Does Move Suffer Due To Woefully Out Of Shape Gamers?
I'm sorry, I just have to ask.
I despise stereotypes more than anyone, and as our PSXE Show viewers have seen, I don't really qualify for any of the standard hardcore gamer stereotypes. I also know plenty of gamers who are normal in size and social ability. The idea that all avid gamers are fat, lazy, and afraid of sunshine really irritates the hell out of me, especially when the anti-game activists make such rash assumptions.
But sadly, most gaming is sedentary and while the industry is now mainstream, most long-time gamers were the outcasts when younger; they were the nerds, the geeks, the opposite of jocks. Hence, they weren't in the greatest shape. And of course, as we get older and our metabolism decides to take a permanent vacation, it's even harder to get - and remain - healthy. Hardcore gamers tend to own systems like the PlayStation 3 and unfortunately, their history involves never moving when playing a video game. Fingers don't count.
The Wii is different. Don't freak out, Wii fans, it's true and you know it. Kids and senior citizens don't exactly qualify as hardcore gamers, and neither do most girls between the ages of 25 and 35. We're not pulling any punches, here. We're owning up to facts. The PS3 and 360, on the other hand - and who has heard anything about Kinect, recently? - tend to appeal to the hardcore; those who put gaming at the top of their hobby list. I really believe the PS3 is the ultimate hardcore console, too; the 360 has far more mainstream influence.
Therefore, at the end of the day, Sony is trying to convince the hardcore gamer that PlayStation Move is worth their while. And I'm just afraid that too many in the audience are woefully out of shape, and that's at least part of the reason why Move, while hardly a failure, isn't exactly a runaway smash hit. You do have to move a little with Sony's motion system, even though you can get away with just wrist action at times. At the end of the day, I have this sinking feeling that one enduring stereotype of the hardcore gamer remains at least somewhat true, and it's hurting PlayStation Move.
Tags: move, playstation move, hardcore gamers, game culture
8/3/2011 9:07:34 PM Ben Dutka
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Comments (124 posts)
playSTATION
Wednesday, August 03, 2011 @ 9:56:30 PM
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Underdog15
Wednesday, August 03, 2011 @ 11:13:43 PM
Qubex
Wednesday, August 03, 2011 @ 9:58:26 PM
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I love my controller, and that is as far as it goes. Have to say though, I have no doubts there are chubby gamers out there who have tyres for stomachs... it may be part of the issue.
It may also be the motion gaming simply will not grow to be such a big deal. Don't know how much more Kinect has sold by Sony have been awfully quiet on Move sales figures... maybe they have plateaued.
Anyway, it is not of great interest to me... who feels similarly?
Q!
"play.experience.enjoy"
WorldEndsWithMe
Wednesday, August 03, 2011 @ 10:08:35 PM
GuyverLT
Thursday, August 04, 2011 @ 11:53:34 AM
The Move is just uninteresting, and many people see as the Wii's TV remote for the PS3 it might use different tech, but at the very core, it does the same exact thing, not to mention the fact that it's not even doing as good as Kinect (sale wise). Kinect is somewhat of a hit because of Microsoft's great marketing ability (say what you want about them, the dude know how to sale they're stuff). Sony lacks as far as marketing they're peripherals for they're console, for example we all know that the Kinect is nothing more than a sleek looking PS Eye Toy for the 360, but the PS Eye was never that popular and people never really took it because Sony wasn't very convincing as to why people should get it it like they just made they cool device and just forgot about it, so Microsoft took the idea and ran away with and it's become a hit for them.
Last edited by GuyverLT on 8/4/2011 12:04:07 PM
Ignitus
Thursday, August 04, 2011 @ 6:51:43 PM
Fox hounder
Wednesday, August 03, 2011 @ 10:16:57 PM
ThingsOnFire
Wednesday, August 03, 2011 @ 9:59:40 PM
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Fabi
Wednesday, August 03, 2011 @ 11:21:23 PM
WorldEndsWithMe
Wednesday, August 03, 2011 @ 10:06:10 PM
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Kinect benefited from MS's clever advertising that convinced people it was something new and would be the future of gaming. But look at it, everyone who said it had all these unlimited possibilities have to eat their words because there's nothing there you really need that a great controller can't do better.
As they say, there's no "there" there with motion gaming.
As far as being out of shape goes I have to say I wonder just how many CoD gamers will be able to run the real full scale MW2 training course available at CoD XP. hah
Qubex
Thursday, August 04, 2011 @ 4:19:40 AM
jimmyhandsome
Wednesday, August 03, 2011 @ 10:20:53 PM
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Highlander
Thursday, August 04, 2011 @ 10:16:35 AM
But, as the PS4 draws near and the pS34 drops in price again - which it will, it will fall within reach of more casual gamers. Just as the PS2 has. As the market develops and hardcore gamers switch to the new platform, the user base of the PS3 will shift towards younger and more casual gamers to whom Move is better suited. This is more or less what happened with the PS2. Move is a slow burn product that has a long life ahead of it - just like the EyeToy and then the PSEye after it.
Nas Is Like
Wednesday, August 03, 2011 @ 10:24:06 PM
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Dreno
Wednesday, August 03, 2011 @ 10:28:19 PM
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As for myself, I'm prolly average in weight for my height, maybe a little over, I don't know. I'm like 5'10" about a buck-80ish. And there's really only 2 move titles that interest me at the moment. Well, 3 more like it. Heavy rain and lbp2, which can played with or without the move. And the one game I REALLY wanna get for the move is the ufc personal trainer. Not so much to lose weight, but more so to tighten everything up, and learn some mma techniques while I'm at it.
So yeah, I'm leavin on a high note like george castanza.
Excelsior1
Wednesday, August 03, 2011 @ 10:29:14 PM
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Fane1024
Thursday, August 04, 2011 @ 4:53:04 PM
WorldEndsWithMe
Wednesday, August 03, 2011 @ 10:41:31 PM
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And, I don't think Move is going to help anybody lose weight either. Wii fit didn't get any of the fat moms in shape ya know? That MMA training game for Kinect? I laughed when I saw it.
matt99
Wednesday, August 03, 2011 @ 10:49:40 PM
Dreno
Thursday, August 04, 2011 @ 1:09:55 AM
Seriously?
I'm just wondering, cause when I think of the wii fit, I think of the wii fit girl.
Youtube that sh*t.
Thanks to tosh.0 for introducing me to that video.
Seriously guys, we can't be friends anymore. We just don't have anything in common. GOSH!
Highlander
Thursday, August 04, 2011 @ 10:17:47 AM
Warrior Poet
Wednesday, August 03, 2011 @ 10:52:09 PM
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I'm a hardcore gamer. I'm also a black belt who can kick through walls (lots of fun).
1:1 boxing and sword fighting games would definitely be more fun than remote waggles, and more challenging, but I can't imagine anyone would be too out-of-shape to stand in front of their TV and swing a weightless, invisible sword. At least, not from regular physical inactivity.
I'm not interested in Move because I don't think it's worth the money. No great games and it's expensive.
Warrior Poet
Wednesday, August 03, 2011 @ 10:54:47 PM
Hmm...I know a lot of karate guys who play Tekken. There would definitely be a market for that, actually.
Underdog15
Wednesday, August 03, 2011 @ 11:17:05 PM
JPBooch
Wednesday, August 03, 2011 @ 11:40:54 PM
Warrior Poet
Thursday, August 04, 2011 @ 1:49:31 PM
That does sound pretty cool. I don't just want something tiring, though, I want something accurate. Does anyone know if it's anything like a real fight (minus the pain, of course?)
Man, I'm making myself sound like I get in fights all the time :P A good match is always fun, though! If they could make it like playing chess against a computer...well, then I could get my butt kicked every time
Ben Dutka PSXE [Administrator]
Wednesday, August 03, 2011 @ 10:56:36 PM
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But I can almost guarantee that even those who say Move "just isn't for me" or "doesn't have any games I want" just MIGHT have a "moving" problem that factors in. Subconsciously, of course. ;)
Karosso
Wednesday, August 03, 2011 @ 11:08:03 PM
I'm out of shape by my girl's standards. Even thou I can run a full marathon and hike up Breakneck Ridge non stop in 30 minutes, she still can do better, damn the woman LOL
matt99
Wednesday, August 03, 2011 @ 11:11:17 PM
Ben Dutka PSXE [Administrator]
Wednesday, August 03, 2011 @ 11:15:52 PM
Underdog15
Wednesday, August 03, 2011 @ 11:25:37 PM
The 1 guy I play multiplayer with primarily, (who, by the way, is an avid RPG-lover) is also an excellent hockey player. He single handedly mops up teams at the college level. And although lately the only sport I've played avidly is baseball, I played 2 varsity sports in the OCAA (division of CCAA) in university. And it's not like I'm a big n' slow baseball player... last night I stole 2 bases, (walked once), and hit 2 singles, one of which was a bunt.
The other gamers I played with in university were also into one sport or another. So for me, most hardcore gamers I know are also athletes. Heck, half of us growing up would be away at some tournament, come home, stay the night at each other's houses, and play video games until 5 am.
Yet, I'm sure for someone else, maybe all their friends lead a much more sedentary lifestyle.
I dunno... at the end of the day, the stereotypes will exist, but I don't believe they exist to the extent that they are majorly to blame for the Move's lack of blockbuster caliber success. If you ask me, the biggest reason is because there's next to nothing for it that requires you to have the best experience via Move. The ONLY game I know of that was a bunch of fun was Sports Champions. Other's were ok, but let's be honest... the only AAA quality games that use the Move are much better when you use the DS3.
Until that changes, the Move will continue to be a mediocre addition. It's a wonderful device, to be sure, but it needs the software to support it. That's, what I believe, hampers it the most.
Last edited by Underdog15 on 8/3/2011 11:28:17 PM
Beamboom
Thursday, August 04, 2011 @ 2:05:38 AM
Ok so maybe you'd not pick up a full physical response game like tennis or table tennis (or... did I mention tennis? =)) but there are other games for Move too, you know. Like strategy games, puzzle games, stuff that is not very physical or require quick reflexes.
Last edited by Beamboom on 8/4/2011 2:07:51 AM
Qubex
Thursday, August 04, 2011 @ 4:21:18 AM
jimmyhandsome
Thursday, August 04, 2011 @ 8:42:16 AM
Was it a suicide squeeze you put on?
I'm actually in great shape and even if I wasn't it'd have nothing to do with why I don't play the move. I run 3-5 days a week and work out at the gym 2-3 days as well. I don't think I look like the "stereotypical fat gamer" in any way whatsoever.
I think the move suffers with hardcore gamers because, well, hardcore gamers want to play hardcore games. Most of the games that are out for move, regardless if they actually make you stand up and MOVE around, aren't exactly great hardcore games.
Underdog15
Thursday, August 04, 2011 @ 9:01:08 AM
I got the sign to bunt when runners were on 1st and 2nd with none out. Ended up juicing the bases. It was supposed to be a sacrifice bunt. Juiced bases was much nicer.
The RBI was the other single. Runner at 2nd, lined a single up the middle. The two SB's were right after that at-bat and again when I walked to lead off the 4th inning.
Last edited by Underdog15 on 8/4/2011 9:02:20 AM
Excelsior1
Thursday, August 04, 2011 @ 9:55:44 AM
they need some games for the move. 3rd party support has been almost non exisistent as well. it will be the lack of games that kill the move, not out of shape gamers. a better article would have been does the move suffer from a lack of games?
Last edited by Excelsior1 on 8/4/2011 9:57:00 AM
Highlander
Thursday, August 04, 2011 @ 10:19:00 AM
Karosso
Wednesday, August 03, 2011 @ 10:57:47 PM
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1- Move was the bomb, everyone wanted to try it, the Move Champion's games were a hit.
2- After I started Flower, all you could hear was "WOW" "Aww" "OMG that's so pretty". This one girl actually refused to give me back the sixaxis LOL
3- I played almost 5 hours of Uncharted at the end of the party and everyone was spell bound, girls included. They wanted me to keep playing to see what would happen next. The girls noted things I had never paid attention to, like the beautiful pattern on the rugs on the floor( No, I'm not kidding).
The Move was the highest point, and even thou most people were excited about the casual games, I'm sure if they had a chance to try Heavy Rain with move, they would be even more impressed. I guess what I'm trying to say is, hardcore gamers and casual gamers for that matter, would make more use of the Move if the content feels right with it. We just need more innovation and and killer content. They need to have that one hit that everyone wants to play and makes headlines, and it will take off... "if you build, they will come".
"Winter is Coming"
WorldEndsWithMe
Wednesday, August 03, 2011 @ 11:05:37 PM
Beamboom
Thursday, August 04, 2011 @ 1:44:52 AM
556pineapple
Wednesday, August 03, 2011 @ 11:05:19 PM
Reply
Ben Dutka PSXE [Administrator]
Wednesday, August 03, 2011 @ 11:16:34 PM
Reply
Claire C
Wednesday, August 03, 2011 @ 11:31:51 PM
gray_eagle
Wednesday, August 03, 2011 @ 11:17:28 PM
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i'm old school, i'm comfortable using a hand controller and well.....
i know what else i want to say in my head, i just don't how to type it out.
i'll just let you, who ever reads this to fill in the gap.
StangMan80
Wednesday, August 03, 2011 @ 11:21:53 PM
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The reason it isn't jumping off the shelves and not doing as well as most would like is because the PS3 is owned by the "hard core" gamers. We want a controller in our hand and we will always want a controller in our hands.
The reason that it an't selling so great, It's not because it isn't good, It's GREAT(Best motion gaming yet). It's not because we are to "fat" and not in "shape". It's because we are not interested. The only reason I want it is for my family, over the holidays and family gatherings and what not. So My little sister can get a taste of the PlayStation sugar. I'm not going to buy PS Move for Uncharted, Infamous, MGS, SOCOM, LBP or any of these games(MGS actually sounds temping..) But I won't buy it for my own enjoyment, Motion gaming is just not for PS3 owners. If it was, we would have a Wii and not the best gaming, media and entertainment beast on the face of this earth.
I would like Motion gaming to get bigger on the PS4, but the controller always has to be the main focus, because if it's not. Then you will lose all the great PS consumers that have stuck with you for so many years.
Sony, You have the best gaming system. You make the gamers happy. You are the system where a "hard core" gamer would go too. If you ever think about ditching the Duelshock. There will be a lot of gamers unhappy, because they would have to quit gaming, be known as the ex-gamers.
PlayStaion & Sony, You have never came to disappoint. I never see you doing so, but you know what you need to do. Give the people what they want.
I do see Motion getting better on a system like the PlayStation(as long as it still caters to the Duel shock guys, who is a huge majority and is why sony would fail if they ever drop it).
Motion gaming is just not for the PlayStation 3.
Last edited by StangMan80 on 8/3/2011 11:27:20 PM
Fox hounder
Wednesday, August 03, 2011 @ 11:59:06 PM
Last edited by Fox hounder on 8/4/2011 12:00:47 AM
Warrior Poet
Thursday, August 04, 2011 @ 1:55:24 PM
JPBooch
Wednesday, August 03, 2011 @ 11:32:25 PM
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Most guys want to sit on their couch and vedge to a game and the Move is just not conducive to that. Even with the sharpshooter, you still have to hold a prop that after awhile feels heavier than it is and requires you to hold it in a small area.
BIGRED15
Thursday, August 04, 2011 @ 12:08:23 AM
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You know, when you have used the same exact type of controller for the last oh... Ten years, you really never see yourself trying anything different. I know for me, I tried to like the move. I really did. When I got it though, the only game for it was sports champions. That game, and those types of games are what makes it difficult for the hardcore gamer to see move as anything but a casual novelty. I see the potential. But for me, move may have benefited greater from being released around this fall, where all the hardcore shooters and AAA titles arrive with move compatability. It would also help if those hardcore titles would support move a bit more intently. I got a feeling that if battlefield 3 and resistance 3 became move recommended games, you'd see a reasonable hike in sales.
Dancemachine55
Thursday, August 04, 2011 @ 12:37:12 AM
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Plus, there aren't a lot of Move specific games, mostly games with a Move option. Until Move gets that killer app that makes people want it (Sorcery is a prime example) then I'm afraid it won't be doing much in the future.
Also, the claim of there being less games released for Move isn't so much a bad thing, considering the list of 16 games supporting Move in the near future are mostly AAA titles. I would much rather a shorter list of AAA titles than a long list of shovelware. (Thanks a lot Nintendo!!)
Highlander
Thursday, August 04, 2011 @ 10:21:22 AM
Bugzbunny109
Thursday, August 04, 2011 @ 1:08:21 AM
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Russell Burrows
Thursday, August 04, 2011 @ 1:25:37 AM
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I tried out my Sons PS3/move rig with Sports Champions but found it a bit shallow.
At 100 bones and no move games that I want??
Pass.
However.
At a reduced price with some games that I want then yess!!
For example if Resident Evil 6 has move support then this fence sitter may buy a move.
Beamboom
Thursday, August 04, 2011 @ 1:30:15 AM
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Furthermore, I *want* to use it. I am not afraid to move. I ride my bicycle to work each day. If a side effect of playing games would be to get in slightly better shape then "bring it on" I say.
But so far there are far too few games that have been worth playing with Move! Sports Champions were fun but it felt more like an introduction to Move than a real game, imo. And what good Move game has been released during the last 9 months or so? Name one!
THAT is the problem here. And as far as I can see that has to be due to at least one out of two possible reasons:
Either the blame has to be put on the (lack of good) software for it, or Move simply is not a usable device for real gaming.
But these days I am doing some research on this whole Move issue, squeezing info out of those who are happy with Move to try to create the best possible chances of me to enjoy Move. I've got some useful feedback there, but if you want to help out please head over to the PSX forums and join the thread named "Are you Moving yet?" in the ps3 forum!
Last edited by Beamboom on 8/4/2011 1:39:31 AM
packersfan66
Thursday, August 04, 2011 @ 2:34:52 AM
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Ultimadream
Thursday, August 04, 2011 @ 3:10:46 AM
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I personally can't get immersed in a game by waving my hands around like a fool. I am so used to the playstation joypad as the physical design has hardly changed over a decade. I am so used to it now I don't even play attention it to it, thoughs combos on Tekken are do-able from thought, I dont even worry abotu button combination. Which is how playing a console should be.
Did you see the 360's e3 show, these physical gimmicks are really setting the industry back, most of kinects games we're on rails, which is really sad.
Warrior Poet
Thursday, August 04, 2011 @ 1:58:22 PM
WorldEndsWithMe
Thursday, August 04, 2011 @ 3:41:55 AM
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Most of us prefer to use our minds to engage games, the hands are just a medium. We don't get excited because we pressed a button and Drake threw a punch. As soon as you sync up the fact that throwing an air-punch in your living room is just a distraction (albeit a great one for booze parties) the interest in doing it over and over again wanes.
Beamboom
Thursday, August 04, 2011 @ 3:52:33 AM
Last edited by Beamboom on 8/4/2011 3:57:03 AM
Karosso
Thursday, August 04, 2011 @ 10:19:37 AM
WorldEndsWithMe
Thursday, August 04, 2011 @ 12:31:13 PM
Beamboom
Friday, August 05, 2011 @ 7:54:20 AM
___________
Thursday, August 04, 2011 @ 3:49:35 AM
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the reason allot of people dont like motion controls is, well, not everyone sits at home relaxing watching tv all day.
some of us work!
when your up by 5 in the morning, at work by 9, and caring 100KG+ condensing units up 4 story ladders on your shoulder all day till 5, some days till 9 latest ive ever worked was 4 in the f*cking morning! and not home till after 7, the last thing you want to do is pop sports champions in, stand up and flail your arms around like a escaped mental patient!
another reason being it does not give the precision required in allot of games.
KZ3 and socom 4 for instance, i found it allot easier to use the DS3 then move.
also for some reason ruins the experience for me, it just makes me feel like im playing a crappy arcade shooter, not a AAA blockbuster title!
even with the sharpshooter, it just does not give you the precision, and enjoyability of a normal controller.
Highlander
Thursday, August 04, 2011 @ 10:22:38 AM
Ludicrous_Liam
Thursday, August 04, 2011 @ 4:10:59 AM
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However I agree with Ben, I doubt everyone of you on this site are olympican athlete's. :) I mean, if you guys tried to do as many push-ups as you can right now as your reading this, I wonder what they would be? Most of your wouldn't be truthful I'm sure xD
Ludicrous_Liam
Friday, August 05, 2011 @ 6:29:03 AM
Underdog15
Friday, August 05, 2011 @ 9:33:31 AM
Ludicrous_Liam
Friday, August 05, 2011 @ 4:55:36 PM
frostface
Thursday, August 04, 2011 @ 4:53:08 AM
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The question should be asked, if Move is so much more advanced than Wii and Kinect, why have Move owners still not gotten a title that actually benefits from Move. Is it too accurate?
It's annoying to see games like KZ3 turned into a rail shooter just so it can support Move yet still not successfully. There's probably a tonne of other questions that could be asked about why Move isn't the run away success all indications it's high tech should point to. Asking is it because gamers are unfit is just silly.
Ben Dutka PSXE [Administrator]
Thursday, August 04, 2011 @ 10:14:34 AM
Excelsior1
Thursday, August 04, 2011 @ 10:32:34 AM
i could not agree more. the move suffers becuase of a lack of games. that should be called out bevore going after out of shape gamers. i do not think out of shape gamers have a damn thing to with it. i sense no massive defensiveness on your part. you admit there are probably many out of shape gamers. if there was a killer app for hardcore gamers i can assure even the fattys would overcome being out of shape to play the game.
most of the content available for the move are glorified tech demos. that is not going to excite a hardcore gamer. no games is what is killing the move. i do not think move's future is that bright becuase of the lack of games available. does the move suffer from a lack of games? that would have been a far more interesting and accurate article
Last edited by Excelsior1 on 8/4/2011 10:39:22 AM
frostface
Thursday, August 04, 2011 @ 10:48:02 AM
I've no reason to be defensive, I don't own Move and never will. I'm not over weight and I'm far from lazy. I don't want Move because of the lack of games available or the evidence that after all the hype, it has yet to prove itself better than a DS3. You really did miss the mark on this one article.
Ben Dutka PSXE [Administrator]
Thursday, August 04, 2011 @ 10:57:07 AM
And a great many are guaranteed to touch nothing that requires getting up off the chair. You think they'll play it if it's great? Wrong. They'll play it if it's great and they don't have to move.
frostface
Thursday, August 04, 2011 @ 11:21:50 AM
Excelsior1
Thursday, August 04, 2011 @ 11:22:49 AM
finally, yes i do believe even the out of shape gamers would get a move if there were some great games for it. i have to agree with frostface. out of shape gamers are FAR down the list on the problems the move faces.
frostface is correct. no games is the move's biggest problem. it should be called out on that before blaming out of shape gamers.
Last edited by Excelsior1 on 8/4/2011 11:27:34 AM
Ben Dutka PSXE [Administrator]
Thursday, August 04, 2011 @ 12:13:26 PM
WorldEndsWithMe
Thursday, August 04, 2011 @ 12:41:13 PM
Robochic
Thursday, August 04, 2011 @ 6:55:24 AM
Reply
trumpetmon65
Thursday, August 04, 2011 @ 8:27:20 AM
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ulsterscot
Thursday, August 04, 2011 @ 8:29:40 AM
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As for sports games on the PS Move - no thanks - rarther play real sports. Im not in the best shape of my life in that im 40 and more susceptable to sports injuries than i was 10 years ago - nothing to do with being a lard ass.
Kevin555
Thursday, August 04, 2011 @ 8:33:22 AM
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*scratches balls & chows down chips*
If i want to game i will plant my arse to the couch & play that sucker to death, if i wan't exercise i will go for a walk outside instead of waving my arms around in front of the box like a right tit with a flimsy mote
Last edited by Kevin555 on 8/4/2011 8:35:17 AM
slugga_status
Thursday, August 04, 2011 @ 8:59:23 AM
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Move is just a gimmick and hardcore gamers know that. There isn't a game out there that makes me say "I need Move for this." I've been waiting to see how Sorcery turns out to make a final decision..So we'll see
PS3addict
Thursday, August 04, 2011 @ 9:50:19 AM
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Highlander
Thursday, August 04, 2011 @ 10:11:42 AM
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First of all, motion control is crap unless the game is well suited to it, so hardcore gamers are not going to see much benefit from having motion control forced into hardcore games. If anything it will be seen as a negative by them because Motion Controls as implemented by everyone right now are inferior to hand held controllers for games such as first person shooters.
Secondly, yes, motion controls require that you move, not only that but they requires that you have a decent sized clear space in your living room, reasonable lighting and nothing overhead to collide with when swinging your arms and/or controller around. So the more sedentary, and/or the folks that want to sink into the couch after a long day do not relish jumping around like a demented, crack addled monkey in order to have a nice game of <insert hardcore game name here>.
Third, unlike Microsoft Sony has not spend a ridiculous sum in marketing dollars to buy a market. In fact despite buying so many apparent customers for Kinect, actual use of Kinect is hardly setting the heather alight either. Move has been handled by Sony in a much more low key manner than Kinect has by Microsoft. Sony sees Move as a slow burn, an evolution of the PSEye and Sixaxis, and not a fake revolution like Kinect. If any of you remember the EyeToy when it launched on the PS2, and the PSEye with the PS3, both of these were marketed and sold in a very low key way, yet Eyetoy sold millions of units, as did the PSEye - over the long term.
Fourth, the games have been hit and miss with Move (as with other motion control). But the best uses of Move so far, except the Sports games that can clearly make use of the 1-1 motion, are games that integrate Move naturally in places where it can work, rather than pushing it into places it doesn't really belong. It reminds me of Sixaxis in that regard. Sixaxis is something that when implemented into a game where it fits, is very complimentary to the standard Dual Shock controls. Move seems to me to be something similar. As yet there has been no really compelling game that has used it. Perhaps Sorcery will be that game - if it arrives?
Finally, one thing to note is that Move may continue to sell on a slow burn, racking up numbers and being used where appropriate. With the PSEye, do you know why I bought one? I got two of them for Burnout Paradise. why? First of all you could use your own picture on your license in the game, and secondly they had the takedown camera where you could send other gamers a picture of victory when you took them down. It was huge fun. The camera has also been useful for SingStar, and to some extent as a mic for online multi-player. When it came to move, we only had to by the two handheld controllers to complete the Move set. The fact that we didn't have to go buy the entire kit was a plus for us.
As much as it's fashionable to decry anything that doesn't sell insane numbers as a failure, I don't think Move is a failure. For one thing, I don't believe that Move is sold at a loss, it's a Sony exclusive product, so they have no one to share revenue with. Development costs were already paid down on everything except the light ball on the hand held units, it was not expensive to develop. Sure they'd love to sell millions of the things, and they will. but it will take time. Games will come along that use it, and more casual games will continue to use it.
Neither Move nor Kinect are really aimed at hardcore gamers. They are aimed at the casual market, and evaluating the success of either based on hardcore gamer perception is a mistake - IMHO. So, at the risk of being called a Sony fanboy, I will decline to describe Move as a failure. I will equally decline to call Kinect a failure - despite it's lack-luster technology and epic marketing support. Neither product is doing much to influence gaming. Microsoft makes lots of noise about Kinect, but they are really talking more about things like voice input. Of course that's a big area for them on a corporate level with things like Sync for Ford. Voice control is nothing new to PSEye users though, so it's not like it's really something new.
In the end, I think that the future of motion control systems like Move rests more within the virtual reality sphere and the casual gaming sphere. Casual gaming can use motion control in ways hardcore games cannot. Virtual reality can use motion controls to increase the level of immersion as well as the fidelity of control. But virtual reality is not a mainstream gaming area. so for the foreseeable future, I feel like Move is going to be a slow burn, and something that is enjoyed primarily by casual gamers and hardcore gamers who enjoy those more casual experiences also. I think it will continue to be derided by hardcore gamers who feel threatened by the casual gamers of the world.
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Last edited by Highlander on 8/4/2011 10:12:02 AM
Underdog15
Thursday, August 04, 2011 @ 10:53:07 AM
I have the Move. Sure, it isn't my preferred controller, but I thoroughly enjoyed Sports Champions enough to want to platinum it. I was very happy for that experience. I'm sure in time, there will be other good titles that implement Move well, as Sports Champions did.
JackDillinger89
Thursday, August 04, 2011 @ 10:15:22 AM
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Chamoru_Warrior
Thursday, August 04, 2011 @ 10:18:30 AM
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I train in MMA weekly. Having been in martial arts since I was a child and weight training through most of my adulthood, I can truthfully say I could not relate to any of the reviewers' complaints about getting exhausted from the aforementioned Move exclusive. I don't believe we've even gotten to the point in motion gaming technology where you can work up more than a casual sweat so that is why I couldn't help but wonder if the gamers complaining about physical difficulty are not very physical themselves. Now don't get me wrong, it's far from a perfect game. There are accuracy and responsiveness issues but they are not bad enough to warrant as low a metacritic average as this game has. Seriously, most of the criticisms I've read are directed at The Fight's supposedly steep physicality requirement---which I honestly believe isn't that steep at all.
So I took it upon myself to do a test. I asked one of my buddies who spars at the same gym as me to try it out. He's an avid Tekken 6 player and relatively new to motion controls but after a few minutes with it he was bobbing and countering effectively and got the rhythm down fine. My other gamer friends who are non-athletes all share the same sentiment about the game. it's too much standing and punching. They are already make up their mind before trying it and thus put a damper on their own experience when they finally do. I think it's attributed to their general lack of interest in exercise or anything remotely resembles it. Attitude, basically.
Excelsior1
Thursday, August 04, 2011 @ 10:42:47 AM
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NiteKrawler
Thursday, August 04, 2011 @ 11:42:40 AM
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SirLoin of Beef
Thursday, August 04, 2011 @ 12:04:19 PM
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spiderboi
Thursday, August 04, 2011 @ 12:29:43 PM
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Warrior Poet
Thursday, August 04, 2011 @ 2:09:16 PM
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Making a great game for Move is HARD, too. Actually making a great game is hard, period.
Imagine how much effort went into the animation for Drake's punch. Days' worth, to be sure. And all that punch has to respond to is the square button. Programming Drake's hand to respond to your fist accurately...Man, that would not be an easy job. It just makes programming incredible games on the PS3 even harder.
And then imagine programming AI that would respond to that punch properly and realistically. It's frightening, really...
Highlander
Thursday, August 04, 2011 @ 3:17:52 PM
"all three motion control system have severe limitations on what they can, and cannot do...
...for hardcore games that do not have their game play and controls designed to accommodate motion based controls, they.... are.... ALL.... crap."
Warrior Poet
Thursday, August 04, 2011 @ 11:00:47 PM
It would be interesting to see more AAA games designed specifically for motion controls. A few of the best Wii games have done this successfully (and EyeToy Antigrav was pretty cool) but for the most part the potential is untapped. Makes me wonder what could be...
Beamboom
Friday, August 05, 2011 @ 7:50:35 AM
Excelsior1
Thursday, August 04, 2011 @ 3:24:22 PM
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tes37
Thursday, August 04, 2011 @ 3:41:31 PM
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If Sony releases something that I like then I will buy it and use my move controllers again. I don't really care about the money I spent. I have no regrets and no games for it either, unfortunately.
I'm 5 lbs. underweight, but I'm not out of shape and can flail my arms with the best of 'em. I just need some good games.
Last edited by tes37 on 8/4/2011 3:43:57 PM
Ignitus
Thursday, August 04, 2011 @ 7:01:23 PM
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People interested in that kind of gameplay already have a wii so why buy a clone (Argue what you want that MOVE it's diferent, both do the same thing at the end of the day).
I'm not interested in that kind of gameplay so I can care less but my friends are excited for Kinect because you don't need to use controls at all to play a game and they find that revolutionary.
I guess that can explain a little of what's going on.
Chamoru_Warrior
Thursday, August 04, 2011 @ 8:43:41 PM
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Ultimate_Balla
Friday, August 05, 2011 @ 1:01:34 PM
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Crabba
Friday, August 05, 2011 @ 5:37:02 PM
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Playstation Move Heroes and Move Ape Escape just doesn't cut it.
niedao
Monday, August 08, 2011 @ 9:02:17 PM
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