, and have already suffered. And yet, again, as I said, I always have plenty to play and there's no evidence of that changing any time soon.

I hate to tell you this, but if everything went multiplayer tomorrow, I'd simply stop playing. A lot of people would, I think.

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Beamboom
Thursday, July 07, 2011 @ 10:36:31 AM

So you do not worry that consequence these passes may have for the future offline games? You'd simply just stop playing and that's it?

Wow I'd never expect you to be that calm about it...

Oh well, I *do* care and I strongly dislike the very idea behind these passes. And that is as an offline gamer.

Last edited by Beamboom on 7/7/2011 10:39:02 AM

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Ben Dutka PSXE [Administrator]
Thursday, July 07, 2011 @ 10:48:50 AM

Do? What do you want me to "do" about it? Somehow magically stem the tide of multiplayer gaming by making some sort of pathetic protest?

You freaking out - or anyone freaking out - about multiplayer eventually oppressing single-player isn't going to do a damn bit of good. We're vastly outnumbered. In the world of big business, it means we lose; the minority always loses because the minority can't supply the business with the biggest dollars.

I'm sorry, but I think you should probably just calm down and accept things for what they are, and just try to keep having the fun you wish to have.

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Beamboom
Thursday, July 07, 2011 @ 2:10:41 PM

I dunno what we CAN do about it, really, but should we all just resign? I don't want to just receive and accept whatever is thrown at me!
I'd rather we *try* to do *something*, if only just voice our dislikes, rather than just accepting it!

If this was Star Wars you'd be a storm trooper and I'd be a rebel! And, well... Yeah.


Last edited by Beamboom on 7/7/2011 2:11:34 PM

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Ben Dutka PSXE [Administrator]
Thursday, July 07, 2011 @ 3:06:57 PM

Yeah, well, that's why Star Wars is a movie.

We all know that in reality, the Empire wins every single time. ;)

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The Doom
Thursday, July 07, 2011 @ 8:21:28 AM
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This entire gen has been about money. I miss the days when gaming wasn't so mainstream that people wouldn't milk the industry to oblivion.

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JackDillinger89
Thursday, July 07, 2011 @ 8:33:28 AM
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Thats the best thing bout uncharted 3. Naughty dog has managed to deliver a game with a single player experience and multiplayer that is both worth our $60. A perfect balance without sacrificing the single player. But i hate to say it most people buy games nowadays for the multiplayer due to longevity and replayability. They sell more than single player games which is why most games that where single player experience only, uncharted 1, asassins creed, mgs series etc. developers added multiplayer. To add hours and hours of replayability long after we completed the single player. I dont worry bout R3 pass cuz i know ill get my $60 worth :)

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Mornelithe
Thursday, July 07, 2011 @ 9:00:23 AM
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I've little to no interest in playing MP of games that have no dedicated server, so really, console MP goes right out the window, with a great deal of ease to me. Sure, I'll play UC2 MP from time to time...that'll last a couple days at most.

I prefer the ability to be the servers admin, or have access to the person who IS the admin, so that removal of idiots can be done quickly, and without pain...and without having to obtain assenting votes from other players. My server, my rules.

Thankfully, PC's still allow for this, and continue to be my sole outlet for online gaming. Maybe someday there will be a push for dedicated/end-user servers on console. Until that day, I'll pass. Just isn't worth the hassle, for less control.

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maxpontiac
Thursday, July 07, 2011 @ 9:28:50 AM
Reply

Ben, you are absolutely right, I am going to complain about the length of games, and to be honest, it is my right to complain. I will also voice my concerns with my wallet if necessary.

Speaking of movies, I care how much it costs to take my family to the movies, and it is sometimes out of the question. Outside of the movies everyone wants to watch, we'll usually have to wait for the home release.

For example, we recently visited the Grand Canyon and went the IMAX theater there. We watched the Grand Canyon Experience, which cost around $55.00 bucks for a little over one hour. Sure, it was cool to see it, but totally not worth it from a financial standpoint. Did my family enjoy it? Sure we did.

There is a reason people don't go to the movies like they did, and the blockbuster money numbers from Transformers 3 (for example) are inflated from the high cost of movie tickets.

My point? The developers and publishers better be thankful that games aren't any more expensive then what they are. Consumers aren't the lucky ones sir. I am guessing they have come to grips with that, and that is why the used game market has become a hot ticket for companies to pursue.

I have said it on this site a dozen times, but XBox Live set a precedence for charging for online play, and now, we have this.

Good times, good times indeed!

Last edited by maxpontiac on 7/7/2011 9:34:20 AM

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Excelsior1
Thursday, July 07, 2011 @ 9:43:35 AM
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i just started playing games online last march of this year. i'm almost ashamed to admit how many hrs i've spent on kz3. good times, and i made a lot friends, too.

i hate online pass sysem. i notice activision does not use one.

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TheWuziMu
Thursday, July 07, 2011 @ 10:31:54 AM
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Absolutely, 100% in agreement.

I got in the Uncharted 3 beta on day 1 thanks to Infamous 2. I played a bit, got kinda bored with shooting people/getting shot/respawning/repeat, and haven't gone back since.

Nothing beats the single-player experience.

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bigrailer19
Thursday, July 07, 2011 @ 10:56:53 AM
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Most people are acting like MP is for mindless little kids... That's not the case at all. I love SP games and will always advocate for sp to be the focal point of any game. But for those that don't like mp, thats fine, but ur basically accusing those who do of being immature with comments about it being for the young.

MP games whatever they are can be mindless fun sure. But for a majority are very competitive and depending on how you play and strategize can be taken very seriously. A game like Uncharted 2, well even the beta for Uncharted 3 shows us just that mp can be both casual but extremely competitive. ND is doing something special with Uncharted 3 and it's a great experience, and I've said many times Uncharted 2 MP resembles the SP so much that it makes it that much more enjoyable. If I can see the Uncharted 2 gameplay come out in the mp, it leaves a smile on my face that ND would do something like that. They know how to cater to their fans. They've done me proud as a SP advocate and MP fan.

But more importantly I'm in my mid 20's and don't intend to quit playing MP anytime soon. I think it's an unfair classification to say it's for the young. It may cater to their schedule more. But as I've said already in a comment above, I have a full time job and attend school, and play sports 3 nights a week. Being able to play MP and sort of jump n and jump out makes it both accessible, and doesn't require me to concentrate on a good story when I've been racking my brain all day already. But then there are the time swhere I can really get into a MP match and it becomes so much more than a story or a mindless quick fix, it becomes a pleasure to strategize, to be competitive and literally try and survive to help win a match.

That's just me...

Last edited by bigrailer19 on 7/7/2011 11:00:10 AM

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Highlander
Thursday, July 07, 2011 @ 11:05:20 AM

I think people are also forgetting that online elements of games are not limited to multi-player. Not to mention that Multi-player does have it's place. I'm not the biggest fan of it, but I do enjoy MP in Uncharted 2 from time to time and multi-player in WKC works OK as well. But the MP experience is not my primary reason for playing, and I think that what some think is that there is a large and young market segment emerging for whom MP is the primary experience. Personally, I think that it's simply a fad for those gamers and that as they develop and mature, they will want more from their gaming than relatively hollow MP action.

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bigrailer19
Thursday, July 07, 2011 @ 11:36:01 AM

I think your right with the idea that for the younger generation it is a fad and eventually they will want more eventually from the experience. I know I was really big into games when I was young, before online. But they were mainly sports and fighting games and some twisted metal, obviously a lot of Mario and sonic. But I never cared about story, I just played to play. I think that's how it is for the young crowd now but most SP experiences today are much more than your linear 2d experience. That MP is a freedom from that for them.

Back on point when I was able too hook my PS2 up to the Internet I got strongly hooked, and I sarted playing racing games online like atv off road fury 2, and then Socom hit and that was all I did for a while. But eventually I did get to that point where I started to love a good story. Now I need a good SP experience in my repertoire. I love MP always have, always will. But their isn't anything like a good SP experience, they both offer completely different things and ways to play for me, that's what excites me about both.

Last edited by bigrailer19 on 7/7/2011 11:37:03 AM

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Masa42
Thursday, July 07, 2011 @ 12:38:53 PM
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All i want to know is why cant all games be like Uncharted a great solo experinece and great online which is why the game is so great it balances both really well why cant others do so. I luv KZ3 but i found myself wanting more from the campain and i hope that Resistance does just that.

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Excelsior1
Thursday, July 07, 2011 @ 1:14:45 PM
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great comments posted above. i do consider the online pass system as a threat to the single player experience in console gaming. if this catches on you will just see more and more games focusing on the online at the single players expense.

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Beamboom
Friday, July 08, 2011 @ 7:45:16 AM

That's my worry too. We don't need more focus on mp than what's already there.

Last edited by Beamboom on 7/8/2011 7:45:45 AM

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ceedot
Thursday, July 07, 2011 @ 1:42:37 PM
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but this is just your opinion. the game industry isn't going to change just for you, lol.

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Ben Dutka PSXE [Administrator]
Thursday, July 07, 2011 @ 3:06:07 PM

Genius sentiment, as always.

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WorldEndsWithMe
Thursday, July 07, 2011 @ 3:37:47 PM

editorial=opinion

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Underdog15
Thursday, July 07, 2011 @ 11:56:58 PM

lol. Even if it wasn't an editorial, it sure doesn't change the fact that MP is beginning to rule the industry. Casual online gaming is king.

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Slime
Thursday, July 07, 2011 @ 3:32:24 PM
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I used to like playing quake 1,2,3 and unreal tournament online even if i was rubbish at it.
Very annoying when bots get on servers though :(

Now I mostly play single player or co-op

Another thing is I don't really like fps games on consoles I like mouse and keyboard on a pc, still rubbish with mouse but im diabolical on a controller fps game :D

Add to that I think i'v become rather anti-social and just too old to bother with the multiplayer masses with microphones

Oh yeah and dlc theres just too much of it in my opinion usually overpriced and released too earlly then a bit later you might get a bumper/complete/goty pack then shortly after the second games out and ooo day 1 dlc


Last edited by Slime on 7/7/2011 3:32:50 PM

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Deleted User
Thursday, July 07, 2011 @ 5:09:34 PM
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At age 39, online is something I find very overrated IMO. Like a lot of people, I feel online is something only kids care for. I have no interest in telling people my personal lives or being an a-hole online in a game. I might play the occasional game of Super Street Fighter IV online but I just don't have any desire to play much else. I'm a single-player video gamer.

Sadly, I'm more concerned with all these youths spending more time playing video games than doing their homework. So many of them have horrid grammar, poor people skills and behavioral issues. Just go to the Xbox forums and read the posts from perma-banned peons. They give my hobby a bad name. We've got these young kids with horrible grammar and a propensity for lying and cheating representing video gaming.

As for the adults who "claim" to be heavy "gamers" online, well, many of these adults (especially the ones I knew at 1up) seem to have manchild or womanchild tendencies. Nothing like a 33 year-old man from Flint, Michigan getting all excited about getting his first Platinum trophy and writing a self-serving blog about it. Or this woman who writes blogs that sound like they were written by someone in a sanitarium.

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JackieBoy
Friday, July 08, 2011 @ 7:27:04 AM

You may as well stop judging and start to respect other people way of play. I myself am a 30-year old player and I do enjoy getting my platiniums, because when I buy a game I'm involved in it deeply and like to squeeze everything from it. I have many, but gaming is my main hobby and I will probably be playing when I'm your age. I have social life, wife and we're trying to get a kid.

First you're saying that online is something for a kid and than, that you play Street Fighter 4 - well thats a deep game for an adult. Kind of a hypocritism....

There is a saying: "A real man is he, who has not lost a heart of a child". Remember that.
It all depends of how much you are involved in playing.

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Beamboom
Friday, July 08, 2011 @ 7:44:10 AM

Well put Jackie! And I'm 42.

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Slime
Thursday, July 07, 2011 @ 5:36:01 PM
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I haven't been to the Xbox forums but you really should'nt relate grammer, people skills or behavioral issues to playing games.

Its not video games its a education / social / diet deficiency imo .

But I do agree online is overated but then again we are looking at it from our age point not a teenager of today, it might look very different to them :)

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Robochic
Friday, July 08, 2011 @ 7:56:23 PM
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The one thing I miss is offline multiplayer man i remember getting the ps2 turning it on and playing Medal of honor with the hubby it was so much fun, whatever happened to that feature.

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KNG201
Friday, July 08, 2011 @ 11:01:33 PM
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wish we had them 2 3 4player co-op games this gen. I know its easier to make a better experience with one play but I think its possible we can have them big next gen co-op games. imo.

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