Will FPS Devs Just Admit They Only Care About Multiplayer?
I do love a good shooter. I'm gonna play Battlefield 3 and Call of Duty: Modern Warfare 3, and I'm a big fan of the last two Killzone titles.
And while Guerrilla's games have fantastic single-player campaigns and I'm hoping that won't change for the fourth entry, I wish developers would just come out and admit that the multiplayer boom is all they care about.
I don't blame them a bit; it's all they care about because it's all the majority of gamers care about. When it comes to shooters, if it doesn't excel in the multiplayer category, it may as well not exist. If it doesn't deliver on the single-player front, who cares? Even if it's the greatest campaign ever, it'll only come in at 7 hours max, and the multiplayer is endless.
And now the big news from DICE is this from Battlefield 3 multiplayer designer Lars Gustavsson-
"In multiplayer, we do an additional pass for animation. In singleplayer, you don’t mind if a guard up on a balcony does a Hollywood death – stumbling around a bit before falling over. In multiplayer it needs to be a one-to-one correlation between action and result."
Okay, so the animations in multiplayer will be better? Or at the very least, more realistic? And then we hear about how MW3 will somehow have a "multiplayer feel" to the campaign, although we don't have exact details just yet. Look, nobody buys these games for the campaign anymore; a few might actually play that campaign, but they'll quickly move past it for the multiplayer action. We all know it, and the developers know it.
One of these days, I keep hoping they'll release multiplayer-only shooters and separate titles with no multiplayer. You know, games that feature 20-hour bad-ass campaigns that great studios could produce if they could dedicate all their resources to single-player. And the multiplayer fans would benefit as well, with 100% of all resources going towards that one endeavor. But that probably won't happen. And in the meantime, I'd just like one game maker to admit what we already know.
Related Game(s): Battlefield 3
Tags: battlefield 3, dice, fps, shooters
7/10/2011 9:04:19 PM Ben Dutka
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Comments (84 posts)
Ben Dutka PSXE [Administrator]
Sunday, July 10, 2011 @ 10:02:51 PM
WorldEndsWithMe
Sunday, July 10, 2011 @ 10:21:45 PM
mindmurderer69
Sunday, July 10, 2011 @ 11:24:23 PM
maxpontiac
Monday, July 11, 2011 @ 8:54:56 AM
big6
Monday, July 11, 2011 @ 9:30:05 AM
bigrailer19
Monday, July 11, 2011 @ 11:43:44 AM
Neo_Aeon666
Monday, July 11, 2011 @ 5:24:12 PM
Going by what you are saying, only boring, repetitive war games come in the *Shooter* category.
Ben Dutka PSXE [Administrator]
Monday, July 11, 2011 @ 8:14:45 PM
Neo_Aeon666
Tuesday, July 12, 2011 @ 9:07:03 AM
At the moment if I go by your say and someone asks me about a good shooter I couldn't mention Bioshock. And when someone asks about a good RPG I couldn't either since it is by no means close to turn by turn and the strategizing (not sure that word is legit lol) is minimal compared to fully fledged RPGs. So I'd have to have a *Bastard* section where I keep those games that incorporate many elements XD
Last edited by Neo_Aeon666 on 7/12/2011 9:18:10 AM
NoSmokingBandit
Sunday, July 10, 2011 @ 9:56:37 PM
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Modern shooters are short, unoriginal, and boring in comparison. I feel like there are very few things that are better now than they were 10 years ago.
jimmyhandsome
Sunday, July 10, 2011 @ 9:57:10 PM
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I don't mind developers making both a robust single player and multiplayer modes. I mean, look at Uncharted 3. The campaign will be great based off of the past two iterations, and the beta is already a beast. If its done right I want most developers to put time in both modes.
Alienange
Sunday, July 10, 2011 @ 10:01:40 PM
Reply
Ben Dutka PSXE [Administrator]
Sunday, July 10, 2011 @ 10:04:02 PM
WorldEndsWithMe
Sunday, July 10, 2011 @ 11:17:48 PM
Nas Is Like
Sunday, July 10, 2011 @ 10:23:06 PM
Reply
Fabi
Sunday, July 10, 2011 @ 11:05:16 PM
FM23
Sunday, July 10, 2011 @ 11:50:44 PM
Beamboom
Monday, July 11, 2011 @ 3:54:45 AM
Just to cross reference this to the story last week about Ubisoft welcoming the next gen cause of design limits in the AI designs: This is exactly why. Once the designers *can* create advanced AIs as opposed to having to heavily rely on scripts to do the major moves (that's what makes it so repetitive) campaigns can technically become able to have much higher *replay value*, cause that's the core of what we discuss here. It's the replay value of mp vs sp that is the problem. it simply is much more fun to play the same map over and over and over against human players. It's *not* in sp.
So, from this perspective I am actually an optimist for the future single player experiences. It just have to wait for the *next* generation.
(And each time I do these arguments I sense that I get one step closer to wanting a new gen after all. It may not be such a bloody bad idea when I think about it!)
@FM23: I really look forward to hear what you think of Crysis2 when you've played it. I actually considered starting a new playthrough last week - and I've not felt like that for anything but RPGs in many, many years!
Last edited by Beamboom on 7/11/2011 3:57:19 AM
Neo_Aeon666
Monday, July 11, 2011 @ 5:38:49 PM
Just like it was said a little earlier plus some more. (we didn't specify first person or third person) Look at Bioshock, DeusX, HalfLife, FEAR, Gears of War, Mass Effect 2, Fallout, Vanquish, Red Faction, Uncharted and so many more.
They are all shooters with their own personal twist that make them original. They have a great campaign with awesome replay value and it took me a while before being totally done with them.
Also about the real life AI crap. If I want to play Real Life enemies I will go online. There is a fun part in finding the weakness of every enemy type or the flaw in their position that you have to use to get past a certain point. These things are thought off by the DEVS and it is the way you have to go to pass the stage. Then there is harder difficulties to change the situation and make it even harder so you do have replay value. Like there is always a trick to defeat a boss. If it were like you are saying then the Boss would learn from his mistakes and guess what he has like 100 times your HP and knows what buttons you are pushing on your remote the moment you touch it XD This type of AI will only be good in boring war games where the story is always the same... Kill that terrorist or diffuse a bomb. Guess now it would be a bit more fun to have some AI saving the utter boringness of the story. But in all the games I mentioned above, real life AI wouldn't be a plus.
Last edited by Neo_Aeon666 on 7/11/2011 5:41:41 PM
WorldEndsWithMe
Sunday, July 10, 2011 @ 10:25:35 PM
Reply
FM23
Sunday, July 10, 2011 @ 11:53:14 PM
WorldEndsWithMe
Monday, July 11, 2011 @ 12:22:46 AM
chedison
Monday, July 11, 2011 @ 12:27:06 AM
Beamboom
Monday, July 11, 2011 @ 4:01:11 AM
WorldEndsWithMe
Monday, July 11, 2011 @ 4:26:33 AM
aaronisbla
Sunday, July 10, 2011 @ 10:26:37 PM
Reply
Example would be during the tank gameplay they showed, one of ur teammates tanks were destroyed and it shows ur actual teammates jumping out of the tank, set on fire, slowly collapsing from the pain before dying. i dont think this will make it in multiplayer
Ben Dutka PSXE [Administrator]
Sunday, July 10, 2011 @ 11:48:39 PM
Lawless SXE
Monday, July 11, 2011 @ 2:01:36 AM
Beamboom
Monday, July 11, 2011 @ 4:21:47 AM
SnipeySnake
Sunday, July 10, 2011 @ 11:34:13 PM
Reply
sha4dowknight05
Monday, July 11, 2011 @ 12:05:46 AM
Reply
kevinater321
Monday, July 11, 2011 @ 12:45:30 AM
Reply
kevinater321
Monday, July 11, 2011 @ 5:03:58 PM
LimitedVertigo
Monday, July 11, 2011 @ 1:02:50 AM
Reply
Ben Dutka PSXE [Administrator]
Monday, July 11, 2011 @ 9:50:19 AM
coverton341
Monday, July 11, 2011 @ 1:46:22 PM
Ben Dutka PSXE [Administrator]
Monday, July 11, 2011 @ 3:01:25 PM
Lawless SXE
Monday, July 11, 2011 @ 5:06:39 AM
chedison
Monday, July 11, 2011 @ 5:21:07 AM
Ben Dutka PSXE [Administrator]
Monday, July 11, 2011 @ 9:51:33 AM
Seasnake
Monday, July 11, 2011 @ 2:08:15 AM
Reply
Lawless SXE
Monday, July 11, 2011 @ 2:09:24 AM
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Then reading the article, it was more implied that they would be trying to balance it so that everyone could enjoy it with robust MP, SP and co-op modes. Anyway, I don't necessarily agree with this headline, but I do agree with the sentiment that a game focussed exclusively on each portion of the gameplay would be better for the games in general.
Also, that quote in the article... I think that that applies to making the campaign more Hollywood-style, which isn't really a good thing, but I'm taking an innocent until proven guilty outlook on this one. Here's hoping that the campaign will be worthwhile. :/
Beamboom
Monday, July 11, 2011 @ 4:03:40 AM
I preordered Battlefield yesterday cause of sheer group pressure so I *want* that game to be as good as it can get. :D
Last edited by Beamboom on 7/11/2011 4:19:45 AM
___________
Monday, July 11, 2011 @ 3:21:10 AM
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battlefield 3 is a ridiculous example, you do realize BF3 is the first in the series to have a campaign right?
not that you would know that constantly bashing the PC, but to say that developers only care about MP is just ridiculous!
yes its getting allot more emphasis put onto it then it did say 10 years ago, but there are still plenty of developers out there that care about delivering a eventful satisfying story as much as they do delivering online.
Lawless SXE
Monday, July 11, 2011 @ 4:13:57 AM
___________
Monday, July 11, 2011 @ 8:44:19 AM
plenty developers out there that still appreciate the experience a well designed campaign can bring!
just because allot of games that use to be SP only have gone MP does not mean devs dont care about campaigns anymore.
its just a attempt to garner more sales.
adding a MP mode will increase there fan base, and it will also help prevent people from trading it in.
thus hopefully garnering a higher profit.
Last edited by ___________ on 7/11/2011 8:51:49 AM
bigrailer19
Monday, July 11, 2011 @ 11:59:00 AM
I know there are FPS out there with great stories and campaigns but Ben is right, it's obvious MP is the fore front of development for most FPS games now. With that said, I know and believe there are some devs out there that do appreciate and can develop a good FPS campaign, and will continue to do so.
Last edited by bigrailer19 on 7/11/2011 12:01:11 PM
Lawless SXE
Monday, July 11, 2011 @ 1:32:07 PM
coverton341
Monday, July 11, 2011 @ 1:53:24 PM
The word allot means to give a portion of something.
You also should learn to use correct capitalisation and punctuation. It really isn't too much to ask for when trying to convey a message to someone or a group of people in a meaningful way. You might think it wasted time or energy, but it will make more people be able to take you more seriously. That is if you care about being taken seriously. If not continue to ramble on you wayward little soul, you.
Beamboom
Monday, July 11, 2011 @ 4:23:59 AM
Excelsior1
Monday, July 11, 2011 @ 5:32:43 AM
as for the subject of developers admitting they only care about the multiplayer...that's already happening to an extent when you get all these fps games shipped with token 5 hr sp campigns. i remember getting kz3 on a friday afternoon and by the next day i was watching the end credits.
Last edited by Excelsior1 on 7/11/2011 5:34:07 AM
big6
Monday, July 11, 2011 @ 9:36:14 AM
bigrailer19
Monday, July 11, 2011 @ 11:54:06 AM
I don't agree that it's underrated in the PS3 community. I again think because it was a game about the SP it's just not getting that same recognition is all.
Beamboom
Monday, July 11, 2011 @ 1:27:47 PM
It deserved to be well within the top 5 for at least as long on the ps3 chart, it deserved that!
Last edited by Beamboom on 7/11/2011 1:43:46 PM
bigrailer19
Monday, July 11, 2011 @ 4:53:51 PM
Gabriel013
Monday, July 11, 2011 @ 7:33:54 AM
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maxpontiac
Monday, July 11, 2011 @ 8:57:58 AM
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Deleted User
Monday, July 11, 2011 @ 10:13:03 AM
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I don't really have a problem with developers making so many of these games since they sell so well. I wish they would do something about the cheaters who do so in order to thinly conceal the fact that they suck at the game.
Mamills
Monday, July 11, 2011 @ 10:15:55 AM
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They are all the same to me.
(some military superpower wants to wipeout some other military super power but they need some highly classified weapon. Blah blah blah story goes on.
If I want to play a military shooter I play mw or battlefield for multiplayer and multiplayer only.
If I want a good story then I look to uncharted or enslaved or bioshock etc etc.
I mean these titles have a lot more imagination and a much more interesting stories anyway.
most of these military shooters overlap so many times in their campaign, I swear they are all starting to blur together for me.
slugga_status
Monday, July 11, 2011 @ 10:18:14 AM
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I'd hate to see the day where we get a FPS that's SP only with a simultaneous release of the MP version. I know it'll happen eventually but that would put those who like both in a tough situation..
jimmyhandsome
Monday, July 11, 2011 @ 10:44:48 AM
slugga_status
Monday, July 11, 2011 @ 11:27:18 AM
jimmyhandsome
Monday, July 11, 2011 @ 11:36:33 AM
Ben Dutka PSXE [Administrator]
Monday, July 11, 2011 @ 3:04:29 PM
And because multiplayer is vastly preferred in the shooter genre, the single-player inevitably has to suffer. Furthermore, those who want the multiplayer won't even bother with a single-player-oriented title, so it's not like they'd have to pay for two games. And those who only want the long single-player campaign and don't care about multiplayer - like me - wouldn't have to buy two games, either.
As far as I can tell, there is a dwindling number of people who like this genre who absolutely must have both. They're quickly being divided into two separate camps, even though one camp is much bigger than the other.
slugga_status
Tuesday, July 12, 2011 @ 7:17:11 AM
I agree that the cost of development isn't decreasing. But if you dedicate resources 100% for two different titles that seems like more money spent compared to what is being spent now. Yet, I have to disagree with the dwindling number of people who want both. There are a lot of people such as myself who enjoy both. As I mentioned, I don't think multiplayer is vastly preferred. It's just the fact that once you've ran through the campaign there's not much left to do. A lot of these games lack different game modes other than multiplayer.
I think this is more of a CoD syndrome than anything. And I'm sure one day we'll see two different versions of a game. Wouldn't that hurt profit however? You'll have a vast quantity of either product left b/c you divided your game into SP version and MP version.
Iono, maybe I'm in the minority..I'd hate have my $65 in my hand and stare at the game cases like "hmmm which one do I want the SP or the MP?" When I know that I'd like both.
Last edited by slugga_status on 7/12/2011 7:19:17 AM
jimmyhandsome
Tuesday, July 12, 2011 @ 8:58:28 AM
Honestly, of all the games I have played online this generation, the *only* game I could think of where I didnt enjoy the SP campaign and could have done without was Socom 4.
tridon
Monday, July 11, 2011 @ 10:21:23 AM
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Simcoe
Monday, July 11, 2011 @ 11:45:45 AM
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Only BF experience was with BC2, I found their SP story to be dull but it's one of my top 10 favourite games because of the MP.
Though, I never really got into Resistance and Killzone MP, I loved their SP campaigns!
amonte
Monday, July 11, 2011 @ 1:00:13 PM
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If you want good SP, let the devs/pubs know and don't buy any of their games with crap SPs, not buying and letting them know the reason why you havn't bought is the only way that will change.
Havoc
Monday, July 11, 2011 @ 4:02:17 PM
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I think sometimes people want atleast a little SP campain to get some practice in before they go online and get killed.
But its nearly unheard of to have the best of both worlds in one package. Even when they form seperate teams to work on everything one is almost always lacking compared to the other.
So 9 times out of 10 its not the publisher thats looking for a great stand alone single player FPS experience to get made. Its a very passionate design team that either has clout with a publisher or a killer app that pulls together the resources for what is in todays market sure to be a big financial risk.

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schillah
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Sunday, July 10, 2011 @ 9:52:14 PM
especially MW3 coming out...they're showing story mode vids now but....everyone is waiting for the killstreaks and perks info.