Revelations Designer On Desmond's "Black Room"
We can't wait for Assassin's Creed: Revelations but many fans have questions like, "what new stuff can we expect?"
Well, in addition to seeing "revelations" based around Ezio and Altair, along with a more fluid - and less "segmented" - approach to the mission structure, lead designer Alexandre Breault told NowGamer about another all-new feature: it's something about Desmond's "Black Room:"
For Desmondís part, an important element of the gameplay will be him in the Animus and him trying to find a way out of the Animus cyber-world in the ĎBlack Roomí. And thatís providing us with a totally new setting. I canít say what exactly that will be, but I can tell you that, since itís all in the Animus, it gives us a freedom that we wouldnít otherwise have.
Itís an opportunity to do something really interesting and introduce gameplay that could only be done in this fantasy environment. Weíre taking this chance to create something totally new that will really surprise the player."
That oughta be interesting. We always felt that Desmond's character needed just a bit more fleshing out in the AC storylines. Also, make sure to read that part about how the team's Mocam technology has benefits that L.A. Noire's MotionScan doesn't have; specifically, the ability to focus on the entire body rather than just the head.
8/3/2011 10:43:26 AM Ben Dutka