Dragon Age: Tactical, Scope, And Customization Changes
RPG fans are anxious to see how BioWare attacks the third Dragon Age.
For a better idea of the studio's plans, check out a summary of BioWare creative director Mike Laidlaw's PAX presentation over at NeoGAF. It involves the team's work on downloadable content and hints for Dragon Age III.
There's a wealth of information there but we'll touch on the highlights- it seems the "new mantra" concerning combat (for upcoming DLC) includes "preparation, teamwork, and positioning." Essentially, they want battle to become "incredibly tactical," and that involves taking advantage of character strengths and weaknesses, and putting them in the correct positions.
They also talked about the increased size and scope of their new project. After the crowd laughed at how small Kirkwall was in comparison to the entire Dragon Age world, Laidlaw showed a map that was "easily four or five times larger" than Ferelden. So yeah, expect bigger when the franchise continues.
Last but not least is the apparent return of full customization. We were one of many sources that criticized the lack of armor customization for all characters in DAII, but Laidlaw showed a shot of Meryl with all new pieces of equipment. Many believe this won't be implemented in upcoming DLC, but will make it into the third Dragon Age III.
Yes, please bring back the armor. And open exploration, among other things.
8/31/2011 10:08:48 AM John Shepard