Guitar Hero Failed Due To Lack Of "Nourishment And Care"
The title of the article at Forbes is, "Activision Blizzard CEO Bobby Kotick: How to be an Innovator." ...do with that what you will.
Anyway, Kotick spoke about the rise and fall of the Guitar Hero franchise, which went from being a $2 billion franchise in 2007 to being unprofitable in 2010. The series spawned plenty of titles, along with the DJ Hero spin-off. After explaining why Activision purchased developer RedOctane, Kotick said he thought gamers would want to "unleash their inner rock star." And that proved true. But he believes they strayed from the path with DJ Hero:
"And in hindsight, if you step back –and it really would have been a simple thing to do– we should have said, ‘Well, how many people really want to unleash their inner DJ?’ And then out of the people who do want to unleash their inner DJ, how many want to do it in the context of a game where you earn points, versus just taking a DJ deck or tools on their Macintosh and actually being a DJ? And it turns out it’s a very small market."
Of course, both DJ Hero titles were greeted with immense critical acclaim; they just didn't sell very well. And Kotick says they "abandoned a bit of the innovation that was required in the Guitar Hero franchise." Finished Kotick:
"Guitar Hero became unsuccessful because it didn’t have any nourishment and care. So we made what I think was exactly the right decision last year. We said you know what, we need to regain our audience interest, and we really need to deliver inspired innovation. So we’re going to take the products out of the market, and we’re not going to tell anybody what we’re doing for awhile, but we’re going to stop selling Guitar Hero altogether. And then we’re going to go back to the studios and we’re going to use new studios and reinvent Guitar Hero. And so that’s what we’re doing with it now."
The question is, how much innovation would've been required to keep the franchise from feeling stale? And Kotick didn't mention the onslaught of expensive bundles and the numerous products each year with "Hero" in the title. Evidently, he doesn't think over-saturation was an issue... And by the way, Activision plans to bring back Guitar Hero at some point in the future. Big surprise, eh?
Tags: guitar hero, activision, bobby kotick, music games
7/21/2011 8:39:02 PM John Shepard
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Comments (19 posts)
Dancemachine55
Thursday, July 21, 2011 @ 10:11:23 PM
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Activision brought the downfall of GH on themselves by flooding the market. 4 titles in one year!!! Overkill.
Such a shame too. I loved Guitar Hero. Now I love Rock Band. I love Dance Central and Cannot wait for Dance Central 2 and Rocksmith. I'm a big fan of music games, especially ones that innovate and teach you how to play an instrument or dance. Guitar Hero had none of that.
Jawknee
Thursday, July 21, 2011 @ 10:23:32 PM
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WorldEndsWithMe
Thursday, July 21, 2011 @ 11:20:36 PM
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Underdog15
Friday, July 22, 2011 @ 9:48:01 AM
GuyverLT
Thursday, July 21, 2011 @ 11:31:17 PM
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Last edited by GuyverLT on 7/21/2011 11:33:27 PM
Looking Glass
Friday, July 22, 2011 @ 12:25:20 AM
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Over-saturation and increasingly unattractive expensive bundles are certainly factors. But I think the main reason is that the genre is essentially finite and perhaps has been all along. Now I disagree with Yahtzee about a number of things but I'm inclined to agree with him about music rhythm games: that they're simply running out of stuff to do with the concept. It's like a car running out of gas. And the gas in this case is songs and music.
I mean when they've already included all of the best songs and music in the world in the games what else can they do? Seriously, when there are no more worthwhile songs to add then what else is there to do? DJ Hero's failure would seem to imply that cooking up new peripherals isn't a solution so what else is there? All of this also leads me to believe that the upcoming Rocksmith may not be all that successful if the genre is indeed simply running out of gas. I guess we'll have to wait and see but I wouldn't get my hopes up.
___________
Friday, July 22, 2011 @ 4:56:56 AM
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2 its GUITAR hero not pop hero!
last propper guitar focoused tracklist they had was GH3, the rest bar metallica were craptastic!
i wish they would do a HD remake of the first 2 and rocks the 80s, they had by far the best tracklist!
iron man, bark at the moon, cowboys from hell.
now thats a tracklist, not this michael jackson crap!
rock bands always had the better track list, but its far too easy.
ive always found myself trouncing RB on expert no problems, but on GH i get to about 3/4s of the way where i lack out.
i wish they would bring back being able to use a standard controller rather then having to use the guitar.
i hate using the guitar because my arm goes numb really quickly, much easier to use a controller!
AnonymousPoster
Friday, July 22, 2011 @ 5:18:00 AM
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People are tired of paying $100+ for silly bundles.
YesterdysRising
Friday, July 22, 2011 @ 7:57:45 AM
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Fane1024
Saturday, July 23, 2011 @ 9:52:13 PM
RB has nearly 3000 songs available (2000 playable with the *original* game), with 3 - 12 new ones added every week. How is that not enough?
Expecting 70 - 80 songs for $30 is absurd. They do sell discs with 20 songs for $30, though.
Last edited by Fane1024 on 7/23/2011 9:58:19 PM
Sancho
Friday, July 22, 2011 @ 2:37:03 PM
Darwin1967
Friday, July 22, 2011 @ 1:44:56 PM
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Thursday, July 21, 2011 @ 9:22:27 PM