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Does Move Suffer Due To Woefully Out Of Shape Gamers?

I'm sorry, I just have to ask.

I despise stereotypes more than anyone, and as our PSXE Show viewers have seen, I don't really qualify for any of the standard hardcore gamer stereotypes. I also know plenty of gamers who are normal in size and social ability. The idea that all avid gamers are fat, lazy, and afraid of sunshine really irritates the hell out of me, especially when the anti-game activists make such rash assumptions.

But sadly, most gaming is sedentary and while the industry is now mainstream, most long-time gamers were the outcasts when younger; they were the nerds, the geeks, the opposite of jocks. Hence, they weren't in the greatest shape. And of course, as we get older and our metabolism decides to take a permanent vacation, it's even harder to get - and remain - healthy. Hardcore gamers tend to own systems like the PlayStation 3 and unfortunately, their history involves never moving when playing a video game. Fingers don't count.

The Wii is different. Don't freak out, Wii fans, it's true and you know it. Kids and senior citizens don't exactly qualify as hardcore gamers, and neither do most girls between the ages of 25 and 35. We're not pulling any punches, here. We're owning up to facts. The PS3 and 360, on the other hand - and who has heard anything about Kinect, recently? - tend to appeal to the hardcore; those who put gaming at the top of their hobby list. I really believe the PS3 is the ultimate hardcore console, too; the 360 has far more mainstream influence.

Therefore, at the end of the day, Sony is trying to convince the hardcore gamer that PlayStation Move is worth their while. And I'm just afraid that too many in the audience are woefully out of shape, and that's at least part of the reason why Move, while hardly a failure, isn't exactly a runaway smash hit. You do have to move a little with Sony's motion system, even though you can get away with just wrist action at times. At the end of the day, I have this sinking feeling that one enduring stereotype of the hardcore gamer remains at least somewhat true, and it's hurting PlayStation Move.

Tags: move, playstation move, hardcore gamers, game culture

8/3/2011 9:07:34 PM Ben Dutka

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Comments (124 posts)

mike rlz
Wednesday, August 03, 2011 @ 9:35:35 PM
Reply

no. if youre so out of shape you cant flail your arms around (generalization) you have a whole other set of problems. move suffers because hardcore gamers just arent very interested. i dont think very many casual gamers ala wii invested in a ps3. i know when i finish loading ups freight trucks i dont want to have my arms up anymore. give me a controller.

Last edited by mike rlz on 8/3/2011 9:38:06 PM

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StangMan80
Wednesday, August 03, 2011 @ 11:06:09 PM

^ Great read, mike! ^

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playSTATION
Wednesday, August 03, 2011 @ 9:56:30 PM
Reply

same here. after a long day of work the last thing i wanna do is to hold the controller instead of moving my arms around here and there

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Underdog15
Wednesday, August 03, 2011 @ 11:13:43 PM

Even at the end of a long day of work at my -desk- job, I don't want to move around when playing games.

I have sports for that.

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Qubex
Wednesday, August 03, 2011 @ 9:58:26 PM
Reply

No, I don't think so Ben... maybe it simply down to many a gamer not interested in the device. I know for one, I will never be purchasing it.

I love my controller, and that is as far as it goes. Have to say though, I have no doubts there are chubby gamers out there who have tyres for stomachs... it may be part of the issue.

It may also be the motion gaming simply will not grow to be such a big deal. Don't know how much more Kinect has sold by Sony have been awfully quiet on Move sales figures... maybe they have plateaued.

Anyway, it is not of great interest to me... who feels similarly?

Q!

"play.experience.enjoy"

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WorldEndsWithMe
Wednesday, August 03, 2011 @ 10:08:35 PM

I said I'd wait and see if Move could deliver on games and it just hasn't, so no I have no interest in buying it.

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GuyverLT
Thursday, August 04, 2011 @ 11:53:34 AM

I stand by what I said when they 1st released it. There was no reason for them come out with the Move when they already had the motion control in the sixaxis controller all they had to do is come out with some kinda of updated controller or a more advanced version of that of that instead coping Nintendo's TV remote.

The Move is just uninteresting, and many people see as the Wii's TV remote for the PS3 it might use different tech, but at the very core, it does the same exact thing, not to mention the fact that it's not even doing as good as Kinect (sale wise). Kinect is somewhat of a hit because of Microsoft's great marketing ability (say what you want about them, the dude know how to sale they're stuff). Sony lacks as far as marketing they're peripherals for they're console, for example we all know that the Kinect is nothing more than a sleek looking PS Eye Toy for the 360, but the PS Eye was never that popular and people never really took it because Sony wasn't very convincing as to why people should get it it like they just made they cool device and just forgot about it, so Microsoft took the idea and ran away with and it's become a hit for them.

Last edited by GuyverLT on 8/4/2011 12:04:07 PM

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Ignitus
Thursday, August 04, 2011 @ 6:51:43 PM

I feel like that too. I'm not interested in MOVE, I like old school dual shock gaming and that's how I will play my games, thank you very much.

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Jawknee
Wednesday, August 03, 2011 @ 9:58:38 PM
Reply

I think it has more to do with a lack of AAA move dedicated games.

I know a lot of gamers and only one of them is over weight but he can still move. He rocks out on stage with his bass.

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Fox hounder
Wednesday, August 03, 2011 @ 10:16:57 PM

@Jawknee. I agree, there aren't enough must own games that utilise the move, i think another problem is that it doesn't seem to be getting much third party support. I might pick the move up if house of the dead is any good.

Last edited by Fox hounder on 8/3/2011 10:19:59 PM

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ThingsOnFire
Wednesday, August 03, 2011 @ 9:59:40 PM
Reply

I find it fascinating how nerds are stereotypically seen as skinny and there's also this other stereotype floating around that they're fat. Tends to show you how stereotypes don't make much sense.

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Fabi
Wednesday, August 03, 2011 @ 11:21:23 PM

Let's be real. Stereotypes make some sense...
But we all, for the most part, try to be PC.

Not saying that they're universally true. But they usually do have some truth to them.

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WorldEndsWithMe
Wednesday, August 03, 2011 @ 10:06:10 PM
Reply

I'm sure plenty of gamers fit the stereotype, hell there are stereotypes for a reason, but I think motion controls aren't a runaway hit because they aren't a particularly compelling way to game. You are limited to an on-rails experience (no matter what Molyneaux says about that new Fable) and there's just a lot more one can do with a game presentation when the gamer has true control over numerous actions which engage the mind instead of the body. If I'm worried about my flailing form and if it matches what is asked of me then I'm really just stuck inside the gimmick.

Kinect benefited from MS's clever advertising that convinced people it was something new and would be the future of gaming. But look at it, everyone who said it had all these unlimited possibilities have to eat their words because there's nothing there you really need that a great controller can't do better.

As they say, there's no "there" there with motion gaming.

As far as being out of shape goes I have to say I wonder just how many CoD gamers will be able to run the real full scale MW2 training course available at CoD XP. hah

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Qubex
Thursday, August 04, 2011 @ 4:19:40 AM

Yes, the Milo demo was impressive... but as soon as I saw families huddle around the TV trying to drive a car using a steering wheel that wasn't there I just had enough... it looked dumb.... they can have it...

:: roll eyes ::

Give me Sony's VR helmet anyday!

Q!

"play.experience.enjoy"

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FM23
Wednesday, August 03, 2011 @ 10:15:28 PM
Reply

Move is unnecessary. I'm young and in shape and I could give two craps about Move...it's a gimmick of course. Plus the Wii came before it.

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jimmyhandsome
Wednesday, August 03, 2011 @ 10:20:53 PM
Reply

No, not at all. Move suffers because smart people see past the bull sh*t. And plenty of smart people own PS3s.

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Highlander
Thursday, August 04, 2011 @ 10:16:35 AM

I think that's wrong, here's why. move, and all motion control systems are unsuited to what the majority of hardcore gamers play. Motion controls in most games really do not fit, except in peripheral ways and in mini-games. Where motion controls do fit in is in the more casual and party style games. The trouble is that in the end, those are not currently the most popular games on the consoles.

But, as the PS4 draws near and the pS34 drops in price again - which it will, it will fall within reach of more casual gamers. Just as the PS2 has. As the market develops and hardcore gamers switch to the new platform, the user base of the PS3 will shift towards younger and more casual gamers to whom Move is better suited. This is more or less what happened with the PS2. Move is a slow burn product that has a long life ahead of it - just like the EyeToy and then the PSEye after it.

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Nas Is Like
Wednesday, August 03, 2011 @ 10:24:06 PM
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I don't know why but I thought of Jawknee when I saw that picture above.

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WorldEndsWithMe
Wednesday, August 03, 2011 @ 10:35:12 PM

South Park my friend.

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Jawknee
Wednesday, August 03, 2011 @ 11:20:28 PM

That's a great episode.

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Dreno
Wednesday, August 03, 2011 @ 10:28:19 PM
Reply

Great topic ben, I'm on the fence though. I'm not sure I agree, but I'm also not sure I disagree. Yes, while some of the hardcore gamers were waiting for AAA titles for the move and that's why their not interested, that's completely understandable. But I can also see out of shape people not wanting anything to do with the move, no offense of course.

As for myself, I'm prolly average in weight for my height, maybe a little over, I don't know. I'm like 5'10" about a buck-80ish. And there's really only 2 move titles that interest me at the moment. Well, 3 more like it. Heavy rain and lbp2, which can played with or without the move. And the one game I REALLY wanna get for the move is the ufc personal trainer. Not so much to lose weight, but more so to tighten everything up, and learn some mma techniques while I'm at it.

So yeah, I'm leavin on a high note like george castanza.

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Excelsior1
Wednesday, August 03, 2011 @ 10:29:14 PM
Reply

it is the lack of games that hurt the move. it's not people being out of shape. there are no hot titles to drive sales. it's that simple..

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Fane1024
Thursday, August 04, 2011 @ 4:53:04 PM

Agreed. Has anything (besides the Move-enabled shooters) released since the launch window?

Heroes On The Move...that's about it...and apparently that wasn't very good.

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cLoudou
Wednesday, August 03, 2011 @ 10:32:29 PM
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I'm against motion control gaming in general, me being overweight, lazy or anti-social does not factor into that.

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WorldEndsWithMe
Wednesday, August 03, 2011 @ 10:41:31 PM
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I don't think overweight gamers shun the Move because it makes them stand up and do things ya know? If a game is truly great it will make gamers overcome all obstacles to play it.

And, I don't think Move is going to help anybody lose weight either. Wii fit didn't get any of the fat moms in shape ya know? That MMA training game for Kinect? I laughed when I saw it.

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matt99
Wednesday, August 03, 2011 @ 10:49:40 PM

haha fat moms made me laugh, that's exactly what comes to mind when I think of the wii fit.

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Dreno
Thursday, August 04, 2011 @ 1:09:55 AM

Fat moms and wii fit? That's what you guys think of when you think of the wii fit?
Seriously?

I'm just wondering, cause when I think of the wii fit, I think of the wii fit girl.
Youtube that sh*t.

Thanks to tosh.0 for introducing me to that video.

Seriously guys, we can't be friends anymore. We just don't have anything in common. GOSH!

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Highlander
Thursday, August 04, 2011 @ 10:17:47 AM

Yes, but anyone who doesn't know what a fallacy these health and fitness products are is displaying less IQ than their shoelaces.

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matt99
Wednesday, August 03, 2011 @ 10:52:02 PM
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I think it suffers more due to laziness and also the fact that gaming is used to relax after a long day for most people. I mean, who wants to 'move' after a long day?

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WorldEndsWithMe
Wednesday, August 03, 2011 @ 11:02:01 PM

not me, I got a bad knee.

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Warrior Poet
Wednesday, August 03, 2011 @ 10:52:09 PM
Reply

Ehhh.

I'm a hardcore gamer. I'm also a black belt who can kick through walls (lots of fun).

1:1 boxing and sword fighting games would definitely be more fun than remote waggles, and more challenging, but I can't imagine anyone would be too out-of-shape to stand in front of their TV and swing a weightless, invisible sword. At least, not from regular physical inactivity.

I'm not interested in Move because I don't think it's worth the money. No great games and it's expensive.

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Warrior Poet
Wednesday, August 03, 2011 @ 10:54:47 PM

BTW, 1:1 fighting games would be incredible for someone like me who loves sparring but doesn't always have a partner. If devs could accurately program the AI, games could be used as great practice (and fun) for martial arts enthusiasts - although they'd be no replacement for a teacher.

Hmm...I know a lot of karate guys who play Tekken. There would definitely be a market for that, actually.

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Underdog15
Wednesday, August 03, 2011 @ 11:17:05 PM

You sound like a drywaller's nightmare.

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JPBooch
Wednesday, August 03, 2011 @ 11:40:54 PM

There is aboxing game for the move, you should check it out. You actually have to use force when you punch and it is very tiring. I haven't played it and forgot the name. Also, Sports Champions Gladiator Duel makes you work out, it also features moves that rely on the force you use when you swing your sword. There are no cheating in either of those games. Though, unfortunately, neither is multiplayer.

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Warrior Poet
Thursday, August 04, 2011 @ 1:49:31 PM

If I had a partner I wouldn't be playing Move :P

That does sound pretty cool. I don't just want something tiring, though, I want something accurate. Does anyone know if it's anything like a real fight (minus the pain, of course?)

Man, I'm making myself sound like I get in fights all the time :P A good match is always fun, though! If they could make it like playing chess against a computer...well, then I could get my butt kicked every time

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Ben Dutka PSXE [Administrator]
Wednesday, August 03, 2011 @ 10:56:36 PM
Reply

By the way, I know they're zero chance anyone will actually admit to being out of shape, and saying that contributes to their dislike of Move. It's human nature to be defensive about this.

But I can almost guarantee that even those who say Move "just isn't for me" or "doesn't have any games I want" just MIGHT have a "moving" problem that factors in. Subconsciously, of course. ;)

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Karosso
Wednesday, August 03, 2011 @ 11:08:03 PM

Ben, I think you might be surprised by the current generation of gamers. I know quite a few and they all do sports of same kind, and are very fit. But that might be why I associate with them in the first place...
I'm out of shape by my girl's standards. Even thou I can run a full marathon and hike up Breakneck Ridge non stop in 30 minutes, she still can do better, damn the woman LOL

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matt99
Wednesday, August 03, 2011 @ 11:11:17 PM

I'll admit I'm slightly out of shape, and also extremely lazy...it's why I didn't like the Wii

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Ben Dutka PSXE [Administrator]
Wednesday, August 03, 2011 @ 11:15:52 PM

Karosso: I'm talking about hardcore gamers. A great many are fine, but plenty are sadly out of shape. I think we all know this.

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Underdog15
Wednesday, August 03, 2011 @ 11:25:37 PM

Well, Ben, of course the stereotype will apply to some people. Additionally, it's hard for anyone to comment on since none of us have done a -good- study on it, and each of us will have our own opinions based on personal experience.

The 1 guy I play multiplayer with primarily, (who, by the way, is an avid RPG-lover) is also an excellent hockey player. He single handedly mops up teams at the college level. And although lately the only sport I've played avidly is baseball, I played 2 varsity sports in the OCAA (division of CCAA) in university. And it's not like I'm a big n' slow baseball player... last night I stole 2 bases, (walked once), and hit 2 singles, one of which was a bunt.

The other gamers I played with in university were also into one sport or another. So for me, most hardcore gamers I know are also athletes. Heck, half of us growing up would be away at some tournament, come home, stay the night at each other's houses, and play video games until 5 am.

Yet, I'm sure for someone else, maybe all their friends lead a much more sedentary lifestyle.

I dunno... at the end of the day, the stereotypes will exist, but I don't believe they exist to the extent that they are majorly to blame for the Move's lack of blockbuster caliber success. If you ask me, the biggest reason is because there's next to nothing for it that requires you to have the best experience via Move. The ONLY game I know of that was a bunch of fun was Sports Champions. Other's were ok, but let's be honest... the only AAA quality games that use the Move are much better when you use the DS3.

Until that changes, the Move will continue to be a mediocre addition. It's a wonderful device, to be sure, but it needs the software to support it. That's, what I believe, hampers it the most.

Last edited by Underdog15 on 8/3/2011 11:28:17 PM

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Beamboom
Thursday, August 04, 2011 @ 2:05:38 AM

How can you be so out of shape that it becomes uncomfortable to pick up the Move controller and wave that one around? I mean, is that even humanly possible?
Ok so maybe you'd not pick up a full physical response game like tennis or table tennis (or... did I mention tennis? =)) but there are other games for Move too, you know. Like strategy games, puzzle games, stuff that is not very physical or require quick reflexes.


Last edited by Beamboom on 8/4/2011 2:07:51 AM

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Qubex
Thursday, August 04, 2011 @ 4:21:18 AM

Well, I'm no pencil neck, I'm chubby, but not huge... I could lose 10kg's... to come down to my ideal weight - puppy fat they call it... still not interested in Move at all...

Q!

"play.experience.enjoy"

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jimmyhandsome
Thursday, August 04, 2011 @ 8:42:16 AM

@ Underdog

Was it a suicide squeeze you put on?

I'm actually in great shape and even if I wasn't it'd have nothing to do with why I don't play the move. I run 3-5 days a week and work out at the gym 2-3 days as well. I don't think I look like the "stereotypical fat gamer" in any way whatsoever.

I think the move suffers with hardcore gamers because, well, hardcore gamers want to play hardcore games. Most of the games that are out for move, regardless if they actually make you stand up and MOVE around, aren't exactly great hardcore games.

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Underdog15
Thursday, August 04, 2011 @ 9:01:08 AM

Suicide Squeeze is when you try to bunt home 3rd base, right?

I got the sign to bunt when runners were on 1st and 2nd with none out. Ended up juicing the bases. It was supposed to be a sacrifice bunt. Juiced bases was much nicer.

The RBI was the other single. Runner at 2nd, lined a single up the middle. The two SB's were right after that at-bat and again when I walked to lead off the 4th inning.

Last edited by Underdog15 on 8/4/2011 9:02:20 AM

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Excelsior1
Thursday, August 04, 2011 @ 9:55:44 AM

i know several hardcore gamers and they are in normal shape. people being out of shape has nothing to do with with harfdcore gamers not liking the move. just go look at the games for the move, there is NOTHING there to excite a hardcore gamer. i assure you if there was a killer app experience to be had with the move even the out of shape gamers would follow. most of the games are either casual demo like experiences or a couple of old games with move controls tacked on.

they need some games for the move. 3rd party support has been almost non exisistent as well. it will be the lack of games that kill the move, not out of shape gamers. a better article would have been does the move suffer from a lack of games?



Last edited by Excelsior1 on 8/4/2011 9:57:00 AM

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Highlander
Thursday, August 04, 2011 @ 10:19:00 AM

Ben, I'll happily admit to being very much south of 'fit', but that has nothing to do with whether or not I buy or use Move.

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Karosso
Wednesday, August 03, 2011 @ 10:57:47 PM
Reply

Funny story about that... My girlfriend just had her house warming party a few weeks ago and her best friend's hubby, with who I get along famously, asked me to bring my PS3 over for the "boys". He was crazy to try PGA12 with Move, him being a golf enthusiast and all. So here is a short version of what happened.

1- Move was the bomb, everyone wanted to try it, the Move Champion's games were a hit.

2- After I started Flower, all you could hear was "WOW" "Aww" "OMG that's so pretty". This one girl actually refused to give me back the sixaxis LOL

3- I played almost 5 hours of Uncharted at the end of the party and everyone was spell bound, girls included. They wanted me to keep playing to see what would happen next. The girls noted things I had never paid attention to, like the beautiful pattern on the rugs on the floor( No, I'm not kidding).

The Move was the highest point, and even thou most people were excited about the casual games, I'm sure if they had a chance to try Heavy Rain with move, they would be even more impressed. I guess what I'm trying to say is, hardcore gamers and casual gamers for that matter, would make more use of the Move if the content feels right with it. We just need more innovation and and killer content. They need to have that one hit that everyone wants to play and makes headlines, and it will take off... "if you build, they will come".

"Winter is Coming"

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WorldEndsWithMe
Wednesday, August 03, 2011 @ 11:05:37 PM

That's swell, and great for get-togethers, but the majority of gaming done by the hardcore is done more or less alone (even multiplayer is usually just over the net). I mean, let's say you had such a good time you wanted to do that once a week or even once a month, how long do you think you could keep it up and have people show up every time?

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Beamboom
Thursday, August 04, 2011 @ 1:44:52 AM

Karosso, I hope you are right. I hope it's all about the lack of killer content, and not the usability of the device.

I am currently not convinced that it is the case, but I hope so!

Last edited by Beamboom on 8/4/2011 1:45:23 AM

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556pineapple
Wednesday, August 03, 2011 @ 11:05:19 PM
Reply

Move suffers due to not enough killer move games and woefully broke gamers like me.

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Fabi
Wednesday, August 03, 2011 @ 11:15:05 PM
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It really is due to the fact that all the games for it pretty much suck.

I had some hope for Ape Escape, and it apparently is a pile of ....

I would sell mine if it weren't for my little cousin loving Sports Champions.

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Ben Dutka PSXE [Administrator]
Wednesday, August 03, 2011 @ 11:16:34 PM
Reply

Btw, personally, I never touch the Move. Never liked motion sensing to begin with. But that's just me. ;)

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mike rlz
Wednesday, August 03, 2011 @ 11:27:21 PM

fatty!

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Claire C
Wednesday, August 03, 2011 @ 11:31:51 PM

Yah! Pick up a weight once in a while why don't ya. =P

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Qubex
Thursday, August 04, 2011 @ 4:22:12 AM

Lol!

Q!

"play.experience.enjoy"

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gray_eagle
Wednesday, August 03, 2011 @ 11:17:28 PM
Reply

i'll admit that i'm skinny and out of shape, thats not the reason that i'm not into move.
i'm old school, i'm comfortable using a hand controller and well.....
i know what else i want to say in my head, i just don't how to type it out.
i'll just let you, who ever reads this to fill in the gap.

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StangMan80
Wednesday, August 03, 2011 @ 11:21:53 PM
Reply

That has nothing to do with it!
The reason it isn't jumping off the shelves and not doing as well as most would like is because the PS3 is owned by the "hard core" gamers. We want a controller in our hand and we will always want a controller in our hands.
The reason that it an't selling so great, It's not because it isn't good, It's GREAT(Best motion gaming yet). It's not because we are to "fat" and not in "shape". It's because we are not interested. The only reason I want it is for my family, over the holidays and family gatherings and what not. So My little sister can get a taste of the PlayStation sugar. I'm not going to buy PS Move for Uncharted, Infamous, MGS, SOCOM, LBP or any of these games(MGS actually sounds temping..) But I won't buy it for my own enjoyment, Motion gaming is just not for PS3 owners. If it was, we would have a Wii and not the best gaming, media and entertainment beast on the face of this earth.

I would like Motion gaming to get bigger on the PS4, but the controller always has to be the main focus, because if it's not. Then you will lose all the great PS consumers that have stuck with you for so many years.
Sony, You have the best gaming system. You make the gamers happy. You are the system where a "hard core" gamer would go too. If you ever think about ditching the Duelshock. There will be a lot of gamers unhappy, because they would have to quit gaming, be known as the ex-gamers.
PlayStaion & Sony, You have never came to disappoint. I never see you doing so, but you know what you need to do. Give the people what they want.

I do see Motion getting better on a system like the PlayStation(as long as it still caters to the Duel shock guys, who is a huge majority and is why sony would fail if they ever drop it).
Motion gaming is just not for the PlayStation 3.


Last edited by StangMan80 on 8/3/2011 11:27:20 PM

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Fox hounder
Wednesday, August 03, 2011 @ 11:59:06 PM

@StangMan. An MGS with move support does sound interesting, i'm with you though, i'd much rather have the good ol DS3 in my hands. The only games that could get me to purchase a move are rail-shooters (saves a trip to the arcades). I myself am somewhat active. and in decent shape, so i've got no problem jumping around my bedroom like a chicken with its head cut off, if there's a good enough game to persuade me to.

Last edited by Fox hounder on 8/4/2011 12:00:47 AM

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Warrior Poet
Thursday, August 04, 2011 @ 1:55:24 PM

3/4 of the PS3 owners I know just play Guitar Hero and Call of Duty, actually. Most of them have never even heard of Heavy Rain, lol. And that's fine. I guess the majority of casual gamers will just say "I have a Wii for that."

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Fabi
Wednesday, August 03, 2011 @ 11:22:44 PM
Reply

I didn't think there was any other real issue other than there are NO games for it. And the only ones that sorta use it well, can also be played with a dual shock, so there is no real need for it.

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JPBooch
Wednesday, August 03, 2011 @ 11:32:25 PM
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I consider myself a hardcore gamer and not in the best shape. I've platinumed Sports Champions and have played MAG, SOCOM 4 and KZ3 using the sharpshooter. That being said, I prefer a DS3. The sharpshooter is too tiring for a long gaming session and, I hate to say it, the controls aren't as tight as a DS3. I got owned in mp when I usually have a + KDR. So, yeah the hardcore probably dig it less for that simple fact. Sports Champions is a great game yet none of the hard core guys I know got into it let alone got platinum.

Most guys want to sit on their couch and vedge to a game and the Move is just not conducive to that. Even with the sharpshooter, you still have to hold a prop that after awhile feels heavier than it is and requires you to hold it in a small area.

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Claire C
Wednesday, August 03, 2011 @ 11:37:07 PM
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It's too expensive for all the various pieces and I'm not interested in playing games that also support a controller.

Out of shape? Mmmm, I go to the gym five days a week. ;)

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Fane1024
Thursday, August 04, 2011 @ 5:04:20 PM

Pix or it didn't happen.

;P

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BIGRED15
Thursday, August 04, 2011 @ 12:08:23 AM
Reply

We must save the world... Of warcraft!
You know, when you have used the same exact type of controller for the last oh... Ten years, you really never see yourself trying anything different. I know for me, I tried to like the move. I really did. When I got it though, the only game for it was sports champions. That game, and those types of games are what makes it difficult for the hardcore gamer to see move as anything but a casual novelty. I see the potential. But for me, move may have benefited greater from being released around this fall, where all the hardcore shooters and AAA titles arrive with move compatability. It would also help if those hardcore titles would support move a bit more intently. I got a feeling that if battlefield 3 and resistance 3 became move recommended games, you'd see a reasonable hike in sales.

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Dancemachine55
Thursday, August 04, 2011 @ 12:37:12 AM
Reply

I like the Move, but I don't play it anywhere near as much as a hardcore game requiring a controller.

Plus, there aren't a lot of Move specific games, mostly games with a Move option. Until Move gets that killer app that makes people want it (Sorcery is a prime example) then I'm afraid it won't be doing much in the future.

Also, the claim of there being less games released for Move isn't so much a bad thing, considering the list of 16 games supporting Move in the near future are mostly AAA titles. I would much rather a shorter list of AAA titles than a long list of shovelware. (Thanks a lot Nintendo!!)

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Highlander
Thursday, August 04, 2011 @ 10:21:22 AM

Sorcery. Sony has this title somewhere in their back pocket, and for reasons unknown it's still there. I think this could be/could have been the stand out Move title that would have got us all 'Moving'. Move needs more titles that appeal outside the purely casual realm, and it does not need to be forced into mainstream titles.

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Bugzbunny109
Thursday, August 04, 2011 @ 1:08:21 AM
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Motion gaming is nice. However, when I have just spent 8 hours working all night, and want to relax, I don't want to be waving a wand or dancing like an idiot in front of a screen. I just want to sit down and enjoy Killzone 3. Other than that, I work out every day; and I am no where near being overweight. I am sure there are many people out there who just do not enjoying being physical with game, but keep themselves in shape.

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Russell Burrows
Thursday, August 04, 2011 @ 1:25:37 AM
Reply

My Son is a Taekwando and Kendo blackbelt and uses a move with the PS3.

I tried out my Sons PS3/move rig with Sports Champions but found it a bit shallow.

At 100 bones and no move games that I want??
Pass.

However.

At a reduced price with some games that I want then yess!!

For example if Resident Evil 6 has move support then this fence sitter may buy a move.

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Beamboom
Thursday, August 04, 2011 @ 1:30:15 AM
Reply

... And just to add another shade of grey here: I am not in a particulary good shape but I do own a Move controller and I bought it quite early after release.

Furthermore, I *want* to use it. I am not afraid to move. I ride my bicycle to work each day. If a side effect of playing games would be to get in slightly better shape then "bring it on" I say.

But so far there are far too few games that have been worth playing with Move! Sports Champions were fun but it felt more like an introduction to Move than a real game, imo. And what good Move game has been released during the last 9 months or so? Name one!

THAT is the problem here. And as far as I can see that has to be due to at least one out of two possible reasons:
Either the blame has to be put on the (lack of good) software for it, or Move simply is not a usable device for real gaming.

But these days I am doing some research on this whole Move issue, squeezing info out of those who are happy with Move to try to create the best possible chances of me to enjoy Move. I've got some useful feedback there, but if you want to help out please head over to the PSX forums and join the thread named "Are you Moving yet?" in the ps3 forum!


Last edited by Beamboom on 8/4/2011 1:39:31 AM

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packersfan66
Thursday, August 04, 2011 @ 2:34:52 AM
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I think it's just because someone who could be considered "hardcore" anything, will be much harder to persuade to revert from their tradtional ways.

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Beamboom
Thursday, August 04, 2011 @ 3:28:38 AM

That is a very good point.

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Vivi_Gamer
Thursday, August 04, 2011 @ 3:10:46 AM
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I have not avoided it because of laziness or obesity, I am niether. But I find the concept silly. I just do not like the idea of waving my arms around like an idiot to play a game. Also most of the games Move/Wii controller apply for are usually gimmicky.

I personally can't get immersed in a game by waving my hands around like a fool. I am so used to the playstation joypad as the physical design has hardly changed over a decade. I am so used to it now I don't even play attention it to it, thoughs combos on Tekken are do-able from thought, I dont even worry abotu button combination. Which is how playing a console should be.

Did you see the 360's e3 show, these physical gimmicks are really setting the industry back, most of kinects games we're on rails, which is really sad.

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Warrior Poet
Thursday, August 04, 2011 @ 1:58:22 PM

You should try out Metroid Prime 3. That's probably the best use of motion control I've seen yet - plus it's Metroid!

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WorldEndsWithMe
Thursday, August 04, 2011 @ 3:41:55 AM
Reply

The thing about motion gaming is that the game itself ceases to be the attraction. The only point to it is to wiggle around or aim. The idea is to make the gaming experience even more interactive, but the mind realizes after a few minutes of this that the game itself is just empty. The star of the show is the fact that you are affecting things on the screen by moving.

Most of us prefer to use our minds to engage games, the hands are just a medium. We don't get excited because we pressed a button and Drake threw a punch. As soon as you sync up the fact that throwing an air-punch in your living room is just a distraction (albeit a great one for booze parties) the interest in doing it over and over again wanes.

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Beamboom
Thursday, August 04, 2011 @ 3:52:33 AM

Very true - many of the games designed for Move so far has felt more like technology demos than real games. But the interesting question is, "CAN the game itself become the attraction"? Cause if so, then it is the games so far that is to blame - and the future of move may still be bright.



Last edited by Beamboom on 8/4/2011 3:57:03 AM

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Karosso
Thursday, August 04, 2011 @ 10:19:37 AM

Have you guys played Heavy Rain with the Move?
It's the perfect marriage. It makes the game so much more interactive than before, Hope QD makes it even better with their next title.

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WorldEndsWithMe
Thursday, August 04, 2011 @ 12:31:13 PM

no, I've heard Heavy Rain is great with Move though. Now let's add 25 more games like that and I'm on board.

Actually I may get a cheap leftover Move one day just to add some spice for and get me trying more endings in, HR.

Last edited by WorldEndsWithMe on 8/4/2011 12:31:56 PM

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Beamboom
Friday, August 05, 2011 @ 7:54:20 AM

I've not, Karosso. But I probably should someday, I do own the game.
It's just that I hate to have to follow instructions like a puppet, so to me a game like Heavy Rain is like the worst thinkable nightmare of a game.

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___________
Thursday, August 04, 2011 @ 3:49:35 AM
Reply

dont be ridiculous!
the reason allot of people dont like motion controls is, well, not everyone sits at home relaxing watching tv all day.
some of us work!
when your up by 5 in the morning, at work by 9, and caring 100KG+ condensing units up 4 story ladders on your shoulder all day till 5, some days till 9 latest ive ever worked was 4 in the f*cking morning! and not home till after 7, the last thing you want to do is pop sports champions in, stand up and flail your arms around like a escaped mental patient!
another reason being it does not give the precision required in allot of games.
KZ3 and socom 4 for instance, i found it allot easier to use the DS3 then move.
also for some reason ruins the experience for me, it just makes me feel like im playing a crappy arcade shooter, not a AAA blockbuster title!
even with the sharpshooter, it just does not give you the precision, and enjoyability of a normal controller.

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Highlander
Thursday, August 04, 2011 @ 10:22:38 AM

Exactly, that's why it's Moms and kids and older generation gamers that like the Wii the best. That's why they are the ones that like the PSEye and move the best. They are the audience here, not us.

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Ludicrous_Liam
Thursday, August 04, 2011 @ 4:10:59 AM
Reply

Guess I'm the only person who won't buy move because they can't afford it? :[

However I agree with Ben, I doubt everyone of you on this site are olympican athlete's. :) I mean, if you guys tried to do as many push-ups as you can right now as your reading this, I wonder what they would be? Most of your wouldn't be truthful I'm sure xD

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sirbob6
Thursday, August 04, 2011 @ 8:05:01 PM

I lost count after 80.

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Ludicrous_Liam
Friday, August 05, 2011 @ 6:29:03 AM

Without breaks? That's fairly impressive...last time I tried I got to 65 :P I'll try again today though...see if I can better it.

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Underdog15
Friday, August 05, 2011 @ 9:33:31 AM

Without being an athlete currently in training, getting to 50 proper pushups without breaks is considered exceptionally good.

For athletes currently in training, it's typically expected by most trainers to be good to get at least to 100.

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Ludicrous_Liam
Friday, August 05, 2011 @ 4:55:36 PM

I've done 100 push-ups everday for about 6 months; 50 when I wake up (trying to cut down on the coffee lol...un-successfully :[ ) & 50 before bed, so I guess, as I consider myself fairly athletic, I should start aiming for 200? Btw, yeah I strive to do the perfect push-up; if I get it wrong I add it onto the 10 I'm currently doing (I do 5 sets of 10 to fool myself into thinking I'm doing less :P). I think it helps that I'm extremely light; I'm 15 and only weigh 7 stone. Most people my age would have to push-up twice that weight lol. Oh & also, I read somewhere that doing push-ups doesn't increase muscle mass (only doing weights etc does), but I've seen quite an increase since I started, and I've never touched weights. I wonder how thats so? (I only ask because I recall you were into this line of things..I think)

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Godslim
Thursday, August 04, 2011 @ 4:17:45 AM
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mmmmmm i always thought of all gamers as skinny kids lol......on the topic i think its a silly steriotype i play videogames and have a great social life and work out i think it just depends on the person really

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frostface
Thursday, August 04, 2011 @ 4:53:08 AM
Reply

This article is just silly. I get that this a Sony dedicated site and I get that Ben has stated before he's not convinced about motion tech including Move, but to ask the question is Move failing because of out of shape gamers (and I'm sure there are many) is just ridiculous imo. Ask why are there no games that truly benefit from Move other than games made specifically for Move.

The question should be asked, if Move is so much more advanced than Wii and Kinect, why have Move owners still not gotten a title that actually benefits from Move. Is it too accurate?

It's annoying to see games like KZ3 turned into a rail shooter just so it can support Move yet still not successfully. There's probably a tonne of other questions that could be asked about why Move isn't the run away success all indications it's high tech should point to. Asking is it because gamers are unfit is just silly.

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Ben Dutka PSXE [Administrator]
Thursday, August 04, 2011 @ 10:14:34 AM

You may notice I never asked if it was the sole reason Move wasn't so popular.

...I sense massive defensiveness on your part. Like there's nobody on earth who plays games, is out of shape, and due to their lack of health, don't want to do anything with movement.

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Excelsior1
Thursday, August 04, 2011 @ 10:32:34 AM

@frrostface

i could not agree more. the move suffers becuase of a lack of games. that should be called out bevore going after out of shape gamers. i do not think out of shape gamers have a damn thing to with it. i sense no massive defensiveness on your part. you admit there are probably many out of shape gamers. if there was a killer app for hardcore gamers i can assure even the fattys would overcome being out of shape to play the game.

most of the content available for the move are glorified tech demos. that is not going to excite a hardcore gamer. no games is what is killing the move. i do not think move's future is that bright becuase of the lack of games available. does the move suffer from a lack of games? that would have been a far more interesting and accurate article


Last edited by Excelsior1 on 8/4/2011 10:39:22 AM

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frostface
Thursday, August 04, 2011 @ 10:48:02 AM

I just found the article really silly. Games have become so main stream now that even if all the fat people who game decided not to buy Move, there'd be more than enough fit people to compensate and make a purchase. Suggesting that fitness level was 'one' reason, really is so far down the line of reasons why it's not living up to it's hype it's a joke it was even suggested imo.

I've no reason to be defensive, I don't own Move and never will. I'm not over weight and I'm far from lazy. I don't want Move because of the lack of games available or the evidence that after all the hype, it has yet to prove itself better than a DS3. You really did miss the mark on this one article.

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Ben Dutka PSXE [Administrator]
Thursday, August 04, 2011 @ 10:57:07 AM

You can think what you want. If I go into ten stores in a day, GameStop is always the one with the WORST-looking clientele. I'm sorry, but a great many gamers are fitting overweight stereotypes.

And a great many are guaranteed to touch nothing that requires getting up off the chair. You think they'll play it if it's great? Wrong. They'll play it if it's great and they don't have to move.

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frostface
Thursday, August 04, 2011 @ 11:21:50 AM

On this side of the Atlantic, yes we do have over weight gamers in our gamestops etc... but they're in the minority. I'm in no way suggesting that you're lying about what you see as the majority but that's your reality over there, here it's the complete opposite. We don't have this 'hardcore gamers' mentality yet we play as much as anyone else. But especially over the last 10yrs or so, we've started taking our health more seriously and we have far less over weight people as a result. With that in mind, I believe Move is equally a failure here for the same reasons it is over there, I sound like a broken record but it's the lack of quality games were Move excels.

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Excelsior1
Thursday, August 04, 2011 @ 11:22:49 AM

everytime i go in a gamestop it is skinny teenagers i run into. maybe ben lives in a section of the world that has a concentration of fattys. i went to gamespot the night before halo reach luanched...there was a huge line. that line was full of 95% skinny teenagers, and college kids. very few fatty's.

finally, yes i do believe even the out of shape gamers would get a move if there were some great games for it. i have to agree with frostface. out of shape gamers are FAR down the list on the problems the move faces.

frostface is correct. no games is the move's biggest problem. it should be called out on that before blaming out of shape gamers.

Last edited by Excelsior1 on 8/4/2011 11:27:34 AM

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Ben Dutka PSXE [Administrator]
Thursday, August 04, 2011 @ 12:13:26 PM

Ah, no wonder frostface doesn't get it. He's not from here.

Never mind then.

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WorldEndsWithMe
Thursday, August 04, 2011 @ 12:41:13 PM

Ya just got to understand it isn't a black and white issue, of course it would be silly to say all overweight folks are scared to pick up a wand.

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xnonsuchx
Thursday, August 04, 2011 @ 6:26:37 AM
Reply

I think it (and Kinect) more suffer from many people who really just don't give a rat's ass about those types of controls.

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Robochic
Thursday, August 04, 2011 @ 6:55:24 AM
Reply

I will admit I am out of shape after having two kids it's hard to get back in shape. the move or Wii wouldn't help you need intense workouts and the move or Wii don't give you that, trust me I have tried the BS of EA active didn't work i find getting out of the house a better idea of working out no distractions. I like the move but their is really no games as of yet for me to play with it.

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Sogi_Otsa
Thursday, August 04, 2011 @ 7:52:16 AM
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I'm a little out of shape. That has nothing on the pricing of the move. if it was cheaper I'd have it.

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trumpetmon65
Thursday, August 04, 2011 @ 8:27:20 AM
Reply

I'm a hardcore gamer, but I still exercise and move around and such. With that said, I don't really want to move around to play my games. But I'm sure something will come along to prove me wrong. Anyways, I probably would have loved it as a kid.

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ulsterscot
Thursday, August 04, 2011 @ 8:29:40 AM
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The move is taylor made for shooters - the sharpshooter attachment is the dogs bollox - absolutely loved playing KZ3 with it and can't wait for R3 and GoldenEye. This is what Sony should be concentrating on as they are on a winner here - and leave kids games for the wii

As for sports games on the PS Move - no thanks - rarther play real sports. Im not in the best shape of my life in that im 40 and more susceptable to sports injuries than i was 10 years ago - nothing to do with being a lard ass.

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Kevin5
Thursday, August 04, 2011 @ 8:33:22 AM
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Looks like i'm the odd one out then :(

*scratches balls & chows down chips*

If i want to game i will plant my arse to the couch & play that sucker to death, if i wan't exercise i will go for a walk outside instead of waving my arms around in front of the box like a right tit with a flimsy mote

Last edited by Kevin5 on 8/4/2011 8:35:17 AM

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slugga_status
Thursday, August 04, 2011 @ 8:59:23 AM
Reply

I've been gaming since I was about 4 or 5. I consider myself a hardcore gamer..I'm not even close to fat or out of shape. Mostly due to the fact that if I wasn't playing games then I was playing basketball competitively...

Move is just a gimmick and hardcore gamers know that. There isn't a game out there that makes me say "I need Move for this." I've been waiting to see how Sorcery turns out to make a final decision..So we'll see

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PS3addict
Thursday, August 04, 2011 @ 9:50:19 AM
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What move needs is Heavenly Sword 2! I have not played with the move controllers in over 7 months. I have Heavy Rain and the fight and sport championship, but none of them are "Wow" titles with the controller. Heavy Rain is great, but I need the Navigation controller to make it great...

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Highlander
Thursday, August 04, 2011 @ 10:11:42 AM
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Well, motion control....Hmmm...Let's see.

First of all, motion control is crap unless the game is well suited to it, so hardcore gamers are not going to see much benefit from having motion control forced into hardcore games. If anything it will be seen as a negative by them because Motion Controls as implemented by everyone right now are inferior to hand held controllers for games such as first person shooters.

Secondly, yes, motion controls require that you move, not only that but they requires that you have a decent sized clear space in your living room, reasonable lighting and nothing overhead to collide with when swinging your arms and/or controller around. So the more sedentary, and/or the folks that want to sink into the couch after a long day do not relish jumping around like a demented, crack addled monkey in order to have a nice game of <insert hardcore game name here>.

Third, unlike Microsoft Sony has not spend a ridiculous sum in marketing dollars to buy a market. In fact despite buying so many apparent customers for Kinect, actual use of Kinect is hardly setting the heather alight either. Move has been handled by Sony in a much more low key manner than Kinect has by Microsoft. Sony sees Move as a slow burn, an evolution of the PSEye and Sixaxis, and not a fake revolution like Kinect. If any of you remember the EyeToy when it launched on the PS2, and the PSEye with the PS3, both of these were marketed and sold in a very low key way, yet Eyetoy sold millions of units, as did the PSEye - over the long term.

Fourth, the games have been hit and miss with Move (as with other motion control). But the best uses of Move so far, except the Sports games that can clearly make use of the 1-1 motion, are games that integrate Move naturally in places where it can work, rather than pushing it into places it doesn't really belong. It reminds me of Sixaxis in that regard. Sixaxis is something that when implemented into a game where it fits, is very complimentary to the standard Dual Shock controls. Move seems to me to be something similar. As yet there has been no really compelling game that has used it. Perhaps Sorcery will be that game - if it arrives?

Finally, one thing to note is that Move may continue to sell on a slow burn, racking up numbers and being used where appropriate. With the PSEye, do you know why I bought one? I got two of them for Burnout Paradise. why? First of all you could use your own picture on your license in the game, and secondly they had the takedown camera where you could send other gamers a picture of victory when you took them down. It was huge fun. The camera has also been useful for SingStar, and to some extent as a mic for online multi-player. When it came to move, we only had to by the two handheld controllers to complete the Move set. The fact that we didn't have to go buy the entire kit was a plus for us.

As much as it's fashionable to decry anything that doesn't sell insane numbers as a failure, I don't think Move is a failure. For one thing, I don't believe that Move is sold at a loss, it's a Sony exclusive product, so they have no one to share revenue with. Development costs were already paid down on everything except the light ball on the hand held units, it was not expensive to develop. Sure they'd love to sell millions of the things, and they will. but it will take time. Games will come along that use it, and more casual games will continue to use it.

Neither Move nor Kinect are really aimed at hardcore gamers. They are aimed at the casual market, and evaluating the success of either based on hardcore gamer perception is a mistake - IMHO. So, at the risk of being called a Sony fanboy, I will decline to describe Move as a failure. I will equally decline to call Kinect a failure - despite it's lack-luster technology and epic marketing support. Neither product is doing much to influence gaming. Microsoft makes lots of noise about Kinect, but they are really talking more about things like voice input. Of course that's a big area for them on a corporate level with things like Sync for Ford. Voice control is nothing new to PSEye users though, so it's not like it's really something new.

In the end, I think that the future of motion control systems like Move rests more within the virtual reality sphere and the casual gaming sphere. Casual gaming can use motion control in ways hardcore games cannot. Virtual reality can use motion controls to increase the level of immersion as well as the fidelity of control. But virtual reality is not a mainstream gaming area. so for the foreseeable future, I feel like Move is going to be a slow burn, and something that is enjoyed primarily by casual gamers and hardcore gamers who enjoy those more casual experiences also. I think it will continue to be derided by hardcore gamers who feel threatened by the casual gamers of the world.

</stream mode>

Last edited by Highlander on 8/4/2011 10:12:02 AM

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Underdog15
Thursday, August 04, 2011 @ 10:53:07 AM

Only an idiot would label you as a fanboy when you support your points as well as you have just now.

I have the Move. Sure, it isn't my preferred controller, but I thoroughly enjoyed Sports Champions enough to want to platinum it. I was very happy for that experience. I'm sure in time, there will be other good titles that implement Move well, as Sports Champions did.

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JackDillinger89
Thursday, August 04, 2011 @ 10:15:22 AM
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Lol im quite fit and i buy move when it was launched. I havent touched it since. Its buried god nows where in my apt somewhere collecting dustmites. Its simple, garbage shovelwhare and a lousy move intergration with current titles. I tried kz3 didnt last 5 min. I do kinda regret buying it but i dont really wanna sell it, i like the ps eyetoy.

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Chamoru_Warrior
Thursday, August 04, 2011 @ 10:18:30 AM
Reply

l've gotta admit that while it is true that the stereotypical "hardcore gamer" image is very inaccurate at times, I was wondering the exact same thing as Ben. What actually brought about my curiosity on the matter was all the extremely negative reviews for The Fight. Majority of reviewers scoring it woefully low all seemed to have the same complaints: too tiring, too physically strenuous, etc. Having played it myself, I can say two things off the bat it's actually quite fun and by no means is it tiring if you have athlete level cardio and agility.

I train in MMA weekly. Having been in martial arts since I was a child and weight training through most of my adulthood, I can truthfully say I could not relate to any of the reviewers' complaints about getting exhausted from the aforementioned Move exclusive. I don't believe we've even gotten to the point in motion gaming technology where you can work up more than a casual sweat so that is why I couldn't help but wonder if the gamers complaining about physical difficulty are not very physical themselves. Now don't get me wrong, it's far from a perfect game. There are accuracy and responsiveness issues but they are not bad enough to warrant as low a metacritic average as this game has. Seriously, most of the criticisms I've read are directed at The Fight's supposedly steep physicality requirement---which I honestly believe isn't that steep at all.

So I took it upon myself to do a test. I asked one of my buddies who spars at the same gym as me to try it out. He's an avid Tekken 6 player and relatively new to motion controls but after a few minutes with it he was bobbing and countering effectively and got the rhythm down fine. My other gamer friends who are non-athletes all share the same sentiment about the game. it's too much standing and punching. They are already make up their mind before trying it and thus put a damper on their own experience when they finally do. I think it's attributed to their general lack of interest in exercise or anything remotely resembles it. Attitude, basically.

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Excelsior1
Thursday, August 04, 2011 @ 10:42:47 AM
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again. i must say it is the lack of games. how come no mention of that in the article? that is the biggest problem the move suffers from.

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NiteKrawler
Thursday, August 04, 2011 @ 11:42:40 AM
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I think the Move just doesn't offer enough. I hate motion controls unless it is for a little gimmicky game like Wii Sports or that Sorcery game. I will never ever ever play something like Uncharted or Battlefield with a motion controller. Regular controllers are just better.

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Zen_Zarab
Thursday, August 04, 2011 @ 11:53:05 AM
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I'd blame it on lack of good games then on the lazyness of gamers <.<

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SirLoin of Beef
Thursday, August 04, 2011 @ 12:04:19 PM
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I'm one of those bad fat people out there who visits GameStop and fits the stereotype (well, size-wise... I have a pretty good social life, don't live in anyone's basement and like going outside as long as it's not 100+ degrees outside). And I have a Move. I've not bought much for it because there hasn't been much that looks appealing. Plus, it doesn't help my PS3 BluRay drive is shot so I'm limited in my gaming choices. I have no problem moving around to play a game if it seems fun enough and worth playing.

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spiderboi
Thursday, August 04, 2011 @ 12:29:43 PM
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real motion is tiresome. I bought sharpshooter and played KZ3. I only used it twice. On the same playthrough. I was kinda off'ed by how it always de-calibrates if you were to point it too far away from the screen, and the "center" target for the sharpshooter as a whole would move. I can't keep pointing to the screen steadily the whole time, even if I put a chair in front of me for support. *sigh*

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Warrior Poet
Thursday, August 04, 2011 @ 2:09:16 PM
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It's a pretty viscous circle: No one is buying it because there are very few good games. But no one is making good games because no one is buying it.

Making a great game for Move is HARD, too. Actually making a great game is hard, period.

Imagine how much effort went into the animation for Drake's punch. Days' worth, to be sure. And all that punch has to respond to is the square button. Programming Drake's hand to respond to your fist accurately...Man, that would not be an easy job. It just makes programming incredible games on the PS3 even harder.

And then imagine programming AI that would respond to that punch properly and realistically. It's frightening, really...

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Highlander
Thursday, August 04, 2011 @ 3:17:52 PM

I wrote this in the PSX Forum, and I think it pretty much covers the whole thing.

"all three motion control system have severe limitations on what they can, and cannot do...

...for hardcore games that do not have their game play and controls designed to accommodate motion based controls, they.... are.... ALL.... crap."

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Warrior Poet
Thursday, August 04, 2011 @ 11:00:47 PM

Ah, sorry lol. I don't even look at the forums, so I wouldn't know. I totally agree with you.

It would be interesting to see more AAA games designed specifically for motion controls. A few of the best Wii games have done this successfully (and EyeToy Antigrav was pretty cool) but for the most part the potential is untapped. Makes me wonder what could be...

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Beamboom
Friday, August 05, 2011 @ 7:50:35 AM

Cheers for the forums! Come one, come all! :)

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Excelsior1
Thursday, August 04, 2011 @ 3:24:22 PM
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i am going to gamestop on the night before gears of war3 luanches, and taking a picture to proove that maybe 5% of those gamers would be considerrd out of shape. this article is offbase, and completely ignores the move's biggest problem...no games.

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tes37
Thursday, August 04, 2011 @ 3:41:31 PM
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I bought Move controllers and haven't used them since the end of last year. My daughter's playstation camera was stolen, so I gave her mine. She got it back a few months later and returned mine, but I haven't seen any games I want. Move is sitting idle at my house.

If Sony releases something that I like then I will buy it and use my move controllers again. I don't really care about the money I spent. I have no regrets and no games for it either, unfortunately.

I'm 5 lbs. underweight, but I'm not out of shape and can flail my arms with the best of 'em. I just need some good games.

Last edited by tes37 on 8/4/2011 3:43:57 PM

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TheOldOne
Thursday, August 04, 2011 @ 3:53:51 PM
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I won't buy the controllers any time soon. No game has grasped my attention yet to fork 100 bucks. PS3 rules on game library of non-motion games, but I think Wii already won the motion controller war followed by the controller-less x-crap 360.

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Ignitus
Thursday, August 04, 2011 @ 7:01:23 PM
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I think the reason why it hasn't done so well at retail has to do with the fact that move it's a rip off of the wii-mote.

People interested in that kind of gameplay already have a wii so why buy a clone (Argue what you want that MOVE it's diferent, both do the same thing at the end of the day).

I'm not interested in that kind of gameplay so I can care less but my friends are excited for Kinect because you don't need to use controls at all to play a game and they find that revolutionary.

I guess that can explain a little of what's going on.

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Chamoru_Warrior
Thursday, August 04, 2011 @ 8:43:41 PM
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There's another issue about stereotyping stereotypes. You don't have to be obese or even slightly overweight to be "out of shape" by the politically correct definition. It is just a slang because a lack of fitness is commonly associated with excess body fat. In truth, there are a great many people who are around normal weight for their bone frame (this includes skinnies too) who have very poor cardio/stamina, lack agility and strength and are just downright lazy. This constitutes as being out of shape too. In contrast, there are a number of heavyset looking people in sports, I know quite a few as I train MMA with them who are exceptionally agile and strong for their appearance and have great endurance. So...yeah basically that's something people should keep in mind. While I don't think being out of shape is the sole reason, I think it is one among a few key reasons why the average hardcore gamer doesn't have a huge interest in motion gaming. I'd still put a lack of elite titles supporting it in a significant way at the forefront of reasons, but people shouldn't make the mistake of ruling out laziness/non-athleticism in this demographic. I hate stereotypes as much as the next man especially since I myself self and many of my gaming friends don't fit the stereotype. But I do own move and happen to love it. Then again, I have casual gamers in my household as well, my wife and kids.

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Ultimate_Balla
Friday, August 05, 2011 @ 1:01:34 PM
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LMAO @ the picture used. Thank you for reminding me of that episode :D

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Crabba
Friday, August 05, 2011 @ 5:37:02 PM
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I'd say it's mostly a question of lack of quality AAA-titles with Move support and preferably works BETTER with Move. There are a few of those, like Sports Champions and maybe Killzone 3 (have yet to play it) but far too few and far between.

Playstation Move Heroes and Move Ape Escape just doesn't cut it.

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Monday, August 08, 2011 @ 9:02:17 PM
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