More Full Games Becoming Available As Digital Downloads
While we're not looking forward to the day when boxed media is gone forever, we seem to be heading in that direction.
With every passing month, more full games that occupy Blu-Ray discs can be found on the PlayStation Network. If you haven't looked, you might be surprised at what's available in digital format; another big upcoming title that will join the digital ranks is Driver: San Francisco. Ubisoft revealed as much at a GamesCom panel last week, although they did add that the downloadable version wouldn't be available immediately. If you don't want to drive to the store, the new Driver will be up on the PSN "a few weeks" after the game's September 6 launch date. We often have to wait for a full game to become downloadable but those days may soon disappear.
Remember when we all thought it'd be impossible to digitally deliver a full game that goes on a Blu-Ray disc? And then games like Burnout Paradise and inFamous become downloadable, and more titles are quick to follow, like Mass Effect 2. It's only a matter of time before it becomes an option for most every game out there and the next step is inevitable. Oh, happy day. ...'cries'
Related Game(s): Driver: San Francisco
Tags: driver san francisco, driver sequel, driver psn
8/23/2011 9:28:20 AM Ben Dutka
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Comments (67 posts)
matt99
Tuesday, August 23, 2011 @ 9:57:03 AM
CrusaderForever
Tuesday, August 23, 2011 @ 10:23:51 AM
Also, when a game is released digitally you can always delete the game data after you have completed or platted the game. So I don't see space being a big deal. I recommend a 5400rpm drive though as 7200rpm drives add a lot of heat to the equation. I suppose using a cooler with a 7200rpm would work.
TrophyHunter
Tuesday, August 23, 2011 @ 11:40:51 AM
AcHiLLiA
Tuesday, August 23, 2011 @ 3:58:16 PM
matt99
Tuesday, August 23, 2011 @ 9:55:39 AM
Reply
On a side note, I've always thought digital media should be cheaper as there are no shipping costs and they don't have to pay for storefront property. But I don't know if the cost of the servers and stuff equal the savings from shipping, property, etc. Does anyone know?
LimitedVertigo
Tuesday, August 23, 2011 @ 11:57:06 AM
Highlander
Tuesday, August 23, 2011 @ 10:22:40 AM
Reply
When the digital versions are cheaper than the physical copy, I'm OK with it, but too often the download price is the same as the physical copy, despite the fact that the publishing cost of the digital game is trivial compared to the physical copy. That pricing is a bigger obstacle to digital delivery succeeding than the absence of physical articles is. Personally though, I like having my discs, but I can see both sides of the coin.
CrusaderForever
Tuesday, August 23, 2011 @ 10:26:12 AM
AcHiLLiA
Tuesday, August 23, 2011 @ 4:01:07 PM
sha4dowknight05
Tuesday, August 23, 2011 @ 10:28:54 AM
Reply
CrusaderForever
Tuesday, August 23, 2011 @ 11:11:02 AM
ColTater
Tuesday, August 23, 2011 @ 12:01:37 PM
WorldEndsWithMe
Tuesday, August 23, 2011 @ 3:35:16 PM
SixSpeedKing
Tuesday, August 23, 2011 @ 4:33:15 PM
WorldEndsWithMe
Tuesday, August 23, 2011 @ 5:52:55 PM
TrophyHunter
Tuesday, August 23, 2011 @ 11:45:25 AM
Reply
LimitedVertigo
Tuesday, August 23, 2011 @ 12:01:29 PM
TrophyHunter
Tuesday, August 23, 2011 @ 12:10:06 PM
Highlander
Tuesday, August 23, 2011 @ 12:43:20 PM
TrophyHunter
Tuesday, August 23, 2011 @ 1:06:44 PM
Ludicrous_Liam
Tuesday, August 23, 2011 @ 1:15:26 PM
BikerSaint
Tuesday, August 23, 2011 @ 2:00:49 PM
jimmyhandsome
Tuesday, August 23, 2011 @ 2:10:00 PM
TrophyHunter
Tuesday, August 23, 2011 @ 2:25:45 PM
LimitedVertigo
Tuesday, August 23, 2011 @ 2:43:21 PM
BikerSaint
Tuesday, August 23, 2011 @ 3:03:14 PM
WorldEndsWithMe
Tuesday, August 23, 2011 @ 3:36:06 PM
MyWorstNightmar
Tuesday, August 23, 2011 @ 8:47:29 PM
Jawknee
Tuesday, August 23, 2011 @ 9:52:33 PM
Beamboom
Tuesday, August 23, 2011 @ 11:45:42 AM
Reply
Last edited by Beamboom on 8/23/2011 11:46:34 AM
LimitedVertigo
Tuesday, August 23, 2011 @ 12:02:23 PM
Reply
Spanky
Tuesday, August 23, 2011 @ 12:08:45 PM
Reply
Beamboom
Tuesday, August 23, 2011 @ 12:27:55 PM
LimitedVertigo
Tuesday, August 23, 2011 @ 12:54:52 PM
WorldEndsWithMe
Tuesday, August 23, 2011 @ 3:39:32 PM
BikerSaint
Tuesday, August 23, 2011 @ 3:51:12 PM
TrophyHunter
Tuesday, August 23, 2011 @ 12:16:45 PM
Reply
LimitedVertigo
Tuesday, August 23, 2011 @ 12:53:53 PM
TrophyHunter
Tuesday, August 23, 2011 @ 1:00:31 PM
Ludicrous_Liam
Tuesday, August 23, 2011 @ 1:17:56 PM
Reply
Kingharris
Tuesday, August 23, 2011 @ 1:38:10 PM
Reply
WorldEndsWithMe
Tuesday, August 23, 2011 @ 3:40:23 PM
Highlander
Tuesday, August 23, 2011 @ 3:42:22 PM
BikerSaint
Tuesday, August 23, 2011 @ 2:45:08 PM
Reply
There four other serious reasons too(at least for me)...
1. D/L speeds aren't adequate & up to snuff for most gamers.
I know my crappy 756 DSL took over 5 hours to D/L a 1.4GB demo. And I can't afford the supposedly faster FIOS that Verizon offers. Plus my only other choice here is Comcast which I boycott.
2. D/L games have very little overhead compared to disc games, so I refuse to spent that same $60 price. My feeling is that D/L games shouldn't be more than $45 factoring in them still making some profit margin.
And as I've stated here many times before, there's no storefront & warehousing costs or their associated utility costs, no shipping & handling employees, no transportation costs, so no fuel costs. And certainly no packaging costs, shipping cartons, case, cover art and art designers, or even a paper manual.
So exactly where is even a small percentage share of that gigantic cost savings for us, the consumer too?
3. As that D/L'ed game grows older, it's sales price should drop too, just as equally as that game's disc-base counterpart does.
4.After I would have completely finished playing the game, that would cause that D/L to wind up having no more value left to it, rendering it useless to keep. And I can't show it off in my gaming collections.
And....I can't re-sell it either.
So it's either delete it, put it on a memory stick & let it sit up on the shelves with all the other dozens of drives, all looking like a bunch of fugly ducklings, or just do nothing & let it keep on hogging up HD space.
LimitedVertigo
Tuesday, August 23, 2011 @ 3:09:10 PM
2. This is where the console market needs to catch up. On the PC side digital games are often times cheaper than their physical counterpart and the sales are a plenty. I agree that Infamous 2 for $60 on the PSN is a joke when I can get it for $20 cheaper someplace else.
4. Saint we both know you're not the type to get rid of a game so I don't see your complaint here. Games like movies are something I go back to from time to time. I seldom sell my games or movies. Also digital purchases are stored on servers thus you don't have to worry about keeping the content on your personal harddrive where it may hog up on HD space.
AcHiLLiA
Tuesday, August 23, 2011 @ 4:09:42 PM
LimitedVertigo
Tuesday, August 23, 2011 @ 4:22:02 PM
TrophyHunter
Tuesday, August 23, 2011 @ 4:22:27 PM
WorldEndsWithMe
Tuesday, August 23, 2011 @ 3:41:27 PM
Temjin001
Tuesday, August 23, 2011 @ 3:44:30 PM
WorldEndsWithMe
Tuesday, August 23, 2011 @ 3:45:17 PM
Temjin001
Tuesday, August 23, 2011 @ 3:52:37 PM
WorldEndsWithMe
Tuesday, August 23, 2011 @ 3:44:35 PM
Reply
But back to PSN, I prefer physical games like the rest of you but having these available are are a good transitional option as we are forced kicking and screaming into the all digital age I think people trying these full game downloads now and then could allay the fear associated with such an evil change :)
LimitedVertigo
Tuesday, August 23, 2011 @ 4:23:35 PM
SmokeyPSD
Wednesday, August 24, 2011 @ 3:19:39 AM
Reply
___________
Wednesday, August 24, 2011 @ 4:14:40 AM
Reply
problem is why the %$#@ are the digital versions 10,20,30 or so bucks MORE!?
you get no disk, no manual, no case, no cover art, the publisher has no manufacturing and distribution and resale costs.
so why is it more expensive?
tis a joke!
speaking of jokes, the HD remake of house of the dead overkill has just been banned here!
WTF?
god of war 3, dead island, fear series, dead rising, the same game on wii.
all ok for 15 year olds to play but this is not!?
WTF!?
how the %$#@ does that work!?
wait, playing this on wii is fine for a 15 year old but on ps3 is not?
huh?
how to they come to that conclusion?
you know those twisted sick sadistic documentaries you watch and think what drives a man to do such things?
trying to figure out our ratings system, thats what drives a man to commit those atrocities!
GOW3, the goriest most violent game ever made is ok for 15 year olds to play but a on rails zombie shooter is not.
boggles the mind!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
RobN
Thursday, August 25, 2011 @ 11:09:40 AM
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It used to be all the carriers offered unlimited download plans for their cell phones -- just as today, cable and DSL providers offer unlimited download on their Internet services. But that wasn't sustainable in the cell phone arena, and as streaming movies and downloaded video games become more popular, it won't be sustainable in the home market, either. It won't be too many years before your home Internet service has a monthly bandwidth cap, and if you go over you pay extra. You may still be able to pay extra for an unlimited plan, but expect it to be considerably more expensive than what you're paying today.
When that happens, it's going to put a crimp in the business plans of companies like Netflix, as well as Sony, Microsoft, and the rest of the gaming industry.
That trend will be the counter that might help save physical media, at least for another decade.

Driver: San Francisco









Fox hounder
Reply
Tuesday, August 23, 2011 @ 9:54:53 AM