EA COO Moore: Physical Media Isn't "Done For"
The digital vs. physical media debate rages onward and here at PSXE, we've often discussed the possibility of the disappearance of disc-based games. We don't like it and most readers don't.
But as services like the PlayStation Network continue to expand at a rapid rate and bigger games are available via download, the digital age is here, like it or not. However, that doesn't mean traditional boxed games are going to die out any time soon. That's the opinion of EA COO Peter Moore. He spoke to GameSpot about a variety of subjects, including the hit-driven market and the aforementioned debate. When asked if he thought disc-based media was "done for," Moore responded:
"I don't think it's done for. And you're right that it's starting to decline, but not massively. This is not 20-30 percent per year. This is not the music industry, which went in about two years from a powerful CD-based business to quite frankly one that was about digital downloads. Retail around the world and particularly in the UK has learned the lessons of music. They play a very important role still in bringing consumers in and educating consumers. And most importantly, they've embraced digital. If you go into any major game specialty retailer, whether it's Game in the UK or GameStop in the United States, you see the ability to buy digital download cards--what we call poster cards--that are a major part of the revenue now. They have figured out how to play in this eco-system."
He went on to say that millions of discs are still sold every year, and so many digital sales "springboard" off those discs. Therefore, Moore believes it's a "nice blending," although he admits that the traditional approach will continue to decline. Whether or not it will die out completely remains to be seen...or does it? Perhaps it's inevitable.
Tags: ea, ea games, digital games, physical media, gaming industry
8/18/2011 8:51:27 PM Ben Dutka
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Comments (49 posts)
Claire C
Thursday, August 18, 2011 @ 9:56:28 PM
WorldEndsWithMe
Thursday, August 18, 2011 @ 11:25:02 PM
Claire C
Thursday, August 18, 2011 @ 11:44:13 PM
Sithis
Friday, August 19, 2011 @ 4:11:17 AM
At least, right now, I can go out and buy a game and be done with it.
Beamboom
Friday, August 19, 2011 @ 6:14:09 AM
Simple as that.
Last edited by Beamboom on 8/19/2011 6:17:44 AM
totozero18
Friday, August 19, 2011 @ 11:26:34 AM
WorldEndsWithMe
Friday, August 19, 2011 @ 3:02:24 PM
___________
Friday, August 19, 2011 @ 4:21:53 AM
WorldEndsWithMe
Thursday, August 18, 2011 @ 11:26:09 PM
Claire C
Thursday, August 18, 2011 @ 11:33:38 PM
godsman
Friday, August 19, 2011 @ 6:52:46 AM
Games are like movies. If movies are downloadable only, the difference between a pirated movie and a paid one is the "right to watch". I can see myself supporting in the beginning, but if everyone in school are pirating and piracy makes things SO much more convenient, I'll start questioning myself "why am I still doing this?" The only way I still feel like I "own" the product is if they support physical media only.
tayizfire
Friday, August 19, 2011 @ 3:36:40 PM
Cesar_ser_4
Thursday, August 18, 2011 @ 10:20:52 PM
Reply
Russell Burrows
Thursday, August 18, 2011 @ 10:23:45 PM
Reply
PS4 and the advent of either BD200 or BD500 Blu ray discs.
How long does it take to download five hundred GIGABYTES with internet speeds of now??
And most if not all ISPs are cap happy in that anything over a hundred gigs is saying bye, bye to your internet!!
I think that most games that are 50 gigabytes and larger wil be "downloaded" via purchasing a Blu ray disc.
If we get 500 gigabyte blu ray discs then imagine(ten games per month) trying to download ten games worth of data or FIVE TERRABYTES!! on todays internet!! Not! happening anytime soon if ever!!
Blu ray is here to stay.
Large capacity data discs for games are here to stay.
The only discs going bye, bye are SMALL capacity CD and DVD discs.
The uncompressed build of a new game like RAGE is One Terrabyte.
Large data capacity discs give the Game Developers the added flexibilty of not haveing to figure out how to compress a Terrabyte down to a paltry 50 GB disc.
It also means faster Game Development going from Go! to Gold status is the compression step can be avoided.
For Game Developers the faster a Game is developed and goes Gold, the better.
WorldEndsWithMe
Thursday, August 18, 2011 @ 11:29:32 PM
But this won't happen until internet is capable of dealing with sizes and speeds in a reasonable manner.
LimitedVertigo
Thursday, August 18, 2011 @ 10:44:40 PM
WorldEndsWithMe
Thursday, August 18, 2011 @ 11:30:57 PM
LimitedVertigo
Thursday, August 18, 2011 @ 10:47:19 PM
Reply
Cesar_ser_4
Friday, August 19, 2011 @ 12:12:46 AM
CanadianGuy420
Thursday, August 18, 2011 @ 10:56:34 PM
Reply
Last edited by CanadianGuy420 on 8/18/2011 10:57:48 PM
Claire C
Thursday, August 18, 2011 @ 11:28:53 PM
CanadianGuy420
Friday, August 19, 2011 @ 1:09:41 AM
godsman
Friday, August 19, 2011 @ 7:02:19 AM
VampDeLeon
Thursday, August 18, 2011 @ 11:53:08 PM
Reply
Last edited by VampDeLeon on 8/18/2011 11:54:11 PM
Temjin001
Friday, August 19, 2011 @ 12:56:29 AM
Reply
There does appear to be a major shift happening with consumer interests. But to agree wtih Moore, I don't think physical media is going away anytime soon.
Russell Burrows
Friday, August 19, 2011 @ 1:38:49 AM
Reply
A twenty Gigabit to a seventy Gigabit pipe will do.
But no ISP is going to give a service for one gigabyte per second service in the U.S.
Imagine the data tranfered in a month!??
1 day = 86 400 seconds or 86, 400 Gigabytes of data per day.
Lets see how many seconds in a month?
1 month = 2 629 743.83 seconds
2,629, 743 Gigabytes per month??
2, 629 TERRABYTES per month??
I can hear the screams of outrage from ISP saying the data caps are violated!!!
Cesar_ser_4
Friday, August 19, 2011 @ 2:43:42 AM
PSTan
Friday, August 19, 2011 @ 2:47:00 AM
Reply
In all seriousness, I personally think discs won't die anytime soon; in my opinion, they're there to hold the data a hard drive doesn't have to, leaving space for more important things like install data.
Example: on PSN right now, Mass Effect 2 is a 12 GB download. With that amount I could easily keep the install data of 3-4 games without having to clear it out. Some would say "get a bigger hard drive", but then you're spending for more storage space, so why not just get a hard copy of the game instead? As dmiitrie said, the simultaneous release of physical and digital copies is the way to go. That way, the option is always there.
totozero18
Friday, August 19, 2011 @ 11:42:54 AM
That and the "happy birthday" face when walking out of the store.
BTW, anonymous can't hack into a physical collection, cloud was already used for the PSN attack, eitherway I'm not afraid of them I keep my games in a bunker under the backyard <sarcasm/>
Last edited by totozero18 on 8/19/2011 11:44:30 AM
Ultimadream
Friday, August 19, 2011 @ 4:04:38 AM
Reply
With the next playstation console, I can't see them letting you use your PS1,PS2 & PS3 discs on it, I have a feeling you will have to download the older games off the store. Which is lame.
Cesar_ser_4
Friday, August 19, 2011 @ 4:26:49 AM
___________
Friday, August 19, 2011 @ 4:34:53 AM
no way ps4 is going to be download only!
not even $ony are that stupid!
download only, especially for massive console games, is effectively cutting your install base by 99%!
go for a hour drive, or sit there staring at a sexy black screen for hours!
yup, i know which one id choose!
Last edited by ___________ on 8/19/2011 4:35:45 AM
Ultimadream
Friday, August 19, 2011 @ 4:43:32 AM
___________
Friday, August 19, 2011 @ 4:33:21 AM
Reply
there several GBs and take several hours if not several days to download!
hell, when i downloaded infamous as a free bonus for my + sub, it took me 5 F*CKING DAYS!!!!!!!!!!!!
luckily telstra screwed up and disconnected our service and because of that they doubled our usage, otherwise i would not of been able to download it in the first place!
tbh though i dont think will ever get a download only era, because the requirements of that pretty much meet the requirements of cloud gaming which is MUCH more convenient!
no matter how fast internet gets its always going to be faster to go to the cloud them download games.
not to mention by the cloud you can access them anywhere at any time!
not to mention that would help remove the cross compatibility issues.
download only makes no sense, its much more likley to go all to the magical cloud!
i heard onlive is going to the UK in a few weeks time.
interesting to see how well it goes there, then hopefully they will release it here.
hopefully that will give the government and ISPs the boot up the backside needed to upgrade!
come on, they did a survey a while ago and apparently 87% of australians only have access to cable because the copper lines are so old and deterioration!
i mean ADSL replaced that YEARS ago!
and ADSL2 replaced ADSL again YEARS ago!
we really are running in the 19th century!!!!!!!
thats another problem, in most countries internet is considered a nessessity.
here its considered a privlige!
i almost had a heart attack when i went to Hawaii last year and learned the hotel offered free WIFI to EVERY room!
here NO hotel does that, not even the really expensive 5 star hotels!
hell last time i stayed at crown towers which is one of aus most expensive hotels WIFI was costing me something like 50 bucks a hour!
DrRockso87
Friday, August 19, 2011 @ 9:21:33 AM
Reply
If Sony, Microsoft, Apple, and every other publisher on PSN/Xbox Live/App Store/etc. would take a note from Steam and cut prices once in a while, even for a DAY then then maybe they'd be able to start pushing digital more.
Still, I'd prefer if we have a future where everything is digital AND retail. That I would support.
tayizfire
Friday, August 19, 2011 @ 3:41:18 PM
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WorldEndsWithMe
Reply
Thursday, August 18, 2011 @ 9:50:17 PM
At some point when broadband is better established our collections will really just be a theoretical construct that could be wiped away at any moment. That's scary.