If We Don't Get Sequels For These Games, We'll Cry
While many will claim there are too many sequels in the industry, there are many new IPs that desperately need a follow-up title. Some are likely lost causes (sorry, Schafer), but others are quite feasible, and we really, really want 'em.
Tim Schafer has always received all the respect in the world from critics and hardcore gamers, but sadly, so many of his wonderfully charming and innovative experiences have failed on the sales charts. One of these unfortunate under-achievers was last generation's fantastic Psychonauts, which featured a certain humor and wit that is just so appealing. The level design of this action/platformer was also second-to-none; I honestly believe it boasts several of the best levels in history: The Milkman Conspiracy, Waterloo, and Black Velvetopia. Please make a sequel happen!
While Psychonauts 2 seems out of the realm of possibility, this one is very likely. EA has said they have no desire to abandon the IP, and they even said a sequel would probably use the new Frostbite 2 engine. The original game is a great favorite of PSXE's, and we believe it featured one of the most promising foundations of the generation. It was borderline revolutionary and the potential is almost limitless. Provided they take the appropriate steps and keep the game just as dynamic and frantic, Mirror's Edge 2 should be awesome.
Platinum Games knocked this one out of the park, in our opinion. Fast and ferocious, these developers brought the sensation of a flat-out hack 'n slash action game (like their previous project, Bayonetta) to the highly competitive third-person shooter category. And the result? A game that really doesn't play anything like any other TPS in existence. It boasted a lengthy campaign due to the lack of multiplayer (and we were fine with that), and even though Plaintum loves new IPs, we hope they return to Vanquish. It kicks too much ass to disappear.
We've heard whispers about something new in the works at Remedy, but we don't have the official announcement yet. ...maybe it's because they don't have a publisher lined up. We're just hoping it is Alan Wake 2, and we're also hoping it comes to the PlayStation 3. The gameplay was a little repetitive but there's no denying the engaging, extremely well-written storyline. This is one plot - and one main character - that absolutely deserves another adventure.
Maybe it's just because it's the last truly great, truly turn-based RPG we've seen this generation. It didn't sell too poorly (even if it was well shy of a blockbuster), and we're a little annoyed that a sequel never arrived. Of course, with the "archaic" old-school combat mechanic all but dead on consoles, a follow-up effort would probably have some stupid real-time/turn-based hybrid system that at least tries to satisfy the twitchers. But the hardcore RPG lovers know what they want: a new story with the same damn gameplay.
And by the way, I believe the dream sequences in this game represented some of the finest writing we've ever seen in gaming. Yes, you read them and let me tell you...a professional wrote those.
7/31/2011 9:10:45 PM Ben Dutka