EA: No Pressing Need For A New Console Generation
Sony won't release a new PlayStation console until developers have had their fill of the PS3, and one game producer says the machine has plenty of life left.
In speaking to Eurogamer, EA Europe boss Jens Uwe Intat said both the PS3 and Xbox 360 will be around "for quite some time." He added that the recent PS3 price drop "should hopefully get some acceleration for the Christmas business." For now, the bottom line is that EA still sees solid software sales for all existing platforms, so there's no reason to panic and insist on new hardware. Said Uwe Intat:
"All I can say is we do see healthy sales of hardware. We do see healthy sales of software into those existing hardware platforms. It's the first-parties you have to discuss with when A, they think they can afford to come out with a new platform, but even more important, B, when they think a new platform will really offer something meaningful to the consumer.
The existing generation of consoles is actually technologically very advanced. They're still very capable machines. It's their call."
We've often said we're happy with the PS3 and a PS4 would just be plain inconvenient at this point. Most designers agree that the PS3 isn't tapped out, and we're interested to see what more can be done...
Tags: ps3, playstation 3, xbox 360, next gen, eea
8/23/2011 9:41:03 AM Ben Dutka
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Comments (25 posts)
Highlander
Tuesday, August 23, 2011 @ 10:17:54 AM
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This bit - "even more important, B, when they think a new platform will really offer something meaningful to the consumer." - seems to chime well with what Sony have been saying about the PS4 this week. Basically until the current platform is unable to deliver something new or 'meaningful' for consumers, no new PlayStation.
Seems we've heard comments like this from several sources in recent months. Of course they could all be protecting their current business by squashing rumors of new systems that might harm sales...
godsman
Tuesday, August 23, 2011 @ 5:40:46 PM
TrophyHunter
Tuesday, August 23, 2011 @ 11:33:08 AM
Reply
AcHiLLiA
Tuesday, August 23, 2011 @ 11:43:27 AM
TrophyHunter
Tuesday, August 23, 2011 @ 11:49:48 AM
Highlander
Tuesday, August 23, 2011 @ 12:41:53 PM
Ignitus
Tuesday, August 23, 2011 @ 1:58:40 PM
Beamboom
Tuesday, August 23, 2011 @ 2:06:12 PM
I'll add you to my friends list this evening, TrophyHunter! I use the same nick on PSN.
Where are you from, by the way? I am from Norway.
Last edited by Beamboom on 8/23/2011 2:09:52 PM
TrophyHunter
Tuesday, August 23, 2011 @ 2:23:05 PM
WorldEndsWithMe
Tuesday, August 23, 2011 @ 3:23:55 PM
godsman
Tuesday, August 23, 2011 @ 5:42:23 PM
Qubex
Tuesday, August 23, 2011 @ 9:12:19 PM
I am just thinking of buying a new one...
As work is replacing my laptop I can buy the new PS3 and the Galaxy Tab 10.1inch tablet. However, seeing the new NVIDIA Tegra3 SoC (called Kal-el - you can see tech demos of it in action on YouTubby - its called Glowball)
Great technology that makes me think I should wait and pick up a tablet with this new silicon in it. It looks awesome...
Q!
"play.experience.enjoy"
Simcoe
Wednesday, August 24, 2011 @ 9:43:07 AM
___________
Wednesday, August 24, 2011 @ 10:33:03 AM
godsman
Tuesday, August 23, 2011 @ 5:47:24 PM
A2K78
Tuesday, August 23, 2011 @ 11:58:43 AM
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And I agree with EA. Why? To simpily put it games are still too expensive to make and its not getting any cheaper
With all of that mind why do we need another console when developers are currently still bleeding. And for the record, EA doing bad financially since their market-cap have been reduced and their profits are failing to hit target.
maxpontiac
Tuesday, August 23, 2011 @ 11:59:13 AM
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Keeping that in mind, Sony's recent statement about the PS4 coupled with the Sony-centric developers still feeling like they can push the PS3 tells me one thing.
The issue is squarely on the shoulders of 360 developers and old PC studio houses.
anjpikapp3
Tuesday, August 23, 2011 @ 1:16:48 PM
WorldEndsWithMe
Tuesday, August 23, 2011 @ 3:30:12 PM
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Even though Sony supports their old platforms like they do with PS2, in a way you are leaving behind your original investment because it shifts public fascination away from it and media coverage of PS3 would sink. I fully expect MS to ditch 360 the same way they ditched the xbox1.
In both cases it's a matter of weighing the risk associated with announcing a new console and I think it will be too risky for profit margins for a couple years now, meaning 2.
WorldEndsWithMe
Tuesday, August 23, 2011 @ 4:14:05 PM
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http://beefjack.com/news/john-carmacks-next-gen-console-wish-list/
Last edited by WorldEndsWithMe on 8/23/2011 4:14:12 PM
Qubex
Tuesday, August 23, 2011 @ 9:29:02 PM
One has to remember where Carmack comes from. Watching a recent interview about ID and Carmack's role, one can't help feeling that he is very proud of what he has done for gaming in general.
When you actually think of the buzz games like Wolfenstein created, especially on the then evolving PC platform, which had not seen anything like this before. A software rendered first person perspective in a 3D environment... on 286/386 processors. This was ground breaking at the time! He was onto something, something big, and ID knew it!
In addition, around this time PC's were competing with powerful 32bit home computers like the Amiga and Atari ST platforms (and their powerful custom graphics and sound hardware) battling it out; not to mention the older consoles that could still shift graphics around (with better sound) than a PC could in those days.
Carmack feels proud, rightly so.
He felt Quake was a water shed moment for ID and the PC platform. He was essentially helping to advance PC hardware... gamers were demanding a better and better experience, a more intermate and involving experiencing. When you think Quake was based on software rendering than hardware rendering, it still showed gamers what was possible... and they wanted more!
The essence here is that Carmack felt, historically anyway, his team and himself were on the cutting edge! They were, in a sense, shaping and pushing the market forward. They were showing what was that impossible - possible. Carmack and ID can be proud of what they have done for gaming - inventing a genre and pushing the known hardware of the day to its limits...
So, in my humble opinion, it comes down to the fact that Carmack; who loves challenges, who wants to push the limits of the platform he was developing for, who invented the "Death Match", who was (and probably still is if Rage is anything to go by) on the cutting edge of development and innovation today; probably feels that a new generation of hardware would reinvigorate that "cutting edge" spirit of yesteryear.
I sense some pining when he speaks and I feel that he would like to, in some sense, to "re-live" those days on newer hardware a new generation.
He wants to get back up there, in front of it all. Maybe he feels his influence and star power has slipped over the last 10 years. When you look at the mix of innovative titles we have such at the Sony PS3 exclusives (Uncharted series, GoW, Killzone 2/3 etc) and top quality multi-platform titles like the forthcoming Battlefield 3 one can imagine what he must be thinking personally.
Everything has changed so much since he started it all off back in the day. It is a gamer/developer mid-life crisis for him in a sense.
Q!
"play.experience.enjoy"
Last edited by Qubex on 8/23/2011 9:35:51 PM
___________
Wednesday, August 24, 2011 @ 4:23:19 AM
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it will be interesting to see if we find something like intels larabee, a hybrid on next gen systems.
i doubt hybrids will get to the required type of performance by then though, i would expect a very similar architecture layout like what our consoles today have just beefed up.
what will change though is the way we draw graphics, the voxel tech demos been shown are extremely interesting both from a tech side the graphics you can get out of them, the cost effective side there so easy and cheaper to use, and a performance side the tech required to run them smoothly would be greatly reduced.
so we gamers get better games, the developers are happy because they have a easier job, and publishers and manufactures are happy because there saving a whole shed load of cash!
id love to see ray tracing take over instead, but i just cant see hardware advancing that far by the time new consoles are out.
hell my dual 570s heavily OCd run nvidia garage the ray tracing demo and they struggle to hit 30FPS!
thats a freaking demo!
on a PC in a few years time is a stretch, but on consoles theres no freaking way!
id love to see it because the lighting effects, especially light reflection is just amazing!
makes far cry 3 look like a freaking SNES game!
one thing that must go but wont is the stupid time consuming restrictive APIs.
thats one thing every developer is complaining about, and john touched on it quite a few times on his keynote.
DX, openGL, all there doing is restricting developers, holding them back, and holding the hardware back!
we need to scrap them and allow developers to code right down on a hardware level instead of going through software to pretty things up, its just wasting so much time and resources!
id love to see new consoles announced next year!
not that we need them, not that were ready for them, but just simply to see where the big guys think the money is.
which horse would they bet their multi billion dollar company on?
id love to say hybrid tech, but it just has not advanced enough in enough time, and manufactures dont really seem fully behind it they seem hesitant which is a real worry.
what is interesting though is reports are coming out about the ipad 3 releasing early next year.
and there saying its suppose to have MORE juice then the vita!
wow, things in the mobile market just got more interesting!
tegra 3 is really ripping up the market!!!!!!!!!

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WorldEndsWithMe
Tuesday, August 23, 2011 @ 3:21:29 PM