PS3 News: L.A. Noire's MotionScan: Next Stop, Grand Theft Auto V? - PS3 News

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L.A. Noire's MotionScan: Next Stop, Grand Theft Auto V?

We believe L.A. Noire's MotionScan technology was a revolutionary tech that will allow storytelling in video games to take the next step. Stories are told through faces, after all.

It's the reason why we want to see MotionScan in other big-name titles; it'll help to enhance the realism and overall experience. Wouldn't it be great in Grand Theft Auto V? That's a possibility, you know...

In speaking to PSM3 magazine, Team Bondi co-founder Brendan McNamara said Rockstar is currently looking at MotionScan for "every game." And of course, GTAV falls into that category. Said McNamara:

"Yeah, I think they're looking at it for every game. As much as LA Noire is a huge game, Grand Theft Auto is incredibly huge, so you've got all the problems of how big the cast would be and how many lines would you have to record and all that kind of stuff.

Obviously we'd like them to, and they're more than welcome to use MotionScan, but if they decide it's not right for that and want to use it for another game, then that's fine too."

McNamara goes on to echo our own opinion on MotionScan, in that "it brings a level of humanity to the experience" that lets us truly relate to the characters. At this point, though, the relationship between Rockstar and Team Bondi may be a little rocky due to supposed questionable working conditions at the developer's studio.

Heck, if we had our way, MotionScan would be in just about any game that puts a premium on plot and character development.

Tags: gtav, grand theft auto v, la noire, motionscan

7/23/2011 9:48:17 AM Ben Dutka

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Comments (29 posts)

TheCanadianGuy
Saturday, July 23, 2011 @ 10:18:48 AM
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i'm all for it. as long as it doesn't take 7 bloody years!

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Jawknee
Saturday, July 23, 2011 @ 11:10:18 AM
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If they do, depending on the setting, I may consider playing GTAV.

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Metallisnake
Saturday, July 23, 2011 @ 1:27:37 PM
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i approve but it might not fit gtaV

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Beamboom
Saturday, July 23, 2011 @ 2:21:19 PM

If they do it I think they will use it in a way that fits GTA. It doesn't have to be a *major* feature,like in LA Noire.

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nath08
Monday, July 25, 2011 @ 9:20:39 AM

What about online on GTA? Could it be used online?

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nath08
Monday, July 25, 2011 @ 9:20:39 AM

What about online on GTA? Could it be used online?

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nath08
Monday, July 25, 2011 @ 9:20:39 AM

What about online on GTA? Could it be used online?

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WorldEndsWithMe
Saturday, July 23, 2011 @ 2:47:11 PM
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Hah, how do you like that my latest insane theory may have been correct. The crux of my argument was that since we haven't seen or heard anything concrete on GTA V they might be doing this with it and want to keep it under wraps, the reason it is plausible is that GTA is straining for realism now.

Last edited by WorldEndsWithMe on 7/23/2011 2:48:25 PM

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UK_MrSim_UK
Saturday, July 23, 2011 @ 3:48:14 PM
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I just don't see how it would be incorporated into a game like GTA V.

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WorldEndsWithMe
Saturday, July 23, 2011 @ 4:05:31 PM

Slap the faces on the character models and Bob's your uncle.

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Beamboom
Saturday, July 23, 2011 @ 4:11:45 PM

Yeah it may only be used for the cutscenes, for that matter.

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Clamedeus
Saturday, July 23, 2011 @ 11:48:03 PM

Can it only be used for cut scenes? I wonder if it's possible if they can do it in-game while talking to people, to make the face movement more realistic.

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Beamboom
Sunday, July 24, 2011 @ 7:51:08 AM

I suspect it requires a static background on the current gen (like we see in LA Noire), for performance reasons. Also, there's not much talking ingame in GTA is there, apart from the cutscenes? Not so far, at least.

Last edited by Beamboom on 7/24/2011 7:52:59 AM

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Clamedeus
Sunday, July 24, 2011 @ 12:29:06 PM

When the AI's talk they are looking at you, you can clearly see their face, but no movement of the face that I remember of, maybe just a little though.

I'm sure you've played GTA4 right? If you bump into them and over hear a conversation it would be amazing if the face was lifelike with the movement of the mouth and face structure.

But I suppose so, maybe if there is more talking than what's currently in it.

Last edited by Clamedeus on 7/24/2011 12:30:09 PM

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Mornelithe
Saturday, July 23, 2011 @ 3:56:16 PM
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I cannot WAIT for GTAV, as stripped down as GTAIV was, I'm fully aware that GTA3 was exactly the same way and that Vice City/San Andreas were amazing improvements on 3's engine. V and VI, if RS follows their typical formula, will absolutely stomp arse.

Going to be pretty darn spectacular!

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StangMan80
Saturday, July 23, 2011 @ 4:38:11 PM
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I read this at Playstation univers. But isn't it kind of late, I mean, havn't they been working on GTA V for some time now?

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StangMan80
Saturday, July 23, 2011 @ 4:41:18 PM
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One thing about GTA for me... I never played through the game, I have always just walked around looking for cool cars to drive and drive all over. As you can tell i have never bought a GTA game my self. My favorite though was GTA3.

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FxTales
Saturday, July 23, 2011 @ 6:05:42 PM
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They can afford to and we know it will pay off for them.

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Lawless SXE
Saturday, July 23, 2011 @ 6:42:11 PM
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I hope so. And it isn't unfeasible. We're not sure how long MotionScan has been around, but we know that R* can't have been working on GTA: Next for much more than three years. Digital Metrics looks a bit last gen compared to this.

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Killa Tequilla
Saturday, July 23, 2011 @ 7:25:14 PM
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I dont care what happens with the next GTA, I just want it to use Euphoria.

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BikerSaint
Saturday, July 23, 2011 @ 9:46:50 PM
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"I'm all in"

Heck, I've spent over 130 hours in GTA4

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TheCanadianGuy
Sunday, July 24, 2011 @ 10:10:58 AM

thats it.? i've put easily over 250 hours over the course of 4 playthoughs. & thats not counting 3 play houghs of gay tony & 3 of lost & damned. yea i'm a GTA freak

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Jonesy555
Saturday, July 23, 2011 @ 10:22:47 PM
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Aren't we overdue for a new GTA game or something? San Andreas Stories or GTA V...anything! Thank god Saint's Row: The Third looks like jolly good fun and comes out this November.

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Beamboom
Sunday, July 24, 2011 @ 7:45:40 AM

"San Andreas Stories" -> ... For the Vita? We can hope so! That's a system seller for me.

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Kiryu
Saturday, July 23, 2011 @ 11:00:59 PM
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Use that motion scan tech for Agent for the PS3 will look more awesome.

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___________
Sunday, July 24, 2011 @ 4:02:06 AM
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no thanks.
1 it will add allot of time to the development, and GTA always takes forever as it is!
2 it will send the cost of the game through the roof, and again GTA has always been a high cost game.
3 it would indicate that there more interested on turning it into GTAIV then san andreas or the other fun propper GTA games.
i want a fun game, not a game that looks realistic but is also so realistic its no fun!
last time i checked we played games to escape reality, to do things we would never do in real life!
not to be confined by them!

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TheCanadianGuy
Sunday, July 24, 2011 @ 5:03:56 PM

you don't like it play saint row that simple! if you don't like the realism fine but don't be dragging the rest of us down with you ya hear

Last edited by TheCanadianGuy on 7/24/2011 5:08:27 PM

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___________
Monday, July 25, 2011 @ 9:36:52 AM

but what if i want to play more then one open world game of that style every 3 years?
games like saints row take forever to develope, so we need several IPs.
ps2 use to be littered with them, this gen though there as popular as survival horror games!

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TheCanadianGuy
Tuesday, July 26, 2011 @ 10:11:19 AM

well idk then go back & play some of them ps2 games your referring to. this is the direction R* has decided to take GTA so you better just deal with BTW i'm not trying to be a dick/mean here.. 1 more thing have you played GTA gay tony ? it has alot of the wacky fun san andreas had. i think gay tony is the best of the 3 GTA IV chapters & don't even bother with the thumb down it just looks lame

Last edited by TheCanadianGuy on 7/26/2011 10:13:54 AM

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