BioWare: ME3 "Best Chance To Go Truly Blockbuster"
Fair warning: clicking through to the source linked below will reveal a disturbing headline for RPG fans. But if you actually read the text, you'll see the headline was - like so many others - written primarily for attention-getting purposes.
Mass Effect 3 will release next year and role-playing followers the world over are excited. BioWare marketing boss David Silverman spoke to CVG about the team's goals for this highly anticipated title.
"This is definitely the best chance we have in the series to really break out and go truly blockbuster.
We're hoping for a big hit. It's the best game we've ever made at BioWare Edmonton. The stuff we're doing - making the gameplay more action-adventre-y, making it on a par with some of the best action games you see today, whilst on top of that adding in these RPG elements that maybe people were upset we didn't focus on as much in Mass Effect 2 - it strikes a balance."
Okay, so "making the gameplay more action-adventure-y" makes an RPG fan's heart sink into his stomach. It's what they've been yelling at Square Enix about since Final Fantasy XIII released, and they'd hate to see another legendary developer go the route of "RPG Lite" for the sake of mainstream appeal. That would be disastrous.
But when asked if ME3 will have more RPG depth that its predecessor, Silverman was quick to say:
"Absolutely. Hands down. We've done a lot of research about what people liked about Mass Effect, Mass Effect 2 and other games too - what they like about Gears Of War, Assassin's Creed, Halo, Call Of Duty and lots of RPG games too.
We've looked at all these games to see what's resonating and what's not. On the one hand, we don't want to go too far down the RPG rabbit hole where Shepard starts rolling dice, but on the other hand we don't want to ignore that coolness - where people can customise parts of their character and making them feel that it's them in the adventure. We capitalise on that in spades in ME3."
We reserve the right to be a touch concerned about BioWare researching shooters and action titles when developing Mass Effect 3. But provided the RPG depth remains - and Silverman insists it does - we can deal with the rest. Don't worry, RPG fans. BioWare won't let us down. I mean...they better not.
Related Game(s): Mass Effect 3
Tags: me3, mass effect 3, bioware
7/22/2011 10:34:30 AM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter
Comments (57 posts)
coverton341
Friday, July 22, 2011 @ 11:27:29 AM
But, you're right. Only time will tell.
maxpontiac
Friday, July 22, 2011 @ 11:33:14 AM
Beamboom
Friday, July 22, 2011 @ 11:40:22 AM
Claire C
Friday, July 22, 2011 @ 12:00:58 PM
FM23
Friday, July 22, 2011 @ 2:24:40 PM
maxpontiac
Friday, July 22, 2011 @ 2:40:37 PM
I don't, for they are even in my book. I absolutely loved Hawke as a character when compared the "mute" Grey Warden. I also enjoyed the associate characters from DA2 over DAO, even though the story from DAO was much better.
FM23 -
I agree. DA2 got way to much undeserved slack.
World -
You do know there were options for making DA2 play like DAO, right?
Last edited by maxpontiac on 7/22/2011 2:41:03 PM
WorldEndsWithMe
Friday, July 22, 2011 @ 3:12:39 PM
FM23
Friday, July 22, 2011 @ 3:40:16 PM
Jonesy555
Friday, July 22, 2011 @ 4:00:48 PM
I didn't hate DA2 like others, but I certainly loved DA:O more. Didn't have the reusing of levels and caves in DA:O. Didn't just have enemies countlessly appearing out of nowhere like DA2 did. DA:O gave you something to fight towards with the end of the Blight where as in DA2, it just felt so underwhelming. Character building and storytelling was awesome in DA:O where as the highlight of storytelling in DA2 was Varric and his over exaggerating on Bethany's boobs. In DA:O, battle matched the setting as in it was believable; DA2 was over the top, rogues disappearing and reappearing and warriors zipping all over the place. The only aspect of fighting I enjoyed in DA2 was the mage. I'm still gonna check out the Legacy DLC this Tuesday, but I'm not expecting anything great.
Beamboom
Saturday, July 23, 2011 @ 4:07:47 AM
The reason why I rate it slightly below DA:O is because of the catastrophic reuse of levels (that made the game feel like a rushed release) and the removal of rpg elements from dao.
Those two are *major* drawbacks. However the characters were overall more interesting indeed, I also think the atmosphere were stronger in da2.
Therefore, all in all I rate da2 *slightly* below dao. :)
Last edited by Beamboom on 7/23/2011 4:08:39 AM
maxpontiac
Friday, July 22, 2011 @ 11:32:08 AM
Reply
^^^^^
So, basically they almost exclusively polled those from XBox Live. I would be curious to see which "RPG's" they included.
Beamboom
Friday, July 22, 2011 @ 11:43:54 AM
FM23
Friday, July 22, 2011 @ 2:25:32 PM
maxpontiac
Friday, July 22, 2011 @ 2:42:09 PM
bigrailer19
Friday, July 22, 2011 @ 11:53:41 AM
Reply
That's not taking anything away from the game again as I said I've always wanted the games. That's why I purchased ME2 finally, I really wanna play them and I don't mind wether it really is or is not an RPG that's not the selling point for me. Anyways we'll see what becomes of this when I finally get to play the full version, can't wait.
Beamboom
Friday, July 22, 2011 @ 12:00:24 PM
TheOldOne
Friday, July 22, 2011 @ 1:15:37 PM
johnld
Friday, July 22, 2011 @ 1:55:03 PM
bigrailer19
Friday, July 22, 2011 @ 2:07:04 PM
bigrailer19
Friday, July 22, 2011 @ 2:09:55 PM
WorldEndsWithMe
Friday, July 22, 2011 @ 2:30:54 PM
bigrailer19
Friday, July 22, 2011 @ 4:21:57 PM
WorldEndsWithMe
Friday, July 22, 2011 @ 4:52:22 PM
johnld
Friday, July 22, 2011 @ 6:36:51 PM
dont get me wrong, i like the game, when it lets me play it. There are Rpg elements in the game and exploration but in mass effect 2, its more like the rpg elements take a back seat. you can practically play the game as a standard third person shooter, which isnt a bad thing, but if you try to classify yourself as an rpg, just dont skimp out on it. theres one thing i dont like though, i dont like those end of mission screen that tells you your game summary. it kinda stops the flow of the game for me. also thats the screen before a game corrupting loading screens for me. i had no problem with loading screens in any game before but mass effect 2 got me started and already pushed me over the edge. makes you appreciate how uncharted 2 worked, one loading screen in the beginning and just a fluid experience after that.
johnld
Friday, July 22, 2011 @ 2:00:15 PM
Claire C
Friday, July 22, 2011 @ 2:11:52 PM
WorldEndsWithMe
Friday, July 22, 2011 @ 2:32:19 PM
johnld
Friday, July 22, 2011 @ 6:28:19 PM
Underdog15
Friday, July 22, 2011 @ 12:07:04 PM
Reply
Claire C
Friday, July 22, 2011 @ 12:10:15 PM
WorldEndsWithMe
Friday, July 22, 2011 @ 2:32:59 PM
FM23
Friday, July 22, 2011 @ 2:37:46 PM
Underdog15
Friday, July 22, 2011 @ 3:14:36 PM
You can't just plop something into a genre because it has a couple elements of that genre. I'm not sure what ME is, personally. I'm liable to call it a great shooter. But personally, I think we need a couple more games like it and give it it's own genre.
I could potentially be willing to call it a ShooterRPG. Something that differentiates it from what a real RPG is, but still separates it from the rest of the shooter genre, as it is also much more than a shooter.
But puting it in the same boat as Elder Scrolls, Demon Souls, Final Fantasy, Suidoken, etc. etc. is heresy, if you ask me. And ME is far too good to be put up against those and clearly seen as a shitty RPG. Because it is good. And it's why I can't understand it being put in among those other titles. It's far too dissimilar to fit the genre.
I dunno... maybe genre steriotypes limit it. I think it's better to just consider it a good game. Don't even both with a genre for it. (I still don't think it's that amazing though. Good, but not amazing. But then again, gun-based games aren't easilly loved by me. So there's some bias there.)
Anyways, long and short, (lol), World, is that I agree. It isn't a pure RPG, but with it's own Shooter RPG labeling, I think that would be a good place for it. Dumb it down and remove those features.... and I won't even give it that.
We all know what happened when FFXIII became "actiony".
Last edited by Underdog15 on 7/22/2011 3:20:17 PM
johnld
Friday, July 22, 2011 @ 1:48:27 PM
Reply
FM23
Friday, July 22, 2011 @ 2:32:52 PM
WorldEndsWithMe
Friday, July 22, 2011 @ 2:33:51 PM
johnld
Friday, July 22, 2011 @ 6:42:16 PM
the only way i can get to play mass effect is by playing a different game to use it as a boot up disc of some sort for mass effect 2. even doing that doesnt guarantee that i'll be able to play.
FM23
Friday, July 22, 2011 @ 2:31:57 PM
Reply
So bring on ME3, hope they use up more Blue Ray space and don't gimpl it because of obvious reasons.
WorldEndsWithMe
Friday, July 22, 2011 @ 2:34:20 PM
FM23
Friday, July 22, 2011 @ 2:40:48 PM
WorldEndsWithMe
Friday, July 22, 2011 @ 3:14:44 PM
FM23
Friday, July 22, 2011 @ 3:46:39 PM
WorldEndsWithMe
Friday, July 22, 2011 @ 4:55:32 PM
FM23
Friday, July 22, 2011 @ 5:16:14 PM
WorldEndsWithMe
Friday, July 22, 2011 @ 2:39:06 PM
Reply
So long as they keep the open galaxy exploration, mining, weapon and armor upgrades, side quests, deep characters, open spaces, shops, meaningful conversations, relationships, and special move customization intact it will still be an RPG to me.
FM23
Friday, July 22, 2011 @ 2:41:48 PM
Underdog15
Friday, July 22, 2011 @ 3:20:56 PM
FM23
Friday, July 22, 2011 @ 3:51:52 PM
I'm a MGS fan and Rising looks dissappointing...so I can understand a fanbases dissappointment towards certain games.
johnld
Friday, July 22, 2011 @ 6:48:39 PM
Final fantasy 13 was the last straw for square enix for me. they lacked in releasing rpgs on the ps3 (only have ps3), i wouldnt even mind ports either, then they decide to give long time fans of final fantasy games by giving us a slap in the face by releasing final fantasy 13. i wouldnt have been pissed if they called it a different name but when they called it final fantasy 13, there are things that are expected of a final fantasy entry and they all failed them.
Underdog15
Friday, July 22, 2011 @ 8:28:48 PM
gray_eagle
Friday, July 22, 2011 @ 7:13:20 PM
Reply
___________
Saturday, July 23, 2011 @ 5:39:51 AM
Reply
only thing i want changed over ME2 is obviously decisions having a effect finally which is what the games all about.
and please can we have a objective marker all the time, instead of only in specific parts of missions?
if i had a nickle for every time i would start a mission, it would tell me to go somewhere and look for someone, and im stuck looking them for a hour, id be a multi billionare by now!
why cant we have a big fat x saying hes over here?
hope this is playable at the EB confrence, im dying to play it!

See Full Image









Beamboom
Reply
Friday, July 22, 2011 @ 10:52:17 AM
I choose to stay optimistic until proven otherwise.
He do say that ME3 will be *more* of an rpg than ME2 was. If that is correct then this will be good.
Last edited by Beamboom on 7/22/2011 10:54:28 AM